Learning [Doton] with [Noni]

Ndlovu

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The sun's light could barely break through the dense assortment of cloud-cover, underneath the shaded sky I wait for Noni.
 

Noni

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And.......Noni appears out of nowhere.
Okay as always we must start with explanations of the element first.
Tell me everything you know of the element. Its uses for battle, advantages, disadvantages, the alternative release, its structure. People seen using the element in the manga. Just pour out everything you know of the element.

Also for the convenience for my student I ask you; do you want the training to be straightforward how we are now or do you want to RP through this training. I'm up for anything you want.
 

Ndlovu

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Doton the most sturdy and generally defensive element of the basic five. Unlike the others, you generally fight on an earthy terrain making it automatically advantageous. The element itself is more about manipulation than projection, though projecting and expelling techniques do exist. Though earth is present and can be manipulated one cannot forget the natural reaction doton has in collision with other elements. Doton in collision with raiton though raiton is its weakness, doton shards as raiton pierces it depending on the techniques dust will tend to rise. When it collides with water which it is strong against due to the fact that the earth absorbs the water, the reactions vary depending on rank and type of force executed, this is the general consensus for the rest of them. Now doton has an alternative release which requires chakra manipulation to induce. This creates an adhesive mud-like substance, which is great for ensnaring and suffocating your opponent. It also has specific modes/forms of attack, projectile, blunt force, ensnare and upheaval. Doton is advantages due to the fact that it is an easy substance to find and manipulate, the element doesn't generally need to be generated like the others and it can be very useful in coordination with combination attacks. Though doton can be useful its disadvantages vary, due to the fact that most of the techniques require the presence of earth. If one eradicates the presence of it the user won't be able to manipulate it when it comes to contact techniques. Generally though sturdy when it comes to defensive capabilities it lacks when it comes to offensive. Doton's offensive techniques generally have an obvious sign of their incoming and those that aren't catalysed through the earth lack in speed giving the opponent time to contemplate a counteractive action. Some characters who use or have doton: Hashirama Senju, Jiraiya, Kurotsuchi, Ōnoki, Yamato, Mu and Mei Terumī

Rp'ing would be my preference, thanks
 
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Noni

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RP it is.
______________

Lancer while listening to the young man explain the nature and purpose of earth release, he is rather impressed by his explanation of the element almost to the last detail. Lancer gives off a small smile to the young man.
Very good, I'm rather impressed by your definition of the element, it seems as if I have a great student in my hand.
Now since you explained earth release in your own words I shall do so in mine.

Lancer takes a deep breathe and clears his throat and begins to explain.

Earth- Well I would be lying if I said earth is not my favorite element. Because I love earth release. Earth Release is often considered the element of sturdiness and durability. Its powerful and hard to destroy. A rock for example can stay unhurt for years and years. Just a small example for how sturdy earth is. But what really takes the cake for earth is in my opinion it has the most abilities.
I can consider the perfect balance of defense, offense, and supplementary. Earth can create many large walls to stop incoming attacks, it can with stand heavy burning attacks. Large water attacks are easily blocked since water is weak against earth. It can withstand heavy winds or terrible storms, due to earths sturdiness. Though lighting can still travel through and destroy earth. With supplementary will the ideas is endless, earth is every where around us, we can use it to make the ground shake and have our opponent lose there balance, we can travel through the ground and do a sneak attack, we can raise dust around the user and hinder there vision. Just a few example. Offense wise it can crush, cover wide range, and destroy many barriers while being used for attack.
We have seen earth armor which can be used to withstand attacks that come out of nowhere. It can enhance the strength of the attacks in taijutsu but it can slow a user down due to earth natural heavy affinity.
You can control the weight of rocks as well which is awesome in many cases in battle. Though it does have some back lash as well as great component to it. Earth is pretty much the main way to change the terrain in your favor as well.
Earth has a component to it which is mud, though it might seem the same, its different. If I send a rock at a opponent it will crush them, if I send mud it will slap and push them back. Though mud can hinder the vision if aimed at the eyes because mud is hard to get out. Mud can serve as a purpose to put weight on the opponent due to the fact its so hard to get out if an opponent is covered in mud their running and speed overall is decreased. Mud can trip up an opponent catching them off guard, basically mud has many compoments as well serving as earth main alternative release.
Earth also serves as a great tool to use with other elements to create deadly combinations. Here are some great combos used with earth. Earth and Fire is a good example.The fire will heat up the earth in a way that the earth will become very hot and cause more damage or even melt to turn into lava without needing the KKG. For this to work make sure both your Earth technique and your Fire technique are of the same rank e.g. Both A-Rank.
Earth and Wind more of a neutral combo but sending a rock towards the opponent then blowing a gust of wind at the projectile rock could raise its speed dramatically thus giving it more attacking potential.
Combos are all about creativity of the user.

