[CE] It's a Coal Knight

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Tasuke sees the Masked man looking down at him, not really the next sight he wanted to see, a beautiful girl with big boobs would have been nicer. Like Yoruichi, now he really wanted to go back to Sunagakure... He eventually snapped out of it and sat up, listening to Kakuzu as he rotated his arm with his opposite hand rested on his shoulder.

"All right, All right, Give me chance yeah? Jeez"

Tasuke slowly got onto his feet, but remained crouched down and clasped his hands together, forming a hand seal. He concentrated on the experiences that he had been physically and mentally thrown into, Fire and Earth, Burns and Bruises - Flaming Rock. He slowly parted his hands but kept them near to one another as he moulded the elemental chakra of both Doton and Katon, his hands moved around so that his left was facing down and below it his right was facing up leaving a space between them big enough for a tennis ball. He envisioned the Material he had been mining from the earth, it's strength surpassing that of the Earth that encased it and then envisioned the same material being shovelled into the furnace, brightening it's fires and fuelling it's entity. In between his two hands it start off tiny, black dust seemed to compress together, but then it grew into a rock, slowly but surely it became a lump of Coal which floated between Tasuke's palms.

 

Negative Knight

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Kakuzu smiles beneath his mask and slaps Tasuke on the shoulder. He shows uncharacteristic level of friendliness to his student as he realizes his potential for generating further profits.

Perfect. You were a worthy investment indeed. Go down to the lowest level of the mines and starting extracting coal from the earth. You will receive minimum wage, work 12 hours a day and spoiler alert: the conditions will be horrible and barely hospitable. Enjoy.

Once you've worked enough, I'll teach you further techniques.

(Mueton: Kosshi no Tscuhi) – Coal Release: Bones of the Earth
Rank: A
Type: Offensive/Defensive/Supplementary
Range: Short - Long
Chakra Cost: 30 (-10 chakra per turn to sustain creations)
Damage Points: 60
Description: This technique allows the user to create constructs, objects and tools of coal directly from their body or from earth sources using a simple handseal. The user can create a plethora of constructions and as such this technique's use is only limited by the user's imagination and the chakra put into the technique (scale can never exceed that of an A-Rank).

Note: Can only be used five times per battle
Note: Can only be Taught by Negative Knight
Note: All created constructs will amount to the collective power of an A-Rank
 

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Tasuke was taken slightly off guard by the pat to the shoulders, not just because of the friendliness from Kakuzu, but because it was hard. It knocked Tasuke forward and his piece of coal jumped out of his hand and hits the floor, he almost yelped from the surprise but contained it and made a more embarrassing squeak instead. He stood up quickly and glared at Kakuzu, his eye twitched at the sudden talk of 'minimum wage' and 'work'.

"Minimum Wage This." Tasuke sticks his middle finger up at Kakuzu and waves it in his face. "I'm taking a massive break... Did you bring food? Because If I have to eat another Rat I'm going to purring and saying 'Meow'."

 

Negative Knight

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Food you say?

Kakuzu performs the basic summoning technique and brings forth a few eels from their homeland.

Cook and eat these. Eels are a delicacy in some places. Then get to work immediately.

His tone becomes serious as he utters the last part. Money was one thing Kakuzu took very seriously.
 

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Tasuke looked at the eels then looked at Kakuzu, it was weird but, he had eaten Rats, these Eels were extremely tempting right now. **** it. He takes out a Kunai and starts killing them all; "I have no idea how to prepare Eel, and I don't even care." He creates a small fire using the Coal he had produced and decides to produce some more to make a bigger fire. "I'll get to work when I've eaten..." Tasuke wondered how long he'd spend here, if only someone would wipe away Kakuzu's desire for Money and replace it with something else, for some reason Tasuke imagine a guy wearing Red Armor and having Long spikey hair. That was strange.
 

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The ground shakes as he walks, the floor trembles, stalactites fall from the top of the cave and crash into stalagmites, the two obliterating each other in the collision.

I have returned.


