Kick, punch, it's all in the mind.

Perception

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Come now only the truly deserving should talk about dreams. Are you really capable?

Genkai stands with her left leg in front of her right as Shisui quickly closes the gap. When he reaches Genkai he pushes himself to his right and pivots about his left foot. As Shisui begins his rotation to kick Genkai leans her weight forward and pivots about her left foot. As she pivots her body spins and drops into a low kneeling position with her hands touching the ground partially supporting her weight. She is now facing the opposite direction from her previous stance. From this position she spins her right leg forward into a low spinning heel kick at Shisui's left leg. The kick causes Shisui to fall down as he is only balanced on one leg. After the kick Genkai stands back up and stares at Shisui.

Better luck next time Shisui. Also it seems like you are having some gender identity issues with me. For the record I'm a woman.

The move I'm describing is show in the video below.

[video]http://tinyurl.com/lh5nnq5[/video]

I had to post a link because the url has random letters that form a curse word and NB censored it out.
 
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Perception

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I defended the way I did because kicks have a lot of force behind them. They have a lot more force than a punch due to the weight that's put into them. I think this makes a kick difficult to block with the body. Therefore I elected to dodge the attack. The way Shisui was kicking if I would have jumped I would have met his kick. So I decided to go low to dodge the attack. This had an added benefit in that I was able to attack his unbalanced leg. The other option would have been to match Shisui's kick with one of my own, but I thought this was impossible since Shisui kicked from my side and aimed at my back.
 

Deviation

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The reasoning behind my attack was that I wanted to get an opening where he wouldn't expect. If I would have punched or kicked him straightaway he would have expected it and already thought of a counter. However by sidestepping and kicking him in the back I would have gotten him to hesitate because he was caught off guard. Besides it was a great way to gauge how his reflexes are and how creative he can be.
 

Crutch Kaguya

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Alright the second encounter didn't have any problems with it.
Now that you understand the importance. Let's expand on what is important to be described.

What do you think are some important things to include when writing a description?
 

Perception

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I think the most important things when describing taijutsu moves are stance, position, aim, and speed. Before a person can deliver any type of hit they need to describe what type of stance they're in. This is important because kicks, punches, and any type of attack are based on momentum utilized from a persons stance. This makes a persons stance the starting position for any attack. Stance goes along with position. It is important to describe where you are distance wise relative to your opponent. A persons distance from an opponent determines what attacks he can and can't use. Once stance and position have been established an attack or defense can be described. An attack or defense is described by stating what your aiming/defending against, and what body part your using to do this. From here a person can then describe how they would specifically use that body part to attack or defend (punch, kick, jump, etc.). The final component that needs to be describe in taijutsu moves is speed. If the speed of an attack or defense is faster or slower than what would logically be assumed then this needs to be emphasized in detail. It is best to be too descriptive than not descriptive enough. Poor descriptions can lead to free interpretations of your moves that could prove to be a disadvantage to you. Also no one likes reading something that is poorly described.
 
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Deviation

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Alright the second encounter didn't have any problems with it.
Now that you understand the importance. Let's expand on what is important to be described.

What do you think are some important things to include when writing a description?
Details pretty much encompasses all. If you don't give a good description of what exactly you are doing then you are giving your opponent a reason to argue with you which happens a lot on NB. Couple that with not understanding how a technique works and you will have lead the fight to not be fun or enjoyable. Your details should include how your body is standing, which foot is where and which hand is where while being realistic in your speed and what your character is able to do. Sometimes people overestimate themselves and underestimate their opponent which leads to many more arguments.
 

Perception

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Good now take this: "I punch you in the face."

Then me all the things that it is missing and rewrite it with what you feel is complete description.
The first thing that's missing is a description of what stance your in. Without this I have no idea whether your stepping forward into a punch, ending a jump with a punch, or many other scenarios. This also includes not telling what angle your punching from (i.e. upwards, downwards, straight ahead, etc). The distance you are when you throw the punch is not written. Most of the time for a punch this will be short range, but it still needs to be stated that you got in short range. Finally you forgot to state which hand your punching with.

Genkai stares into the eyes of Crutch Kaguya who stands just 5 m in front of her. Crutch takes off running and quickly reaches within arms length of Genkai. When he reaches this point he steps forward with his right foot and puts his weight on it. As he does this he clenches his right fist and extends his elbow behind him with his forearm perpendicular to the rest of his arm. With one swift motion he thrust his right arm forward and downward (Genkai is 4'-3") and hits Genkai in her left cheek. The force of the punch knocks Genkai onto the ground.