This is why I love the element and its ability, I hope I explained everything good to you and you understand everything properly. If you have any question now is the time to ask.


Lancer waits for the students response.
 

Noni

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Very well then, now we will begin the very core basics of earth techniques starting with D-Ranks. Through the D-Ranks I simply want you to take the time and perform them nothing more, nor less. When we progress I will hand you a scroll where you must fill out explaining techniques. If I feel your performances of the techniques are adequate and well done right now on D-Rank, I will not have you perform them later on. Now lets begin.

Here is the first technique.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

I want you to gather your chakra throughout your entire body. Then you are going to Nature manipulate thus chakra into doton chakra. You will send your chakra outwards and begin to manipulate the ground. I want you to create for me three tools from the ground. You can pick any of your choosing they can be pillars, shields, swords, etc.


Lancer looks closely at his student to watch what he can do.
 

Ndlovu

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"Seems simple enough."

I stand taking a moment to touch the earth with my hands, remembering it's texture, durability and it's nature as an element itself. I then place my palm firmly on the ground then channel my chakra into the earth. I focus hard on the weapons shape carving the earth into the desired shape. A piece of earth protrudes from the ground and I withdraw my formed and compressed weapon from the earth. As the dust falls of I hold a meter and a half earth javelin in my hands, I begin to analyse it then begin to repeat the process.

"Ok another two rounds."

I place my hand over the earth this time withdrawing the weapon and trying to enhance my manipulation skills, the earth yeilds to my will as an arrow completely made of stone forms. For the last one, I stand firm with a new comfortably for the manipulation and focus my chakra through my feet and start scaplting the new weapon. I then slam my foot on the ground and a lance emerges from the earth into my expected open hand. I catch the heavy weapon and begin to rotate it with much skill and finesse.
 

Noni

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Not bad young one, I'm impressed to a large degree. I should mention to you though you do not need to touch the ground, you can raise the earth tools by will with your chakra something to remember.

Next technique.



(Doton: Shinju Zanshu no Jutsu) - Earth Release: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.

Okay you see that dummy over there? I want you to get into close range of it. Send your chakra towards the ground below you and dig down. When you are underground you should remember the dummies position. Stick you hand out the ground and grab the dummy by the ankle. Use the ankle to pull yourself while simultaneously pull your opponent down. You should be on foot and the opponents head should be sticking out only. From there decapitate the dummy making it a successful kill.
 

Ndlovu

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"I was just getting accustomed that's all."

With a serious expression across my face I walk up to the dummy until we are a few meters apart. I then focus my attention on the ground and begin to rapidly move my hands through the earth. As my hand move, I make my chakra move the granules of earth until begins to feel as if I am moving through water than earth. I feel the base of the dummy directly above me, I then anchor my feet deep into the earth then rapidly pull backwards with all my might. The dummy rapidly submerges as I emerge out of the ground, I then stand looking over the buried area where the dummy used to stand and brush the dirt and dust off my clothes.
 

Noni

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You forgot to cut of its head >_>
Nonetheless very good, I liked it.


next technique.