Tasuke was sitting on a throne he had made out of the Loot he had mined, it didn't look like much it was all just piled on one another with a bit of a groove from where had been sitting. It still looked pretty decent. There were a couple of Clones that he had made, mining away at the walls - he was recovering his chakra in the mean time.

One of the Clones, that wasn't really a clone - it had been transformed to looking like something else. This one wore a Gas mask and padded equipment. This Clone looked at Kakuzu, it had been named,

"Hiya Kakuzu. I'm not Tasuke but I'm uhm... I have decided to call myself Toffee. Would you like to talk to Tasuke?"

The Other Clone, this one looking Similar to Tasuke but had Green hair and had it cut slightly shorter. He was called Ted, and he believed himself to be a Water Melon. Toffee Led Kakuzu to Tasuke who sat in his chair, one of his legs rested over where his arm would usually go to rest.

"So you finally Returned CockSnoozeWho."

 

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Kakuzu looks down on Tasuke and regards him coldly. When did the whelp become so high and mighty?

I have come to teach you more about the Coal element. Get off your ass so we can get to work.

He picks up a pickaxe from the floor and shoves it into Tasuke's chest.

Dig.

Talk about Deja Vu.
 

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Kakuzu looks down on Tasuke and regards him coldly. When did the whelp become so high and mighty?

I have come to teach you more about the Coal element. Get off your ass so we can get to work.

He picks up a pickaxe from the floor and shoves it into Tasuke's chest.

Dig.

Talk about Deja Vu.


Tasuke gripped the Pickaxe in his hands when it was shoved at him, he got up off his throne and barged Kakuzu out of the Way. Holding the Pickaxe now in his left hand his face was scrunched up in unamusement. With a strut in his step he confidentally walks about 5 meters away from Kakuzu, facing a Wall of the mind, It was stained black from soot.

Toffee and Ted had stopped working to Watch the two converse, it was the first time they had seen someone other than Tasuke and themselves. The Gas Mask and the Green hair poked over a Boulder so that they were out of sight.

"Tsch... Don't order me around."

Tasuke raises the Pickaxe, a serious look on his face as he pointed it towards the wall. Suddenly Wind was being manipulated at the just in front of the tip of the Pickaxe where the Wooden handle and the Metal blade met. A Small ball of wind formed

"Hail to the King."

The Ball Fires, from the Pick and shoots forwards at the Wall, drilling straight through it with ease. Though nothing seemed to happen, it only drilled a small hole, nothing impressive. Until the Wall Exploded, firing rock all over the Room. Tasuke stood as Luck seemed to be on his side, the Rocks missed him and his Mentor. Though One Rock flew over to Toffee and Ted who both shrieked and ducked behind their Boulder, dodging it.

Tasuke turned to Face Kakuzu.

"I am the King of this Mine."

(Fūton : Ō ni hyō) - Wind Release : Hail to the King
Type: Offensive/Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description:
The User makes Three Hand seals a forms a small, very pressurized ball of wind no bigger than Golf ball at the end of their Index Finger. They fire it from their finger and it flies across the battlefield at high speeds, though it can still be seen and tracked with the ordinary human eye - it's speed is still very impressive and will reach distances of 5 meters in a second, it's pretty quiet too except for the little zipping sound it makes in close range.

The Attack may seem small but always has an intended target, the ball can shred through thick rock/earth and trees/wood weaker than it until it gets to the destination the user desired for it. Once it does that compressed ball of energy releases as a wind explosion, scattering anything in range of it (5 Meter Radius Explosion) - it would sound like that of a Cannon being fired when the ball explodes. If this Ball was intended to hit an Earth (Or Earth Based) Target, it would shatter the rock and spread it far away, like a fragmentation effect the earth would scatter and could hit the user's opponent. The Damage however would only be half of the original Earth technique's damage, and it would act as an Earth (Or Earth Based Depending on the Target) Technique instead. If this were to hit a Water Technique it would have that also explode in various directions, though this would NOT damage unless it was a Liquid that's not water with effects (Again only half of what the original liquid-based tech damage would have been), for example if it were a sticky liquid or acidic liquid the effects would still apply if it hit the opponent.

