[CFS] Jeet Kune Do

Howard

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(Jie Quan Dao: Hi denpō sutorētorīdo) Jeet Kune Do: The Non Telegraphed Straight Lead
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra: 20
Damage: 40 (If striking)
Description: The Non Telegraphed Straight Lead is the backbone of all punching in Jeet Kune Do. It is used both as an offensive and defensive weapon to 'stop' and 'intercept' an opponent's complex attack at a moment's notice and derives from moving in a fluid like nature that allows you to strike without telegraphing. The momentum of the punch begins with the user pushing off their rear foot, turning their foot, while turning their hip along with it in the same direction, this way they get an even stronger turning motion, as they bring their arm outwards, extending their arm with a quick snap of the elbow ending with a quick flick of the wrist making your fist turn at a 45 degree angle just before the moment of impact so that you strike with a snapping like motion, utilizing your body movements altogether so that your strike is at top speed and maximum impact. The momentum of the fist, through momentum-impulse transfer (derived from multiple body segments), translates into high impact force at the point of impact. Meaning that by doing the steps above, pushing off your rear foot, turning your body, snapping your wrist, you are aiding the impact of your strike by utilizing multiple movements of your body, transferring the momentum of each movement of your body through your strike so that it ends with it being at maximum impact and speed. By putting all of these elements together, one will perform the straight lead with structural sound-ness.

Notes, Additional info & Limitations:
- Must have learned basic Taijutsu
- Can defend against taijutsu up to B rank
- The user can use this to make multiple combo's and strikes and incorporate it with other taijutsu within the style.
- Must be a Jeet Kune Do Master

(Jie Quan Dao: Sutorēto burasuto) Jeet Kune Do: Straight Blast
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The Straight Blast is one of Bruce Lee's most famous signature moves. The technique operates on the principle of using a sustained offense as a means of forcing an opponent to move on the defensive it’s also known as “chain punching.” The move consists of putting both fists perpendicularly above one another and moving them in a circular motion (starting forward and downward) in a tight formation with fists kept facing forward bent at the wrist outward and clenched vertically, compounded with the user moving toward an opponent. This is intended to throw off the opponent while effectively dealing a barrage of 6 or more centrifugally forced punches toward them. Executed at the right time, this barrage of strikes uses short range punching power and speed that is very difficult to deal with. Striking targets for these punches are the nose, chest/torso, throat, side of the neck, base of the skull, and groin.

- Must have learned basic Taijutsu
- Can be used 2X per battle
- Must skip one turn before using again
- Must know Jeet Kune Do

Jie Quan Dao: Doragon no Haaku | Jeet Kune Do: Dragon's Grasp
Type: Offense
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: This is a combination utilizing "Movement of water" & "Rain dance". The user after entering "Movement of water" and activating "Rain dance" will send an upward angled strike into the opponent's solar plexus hard, making the opponent dazed and paralyzed until the combo finishes. The user will keep adding force into their strike sending the opponent into the air by 10 meters. The user will then dash from rain drop to rain drop to above the opponent and then dash downwards utilizing the rain drops and begin striking the opponent repetitively in a series of 10 strikes as the user dashes downwards off a rain drop at the opponent upon each strike. Since the user is dashing downwards off the rain drops as they deliver each strike while being so close to the opponent it gives each of their strikes enough destructive force to break ribs. After the 10th strike, the user finishes with a final kick to the opponent's center sending the opponent smashing into the ground with enough force to fracture their spine on impact.

- This deactivates "Movement of Water" after use from exhaustion and user suffers double the drawbacks, therefore, no B rank taijutsu next turn
- Can only be used once per battle
- Must know Jeet Kune Do

(Jie Quan Dao: Hebi Piripiri) Jeet Kune Do: Serpent's Sting
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: This Jeet Kune Do technique takes advantage of the eye jabs an grapples in the style. The user first begins by standing in a traditional Bai Jong stance, slowly weaving their arms slightly, moving in a fluid like motion. Then the user will throw a quick, non telegraphed straight forward two finger jab to the opponents eyes with their dominant arm in a fluid like motion, only extending their fingers an instant before impact. The goal is to at least make the opponent blink as a natural reaction to protect their eyes. As the user begins the initial strike, they bring their other arm forward as well so when the opponent blinks, the user will quickly follow up with a strike to the opponents diaphragm hard, leaving the opponent gasping for air, causing the opponent to be dazed and paralyzed for the remainder of the technique. While dazed, the user moves around to behind the opponent as they place their right arm around the front of their neck, left arm behind the neck and choke the opponent unconscious while they are dazed. The opponent will require one turn to recover from being unconscious.

- Must have learned basic Taijutsu
- Can be used 2X per battle
- Must skip one turn before using again
- Must know Jeet Kune Do


Why we're here.
 

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Time to continue your training.

(Jie Quan Dao: Hi denpō sutorētorīdo) Jeet Kune Do: The Non Telegraphed Straight Lead

Okay for this one it's simple, you intercept the incomming taijutsu attack as you deliver a nontelegraphed strike to the opponent. This means it's a strike the opponent can't predict but can track depending on your speed as a tai user and bio abilities. The strike performed utalizes multiple body movements as described in the technique so that the strike ends up going at max speed/force even in close ranges. You can incorporate this with other jkd techs in the style as well like the one inch punch or other jabs.
 
