[CC] House Katsuryoku

Kirikoe

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"Did you notice that Partial Infusion and Fullbody Infusion is almost the same, if not entirely aside from the point that they 'fuse'? Why would you use this Genki's Fullbody Infusion?"

Well I'd personally use it for the actual perks of full body infusion. The tortoise would become one with me, giving me resistance to Gen and also giving me a second being that can control my body if my mind is messed up. I'm sure there's some hidden trick to the tortoise full body, but i can't spot it yet.


"Any infused object gains A-rank damage. Don't abuse this freeform. Do you spot any way to exploit Object Infusions?"

Well what i see is all that ethereal energy covering the weapon in short range all around it.

"Not much to add. Notice this extended reach in the short-range area, what those this mean?"

Same as the last, basically meaning we'd be able to hit something from 5m away with a punch of ethereal energy similar to frog kata.


Really no other questions about the technique i can see at the moment. Unless I've missed something?
im on the same track mind as shady.. the one thing I will add is the perks of the tortoise in full body infusion rather than partial infusion is that you gain the avatar of tortoise around yourself, this in itself is incredibly useful think of it like a small Susano, it covers your entirety as well as the perks of the full body infusion itself, if the avatar is made of etheral energy still then I see no reason why the avatar itself cannot be made use of by using hels alignment.
 

Akasha

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Not sure what to comment when it comes to the first question. I mean perks given are pretty great and come at handy, could be use in various versatile ways. But I am not sure what you are hinting at particularly.

Do you spot any way to exploit Object Infusions?

Depending on the size of the spirit, objects which are infused with spirits would have greater area of effect without them at first being that great in size.

Not much to add. Notice this extended reach in the short-range area, what those this mean?

does*

Each spirit can fit in short range per the description of the technique, and what was said above applies.
 

Vex

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"Did you notice that Partial Infusion and Fullbody Infusion is almost the same, if not entirely aside from the point that they 'fuse'? Why would you use this Genki's Fullbody Infusion?"

For the full infusion bonuses, and in case I'm ever unconscious. Also, if I get put in a gen, this should clear it up.

"Any infused object gains A-rank damage. Don't abuse this freeform. Do you spot any way to exploit Object Infusions?"

From the jutsu description:

infusing the tortoise into a simple rock will coat it in its essence, allowing the object to move of its own accord and gain the qualities of the tortoise.
As I mentioned in my previous post.
You could infuse your clothing with the tortoise, to be impervious to harm. You also gain the ability to hover, since by having the object hover, it simply carries your body up with it. Thus you gain a pseudo 'flight'.

"Not much to add. Notice this extended reach in the short-range area, what those this mean?"


Like Will said, if it extends into mid it becomes more difficult to dodge the ethereal energy.
 

Gobi Gobletsson

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Any infused object gains A-rank damage. Don't abuse this freeform. Do you spot any way to exploit Object Infusions?

Technically speaking, as well as other spirits of this technique - Upon using Jorth's Personfication the object infused will Naturally gain S-rank, due the spirits being S-rank. Ontop of this the Polar Bear Strengthens it further with A-rank damage. Herp. Food for thought.

Not much to add. Notice this extended reach in the short-range area, what those this mean?

Imagine Frog Kata. Just... ''Spirit'' Kata. z.z


Next; *Unfolds another scroll from its case. It drools onto the floor, spilling its contents.*
Rank: C-A
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-30 (-10 per turn to sustain)
Damage points: 30-60
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.

 

Shady Doctor

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I peek over into the scroll in order to get a good read of its contents. Sweet balls, a possession type technique.

"This is basically a possession technique, but the Genki will possess an item, not us. By using a hand gesture (purely cosmetic, meaning this is something we can use while paralyzed) we can call upon a Genki to take over a chosen item, whether its a generic genki or a special genki such as the ones from Liturgy. Once the Genki is one with the object, the said object becomes a deformed enhancement of its previous self, typically taking on the shape of an imperfect animal state. They can act on their own once they are infused, and will be able to defy gravity and kinetics to a certain degree. The most interesting thing i see so far is the infusion into techniques that aren't even mine. The Genki can infuse itself into enemy techniques one rank below its own rank, thus being able to counter certain techniques and use them as my own."

*looks at scroll again*

"Vexy, Kitty, Backpack and THE lady will add on to whatever i missed."
 