(Doton: Gansetsukon) - Earth Release: Rock Section Cane
Rank: D
Type: Supplementary/Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: This technique allows the user to take a small chunk of rock and turn it into the shape of a staff. The user can then use it as a melee weapon or throw it with pinpoint accuracy at their opponent. A variation of this technique allows the user to create several staffs and launch them at the target, but with less accuracy.

Okay! Now another simple technique. I want you to focus once more you chakra and nature manipulate it into doton chakra. Send the chakra towards a small chunk of rock on the ground and manipulate the shape of the rock into a normal sized staff. Grab the staff and either throw it towards the dummy standing short range of you knocking it down with great accuracy. That or your second choice is to dash towards the dummy and hit him with the rock staff.

Lancer sits down on the ground to see what his student is able to accomplish.
 

Ndlovu

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I walk casually towards the protruding piece of earth and place my hand on it. I then channel chakra into the rock and manipulate it into a staff. In a fluid motion I withdraw my hand pulling backwards and carving a javelin from it at the same time. I grip it fiercely then rush at the dummy at full speed and as I get close, I rapidly release the javelin at full speed puncturing the unsuspected clone.
 

Noni

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It ain't a clone, its a dummy U_U

Next technique.

( Doton: Iwa Rendan ) - Earth Release: Rock Barrage
Rank: D
Type: Offensive
Range: Short – Mid
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra into their arm and then release their chakra creating a ring of rocks that are then flung at the opponent.

Now this one is another very simple one. You will gather raw chakra and then channel the chakra in their arm all the way through your hands. I want you to nature manipulate the chakra into doton chakra now and release that doton chakra from your hands. You will manipulate the doton chakra on your hands to shape them into small sized rock rings. I want you to create one in one of your hands and send it flying towards the dummy mid range from us. Hit him where ever you want.

Lets see what this kid can do
Lancer says to himself
 

Ndlovu

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Ha ha ha my mistake..:yay:

I extend my arm outwards then rush doton chakra towards my palms. As the chakra gathers I then put my attention to the intricate manipulation of the already present mass of chakra. I spread my fingers converging the solid mass into small solid rings. I arch my right hand backwards then release rings of earth forwards at an alarming rate .
 

Noni

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Aw you are truly brilliant. Your performance of each jutsus up to know was brilliant. I have nothing to add nor disagree to.

Lancer reaches in his bag and takes out hundreds of scrolls and send them to you.
I want you from now on to write in this scrolls, explaining each jutsu to last detail.

PHP:
[B]Strong points[/B] 

[LIST]
[*] - Insert info -
[*] - Insert info -
[*] - Insert info -
[/LIST]

[B]Weak points[/B]

[LIST]
[*] - Insert info -
[*] - Insert info -
[*] - Insert info -
[/LIST]

[B]Combinations-strategies[/B] 

[B]Ways to counter this technique[/B]  

[B]Questions[/B]

Before we continue to C-Ranks do you have any questions or concern my pupil?
 

Noni

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Okay then! Now I have taken a notice that there are a lot of jutsus in earth. I want to progress through them quickly but with proficiency. Now I will explain each jutsu of the set and you will have to fill out the scroll. After you do your stuff I'm going to add in my own explanation with my own words as well as continue with the other set this way we will not be held up. I will explain each jutsu how they work.

(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

This is a rather simple straightforward jutsu. You will perform one hand seal and manipulate multiple sections of rock around the terrain, you will move them around your opponent and set them opposite of one another. The rock sections when set are rather large in size both width and length but not so much though you can not evade them. The user will make the two rock sections come together and crush the opponent together.




(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

One of my favorite earth jutsus. The user will channel a large sum of there chakra towards the ground making it into quick sand pretty much and sink down in the ground. The performance of the jutsu is fast and leaves no traces whatsoever. While you are underground you can move freely, also you can sense everything what is happening above ground so you can set surprise attacks.




(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

Simple but effective technique indeed. You will focus doton chakra towards the ground where your opponent stand and quickly without the need of hand seals you will rise from the ground stone spikes which will pierce the opponent from every direction. They are rather large spikes in length and very sharp.

