If people would compare between me and a 10000year old sword; i'd be rustier

Never

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You, maybe on top of a mountain?
You can't just say on top of a mountain lel. How about a cliffside beside us to my left about 5 meters away - cliffside is a 10 meter drops and the rest is oceon. We're standing on a Rocky plain atm.


Skulduggery bites his thumb and performs the summoning jutsu, summoning 4 packs of cards and picks them up, attaching two on either side of his belt. Ready for battle.

"Another old man? They seem to be everywhere wanting to fight a Skeleton, kind of ironic - I could be the Grim Reaper."

Skulduggery laughs and then draws a metal card into each hand, throwing them towards his opponent so that they would stab into his chest. He takes two kunai from his pouch afterwards and throws them after his cards, aimed for the old man's knees.

Cards of the Joker | Jōkā no Kādo
Type: Offensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: N/A
Damage: N/A
Description: The Cards of the Joker are special weapons needed to use the Reaper of the Cards and are usually kept in holsters. These 52 deck of cards are made from a special metal, the same special metal used in chakra enhanced trench knives, though these cards have sharp edges. Much like the trench knives the cards are able to contain chakra from the user and become the origin of techniques. In this way they can be used for techniques that require shuriken, kunai, or any other projectile weapon. It is used to perform a certain CFS.
~Can only be used by Cursed Prince and those allowed
~Can carry around multiple packs



 

Vroqrak

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"Old man, you say Mr.America's next top model."

Kunkka takes into note of the peculiar summon and observes the projectiles being thrown at him.
With agility in his old bones, and wind mastery, he creates a surge of wind pushing the projectiles back fairly quickly.
Swiftly, he performs Boar -> Tiger hand seals and creates a 5x5m swamp around the skeleton man.

"What is your name, son?"

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

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"Old man, you say Mr.America's next top model."

Kunkka takes into note of the peculiar summon and observes the projectiles being thrown at him.
With agility in his old bones, and wind mastery, he creates a surge of wind pushing the projectiles back fairly quickly.
Swiftly, he performs Boar -> Tiger hand seals and creates a 5x5m swamp around the skeleton man.

"What is your name, son?"

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.


"Ah-Mer-Eh-Ka? Sounds disgusting."

Skulduggery raises his hand as the Wind comes towards him, at the same time he manipulates the blown out of the way projectiles to float just before they hit the ground. They then shoot towards the old man's thigh's muscles to put him on his knees - at the same time he absorbs the Left over Wind with his Dark Release Seal.

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

 

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" It tastes disgusting as well "

Kunkka forehand notices the cards stop in mid air as the skinny boy absorbs the wind. (I think due to my wind the cards are approx at about 5m ahead of me;since we are at mid range?) As the cards approach him, Kunkka slams his hands down on the ground and quickly causes the earth he was standing (7x7m) to raise about 10m into the air. This not only dodges the attack but allows Kunkka to create two shadow clones A and B.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
 

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" It tastes disgusting as well "

Kunkka forehand notices the cards stop in mid air as the skinny boy absorbs the wind. (I think due to my wind the cards are approx at about 5m ahead of me;since we are at mid range?) As the cards approach him, Kunkka slams his hands down on the ground and quickly causes the earth he was standing (7x7m) to raise about 10m into the air. This not only dodges the attack but allows Kunkka to create two shadow clones A and B.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


The Cards slam into the Earth Moving Core and clunk to the ground. He quickly sends wind into the sky and the clouds become darker and stormy, the clouds will then create an F5 Tornado of cutting wind which drops from the sky and smashes onto the surface of the core, ripping to shreds anything upon it. He creates a handseal and fires dragon shaped fireballs from his mouth up at the core, but when the Tornado is created by the clouds it would hit that and set it alight into a big flaming tornado of doom and despair.
U_U

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.

 

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"Why are you silent? Scared? eh eh eh"

Kunkka notices the huge ****ing dark clouds without problem as summons his surfboard and flies the **** outta the way.
Simultaneously, B sends out 8 large fireballs into the sky and onto the (just formed? or forming) tornado clashing and colliding with it and doing idk what it would do. It might cancel the tornado or atleast lessen the effect. Anywho the combo wouldn't work. Assuming that your fire dragons are now pointed at me, I send out my own ****ing fire dragons

Surfboard: Sa-Fubo-Do
Type: Weapon
Rank: S
Range: Short-Long
Chakra Cost: 40 [On Summoning] 20 [As per turn]
Damage Points: N/A
Description: The surfboard is a crafted piece of elongated surface, made up of a special strong metal that has high density and durability. Utilizing the user's wind chakra, this board allows the user of fly on the desired direction and altitude at high speeds. The surfboard can carry two people on it's surface with ease and doesn't conduct heat. The user can summon it once, or bring it with himself as per wish. One major speciality of this board is the "Wind Boost". This allows the user to fly at a tremendous velocity for 5 seconds, allowing the user to escape undesirable situations.
Note: When the board is in 5meter radius of the user, it can fly at an altitude of 1m form the ground as per user's wish.
The "Wind Boost" can only be used once.