Sensei, you have one powerful hook. By that I mean a strong punch not sick lyrics. Please don't rap.
 

Deviation

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Good now take this: "I punch you in the face."

Then me all the things that it is missing and rewrite it with what you feel is complete description.
Well the present action is given but it lacks detail. For one, how did he get from nothing to a punching a face? And if he did punch, what arm? Basically, it all just lacks detail and imagination.


Bon was standing up straight. He takes a cigarette out of the pocket on his shirt. He takes a cig and grabs a lighter and lights it up. He puts away the lighter and cigarettes. He takes a deep breath as he inhales the smoke. As he exhales, he lets out a puff of smoke. He feels calmer and more relaxed now. He keeps the lit cigarette on the edge of his left lip. He looks up and sees a bright, sunny day. The birds are chirping and a small summer breeze could be felt as it sweeps the land.

"Alright, let's get this show on the road," exclaims Bon as he gets ready.

He puts his left foot forward while right foot is slightly behind and his legs are apart. Bon then bends his arms slightly and begins to run towards Genkai. He can feel as the dust picks up as he runs. He feels like this is his chance to finally catch her offguard. As he runs he goes over the details in his mind and pays attention to his breathing. He can hear its pace quicken as he becomes even more excited. As he approaches her in short range, he looks at her two legs. He slides forward as his right foot extends out, then pivots on his left foot and sweeps Genkai off her feet. As she lands, Bon channels a little chakra to his fist as he clenches it. Once on the floor, Bon pulls back his arm a bit and proceeds by punching the left cheek with great force. Timing it right with the chakra, he is able to deliver a bit of a heavier blow to her face. His fist grazes past her cheek as her face moves to its right (genkai's right). Bon pulls her up by her shirt collar but he can see there are X's and Stars across her face and drops her on the floor.

"Oops! I guess I went to far."

Bon grabs his cigarette in his mouth and puts the butt out on her forehead.

"Thanks doll," he says as he winks at her and gives a hand gesture pointing at her.
 

Crutch Kaguya

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You just used this technique.

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest.

I will not go through all the techniques on the list, but I am posting this one to show you that instead of simply copying and pasting this technique, the way you described it allows you to both add your own creativity to the move enabling you to do this more complexly that this simply technique and it does not cost one of your moves per turn. That is the advantage of using free form over posting the actual technique. Now keep in mind that this is an action that can be performed without use of a move. There are some techniques that you need to use a move for, other wise you would be going beyond the extents of free form.

Both of your descriptions were solid, the only problem I have with Deviation's move is that you mentioned that you enhanced your punch with chakra. That somewhat infringes on the basis of Chakra Enhanced Taijutsu, which normally wouldn't be a problem, if it weren't for the separate category that was recently created for it. Remember that normal taijutsu does not require chakra, when taijutsu requires chakra, most of the time it will be required to post the technique.

The second exercise: "I kick you in the chest." Do the same as before.
 

Perception

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Genkai stares across the roof at Bon who stands just 5 m in front of her. The wind is blowing at a medium pace and the sky is an assortment of yellow and red. The sum has started to give way to the night. Bon lights another cigarette and smoke rises into the air.

That's a really bad habit you know. I wouldn't want you to cough up a lung before the training is over.

The burnt tip of Bon's cigarette falls to the ground and Genkai quickly takes off running. Her arms swing rapidly back and forth cutting through the air as the distance closes. Genkai gets to within 1 m of Bon with her left foot in front of her. She bends her left leg down and pushes off of it while rotating her body about it by kicking forward with her right leg. This launches Genkai in the air at the chest level of Bon with her right leg extended in front of the rest of her body in a flying kick fashion. Genkai kicks Bon in the chest with her right leg and the force from the kick sends Bon flying back 1 m as the cigarette flys out of his mouth. After being pushed back Bon loses his balance and falls over backward onto the concrete. Genkai steps on the fallen cigarette and rubs it into the concrete. Genkai walks over to Bon to give him a hand up.

Alright you've daydreamed long enough slacker. I know that kick didn't hurt you that much.
 

Deviation

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You just used this technique.

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest.

I will not go through all the techniques on the list, but I am posting this one to show you that instead of simply copying and pasting this technique, the way you described it allows you to both add your own creativity to the move enabling you to do this more complexly that this simply technique and it does not cost one of your moves per turn. That is the advantage of using free form over posting the actual technique. Now keep in mind that this is an action that can be performed without use of a move. There are some techniques that you need to use a move for, other wise you would be going beyond the extents of free form.

