[YY] Jinbo and Scorpseh

Jinbei

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There are a few traits that are unique to Yang itself. Yang energy is very heated, but gives off no heat ( meaning if touched, incredibly hot flames will be felt but if you are near it, you generally won't feel it); It is life energy and encompasses just that, life ( what I mean by this is Yang is able to be used to breath life into form, obviously. Keeping in mind what I said earlier about how all Yang jutsu contain traits of Yin, you are able to use Yang to create living entities or appendages/alterations to the body. This can be best compared to Jugo's clan and how it is able to grow limbs that are enhanced by natural energy, or the Akimichi clan and it's ability to grow/manipulate the size of their body parts or even comparable to the Kaguya who are able to manipulate their skeletal system or even Inorganic Reincarnation which is able to infuse nonliving items with life and sentience like Yang can ); Yang energy is able to cause an imbalance of energy in the body that can have varying effects ( though logically, inserting too much of either Yin or Yang energy into the body will cause an imbalance, only Yang energy is able to affect the opponent in a way that this imbalance can hinder or harm them. This is because Yang requires greater control to handle due to it's highly energized state. This means that with Yang, you can insert high Yang energy and since they don't know how to control it yet, they will have adverse effects on their chakra system. This can present itself as difficulty in using it, inability to utilize certain fields, even things such as rapid aging of the body due to overflowing life energy, aging you to your peak and beyond); heal on a better level than Medjutsu or Hashirama cells ( one of the easier things to understand, Yang due to it's life energy, is able to heal wounds and even life threatening injuries. On the surface, this doesn't seem as useful because for the most part, the RP is a glass cannon one where almost any blow will kill you. But you can use Yang energy in ways to replicate or even make better forms of Medjutsu. You could create Yang energy that filters biological warfare attacks like poisons and things, you could use it to make abilities like the Yin seal of Tsunade's which is terribly named, you could also use it in conjunction with the life filling ability to make perfect clones that are living with their own chakra pools like a pseudo Creation ); and a few more things.

While it sounds like I'm hyping Yang, I'm stating these things to show that the idea of Yang being just physical boosts or stronger Taijutsu isn't accurate and is a bad representation of the field. The edits to the jutsu list were made with this in mind to expand what the field can do canonically without requiring several CJ.

After this reply, you, Moofy and Gobi will be at the same point.
One thing I've been meaning to ask; If Yang allows to breath life into unanimated objects, and I were to create an identical vessel to a certain shinobi that isn't me, what would the result be? Would it work as a clone, sharing my voice and ideals, but not my looks? Could a KG be unlocked in that vessel? ( Assuming my vessel copies the body down to a T, even sharing the DNA, but it's just unanimated )

Also, what happens if you try to infuse life into a dead body? Would you be able to use that body as a puppet or would the former ninja be resurrected?
 
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Lord of Kaos

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One thing I've been meaning to ask; If Yang allows to breath life into unanimated objects, and I were to create an identical vessel to a certain shinobi that isn't me, what would the result be? Would it work as a clone, sharing my voice and ideals, but not my looks? Could a KG be unlocked in that vessel? ( Assuming my vessel copies the body down to a T, even sharing the DNA, but it's just unanimated )

Also, what happens if you try to infuse life into a dead body? Would you be able to use that body as a puppet or would the former ninja be resurrected?
You'd have imbued it with life; this could mean a variety of things depending on the custom used. For example, you could infuse life into it as well as an elemental nature and allow said nature to form an entity that can use it's abilities that it derives from. You could also use it to bring to life an inanimate object, granting it sentiency alone. You could make a being that uses your KG or your HA, etc depending on how it's obtained. Your questions are for Yang the field, but not specific techniques so I didn't answer fully because in some techs you will see the differences between them. As for your last two questions, those also depend on the method and form. If one existed, you could use a Yang jutsu to bring the person back to life fully. Or you could use a Yang jutsu to grant sentiency and use then like a puppet. Ultimately, it depends on the jutsu itself
 

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You'd have imbued it with life; this could mean a variety of things depending on the custom used. For example, you could infuse life into it as well as an elemental nature and allow said nature to form an entity that can use it's abilities that it derives from. You could also use it to bring to life an inanimate object, granting it sentiency alone. You could make a being that uses your KG or your HA, etc depending on how it's obtained. Your questions are for Yang the field, but not specific techniques so I didn't answer fully because in some techs you will see the differences between them. As for your last two questions, those also depend on the method and form. If one existed, you could use a Yang jutsu to bring the person back to life fully. Or you could use a Yang jutsu to grant sentiency and use then like a puppet. Ultimately, it depends on the jutsu itself
Yo, that's neat. Alright, no more questions on my end.
 

