Alright, sorry for the delay:
(Fūton: Sensougouheki) - Wind Release: Rumbling wind wall
Rank: D
Type: Attack/Defence
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.
This is an example of a vortex being used to push back instead of merely slashing. It requires no handseals, it's produced from your hand. It introduces a new counter to tags, as now you can use the knowledge that, if the tags get destroyed, they explode (Adding to the knowledge that if they get wet, they're neutralized, and if they get burned, they explode faster). Of course, in such close range, it means it's a bad counter against thrown projectiles with paper tags attached.
(Fūton: Kamikaze) - Wind Release: Divine Wind
Rank: C
Type: Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30(+10 if used with a fire type)
Description: The user releases a gust of wind that forms several small tornadoes. Combined with Fire Release: Running Fire that forms a circle on ground level, this creates a massive flaming hurricane.
Creates several, up to 4, small tornados. No handseals, it's produced from your body (swinging arms, spat). It mentions a combination with a specific fire jutsu, but it can technically be combined with anything up to 1 rank bellow it's rank. If used correctly, it can even be combined with something of it's rank, including Fire jutsu. This is based on the fact that, if the elements follow the same path (imagine they're both vortex spinning in the same direction), and especially if they're molded to fit each other (both shot by you, carefully), the elements will aid one another.
(Fūton: Kami Oroshi) - Wind Release: Godly Wind From The Mountain
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique after performing the required hand seals Tiger → Snake → Ram creates a vortex of wind to blast at a target. It can be used in a combo with Fire Release: Running Fire and Earth Release: Earth Corridor to release a massive inferno at the opponents while they are trapped within the confined space of the earth
Shoots a vortex of wind towards your opponent. It's more of a pushing vortex than a slashing vortex. It requires 3 handseals and it's materialized from the air short range from you. It's another type of combination, similar to the one talked above.
(Fūton: Hanachiri no Mai) - Wind Release: Flower Scattering Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra Cost: 15(+3)
Damage Points: 30(+5 for each addition wind vortex)
Description: This technique after performing the required hand seals Tiger → Hare → Dragon allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the technique, because he or she can direct it anywhere they desire. Therefore, the user can increase the direction and power of the technique to the maximum as a last resort.
A tornado you can control around the field. It requires 3 handseals. It is created short range, and directed anywhere.
(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then they swing it to create a powerful whirlwind of gusts of wind by releasing the wind chakra in sync with the swing of the sword.
Another small tornado, no handseals, it's produced by slashing a sword.
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
Another, no handseals, swung from a sword. This time is beneficial, no damage, and simply used to encase you and expel any bad particles in your body (up to it's rank, or following the element's natural strength's and weaknesses.)
(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.
Another... Shot from the mouth. No handseals.
(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.
Another... No handseal, slashed from a sword.
(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.
Used with no handseals by swinging a giant fan, or through 4 handseals by materializing it short range in front of you and heading to mid-range.
(Fūton: Kaze Gaeshi) - Wind Style: Wind Return
Rank: B
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40 (+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjunction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.
This starts out as a normal stream of wind, but when it connects with something, it inverts on itself and continues on as a whirlwind, if the thing it connected is intangible enough, like wind, then that said thing is wrapped on the whirlwind and continues forward. If not, it will simply stand still and the wind will wrap around it. No handseals.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
A vortex of wind you shoot from your fist. This is the no1 technique used to avoid stuff, because it can be shot towards the ground and propel you in the direction you want with the recoil of the jutsu. It's very fast, and one the main techniques used to get out of the way of others. It works well with something like Swamp of the Underworld, earth spikes, pillars, etc, but it doesn't work well with wide ranged techniques, and even the swamp, unless you give an additional counter, you'll just end up going back at it. It is said it works poorly with Ant-Lion, since the loose debris would absorb the recoil of the wind. I disagree, but it is controversial.
(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.
Another whirlwind. No handseals. It is materialized short range in front of you and shot in any direction, up to mid-range.
(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.
A tornado with great sucking power. It is created mid range from you.
(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing win
This is a great jutsu not only because of the magnitude, but because of how it is created. Since it comes from the sky, it can be used against your opponent's rain techniques, like Chakra sensing rain, claiming the tornado sucks the clouds and the rain, preventing it to reach you. Also, if it sucks the rain, it means it's a 2 elemental combination, and you can even charge the water with lightning, quickly making a 3 elemental combination. This means it's a great counter to Rain technique up to it's rank, stopping rain techniques completely, one rank bellow it.
(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.
this is an example of a vortex used for it's drilling properties. Since the vortex converges on on sharp spots, it's perfect to impale your opponents. You need to perform handseals. 3 seems to be the norm with these jutsus, so 3 it is.