If this hits other Energy based Techniques like, Lightning, Wind it would just act like an ordinary Wind Explosion and have no unique effects like above. Fire however, if it hits a B-Rank Fire technique or below it will explode in a large Maelstrom of flames - looking like a giant glowing orange orb in the sky for a moment, the fire would be scattered across the ground and burn anything that touches it.

- Wind Specialists can do this without Handseals, and can be formed at the Tip of a Weapon or infused with a projectile.
- Can also be used to successfully counter or in combination with the Shuriken Shadow Clone Technique (Wind Ball would be fast enough to catch up to Multiplied Tool), scattering the multiplied tools in many directions. This only works for Wind Specialists.
- Must have Mastered Wind to Learn.
- Can only be Taught by LonelyAssassin
- No S-Rank Wind or above in the Same turn this is used
- Cannot be used Consecutively
- Can only be used 4 times

 

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Kakuzu stands there unimpressed.

You call that mining? If I wanted to destroy things, I'd have done that. Mining is a delicate art, one that requires the careful removal of the desired product with care and precision less it be damaged in the process. That isn't mining, those are the antics of a child.

He then performs a few handseals and slams his hands on the ground to raise a colossal statue of coal in his image a few meters behind him. It crashes through the roof and rains rubble down on all of the people in the mind barring Kakuzu, whether this was by good luck or divine intervention, it mattered not. There was only one king of this mine and his name was Kakuzu.

A king that needs to say "I am the king" is no true King.

(Mueton: Keimei no Kyouryuu) – Coal Release: Dawn of the Dinosaurs
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40 (-15 chakra per turn to sustain creations)
Damage Points: 80
Description: This technique allows the user to create constructs, inanimate objects and tools of coal directly from their body or from earth sources using 3 simple handseals. The user can create a plethora of constructions and as such this technique's use is only limited by the user's imagination and the chakra put into the technique (scale can never exceed that of an S-Rank).

Note: Can only be used three times per battle
Note: Can only be Taught by Negative Knight
Note: No S-Rank or above Coal in the user's same and next turn
Note: All created constructs will amount to the collective power of an S-Rank
 

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Tasuke let out a laugh as the Statue was formed, he stopped when the Rocks calmed down. Toffee and Ted on the other hand had been pooping their pants in the back ground, running around to dodge all the Rocks.

"That Technique is on the Much Larger Scale than the Previous one you taught me. Now that I have learned this Element, I could probably use it to it's full potential pretty Soon."

Tasuke copied the Hand seals Kakuzu had made, he focused on his Mueton Chakra, something he had been practicing when Kakuzu had left again. Something he had been able to get the hang of as time progressed. Using a lot more chakra than usual however he Slams his hands on the Ground, he obviously looked strained from how much he was exerting.

Out of the Ground a Few Pillars made out of Coal formed, rising to the very top of the Mine, creating a Pathway from the entrance to Tasuke's "throne". Tasuke took out a few Explosive Tagged Kunai and threw them at each pillar, they exploded setting them all alight, lightning up the entire room and also marking the pathway to the Centre of Attention.

Tasuke was breathing heavily. Maybe he had overexerted himself a bit too much. He leaned a hand against his pile of Loot. Ted and Toffee started to get Concerned.

 

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Now it was Kakuzu's turn to be impressed. Sure, it didn't match the sheer scale of his own display but he was getting there.

Excellent work. The next technique is on a scale far greater than mere pillars however. You will need to train your body and your mind to tackle such an endeavor. I will set you challenges, like the twelve trials of Hercules, just not so many. I don't think you'd survive if I set more than four or five. Are you ready?
 

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Your first challenge will be testing your speed and agility. To be a man, you need to be swift as a coursing river (be a man), with all the force of a great typhoon (be a man), with all the strength of a raging fire (be a man) and mysterious as the dark side of the moon (be a man). But for these trials, we're only going to be focusing on speed and strength. The first challenge will involve you racing me to the end of the mines. The only rules are: there are no rules. Actually, there's two rules. First rule, you do not use speed boosts. Second rule, YOU DO NOT USE SPEED BOOSTS. Have I made myself clear?

