Karin and Liliana blow on each other's necks. [Wind Training]

Lili-Chwan

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Method 2: Slicing Gusts

Now, similarly to the first method, this jutsu can be release from the mouth, or from any other part of the body, depending on the jutsu. They're still projectiles, but now you will make the wind thin and sharp. Most of this jutsus will be based on a a crescent of wind, like a flying blade (Remember Method 1 was like a flying fist?). Many jutsus create a gust of wind of bigger dimensions, but instead of one single blade or even a few blades, the gust is, by itself, very sharp, so you can distinguish between each different blade.

So, with jutsus from the first method you could blow back objects and even douse out forests. With this one, you can still push back small weapons, but it's pressure will be more concentrated at a smaller area, thus it's more likely to chop the obstacle clean than pushing it back. As for dousing out forests, the other used more of a raw strength, pushing the trees until they snapped and were blown away. This one makes much cleaner destructions, chopping down the trees and then blowing them away, thus achieving better results with less effort.

Anything you'd like to add?
 

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Method 2: Slicing Gusts

Now, similarly to the first method, this jutsu can be release from the mouth, or from any other part of the body, depending on the jutsu. They're still projectiles, but now you will make the wind thin and sharp. Most of this jutsus will be based on a a crescent of wind, like a flying blade (Remember Method 1 was like a flying fist?). Many jutsus create a gust of wind of bigger dimensions, but instead of one single blade or even a few blades, the gust is, by itself, very sharp, so you can distinguish between each different blade.

So, with jutsus from the first method you could blow back objects and even douse out forests. With this one, you can still push back small weapons, but it's pressure will be more concentrated at a smaller area, thus it's more likely to chop the obstacle clean than pushing it back. As for dousing out forests, the other used more of a raw strength, pushing the trees until they snapped and were blown away. This one makes much cleaner destructions, chopping down the trees and then blowing them away, thus achieving better results with less effort.

Anything you'd like to add?
Not so far. Continue.
 

Lili-Chwan

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(Fūton: Jūha Shō) - Wind Release: Beast Wave Strike
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the users will and thoughts. They are also able to use the technique in a rapid-fire, successive motion creating up to three crescent blades of wind.

This is a simple crescent of wind, like a flying blade/slash. The wind is summoned to your hand without any handseals, you can then rock your hand forward or in any direction you want, and the slice will follow suit. You can't change its direction after you threw them, but you can have him follow any direction you want before you throw it. You can create up to 3 slices.

(Fūton: Kazekiri) - Wind Style: Wind Cutter
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack of lower or equal strength and makes it harmless.

This is similar to the previous one, but it serves a bigger purpose. While it has no damage, it's very useful against other wind jutsus. As it will cut them in half and push each half sideways, so an incoming wind attack will never reach you if it has the same or lower rank. It requires no handseal, and could be used the same way as the first.

(Fūton: Kaze Shingai) - Wind Release: Wind Terror
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user unleashes a wave of wind that slashes at the opponent

Similar to the first one, bigger. Same method, no handseals.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

Similar to the first one, but now, instead of releasing the wave, so it flies off, you keep it on your hand, acting as a sword. It creates an actual blade, but made of wind. It can cut many materials, such as earth/water jutsus up to it's rank, it can fend of lightning one rank higher. Is is made handsealessly

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

Similar to the first one, but it's more constant. Instead of releasing it and be done with it, this jutsu keeps a constant emission of wind, creating constant radial sharp blade up to mid-range. It requires 4 handseals and constant emission through your mouth

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

Similar to the first but bigger, shot for your mouth. Requires 4 handseals. You have to rock your head in order for the blade to take an crescent form.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

Similar to the previous one, but now it creates several blades. You can shoot out about half a dozen before they're too spread out to be of much power. It requires you to spit the blades and it requires 4 handseals.
 

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(Fūton: Jūha Shō) - Wind Release: Beast Wave Strike
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the users will and thoughts. They are also able to use the technique in a rapid-fire, successive motion creating up to three crescent blades of wind.

This is a simple crescent of wind, like a flying blade/slash. The wind is summoned to your hand without any handseals, you can then rock your hand forward or in any direction you want, and the slice will follow suit. You can't change its direction after you threw them, but you can have him follow any direction you want before you throw it. You can create up to 3 slices.

