(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Perform the technique:I swiftly and silently form the handseals Ram, Dog, Rat and then rapidly slam my hand on the ground. A large circular wall surrounds me, creating an earth colosseum. Its stature seems to drown out the setting sun but its density acts a s sense of security.
Creative uses/strengths: This jutsu can serve as a distraction and give you an advantage in terrain change and simply because you know exactly what jutsu is being used. This jutsu is quite versatile and very flashy. It can create a pretty cool atmosphere and you have the ability to scale it giving you a better view of the battlefield. This can be quite useful by setting up clones on the sides of the top wall and then using them to overpower your opponent.
Drawbacks/counters: It lacks in solid defense, the is a very obvious jutsu and it requires handseals to execute. It requires the user to place their hand on the ground and the jutsu takes a significant amount of time to form. It does no damage and doesn't hinder the opponent largely, putting them at a slight disadvantage at the most. This jutsu doesn't have to be countered and can be dealt with quite simply by creating a large water source or wide scale attack.
( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Perform the technique:Staring my opponent dead straight in the eyes, I rapidly form the handseals Rabbit,Boar,Rat, Horse, Tiger then in a swift manner I slam my hand on the ground. As my hand connects with the earth, The ground beneath my opponents feet rapidly shoot downwards, creating a very steep trench. As he slides down it in a rapid fashion, I lean back nonchalantly then laugh at his misfortune.
Creative uses/strengths: Its quick acting and is extremely useful for combinations. After using this you can use the trench to filter techniques into it enhancing the usefulness of the jutsu. This jutsu hinders your opponent drastically and has to be taken notice of. You can choose alternate directions in which the earth will erupt, you can also use this jutsu to by yourself time or avert his vision from something.
Drawbacks/counters: This jutsu requires multiple handseals and doesn't do actual damage to the opponent. The movement of the earth is quick but not unavoidable. The fact that you can fall when this jutsu is used on you can work to your advantage, allowing you to descend hiding from your opponent and since you fell your opponent will also lose sight of you turning a bad situation into a good one.
Perform the technique:I swiftly and silently form the handseals Ram, Dog, Rat and then rapidly slam my hand on the ground. A large circular wall surrounds me, creating an earth colosseum. Its stature seems to drown out the setting sun but its density acts a s sense of security.
Creative uses/strengths: This jutsu can serve as a distraction and give you an advantage in terrain change and simply because you know exactly what jutsu is being used. This jutsu is quite versatile and very flashy. It can create a pretty cool atmosphere and you have the ability to scale it giving you a better view of the battlefield. This can be quite useful by setting up clones on the sides of the top wall and then using them to overpower your opponent.
Drawbacks/counters: It lacks in solid defense, the is a very obvious jutsu and it requires handseals to execute. It requires the user to place their hand on the ground and the jutsu takes a significant amount of time to form. It does no damage and doesn't hinder the opponent largely, putting them at a slight disadvantage at the most. This jutsu doesn't have to be countered and can be dealt with quite simply by creating a large water source or wide scale attack.
( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Perform the technique:Staring my opponent dead straight in the eyes, I rapidly form the handseals Rabbit,Boar,Rat, Horse, Tiger then in a swift manner I slam my hand on the ground. As my hand connects with the earth, The ground beneath my opponents feet rapidly shoot downwards, creating a very steep trench. As he slides down it in a rapid fashion, I lean back nonchalantly then laugh at his misfortune.
Creative uses/strengths: Its quick acting and is extremely useful for combinations. After using this you can use the trench to filter techniques into it enhancing the usefulness of the jutsu. This jutsu hinders your opponent drastically and has to be taken notice of. You can choose alternate directions in which the earth will erupt, you can also use this jutsu to by yourself time or avert his vision from something.
Drawbacks/counters: This jutsu requires multiple handseals and doesn't do actual damage to the opponent. The movement of the earth is quick but not unavoidable. The fact that you can fall when this jutsu is used on you can work to your advantage, allowing you to descend hiding from your opponent and since you fell your opponent will also lose sight of you turning a bad situation into a good one.