How to drown your opponents

Wesobi

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Lol, good but the first one isn't actually a beam. If you remember when Naruto + Yamato came in to save Kakashi's ass against Kakuzu, it's that technique. It's basically a tornado made of water o-o. Also, concerning elemental weaknesses and strengths: You can always stop an attack with the element that is stronger with a lower rank one

so: A-rank water = S rank fire, you could say.



(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

Basically, do the hand seals and then create a water wall infront of you >.>

(Suiton: Koukasuijin) - Water Style: Hard Water Spike
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user generates a huge, highly condensed spike of water around their arm that drills opponents into the ground (No water source required).


Create a huge spike around your arm to attack the enemy with.

(Suiton: Mizu no Tatsumaki) - Water Style: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram β†’ Horse β†’ Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

Do the hand seals, and create a spinning vortex of water around you to defend yourself with or attack with, hittting the opponent. Needs a water source.


(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

Same as before, spit out water after doing the hand seal and cover the area. It then forms into the dome that kisame made against kirabi.
 
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hawaiianmike

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Sorry for taking so long to reply the holiday season got in the way.
Also thanks for clearing things up for me, I have been confused about the elemental weaknesses and all that for awhile.

(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

I start by gathering chakra in my entire body. Then I do the 5 hand seals (Tiger β†’ Snake β†’ Rat β†’ Snake β†’ Tiger)while channeling the chakra to my mouth. Upon completing the last hand seal I release the chakra from my mouth focusing on making it surround me and using shape manipulation I change it's shape into physical water to form a wall of water around me.

Advantages:
Can be used with or without a water source.
Can still maintain visual contact with opponent.
Very good defense and user can control amount of water and duration at will.

Disadvantages:
Weak against Raiton jutsu's.
Requires absolute focus to maintain.

(Suiton: Koukasuijin) - Water Style: Hard Water Spike
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user generates a huge, highly condensed spike of water around their arm that drills opponents into the ground (No water source required).

I create a bug clone that stand's in front of me. I start gathering chakra in my entire body. Then focusing on creating a spike of water around my water I channel the chakra to that arm. Releasing the chakra I attempt to manipulate it's shape into a water spike around my arm. Then drill into my clones chest and take him down to the ground.

Advantages:
Better than just punching opponent.
No water source or hand seals required.
Capable of drilling into earth.

Disadvantages:
Not a good defense against Raiton jutsu.
Requires user to be in range of opponent.


(Suiton: Mizu no Tatsumaki) - Water Style: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram β†’ Horse β†’ Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

I hop out onto the lake, and begin gathering chakra in my entire body while perferming the required hand seals (Ram β†’ Horse β†’ Bird). I then release the chakra around me in a spiraling motion around me, and focus on gathering water from the lake below me. I then attempt to manipulate the shape and form of the water and chakra to form a spinning water vortex around me.

Advantages:
Can be used as an attack and defense.
good against Fire jutsu.
Low chakra cost.
can knock opponent out.

Disadvantages:
Requires water source.
Weak against Raiton.
Blocks field of vision?


(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

I start by gathering chakra and focusing it in my mouth. After gathering a good amount of chakra I perform the ram hand seal, and spit out a massive amount of water. While I am still spitting out water I focus on forming the water into a giant orb, and maintain that shape.

Advantages:
Can be used to crush or drown your opponent.
does not require water source.
Can be used as a water source for more jutsu?

Disadvantages:
User can drown if in orb to long?
Wouldn't want this to collide with a Raiton jutsu.
Can't think of another one??
 

Wesobi

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Second last jutsu:



Explains it better than me I think o-o



Last jutsu:

You must be registered for see images

It's this orb I'm talking about, the one Kisame made. It's not a small one o-o

Yea, it can drown people o-o

Any more questions?
 

hawaiianmike

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Second last jutsu:



Explains it better than me I think o-o



Last jutsu:

You must be registered for see images

It's this orb I'm talking about, the one Kisame made. It's not a small one o-o

Yea, it can drown people o-o

Any more questions?

Just a few more.
Can I make the last jutsu but leave me outside the orb or is there a way to breath under water momentarily or something like that?

What would be the best way to get out of the orb quick enough to not drown?

Can I move the orb so my opponent can't escape?

When I reach S-class can I continue my water training with you to master it?

What about the last jutsu in A rank do I need a Houzuki bio to learn that one or can I learn it and just not use it unless I have that bio?

