You can't just say on top of a mountain lel. How about a cliffside beside us to my left about 5 meters away - cliffside is a 10 meter drops and the rest is oceon. We're standing on a Rocky plain atm.You, maybe on top of a mountain?
"Old man, you say Mr.America's next top model."
Kunkka takes into note of the peculiar summon and observes the projectiles being thrown at him.
With agility in his old bones, and wind mastery, he creates a surge of wind pushing the projectiles back fairly quickly.
Swiftly, he performs Boar -> Tiger hand seals and creates a 5x5m swamp around the skeleton man.
"What is your name, son?"
(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
" It tastes disgusting as well "
Kunkka forehand notices the cards stop in mid air as the skinny boy absorbs the wind. (I think due to my wind the cards are approx at about 5m ahead of me;since we are at mid range?) As the cards approach him, Kunkka slams his hands down on the ground and quickly causes the earth he was standing (7x7m) to raise about 10m into the air. This not only dodges the attack but allows Kunkka to create two shadow clones A and B.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
"Why are you silent? Scared? eh eh eh"
Kunkka notices the huge ****ing dark clouds without problem as summons his surfboard and flies the **** outta the way.
Simultaneously, B sends out 8 large fireballs into the sky and onto the (just formed? or forming) tornado clashing and colliding with it and doing idk what it would do. It might cancel the tornado or atleast lessen the effect. Anywho the combo wouldn't work. Assuming that your fire dragons are now pointed at me, I send out my own ****ing fire dragons
Surfboard: Sa-Fubo-Do
Type: Weapon
Rank: S
Range: Short-Long
Chakra Cost: 40 [On Summoning] 20 [As per turn]
Damage Points: N/A
Description: The surfboard is a crafted piece of elongated surface, made up of a special strong metal that has high density and durability. Utilizing the user's wind chakra, this board allows the user of fly on the desired direction and altitude at high speeds. The surfboard can carry two people on it's surface with ease and doesn't conduct heat. The user can summon it once, or bring it with himself as per wish. One major speciality of this board is the "Wind Boost". This allows the user to fly at a tremendous velocity for 5 seconds, allowing the user to escape undesirable situations.
Note: When the board is in 5meter radius of the user, it can fly at an altitude of 1m form the ground as per user's wish.
The "Wind Boost" can only be used once.
(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.
you shoot them into the air, Wind Tech clashes with them as it comes down from above, they explode into a Fiery Maelstrom, plus if they do go through, the clone wouldn't be able to continue manipulating them cause he'd be trapped by the Swamp. No need to bother a Sensei for a Spar they have enough work for the NWAha! I think I got you here.
Considering Fire > Wind my S-Rank would cancel your technique but some of the fireballs (8 total maybe 3-4 would continue) will land on your spot. Since you didn't defend you might be hit by them.
I don't know if my reasoning is true or not. Heck I don't even know if my counter was correct. But I think I might have a point here. Let's bug a sensei friend like Korra xD
"Come on son, show me what else you can do!"
Since the fiery clash of the fire techs linger for sometime, I quickly observe the cards since they sort of create an effect piercing the weak fire. I simply perform a set of handseals and send out a highly concentrated blast of fire that engulf your spot.
As the clone disperse, I also gain knowledge of the battle field and make sure if I decide to land it wont be on the mud.
(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.