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Howard

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Time to continue your training.

(Jie Quan Dao: Hi denpō sutorētorīdo) Jeet Kune Do: The Non Telegraphed Straight Lead

Okay for this one it's imple, you intercept the incomming taijutsu attack as you deliver a nontelegraphed strike to the opponent. This means it's a strike the opponent can't predict, can track depending on your speed as a tai user and bio abilities. The strike performed utalizes multiple body movements as described in the technique so that the strike ends up going at max speed/force even in close ranges. You can incorporate this with other jkd techs in the style as well like the one inch punch or other jabs.
Awesome.

*Stands listening to the explanation.*

Let's see if I got this.

*I start by taking on the usual taking on a somewhat relaxed posture with my left foot behind my right as depicted. After entering the stance I push off of my left rear foot while turning my entire hip area throwing a strong left straight lead forward very quickly without any prior mention. As the fist moves forward everything seems to snap into place rather quickly my arm flying forward rapidly before being pulled back just as fast and place back where my hand was.*
 

-Yard-

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great


(Jie Quan Dao: Sutorēto burasuto) Jeet Kune Do: Straight Blast

Pulls out old black and white projector and plays a film.



It's that. Can't go further into detail than giving a video demonstration.
 

Howard

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Ah like rapid chain punching.

*I begin by aligning my fists at the center-line before starting a quick set of chain punches. I start off with a quick left followed by a right that follows in the same path as the last punch alternating between left and right I repeat this rapid movement various times. Each punch snaps past striking before whipping back and fourth.*
 

-Yard-

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yup

Jie Quan Dao: Doragon no Haaku | Jeet Kune Do: Dragon's Grasp

Resembles:

But instead of the whip, rain dance is used.


The rest is self explanatory, just make sure to strike the solar plexus first before doing the combo.
 

Howard

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*Creates a clone, activates both Movement of Water and Rain Dance as it suddenly starts raining.*

Oi.

*I perform a rapid strike to the clone's solar plexus using both fists in the style of a double push palm with closed fists. This strong blow sends the clone upward at an angle. I begin climbing upward following tightly behind the clone as I strike him again with a strong right punch to the chest sending him higher while using the rain to maneuver up and above him. Now behind the clone I begin to force him downward following closely. I begin this movement by striking him in the spine with a strong right following by a strong left then alternating back and fourth eight more times. Finally at the last second I perform a quick right spin like motion using my momentum to perform a strong axe kick to the clone's spin sending him crashing to the ground landing with enough force to cause a normal person's spine to crack and break.*
 

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(Jie Quan Dao: Hebi Piripiri) Jeet Kune Do: Serpent's Sting

Really self explanatory as it is non enhanced taijutsu, if you have questions let me know.
 

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*Performs an eye gouge with my left hand while in unison performing a strong right punch to the chest of the clone. After this I move to the area directly behind him and perform a headlock using the force to strangle the clone.*

Ball'in
 

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(Jie Quan Dao: Long Zheng Hu Dou) Jeet Kune Do: Dragons Clash With Tigers
Type: Attack
Rank: Forbidden rank
Range: Short-long
Chakra: 50
Damage: 90 (-15 to the user's wrist upon impact )
Description: The final technique of Jeet Kune Do. To perform "Dragons Clash With Tigers" the user starts by activating "Movement of Water". The user will then get in range of the opponent by dashing at the opponent whilst releasing chakra to aid their strikes/movements as mentioned in Movement of water, moving their arms in circular/swaying patterns. The user moves their arms in such a way that their arms accumulate wind currents that surrounds their fists/arms and is warped around their body as the user runs and forms from the rapid repetitive chakra enhanced movement of the arms. The user will then jump, lunging at the target and once in striking distance of the target and the wind currents begin to form the body of a tiger which envelopes the user thus resembling a tiger performing a pounce, as they perform the pounce they will send their dominant fist into the opponent's chest region with the wind currents that were around their fist being delivered to the opponent upon the strike with them receiving the majority of the wind currents from the user's fist, thus giving the strike greater impact from the center of wind's currents being directed/delivered through the first initial strike. The impact of the strike itself and with the aided force of the wind currents crushes the bones in the center of the opponents chest where their fist strikes with enough force to crack the bone of their spine. The opponent will then be sent away in a blast of wind that impacts the rest of their body on a much lesser scale, enough to send them away up to 10 meters. However, upon the strike the users wrist is damaged and must take one turn to recover.

- Can be used once per battle.
- Must know Jeet Kune Do
- No handseals next turn from damaged wrist.
- No taijutsu in the next turn as well as no A rank Wind jutsu and higher next turn.
- Reduces Movement of Water by one turn and when it wears off, user takes double restrictions, meaning no B rank taijutsu instead of "A rank" as stated in the movement of water restrictions.

You helped me work on it. Any questions?
 

Howard

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Nope.

*Activates Movement of Water as I dash forward charging and releasing chakra. At the last second I perform a forward punch with my right hand forming a massive tiger pouncing forward upon a nearby tree obliterating it.*
 
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