[Doton] Kakashi of the Leaf Anbu

Yuse

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Earth flow divide

- Good technique, it can be very useful. Able to be used in many ways raising the other from opposite side while separating the middle. It can act as both a defense and an offense. As well as being a mean of obstructing vision however the same holds true to the user.

(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm

- a simple but usable technique. Its strength does not stem from its power, but rather potential uses. As it can be used as a quick distraction to disorient the opponent to catch them off guard with another more sublte technique. It also has potential when combined with boosting techs. Becoming more of an offensive threat capable of doing some damage, also able to be used a s a defense in the right situation.

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique

- Really simple, the user uses his earth chakra to clad his hands in rock. The advantage of this is obvious when used in conjunction with taijutsu techniques. It also allows a makeshit defense by covering your arm to protect from any sudden damage that it may encounter.
 

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Sigh

Anyway thats some ok explanations but lets carry on with the next set
(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

(Doton: Dōka Iwa fubuki) - Earth Release: Assimilated Rock Blizzard
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand
 

Yuse

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Sorry I'm on my phone and its a pain to type anything :/

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique

- Hmm, for some reason I see this working in the NW. Having people in the tunnel rise up and ambush a group. I also see some practical uses in battle for example, when coupled with a clone or perhaps acting as a reservoir for techniques. However I honestly don't see myself using this tech too much if at all.

(Doton: Dōka Iwa fubuki) - Earth Release: Assimilated Rock Blizzard

- its simple really taking on the properties of the rock substance through assimilation. The user uses the rocks that act as an extention of his body in the form of rock projectiles he send towards the opponent. Nice technique, especially since I like assimilation regardless of needing to use it first I don't mind I think its a cool technique


(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle

- Preforming an addition handseal the user will add an additional shape manipulation aspect to the earth flow rive, creating a large needle out of it to impale the target. Capable of doing serious damage due to the nature of the technique being an impalement rather then blunt, but also being easily counterable.
-
 

Alyx

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Yeah nothing much to really say about them since they are pretty straight forward. The only legit one to use is Rock Blizzard but as you can see, two of these three needs a technique in advance in order to see them up so it would be adviced to use them with caution. Anyway lets move into the next set
(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them, crushing them.

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.

( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.

( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra will point their palm or fist at the opponent, creating a large rock on it which he then sends at the opponent. Alternatively, the user can "spit" the rock. In this case he will spit a large globule of mud which hardens mid way towards the opponent into a large rock.

( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.

Tell me was good about these, any relevant information on them and maybe some combos. Open your mind my nijja
 

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(Doton: Dāchiganshō) - Earth Release: Ground Bedrock

- I like this technique. It has a lot of potential in my eyes regardless of its rather low rank. for on its a good follow up after using a technique that stems from the ground, like a lightning spear erupting from the ground as the opponent is countering the two slabs come to crush and rather quickly at that due to only requiring a simple handseal not only that but they allow cover for techniques afterwards. As it will obstruct the vision for a small period of time, a possible combo to make this more dangerous would be using that technique that causes spikes to erupt from any earth structure.

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique.

- One could call this an earth variant to the hidden mist technique. I assume the dust is filled with the users chakra and thus acts in the same manner as the hidden mist technique obstructing normal vision and doujutsu alike. A turn off of the technique is that it actually has a turn limit unlike the hidden mist. However three turns is plenty as if we are being quite honest a lot of battles don't even last that long :/

( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer

- User creates a huge rock that rises up from the ground and "hammers" the opponent. I'm not going to use this technique, I don't like it but a possible combo I see is using the ability of my weapon which is the ability to levitate anything solid/tangible and control it so I might levitate the rock and centrally control it using it both as an offense and defense.


( Doton: Iwa Dangan ) - Earth Release: Rock Bullet

- This one is cool. Put your hand outwards covering it in a layer of rock that releases itself in the form of bullets towards your opponent travelling at a decent speed. Or spitting the rock out but instead as a glob of mud that hardens mid way becoming an actual rock. I like this because it would be a cool technique to use structural mutation with, a cj which allows the user to have his tech take on the properties of whatever it comes into contact with be it solid rock or mud.


( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks

- The user uses his earth chakra to have slabs of earth from either of the opponents sides rise up and life him into the sky. A great technique for combos as once the target is airborne he is at the mercy of the user. Easily able to use projectile technique like chidori senbon when they are still trying to regain composure.
 

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Good stuff, moving to the last two

( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so, he causes small fractures to rip through the ground, which will then force fragments of earth and rock to rise up from the ground like protruding rock formations to then deal blunt force damage to the opponent and can raise them up into the air.

( Doton: Renga no Jutsu ) Earth Release: Practice Brick Technique
Type: Defensive
Rank: C
Range: Short - Long
Chakra: 15
Damage: N/A
Description: The user creates a solid wall of earth as a form of defence, manipulating a pre-existing ground to form the wall. The earth then instantly rises up and takes form. Though weak, the walls can serve as a makeshift blockade when formed by several users, slowing down large, powerful attacks. This technique is apparently extremely simple and basic among Earth Release techniques, and can thus be easily taught to and used by non-primary Earth Release users.
 

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( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation

Releases jagged rocks that damage the opponent or lift them into the air. Its an alright tech, best used with something like a mist or dust screen to obstruct the opponents vision and have them unknowing fall victim. I could see this working especially well against tai users a good way to stop them from trying to run towards the user

Doton: Renga no Jutsu ) Earth Release: Practice Brick Technique

- New technique, its a wall lol how original. But in all seriousness I like it, especially the fact that it can be intertwined with other walls like it to act as a blockade. I can see myself using this to block some low rank water techniques and maybe use for concealment as I preform some handseals for a counter attack
 

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Good Enough
Moving onto B-ranks; perform these three for me please and tell me some stuff and Ill throw in what info I can if needed
(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.
 

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(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm

- A nice technique it allows the user through focusing their into the ground to overall weaken it and cause the ground to break apart and fall into itself collapsing creating a hole where the target falls while being crushed with the falling rocks. Capable of doing a significant amount of damage. Also the range is a plus as it is capable of effecting a large area making it easily uasble.

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique

- This one actually gives me alot of ideas for possible customs. An easy way to pressure the opponent being a technique that can attack from all sides. Its true benefit is its a very dependable way to get people up into the air for combos. People will simply look at the description and assume going up into the air is the best bet while in reality would be extremely difficult. Though any close range lightning technique is easily capable of destroying the technique it remains useful in my eyes.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique

- Really in all honesty is just another clone jutsu. No reason one would use it unless an earth fanatic or restricted to said element. Although there a few unique benefits depending on how its used the user can take advantage of it being reduced to rubble/dust blowing it towards the target to blind vision trying to play with the opponents mind making them think it was an illsuon or something really lots of way ones able to capitalize on the clone being destroyed.
 

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(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.

Good good, dont forget to add in any questions if you have any. Ill also be changing up a bit after this reply.
 

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(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique

- An alright technique, a simple defense surrounding the user capable of withstanding moderate damage. What I find to be its two greatest assets are the fact that it does not necessarily have to form around the user but in short range and by extension able to be a defense that forms around allies or clones. The second asset is the perk of being able to have opening, as most earth defenses or walls in general while a good counter can blind your vision and set you up for failure if used incorrectly.

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique

- Yeah I pretty much just pictured Yamato using the wood version. Its an alright technique. Probably its greatest asset is if it stays in tact one can slip out from behind and try to use stealth. An example could be having the dome tank and attack and the merging with the ground with the dome keeping you hidden from the opponents vision.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique

- Simple and to the point an advancement of the lower ranked mudshot technique but used on a wider scale to account for numerous targets. A good technique for countering multiple low ranked projectile or forcing the opponent to counter rather then simply evade.
 