 

Ndlovu

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(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin

Strong points

  • Requires one hanseal
  • Great for a quick distraction
  • The opponent cannot evade the justu and it reaches up to long range-
Weak points

  • It takes time before it converges and does damage
  • It is a slow moving jutsu
  • It's a predictable jutsu and the user has time to prepare for the oncoming slabs of rock.
Combinations-strategies A simple yet effective method, by using an airborne attack that takes a little time then descends you can perform this jutsu, to distract him so as the rocks emerge the attack would have started descending stalling his timing and making it tricky to counter both due to timing issues

Ways to counter this technique: I would use this (in spoiler) neutralising the rocks and flooding the field creating a water source while simultaniously preventing you from using jutsus that require contact with the earth to perform.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

Questions:Do I need to focus on this technique so it can remain active?




(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique

Strong points

  • Quick evasion technique
  • It leaves no mark of where you have entered the earth
  • Great against non-sensory types
Weak points

  • The user becomes very susceptible to lightning attacks that get channeled through the earth.
  • The jutsu's the user can use under the earth are extremely limited
  • The opponent can use your lack of vision to their advantage especially if they become air born.
Combinations-strategies Whilst having a clone out against a non sensory type opponent, you can make the clone throw a smoke or flash bomb then use the technique to conseal either you or your clone. While you are submerging you make the clone simultaneously release a powerful attack at your opponent to prevent him reading where the other went. The attack will also emerge through the smoke so the user will have very little time to prepare for it and predict it.

Ways to counter this technique:You can use this (In spoiler) to make sure the area around yourself is secure which would in definitely shock the user hiding with this technique. You will also be able to notice when the lightning hits them because the surge would stop at the place where the user is hiding

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

Questions If you have a summon with/on you like how fugaku sits on the users shoulder and you go under the earth, does the summon go with you and moves as freely as you do if still its still on your shoulder.




(Doton: Ganchūsō) - Earth Release: Stone Spikes

Strong points

  • Requires no handseals
  • It's quick and can help you get out of tough situations in no time
  • The user can use this as a simple and effective way to counteract genjutsu.
Weak points

  • Its range is slightly limited
  • It can be predicted easily
  • It can be easily seen by dojutsu users
Combinations-strategiesGenerally when using this I would highly suggest using any jutsu that attacts or obscures your opponents vision so that this technique can be implemented correctly since you don't need to make physical movements. The opponent can't use looking at you to deduce that you are performing this jutsu.

Ways to counter this technique: A simple technique like this (In spoiler ) Will destroy the spikes as they begin to protrude out the earth.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
 
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Noni

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For the most part I liked your explanations very good their are some problems, I will explain now.

Explanations and answering (Warning Wallie)
(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

Okay with one hand seal you manipulate the rock sections around the terrain to move them around the opponents position forming two giant sections each flank of the opponent which then will begin to crush the opponent by coming together. This technique has some flaws one thing is you must keep all concentration towards the rock so you can't go do another attack while manipulating the rocks, or else they end up becoming nothing but lumps of rocks. They are of normal size, just a little bit bigger then the average human. Also its a great use for distraction if used correctly. Ways to use it effectively is you can set up a clone to move the rocks around to set on the opponent and while they are distracted you can attack it would be tough to evade or dealt with. Its a very obvious technique as well and moves very slow which is why its best to use as a distraction.



(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

Okay one of the very notable earth techniques but has many advantages as well as disadvantages. Its a quick performing technique when no hand seals and you sink fast leaving no trace at all, so an opponent will not be able to use to notice anything on the terrain to deduce you are in the ground. When you reach the ground you are able to sense everything above ground physically, note this does not count for energy attacks. So you would not sense a jutsu being sent unless it has any physical component with the ground. Now this jutsu is great for snick attacks, quick evasions, and set ups for a attack. While you are underground you can not use any jutsu down their whatsoever, you have to remain concentrated in the ground channeling chakra to be able to move freely. Now if you can deduce your opponent is in the ground their are many things you can do. One being is shake the ground while he is in the ground, this would negate the opponents chakra thus having the ground pretty much crush him. Their are many other ways. Though Nagashi which most people use is not the right way, Nagashi runs through the ground but right above it, the opponent would most likely be so deep in the ground the lightning would cause no harm to him at all. So I recommend not using it.