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Okay. We're almost at the jutsu themselves now but I have to explain some stuff about Yang specialties first. Specializing in Yang grants you an additional 1000 chakra to your base chakra. I can't remember what yours is but add an extra thousand once we finish training lol. Your damage resistance increases to able to block freeform and blunt damage up to B rank and Ninjutsu up to C rank. Important to note the blunt damage; punches, logs, etc will not hurt but swords and kunai still will. You also won't receive any recoil damage from Forbiddens when used, but this only applies to the damage it causes you and not the restrictions Forbiddens often place.

These specialties also are only gained after training ends. Questions?
 

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Now the jutsu.

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+70, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 2 times per battle and up to 4 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.

One of the more basic Yang ideas, this one allows you to grant life into an elemental jutsu, giving it sentiency. I want you to evaluate it for me and ask any question you have on it and I'll answer and explain anything you missed.
 

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Now the jutsu.

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+70, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 2 times per battle and up to 4 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.

One of the more basic Yang ideas, this one allows you to grant life into an elemental jutsu, giving it sentiency. I want you to evaluate it for me and ask any question you have on it and I'll answer and explain anything you missed.
So, basically, we'll be breathing life into techniques. Seems particularly useful for techniques that permit more than just one movement and has one particular addition; it make any technique you use it in conjunction with shrink to half it's size. That's where my first question lies - is there a limit to how small it can go? For example, if a technique is already working on a microlevel, could it go smaller?

Also, can any advanced field be given sentience, such as medical ninjutsu? I'm thinking something along the lines of sentient antibodies with average human intelligence.

How would it work with Kisei? Could the spell projectiles gain intelligence and the ability to redirect themselves or would they remain tied to the same path that one settled on when launching it?

Can I refill it's chakra pool? Would a technique be required for that? Would contact be needed or could I just transfer the chakra like I would during an earth technique?

Can I refill any damage done to it with more sources of the same element? What happens if it comes into contact with another source of the same element - something like what Suigetsu experienced when thrown into a lake by killer bee - could it travel through same element as just mere chakra and reform somewhere else on the source? Could it absorb the source to become bigger? If chakra is inside the source that clashes with my sentient technique, what happens? Could my chakra be overwritten?

For now, I think that's it. If anything else comes up I'll just hit you up on Skype.
 

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1. Don't use it on techs that can't be seen normally/are so msall, you can't seeit. That's just ugly lol. There isn't an actual limit on how small the parent tech had to be though.

2. It depends on the field and jutsu itself. All Fuuins obviously won't be able to granted sentience and life but some barriers can. Most Med jutsu won't work, but the oens like the Jellyfish will.

3. It depends on the spell itself; granting them life won't grant them the abilities, for example, to fly or anything else they normally couldn't do it living but they can instead be applied to some spells like the Patronus which can come to life.

4. No, not unless you use a jutsu that is capable of giving chakra to someone. You can't do it by just touch unless the jutsu for it exists.

5. You need to use a jutsu to do that, not freeform. It's no longer just a jutsu, it's much more. A Water jutsu is now a living entity and being - just composed of water with a chakra system. If the source it was made from isn't able to regenerate passively, then the new tech also can't. It can't be taken over as if it were just a Water jutsu anymore because it's now a being with it's own chakra system. Basically, treat these entities as people who just are formed from those elements. They can't grow with contact of the source, they generally can't regenerate unless specific techs allow it, etc.
 

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1. Don't use it on techs that can't be seen normally/are so msall, you can't seeit. That's just ugly lol. There isn't an actual limit on how small the parent tech had to be though.