During his whole speech, Kakuzu made two threaded arms underneath his Akatsuki robe without disturbing them or generating any sound. He then slowly but silently strung together a short handseal sequence before casting everyone present in a genjutsu that affects his perception of time. Everything is slowed down to a crawl, as if everything is happening in really slow motion. It's effect kicks in as soon as Kakuzu stops talking, in which case he breaks into a sprint towards the only exit to these mines.

(Nejikomi Buki ) - Threaded arms
Type: Attack/supplementary
Rank: B-rank
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description:
Kakuzu, by manipulating the threads within his body will make several arms of thread (4 max) emerge from anywhere on his upper body in order to give him the upper hand in close range. The hands can be used to perform jutsu or to just use physical attacks. Each arm can extend out to mid range in order to grab/entangle an enemy or to attack at a distance.

- Only taught by william24

Genjutsu| Sunadokei - [Illusion Technique| Hourglass]
Rank: A
Type: Supplementary
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user does a three handseals and spreads his chakra through the air. Anybody in the area will then be affected by a genjutsu that causes them to see things either sped up or slowed down to a extreme. This drastically hampers the user ability to react and target the user or jutsu techniques aimed at them, as techniques will seemed to be launched at them in blinding speed or slowed to a halt so while the user sends techniques at the opponent they are launched slowly, when in actuality the user may have finished his technique and gone onto the next one thus harming the opponent.
(Last 2 turns)
 

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Your first challenge will be testing your speed and agility. To be a man, you need to be swift as a coursing river (be a man), with all the force of a great typhoon (be a man), with all the strength of a raging fire (be a man) and mysterious as the dark side of the moon (be a man). But for these trials, we're only going to be focusing on speed and strength. The first challenge will involve you racing me to the end of the mines. The only rules are: there are no rules. Actually, there's two rules. First rule, you do not use speed boosts. Second rule, YOU DO NOT USE SPEED BOOSTS. Have I made myself clear?

During his whole speech, Kakuzu made two threaded arms underneath his Akatsuki robe without disturbing them or generating any sound. He then slowly but silently strung together a short handseal sequence before casting everyone present in a genjutsu that affects his perception of time. Everything is slowed down to a crawl, as if everything is happening in really slow motion. It's effect kicks in as soon as Kakuzu stops talking, in which case he breaks into a sprint towards the only exit to these mines.

(Nejikomi Buki ) - Threaded arms
Type: Attack/supplementary
Rank: B-rank
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description:
Kakuzu, by manipulating the threads within his body will make several arms of thread (4 max) emerge from anywhere on his upper body in order to give him the upper hand in close range. The hands can be used to perform jutsu or to just use physical attacks. Each arm can extend out to mid range in order to grab/entangle an enemy or to attack at a distance.

- Only taught by william24

Genjutsu| Sunadokei - [Illusion Technique| Hourglass]
Rank: A
Type: Supplementary
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user does a three handseals and spreads his chakra through the air. Anybody in the area will then be affected by a genjutsu that causes them to see things either sped up or slowed down to a extreme. This drastically hampers the user ability to react and target the user or jutsu techniques aimed at them, as techniques will seemed to be launched at them in blinding speed or slowed to a halt so while the user sends techniques at the opponent they are launched slowly, when in actuality the user may have finished his technique and gone onto the next one thus harming the opponent.
(Last 2 turns)


Tasuke goes to run, but he seems to be frozen to the spot, his legs moved very slowly into a running position. Everything was going slow though which was good right? Kakuzu was also seemingly going to get into a running stance. The thing is Tasuke didn't feel as though his movements were slowed. Maybe it was his Exhaustion.

"Shit."


No. Something was definitely up, if everything had slowed, he'd wouldn't be able to hear normally either. His voice wasn't slurred and slow and heard it as he normally would. This was unrealistic. Tasuke bit the side of his lip until he tasted blood in his mouth, he was released and Kakuzu was running ahead. Cheater.