Also to answer your question Ndlovu I really do not know and must ask around, I will get to you on that.



(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

One of the more basic techniques, with no hand seals the user will summon spikes to protrude from the ground to pierce the opponent from all over the opponents body. Their are some common misconceptions to this technique though. One thing is countering the spikes while they are rising is a bad idea, think about it the spikes while coming up from the ground pierce the opponent so if you say that you destroy them while coming up their are still chances to be pierced since the spike rise from under the opponent, their is still a chance for you to be pierced while they come up. The window to counter this jutsu is when the opponent is doing the jutsu before the spikes come up you can fell the ground become more dense, that is the window to counter the spikes either evading or destroy. So other then that its basic, fast, and effective. Its also a great combo finisher.

Lancer finally stops talking. Now student next set of jutsus. I expect brilliance U_U

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.

Okay I like this technique its great for combos. The user will channel doton chakra towards the ground around the area the opponent stands. With no hand seals the user will make the ground shake. It can force the opponent off balance and also fall over this can leave a window of attack open.



(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.

The opponent will gather doton chakra into their lungs and spit out a thick mud ball towards the opponent anywhere the user wants to aim, it has power to force an opponent back, when hit on the face their vision is hurt due to mud all over the place and they can choke. You can also aim on the ground to have a opponent trip over. Its also a projectile technique so you can quickly send another tech without hesitation.



(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.

Okay this is best used in a cave then anywhere else. The opponent will control the nearby stone and rock and loosen them up making the whole cave very fragile. The cave will then begin to cave in on itself which can trap multiple opponents and kill them. You can use this to kill multiple opponents.

Lancer takes out his pervy book which he begins to read while waiting for his student to write out the scrolls.
 

Ndlovu

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Wallie? I have seen manga chapters with longer text U_U,Perfection..hmm It's too much, but I guess and can try and post accurately..:yay:

(Doton: Yochi no Douyou) - Earth Release: World Shaking

Strong points

  • Very quick and easy to execute
  • Useful for keeping advantage in a fight
  • It's difficult to avoid
Weak points

  • You are left completely wide open when executing it
  • It gives the opponent an easier chance to put their hand on the ground and counter attack
  • - Insert info -
Combinations-strategiesUsing this technique in conjunction with (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld will increase the chances of your opponent dying to the swamp considerably.

Ways to counter this techniqueRelease a large amount of water that creates a water source and counters the attack effectively like this
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.


(Doton: Dorosandan) – Earth Release: Mudshot

Strong points

  • It requires no handseals
  • Its can block projectiles
  • Used at close range it can be lethal to an opponent
Weak points

  • If you successfully cover the opponents face, they can get out by simply releasing a strong water technique from their mouths
  • It lacks the power to kill if it connects with an opponent
  • It is quite easy to natualise if used at a distance.
Combinations-strategies If you see your opponent withdraw a sword you can use this to connect with the opponents hilt sticking the users hand and hilt together while knocking the their arm backwards creating a physical opening

Ways to counter this techniqueI would simply use this
( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiraling torrent of water from his hands.


(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction

Strong points

  • It can an ample amount of damage
  • It doesn't require handseals
Weak points

  • It's rare when a user finds fights in the required terrain
  • You would generally need to create a cave and hope you opponent stays underneath it
  • Very limited use
Combinations-strategies If you use this in a cave in conjunction with an offensive jutsu that expels through the earth it will extremely limit the options/direction of escape for them.

Ways to counter this technique Don't go into caves..U_U Use (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique allowing you to avoid the jutsu and figure out when it has stopped due the abillity to sense the vibrations through the earth.
 

Noni

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Re-do the template and techs. Did you expect that was enough ? I expect better from you, and I'm being serious now. Don't be lazy.
 
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