Sorry for the late reply, and penguin told me to say high
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.
Two advantages (no obvious ones, be creative):
1.
First of all the tech is quite useful to take out or hit several opponents at once and moreover it would also make a great jutsu to make sneak attacks on multiple targets by strapping the, around with the cord and blowing fire around it.
Two disadvantages (no obvious ones, be creative):
1.
It's a short/mid ranged tech which wouldn't be efficient or can be safely used against opponents using or attacking from long range
2.
adding it requires a lot of hand seals makes it somewhat time consuming, which can further allow my nemesis to prepare or counter attack.
Strategies and combinations:
The tech is pretty efficient on short/mid ranges, I can simply strap my enemy with the cord and blow fire release causing him to burn, moreover adding wind enhancement causing the flames to increase there overall intensity and destructive power.
How you would counter it:
It can be efficiently countered using the
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.
How you perform it (with as much detail as you can):
As my sensei instructs me details of the technique I immediately latch out a Kunai attaching it with a cord, I then aim towards the medium sized tree which comes right into contact upon my first look, and throw the Kunai towards it and hits and sticks onto the tree, and slightly pull and hold onto the cord, I then perform the required handle as as following Snake → Dragon → Rabbit → Tiger and then gather fire chakra within my body and then blow it along the cord and as soon as it hits the tree, creating a maelstrom of fire causing the tree to burn.
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making the tiger hand seal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.
Two advantages (no obvious ones, be creative):
1.
First the tech overall requires less hand seals, making it somewhat faster to execute, and it's fast, making it difficult to avoid.
2.
It can also be used in conjunction with projectiles, seemingly, making them more devastating.
Two disadvantages (no obvious ones, be creative):
1.
Well it's a low ranking jutsu, higher rank techs can overcome its ability, mainly similar water based techs of the same rank.
2.
The range is applicable, it's not that effective at long ranges.
Strategies and combinations:
As mentioned I can use it in conjunction with Doton based attacks, increasing the jutsus versatility and effectiveness, considering the bullets travel at a variable quick speeds the opponent would be left and distracted dealing with them, which allows me to prepare my next jutsu before hand to deliver the next blow.
How you would counter it:
I can using a water release to smother the heated projectiles down. Or mainly this water relase jutsu can overcome its ability since its weak to water naturally
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.
How you perform it (with as much detail as you can):
As my Senpai instructs me, I perform the tiger hand seal, at first, clearing my mind of all useless thoughts, and taking a deep long breath, and gather up chakra within my body, and then using nature manipulation to convert it into fire and firing it straight forward (and no I don't know the dragon bullet jutsu...DARN U REXXI!!)
You must be registered for see images
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.
Two advantages (no obvious ones, be creative):
1.
First of all the tech is quite useful to take out or hit several opponents at once and moreover it would also make a great jutsu to make sneak attacks on multiple targets by strapping the, around with the cord and blowing fire around it.
Two disadvantages (no obvious ones, be creative):
1.
It's a short/mid ranged tech which wouldn't be efficient or can be safely used against opponents using or attacking from long range
2.
adding it requires a lot of hand seals makes it somewhat time consuming, which can further allow my nemesis to prepare or counter attack.
Strategies and combinations:
The tech is pretty efficient on short/mid ranges, I can simply strap my enemy with the cord and blow fire release causing him to burn, moreover adding wind enhancement causing the flames to increase there overall intensity and destructive power.
How you would counter it:
It can be efficiently countered using the
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.
How you perform it (with as much detail as you can):
As my sensei instructs me details of the technique I immediately latch out a Kunai attaching it with a cord, I then aim towards the medium sized tree which comes right into contact upon my first look, and throw the Kunai towards it and hits and sticks onto the tree, and slightly pull and hold onto the cord, I then perform the required handle as as following Snake → Dragon → Rabbit → Tiger and then gather fire chakra within my body and then blow it along the cord and as soon as it hits the tree, creating a maelstrom of fire causing the tree to burn.
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making the tiger hand seal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.
Two advantages (no obvious ones, be creative):
1.
First the tech overall requires less hand seals, making it somewhat faster to execute, and it's fast, making it difficult to avoid.
2.
It can also be used in conjunction with projectiles, seemingly, making them more devastating.
Two disadvantages (no obvious ones, be creative):
1.
Well it's a low ranking jutsu, higher rank techs can overcome its ability, mainly similar water based techs of the same rank.
2.
The range is applicable, it's not that effective at long ranges.
Strategies and combinations:
As mentioned I can use it in conjunction with Doton based attacks, increasing the jutsus versatility and effectiveness, considering the bullets travel at a variable quick speeds the opponent would be left and distracted dealing with them, which allows me to prepare my next jutsu before hand to deliver the next blow.
How you would counter it:
I can using a water release to smother the heated projectiles down. Or mainly this water relase jutsu can overcome its ability since its weak to water naturally
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.
How you perform it (with as much detail as you can):
As my Senpai instructs me, I perform the tiger hand seal, at first, clearing my mind of all useless thoughts, and taking a deep long breath, and gather up chakra within my body, and then using nature manipulation to convert it into fire and firing it straight forward (and no I don't know the dragon bullet jutsu...DARN U REXXI!!)
Last edited: