[CE] It's a Coal Knight

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Coal is compromised of the elements Earth and Fire which makes perfect sense considering coal comes from the ground and is used as fuel by setting it alight! And that's coal, a fossil fuel that we're gonna be able to produce to keep the world powered for eternity U_U well not really cause Oil is a much better alternative, but that's not the point - we're kinda helping ;_;

Coal in hand will seem to emit dust from it, if you shake it around enough you can have coal dust floating around in the air and we get to make it go kaboom! whereas the coal rock would only simply ignite, the dust would blow up. Though you need a good amount of coal dust to do this or else it'd just disappear into the air and become useless, however since explosions are unpredictable, the coal dust could unintentionally turn against us.

Coal can be easily cut by lightning and it won't ignite it as it's too fast, however unfocused lightning can for example the technique Nagashi - the one everyone hates/loves. Coal is also weak to fire as it only fuels it and metals are much harder than coal, can easily crush it. Coal does have strengths against earth, being a harder than that at least and since it is a solid can overpower the liquid properties of earth yet if coal is ignited then it will be put out by the water.
 

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Excellent. It seems you grasp the basic nature of the element. But to better understand Coal, you must see coal, hear coal, feel coal, breathe coal and taste coal. I will be taking you down to the mines of moria where you will begin your life as a coal miner. You will dig and dig until your bones turn to dust. You will dig until your lungs are blackened by coal dust. You will dig until you forget the light. Only then can you truly become a practitioner of this element.
 

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Excellent. It seems you grasp the basic nature of the element. But to better understand Coal, you must see coal, hear coal, feel coal, breathe coal and taste coal. I will be taking you down to the mines of moria where you will begin your life as a coal miner. You will dig and dig until your bones turn to dust. You will dig until your lungs are blackened by coal dust. You will dig until you forget the light. Only then can you truly become a practitioner of this element.
I listen to my sensei eagerly, staring into the distance as a voice plays through my head of an old friend turned to madness.

"Moria... You fear to go into those mines. The Dwarves delved too greedily and too deep. You know what they awoke in the darkness of Khazad-dum... shadow and flame. "

As I snap back into reality I looks at my sensei with a serious look, "We must let the ring bearer decide." I look around for someone else, but there seems to be no other, another 7 people woulda been nice.

*sighs* "Well I guess we shall go then"
 

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Kakuzu journeys onwards to the mines with Tasuke. Once they get there, he takes up a pickaxe from the ground and hands it to his student.

Dig.


Tasuke follows the Masked Man into the Mines, it was dark and gloomy, lit lanterns ran across the black walls and wooden structures sat in various locations. The path's weren't comfortable to walk on and it smelled foul. Kakuzu suddenly shoved a Pickaxe into Tasuke's arms, he clumsily took it from him and turned his attention to the ground.

The Earth Crack against the pickaxe, the rock ringing against the steel as it was worked against the floor. With every strike and tiny piece of rock jumped out of it's place.

"Dig? Heh, would be a lot easier to use Doton."

 
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After leaving Tasuke to labour for a month in the mines. He returns randomly and asks him he's doing.

Now tell me, how do you feel?


Tasuke was having a little rest in the mines when Kakuzu turned up, it didn't at all mirror his hard work, he had been mining for ages. He pushed his helmet up from over his eyes and glanced up at the Masked Man looking down upon him.

"Hungry. I've been cooking Rats. Did you bring food?"

Tasuke's face was covered in soot and had the odd scratch, his hands were the same except they were stained in black. He had filled up a couple of minecarts with valuable items, the rest were filled with the rocks that caged in those valuables until he set them free. Truth is Tasuke had gone through so many pickaxes, he had to learn to smith them, he wasn't a professional but he managed to make steel with a point on the end.

"I feel like if I go outside, I'm going to be blinded."


 

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What a sorry state he was in. Alas, it was needed to learn the element. Ok maybe not but it was fun doing this.

Yes, I did.

Kakuzu hands Tasuke a small bundle, inside there is nothing but a big lump of coal. He then signals for him to follow him.

This is the furnace room. One floor directly beneath the place you were originally at. Here you will shovel lumps of coal into this fire until I return.
 

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What a sorry state he was in. Alas, it was needed to learn the element. Ok maybe not but it was fun doing this.

Yes, I did.

Kakuzu hands Tasuke a small bundle, inside there is nothing but a big lump of coal. He then signals for him to follow him.

This is the furnace room. One floor directly beneath the place you were originally at. Here you will shovel lumps of coal into this fire until I return.


Tasuke scurries for the bag and looks through it, he looked up at Kakuzu disappointedly and then stood up to follow him. He took him inside this big room, it was hot down here and there was rocks (God damn it Marie, they're minerals) everywhere.

"You're gonna leave me again? WHAT IF I GO CRAZY!?"

But Tasuke didn't pursue further, he got really into what he was doing suddenly, shovelling coal into the fire with haste and a fire in his eyes. However he grumbled the entirety until Kakuzu left.
 