"You want to play ****ing Dirty."


Tasuke Casts upon Kakuzu a Genjutsu, making him believe he was running in a straight Line. Though he was actually running in circles. Tasuke then thrusts his arms forward and Commands the Wind to pull him Forward, ripping through the air in a matter of seconds travelling the full distance of 10 meters. He had easily overtaken Kakuzu now and kept running upon landing, he drew his Short Swords strapped to the back of his Waist and channelled wind through them and expels as he is holding the blades in a reverse grip the wind shoots backwards, sending him flying forwards for an extra boost.

"Hahahahaha!"

( Kori Shinchū no Jutsu ) - Sly Mind Affect Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost:15
Damage Points: N/A
Description: The user casts an illusion on the opponent that makes them believe they are travelling in a straight line, when instead they are moving in circles. This is only effective on moving opponents. If the opponent travels in the circle for hours, they will be exhausted.

(Fūton Hijitsu : Shinkū shōmetsu) - Wind Release Secret Technique : Vacuum Annihilation
Type: Offensive/Supplementary
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60 (+20 if used with Large Rocks)
Description:
This is a Close Combat Technique which uses the ability to draw things using Wind but on a more powerful scale. This technique is used on the user will manipulate the wind to rapidly pull either themselves within Short from Mid range in a linear direction. When this technique is used to pull the user it only has an effective range of 10 meters, making this one only a short range use. The user will use the wind to pull them forward and get into close range so they will crash into a target, can be used to rapidly pull them to the floor whilst in the air and cause a crater in the area when punched, causing the ground to buckle and any opponents to fall over with range. When used to rush forward to directly punch a target, it will cause major damage, enough to shatter bones.


- Pulling in short range only takes a second, pulling to mid takes significantly longer.
- Cannot be used multiple times in the same turn
- Has two turn cool down
- Can only be taught by LonelyAssassin

(Fūton Hijitsu : Ken no sandan jū) - Wind Release Secret Technique : Sword Shotgun
Type: Offensive
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 40
Description:
The Sword Shotgun Technique is an advanced Wind Ability that requires the shinobi to have good Stamina and a proficiency of wind whether it be a primary or secondary speciality to be able to use. This Technique uses the very structure of one's sword and positioning to created quick and powerful attacks, through the use of wind as a propellant through quick bursts that last not even a second. The Bursts of Wind are extremely strong and are imbued with the blade, using it's structure as a way to aim said bursts to create quick and powerful blade strikes.

These bursts can be use in various ways that the user desires, the most simplest way to use this technique is vertical and horizontal slashes. The Blast of wind will shoot from the back of the Katana's Blade, creating a really fast strike that happens in a split second. However, through the same way the user can do a 360 degree spin on the spot because of the burst of winds power, however their body must be positioned in such a way that they are standing on one leg so that they are easily spun around. The ordinary slash would be performed whilst standing on both feet.

Then there is the more acrobatic way to use this Technique, for example the user can point the blade behind themselves after lifting themselves from the ground and expelling the burst of wind from their blade to shoot them towards the target in short range, they can then slash them when they are close after travelling the distance (Maximum of 5 meters). The Blade can also be pointed at a target and expelled that way blasting the opponent away if they are in point blank range, if it's used this way they will receive no damage and just be shot into midrange; the user will also be push back from the recoil created. Another acrobatic use would be as the user is performing a vertical upwards slash, they expel the blast of wind, lifting them from the air whilst slashing and then finishing by spinning in the air doing a 360 degree slash - sort of like doing the shape of a "9" with the tip of their blade.