Other than those questions I can't think of anything else right at the moment. Given time I may have more though. :p
 

Wesobi

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Just a few more.
1) Can I make the last jutsu but leave me outside the orb or is there a way to breath under water momentarily or something like that?

2) What would be the best way to get out of the orb quick enough to not drown?

3) Can I move the orb so my opponent can't escape?

4) When I reach S-class can I continue my water training with you to master it?

5) What about the last jutsu in A rank do I need a Houzuki bio to learn that one or can I learn it and just not use it unless I have that bio?

Other than those questions I can't think of anything else right at the moment. Given time I may have more though. :p


1) You can not. The dome is made with you as the center of it. The only way I know how to breath underwater is to make a CJ, or join Izuna's custom clan (not possible yet)

2) It depends really, if the opponent makes it you're pretty ****ed because he can just chase you. There is a jutsu in the list that makes you swim super fast, but if the opponent uses it as well, you're pretty much screwed. Though keep in mind that the opponent is able to suffocate as well.

3)Yes, the orbs moves as you do. You're the center, and when you move the orb moves.

4) We're continuing now, but you're not allowed to use the S-ranks yet. If I see you using them, I'm going to tell it to a mod o-o.

5) It's Hozuki only, so if you don't have a bio you can't use them, hence there is no poin in teaching you them. If you understand the rest, i'm pretty sure you'll figure that one out should you ever make a hozuki bio. If someone tells you you haven't learned it when you make one, just tell it's my fault, I don't mind.
 

hawaiianmike

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1) You can not. The dome is made with you as the center of it. The only way I know how to breath underwater is to make a CJ, or join Izuna's custom clan (not possible yet)

2) It depends really, if the opponent makes it you're pretty ****ed because he can just chase you. There is a jutsu in the list that makes you swim super fast, but if the opponent uses it as well, you're pretty much screwed. Though keep in mind that the opponent is able to suffocate as well.

3)Yes, the orbs moves as you do. You're the center, and when you move the orb moves.

4) We're continuing now, but you're not allowed to use the S-ranks yet. If I see you using them, I'm going to tell it to a mod o-o.

5) It's Hozuki only, so if you don't have a bio you can't use them, hence there is no poin in teaching you them. If you understand the rest, i'm pretty sure you'll figure that one out should you ever make a hozuki bio. If someone tells you you haven't learned it when you make one, just tell it's my fault, I don't mind.

1) Oh okay I see now. Well I seen a CJ that allowed you water so I am guessing I can't make one since it was already made. But do you think they would approve some type of respirator?

2)Do you remember the name of 's alright if you don't I am searching for it.

3)Good to know. That will be useful endeavors.

4)I won't use them till I am allowed to. In fact I haven't used any water since we started. I am waiting S-class to start sparring again. +I need to update. :p

5)Yeah I seen that I was just wondering if you would want to come back for that one. I seen a few Hozuki bios recently and was thinking of getting one.

Oh and another question I had was after I master water can I do the jutsu's with one seal or is there advanced training I have to get first?
I seen a few bios stated they could and they weren't 1st Hokage they were customs.
Other than that I am ready when you are sensei. xd
 

Wesobi

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2) It's C-rank, can't be arsed to look for it myself, that's your job now xd.
And yea, you can make the CJ if you like, just make it unique.

Ehmm, if you have a custom bio that has water as speciality, you can make him/her use water jutsus with only 1 hand seal. that's up to you.





(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.

Create a shark on a source of water, and let it drag the opponent down in the water. Then, create a lot of sharks to attack him from all the angles you can imagine, and let it end with an explosion in the water (just make a shark explode)

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.

First of all, slash the water to make a pillar of water under your opponent that shoots him upwards. Then create 5 sharks that attack him while he is in the air, and let the final shark implode on him let the remaining sharks drag him under water and implode on him as well.


(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.

Do the hand seals and create a giant shark (you need a water source). Send it at the enemy, and while it goes against the enemies attack, your shark will absorb it and go continue towards the enemy.

(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle

Basically, focus a lot of chakra in a large water source. Then, manipulate the chakra and make "a thousand sharks". Le the sharks storm down on the enemy, and crush him!!
 

hawaiianmike

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1)I know I was just hoping you could give a hint. :p
2) Oh okay I was just wondering I have been asking around but everyone kept saying they don't know, so I figure you would know, and you did. :D

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.