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For this training only, the balrog has no turn limit.
Kakuzu moves away from Tasuke and creates a massive balrog from the ground. The creature is coated in an additional layer of rubble than it usually is and with a single handseal, he causes spikes of fire to emerge from it's back and a whip of fire to materialize in it's hand.

For your final test, you will fight the bane of Khazad-dum. The only elements you may use are fire, earth...and any element combining the two.

(Doton: Balrog) - Earth style: Balrog
Rank: Forbidden
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage points: N/A
Description: The user will perform 3 handseals placing his hand on the ground, quickly releasing his chakra into the ground. Out of this, a giant black beast made of earth shall arise(see image below). This earth demon is known as a Balrog, its body is made of earth and down his back are spikes of fire. He can also weild a flaming sword or a fire whip. For these 2 fire weapons to be created the user needs to perform one handseal. This earth deamon has 3 abilities.
1. The Balrog can use up S rank fire (not including S ranks)
2. The Balrog can control a fire whip or a flaming sword.
3. The Balrogs body is as hard as S rank earth
These beast is able to walk and move, but not able to fly even though it has wings. Once the body of the Balrog is destoryed the fire will extinguish shortly after.

Note: Useable 1 times per battle
Note: Can't use genjutsu in the same turn as this jutsu
Note: Must be taught by the pervy sage
Note: Stays on the feild for 4 turns, or until destroyed
Note: The user takes 30 damage from the amount of chakra they have to use for this jutsu

(Doton: Arumajiro no yoroi)- Earth Release: Armour of the Armadillo
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: N/A(+10 to chakra cost to techniques)
Damage: N/A(+20 to Earth techniques)
Description: This is the brother technique to Earth Release: Rubble Creation. Unlike its counterpart, this technique is more passive in nature. This user activates an ability which allows them to infuse additional Earth chakra into their own Earth-based techniques(includes Earth-based KG/CEs). As a result, any subsequent Earth technique performed by the user would emerge with an additional layer of rubble around it. The earthen particles coating the technique would be jagged and abrasive in nature. Hence, this grants the original Earth technique an extra dimension, in terms of its offensive potential, as it allows the original Earth technique to deal additional damage. In other words, all Earth techniques used while this is active grant a sort of ‘shredding’ property, which in turn, allows it to deal more damage than it originally would. For example, for techniques such as Destructive Rock Rising Pillars, the pillars that rise would be coated with the aforementioned particles, thus becoming somewhat abrasive(coupled along with its original blunt destructive power). The added mass also aids in its destructive potential. For techniques such as the Hardening technique, the rocks would be coated with more rubble, which would make it more ‘abrasive’ to the touch, and allow it to deal more damage(when used offensively). It would also serve as an additional defensive mechanism, and would grant the technique the ability to defend against techniques with 20 more damage points than usual. The rubble used for this technique must either originate from the terrain itself, or extruded from the user’s body itself. This means that for the most part, this technique only works on projectile-type techniques, and terrain manipulation techniques. This technique may not be used to enhance mud techniques. Activating this ability does not require any time whatsoever and is instant. This is because it does not do anything when used independently, and its effects are only realized when another earth-based technique is used.

Notes:
-Can only be used 4x per battle
-Lasts for 3 turns
-Technique may be deactivated at any time

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For this training only, the balrog has no turn limit.
Kakuzu moves away from Tasuke and creates a massive balrog from the ground. The creature is coated in an additional layer of rubble than it usually is and with a single handseal, he causes spikes of fire to emerge from it's back and a whip of fire to materialize in it's hand.

For your final test, you will fight the bane of Khazad-dum. The only elements you may use are fire, earth...and any element combining the two.

(Doton: Balrog) - Earth style: Balrog
Rank: Forbidden
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage points: N/A
Description: The user will perform 3 handseals placing his hand on the ground, quickly releasing his chakra into the ground. Out of this, a giant black beast made of earth shall arise(see image below). This earth demon is known as a Balrog, its body is made of earth and down his back are spikes of fire. He can also weild a flaming sword or a fire whip. For these 2 fire weapons to be created the user needs to perform one handseal. This earth deamon has 3 abilities.
1. The Balrog can use up S rank fire (not including S ranks)
2. The Balrog can control a fire whip or a flaming sword.
3. The Balrogs body is as hard as S rank earth
These beast is able to walk and move, but not able to fly even though it has wings. Once the body of the Balrog is destoryed the fire will extinguish shortly after.

