The degrees ofc xd
Ok, as the name suggests, a 180° kick allows you to rotate about that angle before hitting the target. This action provides more force as the area that you swing your leg is greater and thus creating greater impact.
360° takes this a notch up higher. More swing, more force and hence more effect. But a 360 is more avoidable as compared to 180 simply because of the time taken to perform. Also when you rotate, your field of vision changes according to cycle (doesn't arrest hyugas) so your enemy can act when you have your back against them and you wouldn't know.
Ok, as the name suggests, a 180° kick allows you to rotate about that angle before hitting the target. This action provides more force as the area that you swing your leg is greater and thus creating greater impact.
360° takes this a notch up higher. More swing, more force and hence more effect. But a 360 is more avoidable as compared to 180 simply because of the time taken to perform. Also when you rotate, your field of vision changes according to cycle (doesn't arrest hyugas) so your enemy can act when you have your back against them and you wouldn't know.