Both of your descriptions were solid, the only problem I have with Deviation's move is that you mentioned that you enhanced your punch with chakra. That somewhat infringes on the basis of Chakra Enhanced Taijutsu, which normally wouldn't be a problem, if it weren't for the separate category that was recently created for it. Remember that normal taijutsu does not require chakra, when taijutsu requires chakra, most of the time it will be required to post the technique.

The second exercise: "I kick you in the chest." Do the same as before.
Bon looks onward at Genkai ready to fight. He crosses his arms and closes his eyes. His face gives the impression that he was overconfident. Almost as if he knew something that Genkai did not. That impish look in his eyes when he opened them should have given sent shivers down their spine. He lifted he right hand and with his thumb swiped his lip. He said, "Heh" and put his left foot forward and his right foot a little behind. He got into a ready stance. He did a quick jog in his place to get his heart pumping and his blood flowing. He moved his neck from side to side to crack it and alleviate the stress he felt in his neck. He got back in his ready stance, this time he placed his left hand on his back and his right hand in a L-shaped manner to signify he was ready (How Lee looks when he is ready to fight).

Bon dashes forward with a burst of speed and heads toward Genkai. He assumes that Genkai will think that he is using the same move again and will counter accordingly. However this time he goes a different route. Once he arrives face to face with her he sidesteps but this time to his left side a bit. Then with his right arm, Bon grabs her right arm tightly and spins her around two times and tosses her into the air so that her chest is facing the sky as she travels upward. Bon proceeds by channeling chakra to his feet and leaps into the sky above Genkai. He sticks his right foot out towards her chest and with the momentum from his leap and the gravity, he kicks Genkai in the chest as she comes down and his foot presses against her chest. Dust flies about as her body hit the ground pretty hard added with the weight of Bon's right leg. Bon then does a back flip and lands a bit away from her and waits to see if she was alive.

"I hope I didn't try too hard."
 

Crutch Kaguya

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Now both of you counter the other's move. When you counter, point out the differences in both of your moves, why you think yours may be better (if you think it is better after reading the other's), the strengths and weaknesses of both even though they are both the same simple motion that I gave to you at first.
 

Perception

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Genkai watches as Bon takes off running. He reaches within face distance of Genkai and side steps to his left. Bon then lunges his right arm forward grabbing Genkai's right forearm. Genkai side steps to her left as she rotates her right palm up and grabs Bon's wrist. She then quickly follows by grabbing Bon's right forearm with her left hand. Genkai steps forward with her right leg and pushes with her arms jamming Bon's right arm into his body. She then steps back with her left foot while positioning her grip so Bon's right arm is facing away from her. In one twisting motion Genkai turns 90 degrees to her left throwing Bon to the ground.

You shouldn't grab little ladies by the arm. Someone might think your a sexual predator.

In both our moves we jump before kicking. However in Bon's move the kick didn't occur until he spun me and he jumped in the air. First Bon needs to state which part of the arm he is grabbing. Second I'm not sure if I believe he can swing me with just one arm. In general I think their is too much stuff that has to happen before the kick actually occurs. With this move I have a generous amount of time to counter attack before I'm actually hit. The strength of this move is it makes my right arm mostly ineffective. If Bon would have attacked me immediately after grabbing me it would have been impossible to defend with my right arm.

The strength of my technique is it's tough to avoid. Since I'm kicking in the air from a very short range its going to be tough to sidestep or put up a defense that completely blocks the kick. The weakness of my move is if I miss I'm essential wide open in the air. I like my move better because it's more straightforward.
 
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Deviation

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Genkai stares across the roof at Bon who stands just 5 m in front of her. The wind is blowing at a medium pace and the sky is an assortment of yellow and red. The sum has started to give way to the night. Bon lights another cigarette and smoke rises into the air.

That's a really bad habit you know. I wouldn't want you to cough up a lung before the training is over.

The burnt tip of Bon's cigarette falls to the ground and Genkai quickly takes off running. Her arms swing rapidly back and forth cutting through the air as the distance closes. Genkai gets to within 1 m of Bon with her left foot in front of her. She bends her left leg down and pushes off of it while rotating her body about it by kicking forward with her right leg. This launches Genkai in the air at the chest level of Bon with her right leg extended in front of the rest of her body in a flying kick fashion. Genkai kicks Bon in the chest with her right leg and the force from the kick sends Bon flying back 1 m as the cigarette flys out of his mouth. After being pushed back Bon loses his balance and falls over backward onto the concrete. Genkai steps on the fallen cigarette and rubs it into the concrete. Genkai walks over to Bon to give him a hand up.