(Fūton: Kazekiri) - Wind Style: Wind Cutter
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack of lower or equal strength and makes it harmless.

This is similar to the previous one, but it serves a bigger purpose. While it has no damage, it's very useful against other wind jutsus. As it will cut them in half and push each half sideways, so an incoming wind attack will never reach you if it has the same or lower rank. It requires no handseal, and could be used the same way as the first.

(Fūton: Kaze Shingai) - Wind Release: Wind Terror
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user unleashes a wave of wind that slashes at the opponent

Similar to the first one, bigger. Same method, no handseals.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

Similar to the first one, but now, instead of releasing the wave, so it flies off, you keep it on your hand, acting as a sword. It creates an actual blade, but made of wind. It can cut many materials, such as earth/water jutsus up to it's rank, it can fend of lightning one rank higher. Is is made handsealessly

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

Similar to the first one, but it's more constant. Instead of releasing it and be done with it, this jutsu keeps a constant emission of wind, creating constant radial sharp blade up to mid-range. It requires 4 handseals and constant emission through your mouth

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

Similar to the first but bigger, shot for your mouth. Requires 4 handseals. You have to rock your head in order for the blade to take an crescent form.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

Similar to the previous one, but now it creates several blades. You can shoot out about half a dozen before they're too spread out to be of much power. It requires you to spit the blades and it requires 4 handseals.
(Fūton: Kazekiri) - Wind Style: Wind Cutter
Scenario: In close range and the opponent uses a C rank wind jutsu to attack me. Since we are in close range, it have to act quickly. I use this jutsu to cut the wind in half.
Why: Quick way to get rid of the technique because of the lack of need for handseals which means it forms quickly.
How: Focus wind chakra into my hands and flick my wrist causing a decent sized slicing wind to come out of my hand. The slicing wind makes contact with the opponent's wind jutsu cutting it in half so that it can never reach me or hit me.

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Scenario: Basic attack sequence against an enemy. More preferably when I am in control of the battle
Why: Can either defend and over power a lightning technique or be a quick way to get rid of a foe.
How: I focus wind chakra into my lungs while bringing my head back. I quickly snap my head forward while releasing the wind chakra from my mouth. The wind chakra starts to take physical shape into a gust of slicing wind that approach the enemy.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Scenario: Close range battle with an enemy and I need a quick way to strike and I only have one shot. So it HAS to be deadly and definite.
Why: No handseals means quick formation and the fact that it is unblockable means that when used it is a near definite kill if used and executed properly.
How: I manipulate the wind around my hand to form and create a wind blade.
 

Lili-Chwan

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(Fūton: Kazekiri) - Wind Style: Wind Cutter
Scenario: In close range and the opponent uses a C rank wind jutsu to attack me. Since we are in close range, it have to act quickly. I use this jutsu to cut the wind in half.
Why: Quick way to get rid of the technique because of the lack of need for handseals which means it forms quickly.
How: Focus wind chakra into my hands and flick my wrist causing a decent sized slicing wind to come out of my hand. The slicing wind makes contact with the opponent's wind jutsu cutting it in half so that it can never reach me or hit me.

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Scenario: Basic attack sequence against an enemy. More preferably when I am in control of the battle
Why: Can either defend and over power a lightning technique or be a quick way to get rid of a foe.
How: I focus wind chakra into my lungs while bringing my head back. I quickly snap my head forward while releasing the wind chakra from my mouth. The wind chakra starts to take physical shape into a gust of slicing wind that approach the enemy.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Scenario: Close range battle with an enemy and I need a quick way to strike and I only have one shot. So it HAS to be deadly and definite.
Why: No handseals means quick formation and the fact that it is unblockable means that when used it is a near definite kill if used and executed properly.
How: I manipulate the wind around my hand to form and create a wind blade.
The only thing wrong is the "unblockable" part. It's still wind, so it follows the element's weakness and strength. But it does mean that, when an opponent reaches you with a normal knife/sword/kunai, etc, you can either blast them of or simple "phase" through. For the last, watch-out, because it can mean the blade/kunai etc could reach you unblocked.

Sorry for the delay.