2. It depends on the field and jutsu itself. All Fuuins obviously won't be able to granted sentience and life but some barriers can. Most Med jutsu won't work, but the oens like the Jellyfish will.

3. It depends on the spell itself; granting them life won't grant them the abilities, for example, to fly or anything else they normally couldn't do it living but they can instead be applied to some spells like the Patronus which can come to life.

4. No, not unless you use a jutsu that is capable of giving chakra to someone. You can't do it by just touch unless the jutsu for it exists.

5. You need to use a jutsu to do that, not freeform. It's no longer just a jutsu, it's much more. A Water jutsu is now a living entity and being - just composed of water with a chakra system. If the source it was made from isn't able to regenerate passively, then the new tech also can't. It can't be taken over as if it were just a Water jutsu anymore because it's now a being with it's own chakra system. Basically, treat these entities as people who just are formed from those elements. They can't grow with contact of the source, they generally can't regenerate unless specific techs allow it, etc.
Oh, bringing the patronus to life is a neat trick, I'll probably use it. Other than those, no additional questions.
 

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(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.

This one is simpler and more direct; through the use of Yang energy, you can touch someone and heal them. The main limitation is that it takes a turn per limb to heal, so if two legs are blown off and this is started, it can heal them over two turns, including the turn used. Anything more than three turns would be too much to heal with this. Meaning, if someone takes an attack that deals 80 damage but only two legs are blown off, it'll still take two turns to fully heal.

Questions?
 

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(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.

This one is simpler and more direct; through the use of Yang energy, you can touch someone and heal them. The main limitation is that it takes a turn per limb to heal, so if two legs are blown off and this is started, it can heal them over two turns, including the turn used. Anything more than three turns would be too much to heal with this. Meaning, if someone takes an attack that deals 80 damage but only two legs are blown off, it'll still take two turns to fully heal.

Questions?
Soooo, if I were to make a clone, could it use it on me?

Also, what limitations do I have while performing the healing? Can I move?

Do I require a certain amount of contact? Is any particular limb more important for performing the healing, i.e the hands, or as long as I remain in contact any limb is valid?

Can I heal injuries or missing parts that occurred long ago?

Can I heal any kind of mission organs?
 
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1. Yes, it'd be able to use on you though that's a huge waste of chakra creating a clone just for this.

2. You need to be in direct contact with them throughout the healing process. You can move as much as one can while maintaining direct contact still. Direct contact as in from you directly, not things like chakra arms or chakra contact. You have to keep your hand on their body to heal them.

3. Look above, it has to be the hand and it has to be fully on them so a finger won't work not will your leg.

4. Depends on what you mean by 'long ago' and the manner it was lost in. Take EIG for example. If the last gate is used and the body starts to degenerate, there is no way to save them. Sure, Guy was saved by Naruto in the manga and we could say this is the RP application of that technique he used as it wasn't named or anything, but in the RP, the 8th gate is absolute death. There isn't any Canon nor custom method that will work to save them. That's one of the limitations we imposed when we updated it. It's essentially a last ditch jutsu, all or nothing. I say this to loop back to above: it depends on the manner of losing the organ but for the most part, it should be okay for most injuries.

5. See above. It depends on the organ, how it was lost, and to what level. If someone loses their Sharingan eyes, for example, this would heal the eyes back but it'd just be normal eyes iirc. Lost doujutsu are just lost.
 

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1. Yes, it'd be able to use on you though that's a huge waste of chakra creating a clone just for this.

2. You need to be in direct contact with them throughout the healing process. You can move as much as one can while maintaining direct contact still. Direct contact as in from you directly, not things like chakra arms or chakra contact. You have to keep your hand on their body to heal them.

3. Look above, it has to be the hand and it has to be fully on them so a finger won't work not will your leg.

4. Depends on what you mean by 'long ago' and the manner it was lost in. Take EIG for example. If the last gate is used and the body starts to degenerate, there is no way to save them. Sure, Guy was saved by Naruto in the manga and we could say this is the RP application of that technique he used as it wasn't named or anything, but in the RP, the 8th gate is absolute death. There isn't any Canon nor custom method that will work to save them. That's one of the limitations we imposed when we updated it. It's essentially a last ditch jutsu, all or nothing. I say this to loop back to above: it depends on the manner of losing the organ but for the most part, it should be okay for most injuries.