Alright you've daydreamed long enough slacker. I know that kick didn't hurt you that much.
As Bon hits the concrete he can feel the pain in his chest. It throbs but he feels it wasn't that bad and as Genkai reaches down to give him a hand, Bon props himself up by grabbing her arm with both his hands. Not letting go, he spins her around and begins to tilt himself so that when he throws her, she is launched into the air. As she begins her flight in the air, Bon bends his legs a bit and launches himself up into the air and tilts himself slightly so that his right foot protrudes straight towards Genkai's back. With the help of gravity, Bon kicks Genkai in the back which sends her plummeting into the ground harder and faster. As she bounces from the impact to the ground, Bon does a backflip and as his foot reaches her chest, he kicks it with enough force to send her landing behind him. Bon lands and casually takes out a cig and a lighter and lights one up. He closes his eyes as he inhales that first puff.

"(Deep breath) Ahhh now that's the stuff."
 

Crutch Kaguya

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As Bon hits the concrete he can feel the pain in his chest. It throbs but he feels it wasn't that bad and as Genkai reaches down to give him a hand, Bon props himself up by grabbing her arm with both his hands. Not letting go, he spins her around and begins to tilt himself so that when he throws her, she is launched into the air. As she begins her flight in the air, Bon bends his legs a bit and launches himself up into the air and tilts himself slightly so that his right foot protrudes straight towards Genkai's back. With the help of gravity, Bon kicks Genkai in the back which sends her plummeting into the ground harder and faster. As she bounces from the impact to the ground, Bon does a backflip and as his foot reaches her chest, he kicks it with enough force to send her landing behind him. Bon lands and casually takes out a cig and a lighter and lights one up. He closes his eyes as he inhales that first puff.

"(Deep breath) Ahhh now that's the stuff."
You didn't explain the differences. Just do that in the next post.

Now this is a general overview topic that we will expand upon gradually, but right now, I just want you to categorize the pre-made taijutsu on the list into specific groups. And for each group, provide a short description, and an example of that group from the pre-made taijutsu list (any rank you want).
 

Perception

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You didn't explain the differences. Just do that in the next post.

Now this is a general overview topic that we will expand upon gradually, but right now, I just want you to categorize the pre-made taijutsu on the list into specific groups. And for each group, provide a short description, and an example of that group from the pre-made taijutsu list (any rank you want).
You might want to get some popcorn or a sandwich. This is going to be a long answer. I have categorized the taijutsu techniques into 5 categories.

Punches:
(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest.

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.

(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: A powerful shoulder smash followed by a strong punch.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or immitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user jumps into the air while spinning forward, delivering a powerful punch.

( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.

( Seikentsuki ) - Righteous Fist Thrust
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will strike the enemy with a chakra enhanced punch sending them flyng.
Note: Can only be used by Hashirama Senju, Sakura or Tsunade

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 35
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.

(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.
This category consists of punches and moves that are combinations of multiple punches.

Kicks:
(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 10
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.

( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.
This category consists of kicks and moves that are combinations of multiple kicks.

Combo Attacks:
(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

(Naruto Rendan) - Naruto Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:After making 4 clones they attack with kicks that launch the foe into the sky and the original hits the enemy on the shoulder sending them flying back to the ground.

(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.

(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.

(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.
This category consists of moves that are combinations of kicks and punches.

Defensive:
(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: 20
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.
This category consists of moves that are defensive in nature and set you up for a counterattack.

Other:
(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and force able punches it into the enemy's behind.

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.

(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

( Kōsoku idō no Jutsu ) - Fast Movement Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Rock Lee will release a burst of chakra from the entirety of his body to move at fast speeds to avoid incoming techniques. This technique allows Rock Lee to compensate for his inability to perform ninjutsu and thus acts much like the Substitution Technique.
Note: Substitution Technique rules apply to this technique and can only be used by Rock Lee.
This category consists of moves that use parts of the body other than the fist and the leg. This includes knee, shoulder, and some grabbing techniques.
 

Deviation

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Genkai watches as Bon takes off running. He reaches within face distance of Genkai and side steps to his left. Bon then lunges his right arm forward grabbing Genkai's right forearm. Genkai side steps to her left as she rotates her right palm up and grabs Bon's wrist. She then quickly follows by grabbing Bon's right forearm with her left hand. Genkai steps forward with her right leg and pushes with her arms jamming Bon's right arm into his body. She then steps back with her left foot while positioning her grip so Bon's right arm is facing away from her. In one twisting motion Genkai turns 90 degrees to her left throwing Bon to the ground.