Method 3: Vortexes

Okay, this time the wind is released in a spinning matter, which is obviously the essence of a vortex. Because of that, no matter the technique, the jutsu has a great strength to it, as the wind is converging on itself, keeping also solid, but will also have a very sharp note to it, especially on the side of the technique, capable of shredding, which is quite damaging and cool.

The bigger the technique the more powerful the vortex is, and can actual pull objects to it's core. Since we established that the sides of a vortex have great shredding power, if we add the pull, then we have a perfect trap. Some vortexes are so big and form so high in the sky that you can even suck clouds and rain into them, thus protecting you from the pesky Chakra Sensing Rain technique or more damaging rain techniques.

Now, there are 2 types of vortexes. Vortexes that converge at the end, which are drills. They focus more on the sharp effect, thus are perfect to impale or cut through sommething. And Vortexes that diverge in the end, which come from a small point, like your hand or your mouth, and then are released outwards. These have a more tangible and strong effect, and while they do cut, especially on the sides, they can act as a Method 1 Wind.

So a vortex, while it does have added characteristics, is sort of like the combination of Method 1 and Method 2
 

Goddess

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The only thing wrong is the "unblockable" part. It's still wind, so it follows the element's weakness and strength. But it does mean that, when an opponent reaches you with a normal knife/sword/kunai, etc, you can either blast them of or simple "phase" through. For the last, watch-out, because it can mean the blade/kunai etc could reach you unblocked.

Sorry for the delay.

Method 3: Vortexes

Okay, this time the wind is released in a spinning matter, which is obviously the essence of a vortex. Because of that, no matter the technique, the jutsu has a great strength to it, as the wind is converging on itself, keeping also solid, but will also have a very sharp note to it, especially on the side of the technique, capable of shredding, which is quite damaging and cool.

The bigger the technique the more powerful the vortex is, and can actual pull objects to it's core. Since we established that the sides of a vortex have great shredding power, if we add the pull, then we have a perfect trap. Some vortexes are so big and form so high in the sky that you can even suck clouds and rain into them, thus protecting you from the pesky Chakra Sensing Rain technique or more damaging rain techniques.

Now, there are 2 types of vortexes. Vortexes that converge at the end, which are drills. They focus more on the sharp effect, thus are perfect to impale or cut through sommething. And Vortexes that diverge in the end, which come from a small point, like your hand or your mouth, and then are released outwards. These have a more tangible and strong effect, and while they do cut, especially on the sides, they can act as a Method 1 Wind.

So a vortex, while it does have added characteristics, is sort of like the combination of Method 1 and Method 2
Oh. Since Vortexes have a suction element to them what would stop the opponent/or from passing through the walls of the vortex to me. Let's say a Kunai is thrown at me while I have a vortex around my body. Would the Vortex stop the Kunai from hitting me?
 

Lili-Chwan

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Oh. Since Vortexes have a suction element to them what would stop the opponent/or from passing through the walls of the vortex to me. Let's say a Kunai is thrown at me while I have a vortex around my body. Would the Vortex stop the Kunai from hitting me?
Well, usually they have a slicing element to it, so if an opponent were to get caught on the suction power, and pass through the technique, they'd suffer the full damage. And in the end, they'd be so thrown off balance that they'd just fall uselessly to the ground. It depends on the jutsu though, I guess. Kunais would be the same, they'd be sucked to the vortex, but would bounce in it's walls and then be thrown off course,
 

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Well, usually they have a slicing element to it, so if an opponent were to get caught on the suction power, and pass through the technique, they'd suffer the full damage. And in the end, they'd be so thrown off balance that they'd just fall uselessly to the ground. It depends on the jutsu though, I guess. Kunais would be the same, they'd be sucked to the vortex, but would bounce in it's walls and then be thrown off course,
Alright, thank you. ^_^
 

Lili-Chwan

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Alright, thank you. ^_^
Alright, sorry for the delay:

(Fūton: Sensougouheki) - Wind Release: Rumbling wind wall
Rank: D
Type: Attack/Defence
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.

This is an example of a vortex being used to push back instead of merely slashing. It requires no handseals, it's produced from your hand. It introduces a new counter to tags, as now you can use the knowledge that, if the tags get destroyed, they explode (Adding to the knowledge that if they get wet, they're neutralized, and if they get burned, they explode faster). Of course, in such close range, it means it's a bad counter against thrown projectiles with paper tags attached.