- Can be used with other Swords other than a Katana
- Can be used on two swords at the same time, power is split between them (C-Rank each)
- Must be Taught by LonelyAssassin
- Requires Wind Specialty (Can be Second or Primary)
- Requires Mastery of Ordinary Taijutsu
- Can be used consecutively for Combos, however can only be used twice a turn

 

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Kakuzu continued running in circles oblivious until two things occurred to him. Was the exit not getting any closer and why the hell had Tasuke overtaken him so easily? His opponent easily passes him by and kept getting farther from him suggesting something was wrong. He must be in an illusion. He bites down on his lip to draw blood and release himself from the illusion he believes himself to be in. He then focuses his suiton chakra throughout his body before releasing sticky threads from his right wrist towards the rocks protruding from the top of the caves. He swings from stalactite to stalactite until he gets within ten meters of Tasuke, in which case he shoots a stream of "webs" and attaches them to his back. He pulls himself in, kicks off Tasuke's back (which knocks him over in the process) before swinging forward on the stalactites up ahead. He smiles as he takes satisfaction in the thought of Tasuke's mouth filling up with dirt from the ground and looking up to see himself overtaken. It was the little things that made life worth living. The petty victories in the case of Kakuzu.

(Kuro Amimono Gigei: Fukusuu Yurasu) – Dark Webbed Arts: Continuous Rappelling
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra Cost: 20
Damage Points: N/A
Description: Kakuzu will shoot out a fast-moving stream of adhesive threads from either of his wrists towards a certain location/object/person, pulling the user towards the desired location extremely quickly. However, unlike this technique's lesser counterpart (Water Release: Dark Threads Rappelling), the user will continuously unleash sticky threads in quick succession to travel from one place to another. This differs from its lesser counterpart, as instead of simply traveling from A to B, it can be used to move from location to location (E.g. A -> B -> C -> D -> E). The adhesive threads can extend up to a maximum of mid-range from where they were originally released, meaning this technique can be used to ascend colossal structures.

Note: Can only be used four times per battle
Note: Can only be Taught by Negative Knight
 

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Kakuzu continued running in circles oblivious until two things occurred to him. Was the exit not getting any closer and why the hell had Tasuke overtaken him so easily? His opponent easily passes him by and kept getting farther from him suggesting something was wrong. He must be in an illusion. He bites down on his lip to draw blood and release himself from the illusion he believes himself to be in. He then focuses his suiton chakra throughout his body before releasing sticky threads from his right wrist towards the rocks protruding from the top of the caves. He swings from stalactite to stalactite until he gets within ten meters of Tasuke, in which case he shoots a stream of "webs" and attaches them to his back. He pulls himself in, kicks off Tasuke's back (which knocks him over in the process) before swinging forward on the stalactites up ahead. He smiles as he takes satisfaction in the thought of Tasuke's mouth filling up with dirt from the ground and looking up to see himself overtaken. It was the little things that made life worth living. The petty victories in the case of Kakuzu.

(Kuro Amimono Gigei: Fukusuu Yurasu) – Dark Webbed Arts: Continuous Rappelling
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra Cost: 20
Damage Points: N/A
Description: Kakuzu will shoot out a fast-moving stream of adhesive threads from either of his wrists towards a certain location/object/person, pulling the user towards the desired location extremely quickly. However, unlike this technique's lesser counterpart (Water Release: Dark Threads Rappelling), the user will continuously unleash sticky threads in quick succession to travel from one place to another. This differs from its lesser counterpart, as instead of simply traveling from A to B, it can be used to move from location to location (E.g. A -> B -> C -> D -> E). The adhesive threads can extend up to a maximum of mid-range from where they were originally released, meaning this technique can be used to ascend colossal structures.

Note: Can only be used four times per battle
Note: Can only be Taught by Negative Knight


Tasuke was suddenly halted when he felt something on his back, he cursed and turned, the Webs pressing against his back as Kakuzu pulled himself in. Tasuke as he turned clockwise threw his left fist forward and it clashed with Kakuzu's gut. Wind was let loose from the fist and send Kakuzu flying back, tumbling and spluttering across the Floor.

Tasuke turned and ran. Ran very Fast.

( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.
 