5. See above. It depends on the organ, how it was lost, and to what level. If someone loses their Sharingan eyes, for example, this would heal the eyes back but it'd just be normal eyes iirc. Lost doujutsu are just lost.
Alright, that's fair enough. Onwards!
 

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Summed up version, you create 6 arms of Yang energy that form sentient snakes that are able to strike out. If they hit foes, they can cause high damage per limb and if you add elemental chakra, they become better.

Evaluate it and ask any questions you may have

(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100 (110 for YY: 8 Branched Giant Snake)
Damage: 80 (each branch) 100 (w/ Elements or Yin-Yang chakra)
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release masters and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users with an affinity to Yang Release.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).
 

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Summed up version, you create 6 arms of Yang energy that form sentient snakes that are able to strike out. If they hit foes, they can cause high damage per limb and if you add elemental chakra, they become better.

Evaluate it and ask any questions you may have

(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100 (110 for YY: 8 Branched Giant Snake)
Damage: 80 (each branch) 100 (w/ Elements or Yin-Yang chakra)
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release masters and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users with an affinity to Yang Release.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).
Basically, I just unlocked Doctor Octopus as a playable character. Dope technique and extremely powerful if you manage to land more than one snake. Specially incredible aftereffects when you have YY.

I've read some of Moofy's questions and shizzle, so I've got a pretty good hang of it, but here goes some extra questions;

1 - Does the Yang version work as a defense mechanism? Can I wrap myself in the snakes and use the bodies to mitigate some damage?

2- Am I strictly limited to having the same number of snakes on each arm, maxed at 3 per arm? Or can I distribute the the total number of snakes as I please?

3- Do Snake contract signers get to to apply any customs for real snakes to these?

4- Is the heat sensing omnidirectional or limited to where the fiery eyes are looking?

5- If one gets severed, have I lost it forever or can I just remake it through the sustain?
 

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1. It is an S rank jutsu so the limbs would have S rank defense when all used together to defend.
2. Yes, 3 per arm.
3. Only if they are solely physical force based jutsu, none of the Ninjutsu that uses poison or creates other snakes or things.
4. Omnidirectional
5. You'd have to manually heal it
 

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1. It is an S rank jutsu so the limbs would have S rank defense when all used together to defend.
2. Yes, 3 per arm.
3. Only if they are solely physical force based jutsu, none of the Ninjutsu that uses poison or creates other snakes or things.
4. Omnidirectional
5. You'd have to manually heal it
Alrighty, I'm good with that
 

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Next is one of the two new ones. White Tiger. Evaluate it for me and ask all questions. It's one if my favorites because of the concepts and ideas it opens up, especially when I mix my CC ideas with it. A lot I wouldn't submit, but the ideas are fun to think of lol

( Yoton: Byako ) - Yang Release: White Tiger
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-40 per turn)
Damage points: N/A
Description: The user gathers Yang energy into his arms and hands, creating pseudo sentient white tiger heads. Due to the Yang energy, the arms become incredibly hot, causing steam emanate from them. The tiger heads roar when the user attacks and releases the dense steam as a result. In spite of the menacing appearance of the tigers, the strikes do not cause bone crushing or outwardly physical harm. Each strike onto the target causes a massive release of yang chakra into the body, which causes an imbalance of Yang energy. The imbalance results in the target's inability to mold chakra sufficiently for techniques. A single strike from this technique is all that is required to imbalance one's chakra. Targets afflicted by this imbalance become incapable of using techniques unless they spend 3x the amount chakra ordinarily required. However, excessive amounts of chakra from this technique (one turn of contact or a total of 4 completed strikes) results in a more degrading consequence. The incoming chakra becomes so great that it literally begins to burn away the victim's Yin Release chakra in order to make room until the ratio of Yin is at its minimum level required for the victim to remain alive. This reduces the victim's chakra pool by 50% as well as cause their body such tremendous physical pain due to the excess physical energy in their body. Their muscles begin to tear resulting in their movement speed being reduced by 1/4th. Other Yang Release users and Yin-Yang users capable controlling the excess amounts of Yang release energy due to their training and thus, will not lose any speed and will only lose 25% of their chakra.