Never

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Did you notice that Partial Infusion and Fullbody Infusion is almost the same, if not entirely aside from the point that they 'fuse'? Why would you use this Genki's Fullbody Infusion?

The Fullbody Infusion Perks outweigh the Partial ones, You've also got the chance that you may sustain injury and become unconscious. Also the Partial Infusion is temporary, having a constant fullbody defence + a constant devastation speed can seriously put you on the attacking initiative.

Any infused object gains A-rank damage. Don't abuse this freeform. Do you spot any way to exploit Object Infusions?

Food for thought indeed.

Not much to add. Notice this extended reach in the short-range area, what those this mean?

Means we're close combat Beasts. Basically what the rest said.

I peek over into the scroll in order to get a good read of its contents. Sweet balls, a possession type technique.

"This is basically a possession technique, but the Genki will possess an item, not us. By using a hand gesture (purely cosmetic, meaning this is something we can use while paralyzed) we can call upon a Genki to take over a chosen item, whether its a generic genki or a special genki such as the ones from Liturgy. Once the Genki is one with the object, the said object becomes a deformed enhancement of its previous self, typically taking on the shape of an imperfect animal state. They can act on their own once they are infused, and will be able to defy gravity and kinetics to a certain degree. The most interesting thing i see so far is the infusion into techniques that aren't even mine. The Genki can infuse itself into enemy techniques one rank below its own rank, thus being able to counter certain techniques and use them as my own."

*looks at scroll again*

"Vexy, Kitty, Backpack and THE lady will add on to whatever i missed."
"You saying I'm not a Lady? I'm hurt" u^u

"It's basically a way of strengthening Entity Techniques or objects that wouldn't have a leg to stand on in the first place. For example a Wind Technique that picks up dust and earth doesn't really have any other properties but to blind and put off the opponent, infuse this collected dirt and earth with a Genki and boom. You have an entity that can fight with the Wind, strengthening it and fight after the Wind, putting the opponent on their knees.

Obviously this wouldn't work on Lightning, Fire and wind because it's energy right?"


(Also, Yoruichi and Her Brother were so amazing in that Bleach Chapter)
 

Vex

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I like the technique, and I agree with everything LA and Shady said. Quick question though, if the opponent uses like say, a B rank earth technique called (just an example) - Earth Wolf. The technique simply creates a B rank Wolf entity which charges at you, would you be able to charge the wolf with an A rank genki to not only defend yourself, but to take control of it? o-o.
 

Gobi Gobletsson

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"You saying I'm not a Lady? I'm hurt" u^u

"It's basically a way of strengthening Entity Techniques or objects that wouldn't have a leg to stand on in the first place. For example a Wind Technique that picks up dust and earth doesn't really have any other properties but to blind and put off the opponent, infuse this collected dirt and earth with a Genki and boom. You have an entity that can fight with the Wind, strengthening it and fight after the Wind, putting the opponent on their knees.

Obviously this wouldn't work on Lightning, Fire and wind because it's energy right?"


(Also, Yoruichi and Her Brother were so amazing in that Bleach Chapter)
''You're all right.
Well done, I have seen you have read the technique carefully. Well, most of you anyways.'' He eyed the drow nonchantlantly, as he made his last remark.
''To further add ontop of your statement Cat, and yours, Vex, it is true while Genki are vulnerable to some types of energy, if you would - It pertains only Lightning and Fire. However, say that your opponent uses a B-rank technique infusing the Genki would if I'm in my right mind, disperse it, while still taking control of a technique of C-rank and below. The technique gains the rank of the Genki.''
He crossed his arm. The wind was soaring the field continously and the grass swayed eternally.

''Right, for those who wish to test out your abilities in pratical use are free to do so now. I will mentor your moves. Test out your theories.''

''Ichibi-cloud spar with Vex-stone. Cat-dune you get to spar with Akasha-stone.''

With a snap of his long nailed fingers an ethereal chair materialized beneath his behind as he sat.
 

Never

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''You're all right.
Well done, I have seen you have read the technique carefully. Well, most of you anyways.'' He eyed the drow nonchantlantly, as he made his last remark.
''To further add ontop of your statement Cat, and yours, Vex, it is true while Genki are vulnerable to some types of energy, if you would - It pertains only Lightning and Fire. However, say that your opponent uses a B-rank technique infusing the Genki would if I'm in my right mind, disperse it, while still taking control of a technique of C-rank and below. The technique gains the rank of the Genki.''
He crossed his arm. The wind was soaring the field continously and the grass swayed eternally.