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The moment Tasuke stops running he goes on high alert and decides to act just before he gets punched. He focuses his earth chakra throughout his body to harden his skin and take the full brunt of the attack. He's pushed back a considerable distance and lands five meters away from the opponent. Taking advantage of their respective positions, he focuses his wind chakra through the air and rotates a five-meter sphere around them across a vertical axis. This essentially makes them swap places in literally half a second and Kakuzu wastes no time in charging ahead to extend his lead.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

Fuuton: Ara Sunappu! | Wind Release: Oh Snap!
Type: Defensive/Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
The user snaps the fingers of one hand while focusing his chakra into the air around a specific point. A spherical area that will span short range around its epicenter, will rotate 180º either clockwise or counter clockwise (in either a horizontal or vertical axis). If an enemy is caught in the area, his body will turn and he'll be left facing the direction opposite to the one he was initially facing and may even lose his balance and fall if he is on the ground. The rotation happens at roughly 120 rpm, meaning that the half rotation will take only more or less half a second. While incapable of damaging the opponent, it can, when used correctly, be very useful in throwing the enemy off his feet. Because the air is infused with the users chakra, it makes it so that the air will forcefully move the opponent, turning him around at a blazing speed. The speed of the technique is such that it can be used against speed enhanced running/moving enemies (as long as the user can perceive the movement of the enemy) or even to intercept projectiles. When used against projectiles, the large sphere will rotate at such speed, that the projectile will continue its course albeit in the opposite direction (normal elemental weaknesses and strengths apply).
Note: Can only be taught by Scorps
 

Never

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The moment Tasuke stops running he goes on high alert and decides to act just before he gets punched. He focuses his earth chakra throughout his body to harden his skin and take the full brunt of the attack. He's pushed back a considerable distance and lands five meters away from the opponent. Taking advantage of their respective positions, he focuses his wind chakra through the air and rotates a five-meter sphere around them across a vertical axis. This essentially makes them swap places in literally half a second and Kakuzu wastes no time in charging ahead to extend his lead.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

Fuuton: Ara Sunappu! | Wind Release: Oh Snap!
Type: Defensive/Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
The user snaps the fingers of one hand while focusing his chakra into the air around a specific point. A spherical area that will span short range around its epicenter, will rotate 180º either clockwise or counter clockwise (in either a horizontal or vertical axis). If an enemy is caught in the area, his body will turn and he'll be left facing the direction opposite to the one he was initially facing and may even lose his balance and fall if he is on the ground. The rotation happens at roughly 120 rpm, meaning that the half rotation will take only more or less half a second. While incapable of damaging the opponent, it can, when used correctly, be very useful in throwing the enemy off his feet. Because the air is infused with the users chakra, it makes it so that the air will forcefully move the opponent, turning him around at a blazing speed. The speed of the technique is such that it can be used against speed enhanced running/moving enemies (as long as the user can perceive the movement of the enemy) or even to intercept projectiles. When used against projectiles, the large sphere will rotate at such speed, that the projectile will continue its course albeit in the opposite direction (normal elemental weaknesses and strengths apply).
Note: Can only be taught by Scorps


Tasuke after being swapped around slams his fist on the ground out of frustation, he wipes the blood off his lip with his thumb and uses it on his Tattoo. Onto himself he summons his Barnacle Hunters, they activate their continuous wind blast and shoot him forward, he flies through the air over Kakuzu's head. As he does so he performs two hand seals and shifts KAkuzu's sense of balance, he would run and tilts forward literally grinding his face across the floor as Tasuke looked back at him with a Laugh he just flew his way to Victory.

(Kuchiyose : Fujitsubohantā) - Summoning : Barnacle Hunters
Type: Offensive
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: N/A
Description:
The user makes 2 hand seals and swipes blood across their barnacle tattoo, they build up a large amount of water in their mouth and shoot it out as a harmless torrent of D-Rank water which would have a group of barnacles that would hit target and attach onto the part they were hit on (the torrent may be harmless but it still pushes the opponent back as it has a little force). Barnacles don't have to be summoned this way, they can be directly summoned onto the User. After the Barnacles Attach to the opponent and use their feather like appendages to beat against the air, manipulating the wind and creating currents that push the opponent towards the user or a desired direction which would also surprise the opponent and can stop them from performing a hand seal - the wind has great force and is like a stream which will push the enemy continuously until the barnacles stop. Barnacles MUST be attached to the opponent to do this the wind causes no damage and cannot be avoided with the Barnacles attached to them.