You shouldn't grab little ladies by the arm. Someone might think your a sexual predator.

In both our moves we jump before kicking. However in Bon's move the kick didn't occur until he spun me and he jumped in the air. First Bon needs to state which part of the arm he is grabbing. Second I'm not sure if I believe he can swing me with just one arm. In general I think their is too much stuff that has to happen before the kick actually occurs. With this move I have a generous amount of time to counter attack before I'm actually hit. The strength of this move is it makes my right arm mostly ineffective. If Bon would have attacked me immediately after grabbing me it would have been impossible to defend with my right arm.

The strength of my technique is it's tough to avoid. Since I'm kicking in the air from a very short range its going to be tough to sidestep or put up a defense that completely blocks the kick. The weakness of my move is if I miss I'm essential wide open in the air. I like my move better because it's more straightforward.
Differences: Her move confuses me so it makes it hard for me to make a correct assessment.

You didn't explain the differences. Just do that in the next post.

Now this is a general overview topic that we will expand upon gradually, but right now, I just want you to categorize the pre-made taijutsu on the list into specific groups. And for each group, provide a short description, and an example of that group from the pre-made taijutsu list (any rank you want).

This group consists of strong, direct attacks to the opponent. Very straightforward.

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest

(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.

This group consists of what you call feint attacks. They distract you with a move but essentially set you up with another follow up attack. They are used as a distraction to take advantage of your opponents weakness.

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 10
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.
 

Crutch Kaguya

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You might want to get some popcorn or a sandwich. This is going to be a long answer. I have categorized the taijutsu techniques into 5 categories.

Punches:
(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest.

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.

(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: A powerful shoulder smash followed by a strong punch.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or immitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user jumps into the air while spinning forward, delivering a powerful punch.

( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.

( Seikentsuki ) - Righteous Fist Thrust
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will strike the enemy with a chakra enhanced punch sending them flyng.
Note: Can only be used by Hashirama Senju, Sakura or Tsunade

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 35
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.

(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.
This category consists of punches and moves that are combinations of multiple punches.

Kicks:
(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 10
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.

( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.
This category consists of kicks and moves that are combinations of multiple kicks.

Combo Attacks:
(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

(Naruto Rendan) - Naruto Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:After making 4 clones they attack with kicks that launch the foe into the sky and the original hits the enemy on the shoulder sending them flying back to the ground.

(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.

(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.

(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.
This category consists of moves that are combinations of kicks and punches.

Defensive:
(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: 20
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.
This category consists of moves that are defensive in nature and set you up for a counterattack.

Other:
(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and force able punches it into the enemy's behind.

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.

(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

( Kōsoku idō no Jutsu ) - Fast Movement Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Rock Lee will release a burst of chakra from the entirety of his body to move at fast speeds to avoid incoming techniques. This technique allows Rock Lee to compensate for his inability to perform ninjutsu and thus acts much like the Substitution Technique.
Note: Substitution Technique rules apply to this technique and can only be used by Rock Lee.
This category consists of moves that use parts of the body other than the fist and the leg. This includes knee, shoulder, and some grabbing techniques.
Differences: Her move confuses me so it makes it hard for me to make a correct assessment.




This group consists of strong, direct attacks to the opponent. Very straightforward.

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest

(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.

This group consists of what you call feint attacks. They distract you with a move but essentially set you up with another follow up attack. They are used as a distraction to take advantage of your opponents weakness.

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 10
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.
Good between the both of you, you have described the many various categories of taijutsu, though of course, saying that these categories are definitive is incorrect. They may vary from individual from individual to individual, and from style to style. While Deviation covered the two broad categories that encompass most of taijutsu, Perception covered the many underlying categories that fall into the two main categories. As such we covered the kick and the punch. These two are obviously straightforward and direct attacks in their nature, but can be used deceptively if described properly.

Now the purpose of also finding pre-made techs that fit into these categories is to show that these pre-made techniques can be performed with free form by understanding the motion that the technique is based from. Now I would like you to describe the combo attack Lion's Barrage using free form, and to add you own personal flare, you can change anything you want in its procedure as long as it achieves the same end result i.e. Naruto Barrage, where Naruto took the technique and added shadow clones to make it his own.
 
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