(Fūton: Kamikaze) - Wind Release: Divine Wind
Rank: C
Type: Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30(+10 if used with a fire type)
Description: The user releases a gust of wind that forms several small tornadoes. Combined with Fire Release: Running Fire that forms a circle on ground level, this creates a massive flaming hurricane.

Creates several, up to 4, small tornados. No handseals, it's produced from your body (swinging arms, spat). It mentions a combination with a specific fire jutsu, but it can technically be combined with anything up to 1 rank bellow it's rank. If used correctly, it can even be combined with something of it's rank, including Fire jutsu. This is based on the fact that, if the elements follow the same path (imagine they're both vortex spinning in the same direction), and especially if they're molded to fit each other (both shot by you, carefully), the elements will aid one another.

(Fūton: Kami Oroshi) - Wind Release: Godly Wind From The Mountain
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique after performing the required hand seals Tiger → Snake → Ram creates a vortex of wind to blast at a target. It can be used in a combo with Fire Release: Running Fire and Earth Release: Earth Corridor to release a massive inferno at the opponents while they are trapped within the confined space of the earth

Shoots a vortex of wind towards your opponent. It's more of a pushing vortex than a slashing vortex. It requires 3 handseals and it's materialized from the air short range from you. It's another type of combination, similar to the one talked above.

(Fūton: Hanachiri no Mai) - Wind Release: Flower Scattering Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra Cost: 15(+3)
Damage Points: 30(+5 for each addition wind vortex)
Description: This technique after performing the required hand seals Tiger → Hare → Dragon allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the technique, because he or she can direct it anywhere they desire. Therefore, the user can increase the direction and power of the technique to the maximum as a last resort.

A tornado you can control around the field. It requires 3 handseals. It is created short range, and directed anywhere.

(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then they swing it to create a powerful whirlwind of gusts of wind by releasing the wind chakra in sync with the swing of the sword.

Another small tornado, no handseals, it's produced by slashing a sword.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

Another, no handseals, swung from a sword. This time is beneficial, no damage, and simply used to encase you and expel any bad particles in your body (up to it's rank, or following the element's natural strength's and weaknesses.)

(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

Another... Shot from the mouth. No handseals.


(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

Another... No handseal, slashed from a sword.

(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.

Used with no handseals by swinging a giant fan, or through 4 handseals by materializing it short range in front of you and heading to mid-range.

(Fūton: Kaze Gaeshi) - Wind Style: Wind Return
Rank: B
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40 (+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjunction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.

This starts out as a normal stream of wind, but when it connects with something, it inverts on itself and continues on as a whirlwind, if the thing it connected is intangible enough, like wind, then that said thing is wrapped on the whirlwind and continues forward. If not, it will simply stand still and the wind will wrap around it. No handseals.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

A vortex of wind you shoot from your fist. This is the no1 technique used to avoid stuff, because it can be shot towards the ground and propel you in the direction you want with the recoil of the jutsu. It's very fast, and one the main techniques used to get out of the way of others. It works well with something like Swamp of the Underworld, earth spikes, pillars, etc, but it doesn't work well with wide ranged techniques, and even the swamp, unless you give an additional counter, you'll just end up going back at it. It is said it works poorly with Ant-Lion, since the loose debris would absorb the recoil of the wind. I disagree, but it is controversial.

(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.

Another whirlwind. No handseals. It is materialized short range in front of you and shot in any direction, up to mid-range.

(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.

A tornado with great sucking power. It is created mid range from you.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing win

This is a great jutsu not only because of the magnitude, but because of how it is created. Since it comes from the sky, it can be used against your opponent's rain techniques, like Chakra sensing rain, claiming the tornado sucks the clouds and the rain, preventing it to reach you. Also, if it sucks the rain, it means it's a 2 elemental combination, and you can even charge the water with lightning, quickly making a 3 elemental combination. This means it's a great counter to Rain technique up to it's rank, stopping rain techniques completely, one rank bellow it.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

this is an example of a vortex used for it's drilling properties. Since the vortex converges on on sharp spots, it's perfect to impale your opponents. You need to perform handseals. 3 seems to be the norm with these jutsus, so 3 it is.
 
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