The Barnacle Hunters also have an ability when they are attached the the USER, they are capable of doing the same thing that can be done with the opponent - pushing them in a direction using the wind, however it's usually for their benefit. of course the continuous wind blast costs a move and can be stopped at any time with the user's will, also the barnacles can maneuver the user in a way which would be very similar to floating/flying, capable of changing direction mid-flight. If they so wish they can make a sharp direction change whilst flying, which would send the user in another direction suddenly costing a turn. They also have another ability to add Wind Chakra into techiques done by the user, meaning they will get a reduction is chakra used by the user (Wind Technique's chakra cost is halved), and they do not have to be stuck the user for this - they can be on the field (like if they missed attaching to the target).

These Barnacles are of the Thoracica "Acorn" kind and have a Calcite Shell so they cannot be killed or removed by simple blades, the opponent can't even cut off the section of clothing they are latched onto as they are actually pressed up against their skin through the clothing using chakra. B-Rank or below elemental ninjutsu cannot break through the shells bar lightning, which is only C-Rank and under, However Paralysis techniques like Nagashi does not affect the Barnacles and they will remain latched onto their opponent - Barnacles cannot be paralyzed.

- Continuous Wind Blast costs a move
- Sharp Turn Maneuver Costs a Turn, though Flight is Passive once Continue Wind Blast is activated once.
- Must have signed the Barnacle Summoning contract and be taught by LonelyAssassin
- Can only be summoned once
- Stay on the field for four turns

Genjutsu: Jūshin) - Illusionary Arts: Center of Gravity
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: The user performs two hand seals and channels his chakra into the brain of his opponent and alters his sense of balance. The user knowing the center of gravity of the opponent, will try and alter it in such a way that he would shift it towards his left or right, or even forwards or backwards causing the opponent himself to suddenly feel himself being titled to that said direction. If the center of gravity is totally tilted towards a direction, he (opponent) will soon fall onto the ground. The falling motion within the Genjutsu also takes place in the real world causing him to fall down just like in the Genjutsu.

Note: Can only be used thrice
Note: Can only be taught by Excālibur

 

Negative Knight

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As he finds himself suddenly thrown off balance and falling face-forwards towards the floor, Kakuzu crosses his arms over his chest and focuses his doton chakra throughout his body. He uses the built chakra to seamlessly merge himself with the earth and then appear ten meters ahead of his initial position, facing the same direction and now a few meters ahead of Tasuke. He then breaks into a run before clasping his hands together. He focuses his katon chakra into each of his palms and manifests a circular mark on the center of each before fully extending both of his arms backwards and unleashing the jets of flame. The waves of fire propel him at an incredible speed, allowing him to cover fifteen meters in less than three seconds and also serve the additional purpose of burning Tasuke should he fail to avoid the technique.

Hades' Tombstone Teleport ♆ Aidaou Tafópetra Taxidevo
Rank: A
Type: Supplmentary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: Similar in use to Hiding Like A Mole Technique, the user focuses earth chakra throughout his body whildst inserting it into the earth at the same time. As he does this, the user crosses his arms across him, as if he were in a coffin and falls either backwards or forward, sinking through the earth, entering it and traveling at high speeds (like ther original Hiding Like A Mole jutsu) and appearing several feet behind the enemy. If the user falls face-first towards the earth, then he will raise up face-first, facing the same direction he was in when he originally fell and vice-versa.
*Can be used in conjunction with another attack*
*Can only be used by Lord of Kaos*
*Can only be used every two turns*

(Katon: Afutābānā)- Fire Style: Afterburner
Type: Supplementary/Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user clasps his hands together and creates a circular mark in the palm of each hand that emit powerful jets of flame that can propell the user for a total of 5 seconds. The jutsu's timing and jet power are controlled by the user. They can get the user to a target at mid range in 2.5 seconds.
-Usable twice per battle
-Can only be taught by Katonpwnz
 
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