''Right, for those who wish to test out your abilities in pratical use are free to do so now. I will mentor your moves. Test out your theories.''

''Ichibi-cloud spar with Vex-stone. Cat-dune you get to spar with Akasha-stone.''

With a snap of his long nailed fingers an ethereal chair materialized beneath his behind as he sat.
"One more question before I put Akasha on her ass, as she likes it. Could we use Jorth to Personify that of Aburame's Bugs? Take control of them as long as we use one higher Ranked as the technique used against us?"
 

Gobi Gobletsson

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"One more question before I put Akasha on her ass, as she likes it. Could we use Jorth to Personify that of Aburame's Bugs? Take control of them as long as we use one higher Ranked as the technique used against us?"
''That would fall under the category of Partial and or Full-body infusion - Considering they are sentient/living beings. Sounds reasonable, no?''
 

Gobi Gobletsson

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"Speaking of those bugs. What would happen if the bugs tried to suck the spiritual energy left in a Genki? Will they be able to do that? Will the bugs be able to track and sense genki?"
Amaimon grumbled by himself. ''Are you certain you're in the right clan.'' <_<

''Right. While Aburame bugs suck out chakra, and can drain in you in god knows how short a time span, it doesn't suck out physical energy, nor spiritual unless it is mixed together for chakra. While you give a portion of chakra to a Genki, it immediately decomposes of the physical energy making it 'non' chakra. So, no.''
 

Shady Doctor

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After Amaimon answered my question i quickly slam my hands on the ground and summon water 6m above Vex. The moment the water is summoned i flick my wrist a bit and infuse a stray genki into the mass of water. The water quickly deforms and turns into a a dark humanoid form. It resembles an armored warrior engulfed in a black ethereal aura, equipped with a great sword in its left hand.

You must be registered for see images

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Keshin no Jorth) Δ Jorths Personification
Rank: C-A (A)
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-30 (-10 per turn to sustain) (30)
Damage points: 30-60 (60)
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.

The Berserker Genki came down upon Vex swinging his sword down in a vertical manner, aiming to legit split the man in half. As this happened, the Genki controlled a thin piece of energy from its foot to extend around vex from his right to stab him in his ribs. This acted as a fail safe in case the sword slash was too easily stopped.
 
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Vex

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After Amaimon answered my question i quickly slam my hands on the ground and summon water 6m above Vex. The moment the water is summoned i flick my wrist a bit and infuse a stray genki into the mass of water. The water quickly deforms and turns into a a dark humanoid form. It resembles an armored warrior engulfed in a black ethereal aura, equipped with a great sword in its left hand.

You must be registered for see images

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Keshin no Jorth) Δ Jorths Personification
Rank: C-A (A)
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-30 (-10 per turn to sustain) (30)
Damage points: 30-60 (60)
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.

The Berserker Genki came down upon Vex swinging his sword down in a vertical manner, aiming to legit split the man in half. As this happened, the Genki controlled a thin piece of energy from its foot to extend around vex from his right to stab him in his ribs. This acted as a fail safe in case the sword slash was too easily stopped.
You must be registered for see images

As Vex sees Shunsui create water above him, he would simply summon a genki. The genki takes a small 'ball of flame' like appearance, simply relaxing in front of Vex. Then, as Shunsui would infuse the water with his own Genki, Vex simply snapped his fingers and caused his own genki to travel into the water, and take control of it. Vex's own genki was far stronger than the generic one that Shunsui had just used. As the genki takes control of the water, Vex has its appearance change to a newer one, reminiscent of the fabled Susano'o entity. The new and improved water would halt its attack on Vex, and turn its sword towards its original master. It would then run towards Shunsui, moving at 2x speed, in order to impale him with a powerful two handed thrust into the Katsuryoku's heart. The genki infused water moves so fast that it would appear as a blur (if you can even follow it at all).