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Good enough
(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: After performing Assimilate all creation technique the user will collect from nearby rocks and create the necessary mass to perform the technique, Additionally using the rock powder to make the technique more damaging. Since the resulting Human Ball is made of a much stronger heavier material.
Note: Must use Assimilate all creation technique beforehand.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

Tell me about these here^
 

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(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank

- A technique expanding on the assimilate all creation technique. Using the dust and remnants of existing rocks and material to amplify the effects of the human ball through making it stronger and heavier. I dont see myself using the technique in all honesty but it does have its uses for the most part its a needed component to preform the technique and thus forth is limited in its use.

(Doton: Doryūha) - Earth Release: Earth Flow Wave

- After a sequence of handseals the user creates and rides a wave of earth, I picture it being similar to that of Tobiramas tech in which he rides a wave of water fr movement. Allowing it to be used as a manner of evasion using the wave to ride out of the way or use as an attack by sending the wave towards them. Or using the technique to effect the terrain itself and have the earth beneath the opponent bind them. All in all great technique.

(Doton: Doro Ookami) - Earth Release: Mud Wolves


- A preset technique working around the usage of scrolls. Scrolls release mud which takes on the form of a wolf. The wolf having a special ability being able to reform after taking damage as long as the user is sustaining it. My question is the reformation passive or does the user need to maintain control to feed chakra and allow it to reform?


(Doton no Yoroi) - Earth Release Armor


- A simple and solid defense. Rocks cover the user allowing him to tank brank techniques and C rank lightning following earths S&W. Its simple and to the point but can be used in a number of ways and combos if the user has techniques capable of supplementing it.
 

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Nice Nice also for the Earth Release Armor you can use it to boost your Taijutsu attacks +10 due to the hardened nature of the technique around your body. Also Im not 100% sure but if the technique increases your weight, you might wanna consider in mind when picking when to use it.

Moving onto the next set
(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.

Tell me about it my son
 

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(Doton: Domu) – Earth Release: Earth Spear Technique

- Infamous Earth spear, user hardens their skin to near steel like levels. Capable of taking on b - rank techniques without harm baring lightning. Whats great about this technique is unlike armours it doesn't hamper movement or put on an unnecessary bulk. Just a nice and quick defense.


(Doton: Iwa Keiro) – Earth Style: Rock Trail

- Earth spikes that erupt beneath the opponent to skewer them. Can be used in several ways such as if the opponent is evading a technique and moving based on the trajectory of their path you cant have the spikes erupt at their determined destination.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop


- Essentially a falling swamp. A portal opens releasing a thick sticky mud similar in composition to that of swamp of the underworld. Similar in effect anything caught within the mud will be incapable of movement and crushing them under the weight of the fallen mud. Capable of being combo-ed in numerous ways to amplify the effects such as using water to super heat the mud or petrify it.


(Doton: Otoshibuta) – Earth Release: Dropping Lid

- Portal opens droping an immense lid composed of solid earth. Capable of either being completely solid or hollow depending on the users mindset of hurting the opponent or not. A good counter to large summons as large version of the lid are capable of dwarfing boss summons and easily usable with customs such as infusions to make the lid even more useful.
 

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Here we go again, explain these for me! :)

(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them. The size of the jaws can be adjusted to fit the size of the opponent or other uses.

(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.
 

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(Doton Kage Bunshin) – Earth Release Shadow Clone

An Earth variant of the infamous Shadow Clone Jutsu. The only real difference is the fact it continues to reform after taking damage only it is limited to Crank. Other then that it bears no real difference aside from the elemental weakness and the reformations. The biggest difference is the fact it can only use crank earth techniques which can be seen good or bad depending on how you use them

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth

I like this just simple but effective after a sequence of hand seals you mold the earth to create a par of jaws that erupt from opposing sides to crush the enemy. A technique that can be used well in conjunction with other techniques that bind the target in place


(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor

After a hand seal the user manipulates the earth to form a cavern over and around the opponent. Up to the user if its completely closed or not. This can be a great technique to pair with something like that lightning technique that causes earth structures to break apart an collapse caving in on the target. It can effect block their vision while trapped inside and has room for many combinations.
 

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Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.

I want you to perform, then give me strengths and weaknesses of each jutsu
 

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Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.
 
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