I create a bug clone that jumps back short range from me while I begin to gather chakra through out my body. Then I channel the chakra to my hands as I bend down, and release it into the water creating a shark . The shark darts forward and chomps down onto my clones leg and drags him down, as I create others that come from all angles biting the crap out of my clone from different angles. Then as the last one chomps down onto my clone I clap my hands and cause it to explode.

Advantages:
Can be used at all ranges.
No hand seals required to create sharks.
Unlike the 5 shark frenzy this one ends with a bang, causing more damage.
Very useful if you both are standing on the water source, because you can distract opponent while the shark moves in to grab him.

Disadvantages:
Requires a water source for the sharks to swim in.
Not a very good defense.
If Raiton is channeled into the water source sharks would most likely be destroyed before the reach their target.

(How many sharks would you say you create for this jutsu? Is it just 5 like the other or even more. I know it says infinite but I was wondering if there is a limit.)

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.

I create a bug clone that stand's out in front of me, he also performs a transformation jutsu to mask himself as my ex girlfriend. As he walks into place I begin gathering a large amount of chakra. After gathering the desired amount of chakra I kneel down slashing the water with my hand. While slashing the water I release some of the chakra focusing on having it form a pillar of water to launch my clone into the air. Then holding my arms out in the direction of my clone flying I focus and release the remaining chakra gathering water from the lake forming 5 sharks that lung up toward the clone and attack him, when the last one bites him it explodes. then the remaining sharks drag him down and implode on the clone also.

Advantages:
Very powerful and devastating attack.
Lot's of sharks and attack angle.
Requires no hand seals.
Sharks can regenerate unless completely destroyed.

Disadvantages:
Requires water source.
Sharks are very weak against Raiton.

(For how long do the sharks stay around?)

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.

I start by gathering a large amount of chakra. Then while performing the Tiger and Serpent hand seal I get an image of a giant shark bigger than me. Then upon finishing the serpent hand seal I hold it while releasing the chakra into the space in front of me. While releasing the chakra I gather water from the lake below me and form it together with my chakra while manipulating the shape of the water and chakra to form the shark. I then make the shark lunge forward as if attacking an opponent.

Advantages:
All ranges.
Can absorb opponents attacks, and grow in size.
Only 2 hand seals.

Disadvantages:
Requires water source.
Can't absorb lightning. (just assuming since it's water.)


(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle

Standing on the lake gathering a large amount of chakra. I get an image of a wall of a thousand sharks, basically mapping out the shape I want to form my chakra into. Then crouching onto the lake I place both my hands in and release the chakra into the water. While doing so I focus on creating all the sharks out of molding my chakra and the water while manipulating the shape. Then focusing on holding the shape I attempt to make the shark's lunge out of the water and rain down on the surface of the lake in front of me.

Advantages:
Creates a large scale attack.
Powerful attack with decent range.
No hand seals required.

Disadvantages:
Can only be used once.
Requires a large water source.
Must be of Kage rank to use.
Can be countered with A rank lightning jutsu.
 

Wesobi

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1st question, I'm not sure, there isn't a video or image as it's a video game. Let's just assume around 5.

2nd question, for as long as you need to kill the enemy, you kind of choose it with controlling the imploding part. Just be reasonable.

I'm also quite sure the lightning wouldn't kill any shark, just empower them since they are still water. Maybe a higher level raiton attack would disrupt due to a greater amount of chakra though.

Anyways, the missile can absorb any attack up to b-rank, apart from genjutsus, for obvious reasons.

Any other questions?
 

hawaiianmike

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1st question, I'm not sure, there isn't a video or image as it's a video game. Let's just assume around 5.

2nd question, for as long as you need to kill the enemy, you kind of choose it with controlling the imploding part. Just be reasonable.

I'm also quite sure the lightning wouldn't kill any shark, just empower them since they are still water. Maybe a higher level raiton attack would disrupt due to a greater amount of chakra though.

Anyways, the missile can absorb any attack up to b-rank, apart from genjutsus, for obvious reasons.

Any other questions?

Nope, but is there anything you think I should know?
Thanks for the training. It was fun.
 
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Wesobi

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Not really, I taught you as best as I can (water isn't really my speciality to be quite honest.)

If you have any uncertainties in the future concerning this or another element, feel free to ask me man. Btw, do you need training in something else?
 
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