(Seishin Tenrei) Δ Spiritual Liturgy
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: 40
Damage: N/A
Description: This technique is purposed to summon specialized spirits which are unique in their ethereal characteristics compared to other spirits hailing from the Pure World. The Pure World is a separate dimension from our own and the Genki are capable of traveling freely between the dimensions and can use their ethereal energy to manipulate our world. Generally Genki are generic and uniformed. However, certain more powerful Genki carry specialized traits. These Genki are not personal spirits of members of House Katsuryoku. Each of these spirits, in addition to their own abilities, also have the standard abilities of infusion and possession to aid the user as well as basic manipulations of Ethereal Energy to create constructs, streams, etc. The Genki are listed below in their characteristics and appearance. Through a sacrifice of chakra the Katsuryoku member calls upon the greater spirit of their choosing from the Pure World to appear on the battlefield. Initially the spirit’s presence will be known only to the user. Because the spirit will have already been summoned to the field the chakra requirements of 'Testament of Buri' and 'Jorth’s Personification' are halfed. Same with 'Hel’s Alignment’s'. Even if half, the user will still spend the chakra upon each use plus the normal chakra per turn to sustain the infusions.

Aspect of the Tortoise; Kame no Sokumen (カメの側面)
The first of the four specialized spirits which specializes primarily in defensive qualities. Tortoise spirits vary in size. Typically, a tortoise can at maximum size reach up to short-range, however depending on the spirit summoned it can also be smaller. As mentioned the tortoise offers many defensive qualities, which the user can utilize in battle through either object infusion, partial infusion, or full body infusion.
Object Infusion: Infusing the spirit of the tortoise into an inanimate object will coat it in its ethereal essence, granting it defensive qualities. For example; infusing the tortoise into a simple rock will coat it in its essence, allowing the object to move of its own accord and gain the qualities of the tortoise. It also allows the user a degree of shape manipulation should the user desire. The effects of the infusion of the tortoise causes the rock to harden to a high degree and grants it defensive qualities that are within the strength of the ethereal energy (outlined in the clan submission). The object infused with the tortoise spirit will gain temporary resistance to S-Rank sources of damage.
Partial Infusion: A partial infusion with the spirit of a tortoise will allow the tortoise to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user themselves will also gain highly defensive qualities for the duration of the infusion, becoming able to resist A-Rank sources of damage.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the tortoise to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of a tortoise will form around the user, taking the size and shape of the tortoise spirit itself. The tortoise’s body offers an A-Rank defense while in its tangible state and will interact with elements as per outlined in the clan submission. The ethereal tortoise body formed around the user itself will possess no weight, allowing it to move as fast as the user’s body is capable of without hindering them. Additionally, all other attributes added which are outlined in the Fullbody Infusion apply.

Aspect of the Polar Bear; Shirokuma no Sokumen (シロクマの側面)
The second of the four specialized spirits which specializes primarily in offense and strength qualities. The polar bear spirits can vary in size, but will typically be large enough to fit in short-range, however depending on the spirit summoned it can also be smaller. As mentioned the polar bear prides itself on its strength. The user can access these attributes through object infusions, partial infusion, or fullbody infusion.
Object Infusion: Infusing the spirit of the polar bear into an inanimate object will coat it in its ethereal essence, granting it offensive qualities. For example; should the user infuse the polar bear into a lump of rocks it will allow it to move of its own accord and gain the qualities of the polar bear. It also allows the user a degree of shape manipulation should the user desire. The effects of the infusion of the polar bear cause the object in question to gain incredible offensive abilities. Strikes made with the infused object will result in A-Rank physical damage. For example, should the user infuse the spirit of the polar bear into a sword it will cause the sword to naturally inflict A-Rank physical damage upon contact with targets.
Partial Infusion: A partial infusion with the spirit of a polar bear will allow the polar bear to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user themselves will also gain highly offensive abilities for the duration of the infusion. The user’s Taijutsu, Kenjutsu, and Bukijutsu will gain +20 in damage for the duration.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the polar bear to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the polar bear will form around the user taking the size and shape of the polar bear itself. While not specialized in defense the polar bear’s ethereal body in its tangible state does offer some defensive capabilities, resisting damage from C-Rank and lower sources and interacting with elements and other sources of damage as per outlined in the clan submission. The ethereal polar bear body formed around the user itself will possess no weight allowing it to move as fast as the user’s body is capable of without hindering them. The offensive abilities the polar bear grant while in this state allow strikes with its ethereal body to inflict A-Rank physical damage while in its tangible state. These strikes have a short-range reach. Additionally the user’s body becomes much stronger as well, allowing the user’s Taijutsu, Kenjutsu, and Bukijutsu to inflict +20 damage. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

