@The bolded part, what's the difference with regular gens? Also, is the rank increase only meant to justify breaking through gen deterrents ( and what do these deterrents entail, btw? Seals mostly? ) or does the pain needed to break it increase accordingly? I'll also assume it doesn't take extra time to apply this technique, right? It's performed at the same time as the gen tf-wise?Inton: Gogyou Gen) - Yin Release: 5 Elements Illusion
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+50)
Damage: N/A
Description: This technique allows the user to combine their elemental chakra with Yin Release in order to create stronger, more potent genjutsu. When the user casts a genjutsu, rather than using their raw chakra they will use one of the basic elemental natures, thus increasing the potency of the jutsu. The jutsu increases in strength by one rank and due to the massive amount of chakra used, the jutsu can penetrate through any deterrent against genjutsu. By using nature chakra rather than raw chakra, the properties of the genjutsu change in accordance to that nature and become stronger. For example, using Crushing Snake Constriction with Fire Release chakra would make the snakes appear, feel, and sound as though they were on fire. As well, the technique would follow the rules of elemental genjutsu. The user is free to alter the effects of a genjutsu within reason as long as the primary effects remain the same.
Note: Can only be used 5 times per battle.
Note: Cannot be used on techniques above S-rank.
Note: Yin Release masters can use advanced elements and CE
This is fairly straightforward and easy to grasp: you infuse elemental chakra into Genjutsu to augment them and grant them elemental properties. Key point to make note of is that despite the +50 chakra added to this, you cannot utilize that added chakra to make it significantly harder to break. Basically, the +50 doesn't raise the chakra of the Gen to a point you need high chakra surges to break it. Questions? What can you tell me about it's usage? How would each elemental nature the Snake Constricting Genjutsu?
Basically, a gen empowering technique that is used in conjunction with the illusion for additional power and to possibly bait out a technique from the opponent. For example, whilst employing the Snake gen and Earth, the snake would look like it's a simple doton technique and not much different from a common restraining technique. The average RPer would use a lightning surge to free themselves but you could have followed with a water technique that is suddenly electrified, amplifying it's power.
On the other hand, Nagashi is a simple yet effective defense against illusions given it's an A-rank full body chakra surge. As such, if you were to imbue water to the snake gen, it would act as a deterrent to nagashi unless the opponent was looking for a quick death. Lightning/Wind snakes could be used in the same fashion, the only difference being what type of sensation the opponent experiences. I'd say lightning would give the feeling of numbness, whereas wind would make you feel as if the skin in contact with the snake was slashed away. Earth would feel heavy and solid whereas water should feel like most liquids do on the skin.