Note: Useable 1 times per battle
Note: Can't use genjutsu in the same turn as this jutsu
Note: Must be taught by the pervy sage
Note: Stays on the feild for 4 turns, or until destroyed
Note: The user takes 30 damage from the amount of chakra they have to use for this jutsu

(Doton: Arumajiro no yoroi)- Earth Release: Armour of the Armadillo
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: N/A(+10 to chakra cost to techniques)
Damage: N/A(+20 to Earth techniques)
Description: This is the brother technique to Earth Release: Rubble Creation. Unlike its counterpart, this technique is more passive in nature. This user activates an ability which allows them to infuse additional Earth chakra into their own Earth-based techniques(includes Earth-based KG/CEs). As a result, any subsequent Earth technique performed by the user would emerge with an additional layer of rubble around it. The earthen particles coating the technique would be jagged and abrasive in nature. Hence, this grants the original Earth technique an extra dimension, in terms of its offensive potential, as it allows the original Earth technique to deal additional damage. In other words, all Earth techniques used while this is active grant a sort of ‘shredding’ property, which in turn, allows it to deal more damage than it originally would. For example, for techniques such as Destructive Rock Rising Pillars, the pillars that rise would be coated with the aforementioned particles, thus becoming somewhat abrasive(coupled along with its original blunt destructive power). The added mass also aids in its destructive potential. For techniques such as the Hardening technique, the rocks would be coated with more rubble, which would make it more ‘abrasive’ to the touch, and allow it to deal more damage(when used offensively). It would also serve as an additional defensive mechanism, and would grant the technique the ability to defend against techniques with 20 more damage points than usual. The rubble used for this technique must either originate from the terrain itself, or extruded from the user’s body itself. This means that for the most part, this technique only works on projectile-type techniques, and terrain manipulation techniques. This technique may not be used to enhance mud techniques. Activating this ability does not require any time whatsoever and is instant. This is because it does not do anything when used independently, and its effects are only realized when another earth-based technique is used.

Notes:
-Can only be used 4x per battle
-Lasts for 3 turns
-Technique may be deactivated at any time

You must be registered for see images


"Ahh you Fffff..."

It was huge and it had the aura of shadow and flame.. .oh there you go his back lit up and he has fire weapons. What the hell was this monster, Tasuke could let it strike him first, he had already jump back as it grew to gain some distance. He performs two hand seals and the surface beneath the Balrog becomes mud and carries on that way for a good depth that would allow the mud to go up to his waist at least, the radius of the swamp was 7 meters all around the Balrog with Tasuke 10 meters away.

As soon as the mud was formed however, it was obvious that it wasn't strong enough to extinguish the Balrog's flames, he manipulated it and formed a huge powerful monster, a dragon which jumped from the mud and onto the back of the Balrog in an attempt to further drown the demon.

To Finish his Combo Tasuke performs a final hand seal and takes a huge breath, sticking his body forward as he exhales an intense wave of flames upon his Hydra and the Balrog, hoping to cook the mud and harden it, with the hydra upon the Balrog it would make a mud like body for him to be stuck in. Tasuke looks at his handiwork, breathing heavily.

"Go back to the Shadow."

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Doton: Haidora no taitō) - Earth Release: Rise of Hydra
Type: Offensive / Supplementary
Rank: S rank
Range: Short - Mid (within the mud)
Chakra: 40
Damage: 80
Description: Using pre existing mud, which is great in size, the user will send his chakra into it to form a dragon. This dragon is great in size, reaching up to 7 meters in length if the mud source is as great as it is upon performance (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld) which is of A rank. If the user were to form a dragon from mud source which size is similar to one after performance of (Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop, its size would be up to 5 meters. This dragon is going to stay on battlefield as long as there is a mud source but it cannot be regenerated. If the dragon were to leave the source, it can be active on the ground as long as it has not been destroyed. With another handseal, the Dragon can be dispersed into a larger number of smaller dragons whom's tasks are to completely cover the opponent in mud while at the same time creating damage because of blunt damage which is made as they stumble upon the enemy. The dragon can be used for defense following elemental weaknesses and strengths as well as a source for performance of other techniques that require mud. It can be used to attack opponent and cause blunt damage by hitting them. If the source of mud is of A rank or S rank, keeping in mind that source is of same size as it is formed upon performance of Swamp of the underworld Dragon which is formed will be of S rank (its length would be either six or seven meters). If the source is of B rank, the Dragon will be of A rank and its length would be up to 5 meters. If the mud source is of C or D rank, its length would be up to 3 meters.

Notes:
-Can only be used twice (2) per battle.
-For the technique to be performed, one needs mud on the battlefield.
-The dragon can not fly
-Can only be taught by Kuroh

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.


 

Negative Knight

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As the ground beneath it begins to change in consistency, the balrog clasp it's hands together and creates a circular mark in the palm of each of it's hands before extending them backwards and slightly downwards. The marks release powerful jets of flame that propel the create out of the swamp and slightly into the air, directly into Tasuke. The jutsu allows it to cover the distance between them in almost no time at all (just over a second). The balrog collides with the opponent full force, knocking him a considerable distance backwards. It then lashes it's whip towards him, wrapping it around his leg and uses to reel him in before smashing him into the ground with a powerful punch that shatters every bone in his body.

(Katon: Afutābānā)- Fire Style: Afterburner
Type: Supplementary/Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user clasps his hands together and creates a circular mark in the palm of each hand that emit powerful jets of flame that can propell the user for a total of 5 seconds. The jutsu's timing and jet power are controlled by the user. They can get the user to a target at mid range in 2.5 seconds.
-Usable twice per battle
-Can only be taught by Katonpwnz
 
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