Note: One strike prevents the use of techniques S-rank and above and requires 3x the normal cost for techniques A-rank and below. Yin-Yang Release users can use S-rank at 3x the cost due to their elevated control. The use of Yin Release and genjutsu above A-rank becomes impossible after 2 strikes. All matter of genjutsu becomes unusable after 4 strikes.
Note: The technique ends when the user calls for it or after they've made 4 successive strikes, whichever comes first. While the justu is active, the user cannot use Yin Release or non-elemental ninjutsu.
Note: Usable twice per battle and with a 4 turn cool down.
 

Jinbei

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Next is one of the two new ones. White Tiger. Evaluate it for me and ask all questions. It's one if my favorites because of the concepts and ideas it opens up, especially when I mix my CC ideas with it. A lot I wouldn't submit, but the ideas are fun to think of lol

( Yoton: Byako ) - Yang Release: White Tiger
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-40 per turn)
Damage points: N/A
Description: The user gathers Yang energy into his arms and hands, creating pseudo sentient white tiger heads. Due to the Yang energy, the arms become incredibly hot, causing steam emanate from them. The tiger heads roar when the user attacks and releases the dense steam as a result. In spite of the menacing appearance of the tigers, the strikes do not cause bone crushing or outwardly physical harm. Each strike onto the target causes a massive release of yang chakra into the body, which causes an imbalance of Yang energy. The imbalance results in the target's inability to mold chakra sufficiently for techniques. A single strike from this technique is all that is required to imbalance one's chakra. Targets afflicted by this imbalance become incapable of using techniques unless they spend 3x the amount chakra ordinarily required. However, excessive amounts of chakra from this technique (one turn of contact or a total of 4 completed strikes) results in a more degrading consequence. The incoming chakra becomes so great that it literally begins to burn away the victim's Yin Release chakra in order to make room until the ratio of Yin is at its minimum level required for the victim to remain alive. This reduces the victim's chakra pool by 50% as well as cause their body such tremendous physical pain due to the excess physical energy in their body. Their muscles begin to tear resulting in their movement speed being reduced by 1/4th. Other Yang Release users and Yin-Yang users capable controlling the excess amounts of Yang release energy due to their training and thus, will not lose any speed and will only lose 25% of their chakra.

Note: One strike prevents the use of techniques S-rank and above and requires 3x the normal cost for techniques A-rank and below. Yin-Yang Release users can use S-rank at 3x the cost due to their elevated control. The use of Yin Release and genjutsu above A-rank becomes impossible after 2 strikes. All matter of genjutsu becomes unusable after 4 strikes.
Note: The technique ends when the user calls for it or after they've made 4 successive strikes, whichever comes first. While the justu is active, the user cannot use Yin Release or non-elemental ninjutsu.
Note: Usable twice per battle and with a 4 turn cool down.
So, the concept is pretty simple - you mess with your opponent's inability to control their YY proportions and render him incapable of various feats depending on how many hits you make.

Alright, couple of questions:

1) Are all the different restrictions you apply to your opponent for the remainder of the battle? Basically if I hit him in my first move in my first turn, he'd be spending all that chakra and stuff for the rest of the match?

2) Do the lions work exactly like the snakes in the previous jutsu?

3) How much steam can this technique produce? Around the same amount a shadow clone makes or considerably more?

4) If my arms become incredibly hot, do my strikes inflict burns?

5) What happens if I strike someone and they're in a mode that turned their bodies into a certain element? For example, Hozuki, someone with the Mera Mera custom or the cannon jutsu that allows you to liquify? Despite not inflicting any physical damage, would the yang-transfer still apply?
 

Lord of Kaos

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1. Yes, unless they have training in Yang to balance it back.
2. What do you mean exactly like?
3. Significantly less, it's just steam from the arms for starters. The arms would look like thin smoke in coming from it, but not enough to obscure vision of anything.
4. Yes, and able to evaporate up to C rank sources. I'll edit later today to make it clearer in that regard.
5. You'd need to hit their full body, though the overload of chakra can be argued to revert them back to normal upon which the effects would then take place
 
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