(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.



(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique

Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60




Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.

 

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"Why are you silent? Scared? eh eh eh"

Kunkka notices the huge ****ing dark clouds without problem as summons his surfboard and flies the **** outta the way.
Simultaneously, B sends out 8 large fireballs into the sky and onto the (just formed? or forming) tornado clashing and colliding with it and doing idk what it would do. It might cancel the tornado or atleast lessen the effect. Anywho the combo wouldn't work. Assuming that your fire dragons are now pointed at me, I send out my own ****ing fire dragons

Surfboard: Sa-Fubo-Do
Type: Weapon
Rank: S
Range: Short-Long
Chakra Cost: 40 [On Summoning] 20 [As per turn]
Damage Points: N/A
Description: The surfboard is a crafted piece of elongated surface, made up of a special strong metal that has high density and durability. Utilizing the user's wind chakra, this board allows the user of fly on the desired direction and altitude at high speeds. The surfboard can carry two people on it's surface with ease and doesn't conduct heat. The user can summon it once, or bring it with himself as per wish. One major speciality of this board is the "Wind Boost". This allows the user to fly at a tremendous velocity for 5 seconds, allowing the user to escape undesirable situations.
Note: When the board is in 5meter radius of the user, it can fly at an altitude of 1m form the ground as per user's wish.
The "Wind Boost" can only be used once.

(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.



(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique

Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60




Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.



Skulduggery throws two more cards from his deck at the flying enemy after he shoots his fireballs which get puts out by his other fireballs, but it's k cause it's followed up by the metal cards.

"Yes I'm scared." He says with a joyful voice.

Skulduggery performs two hand seals right after throwing the cards and The ground on the core becomes mud, the two clones become trapped inside of it. The swamp would form in such a way that the whole surface becomes mud, but leave a foot of wall so that it wouldn't pour over the sides, it is 10 meters deep - the whole earth core becoming like a cup of a swamp mud that sucks in the clones.


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

 

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Aha! I think I got you here.
Considering Fire > Wind my S-Rank would cancel your technique but some of the fireballs (8 total maybe 3-4 would continue) will land on your spot. Since you didn't defend you might be hit by them.
I don't know if my reasoning is true or not. Heck I don't even know if my counter was correct. But I think I might have a point here. Let's bug a sensei friend like Korra xD
 

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Aha! I think I got you here.
Considering Fire > Wind my S-Rank would cancel your technique but some of the fireballs (8 total maybe 3-4 would continue) will land on your spot. Since you didn't defend you might be hit by them.
I don't know if my reasoning is true or not. Heck I don't even know if my counter was correct. But I think I might have a point here. Let's bug a sensei friend like Korra xD
you shoot them into the air, Wind Tech clashes with them as it comes down from above, they explode into a Fiery Maelstrom, plus if they do go through, the clone wouldn't be able to continue manipulating them cause he'd be trapped by the Swamp. No need to bother a Sensei for a Spar they have enough work for the NW
 

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"Come on son, show me what else you can do!"

Since the fiery clash of the fire techs linger for sometime, I quickly observe the cards since they sort of create an effect piercing the weak fire. I simply perform a set of handseals and send out a highly concentrated blast of fire that engulf your spot.
As the clone disperse, I also gain knowledge of the battle field and make sure if I decide to land it wont be on the mud.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
 
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"Come on son, show me what else you can do!"

Since the fiery clash of the fire techs linger for sometime, I quickly observe the cards since they sort of create an effect piercing the weak fire. I simply perform a set of handseals and send out a highly concentrated blast of fire that engulf your spot.
As the clone disperse, I also gain knowledge of the battle field and make sure if I decide to land it wont be on the mud.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.


Skulduggery sees the flames begin to fire from his opponent's mouth, he claps his hands together and separates them slightly - an orb of darkness is formed between his hands. As the fire gets close the chakra within it is absorbed into the void, the fire becoming useless and is absorbed as well.

"You're going to have to try harder than that my friend."

(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw
Type: Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.
 
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