Aspect of the Wolf; Ōkami no Sokumen (オオカミの側面)
The third of the four specialized spirits which specializes in speed. The wolf spirit can vary in size, but will typically be large enough to fit in short-range, however depending on the spirit summoned it can also be smaller. As mentioned the wolf prides itself on speed. The user can access these attributes through object infusion, partial infusion, or fullbody infusion. The spirit of the wolf itself can move quite quickly on the battlefield, being about twice as fast as a Kage-ranked ninja.
Object Infusion: Infusing the spirit of the wolf into an inanimate object will coat it in its ethereal essence, granting it agile qualities. For example; should the user infuse the wolf spirit into a lump of rocks it will allow the rocks to move on their own accord and gain the qualities of the wolf, allowing the speed of those rocks to move at twice the speed of a Kage-ranked ninja. It also allows a degree of shape manipulation should the user desire.
Partial Infusion: A partial infusion with the spirit of a wolf will allow the wolf to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user himself will also gain incredible speed and agility for the duration of the infusion. The user’s speed will increase to be equivalent to that of twice their normal speed. Subsequently, with the increase in speed their Taijutsu damage will be increased by +10.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the wolf to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the wolf will form around the user, taking the size and shape of the wolf itself. While not specialized in defense the wolf’s ethereal body in its tangible state does offer some defensive capabilities, resisting damage from C-Rank and lower sources and interacting with elements and other sources of damage as per outlined in the clan submission. The ethereal wolf body formed around the user itself will possess no weight allowing it to move without hindering the user. Additionally the user’s body and the wolf will become able to move at three times the user’s base speed. Strikes made by the user and the wolf have a short-range reach and allows the user’s Taijutsu to gain +10 in damage. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

Aspect of the Chameleon; Kamereon no Sokumen (タコの側面)
The fourth of the specialized spirits which specializes in pure supplementary uses. The Chameleon spirit can vary in size but will typically be large enough to fit in short-range, however depending on the spirit summoned can also be smaller. As mentioned the Chameleon prides itself on its supplementary applications in battle. Its capability to change to various colours attunes with the user's elemental affinity in a variety of ways. The user can access these attributes themselves through object infusion, partial infusion, or fullbody infusion.
Object Infusion: Infusing the spirit of the chameleon into an inanimate object will coat it in its ethereal essence, granting qualities pertaining the wielder's elemental affinity. For example; should the user infuse the chameleon spirit into a lump of rocks it will allow the rocks to move on their own accord and gain the qualities of the elemental affinity choosen, allowing said infusion to carry the properties of their elemental affinity, donning said object that is infused with a flame-like shroud of chakra donning the object. It also allows a degree of shape manipulation should the user desire.
Partial Infusion: A partial infusion with the spirit of a chameleon will allow the chameleon to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user himself will also gain a boon affiltrated to their elemental affinity. The user’s elemental affinity will increase equivalently to give a +15 damage.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the chameleon to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the chameleon will form around the user, taking the size and shape of the chameleon itself. While not specialized in defense, attack or agile speed as previously mentioned Genkis, the chameleon's ethereal body will remain in an intangible state, and does not offer some defensive capabilities, unlike the other varations of this technique. The ethereal chameleon body formed around the user itself would naturally possess no weight allowing it to move without hindering the user. Additionally the chameleon will further aid the user by giving another boon all entirely, however still affiltrated with the user's elemental affinity. After fullbody infusing with the chameleon it will grant powers alike to those in its partial infusion, however ontop of so make devoid of all hand signs and replace such with movements, hand gestures, and otherwise still warn-giving signs. This of course only pertains the users affinity. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

''Seishin Tenrai'' is not an exception of restrictions, and as such the user is capable of only summoning two Genkis per battle. Different Genkis can't be summoned at the sametime. If the user attempts 2 Fullbody Infusions in battle (ofc with different spirits), he'll die at the end of the second infusion. Should a Genki while under the influence of Object Infusion sustain damage, it is capable of receeding from the object in time, and remain on the field for further use. A particular Genki can at maximum stay on the field for 6 turns. Object infusions reduce the time on field in 1 turn per use. Partial infusions reduce the time on field in 2 turns per use. Full body infusion can only be sustained for 4 turns max but prevents the use of other infusions and, when terminated, willingly or for timing out, releases the Genki back into the Pure Realm. The techniques becomes available upon recieving the rank of Katsuryoku Initiate.

(Keshin no Jorth) Δ Jorths Personification
Rank: C-A (A)
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-30 (-10 per turn to sustain) (30)
Damage points: 30-60 (60)
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.
 

Never

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''That would fall under the category of Partial and or Full-body infusion - Considering they are sentient/living beings. Sounds reasonable, no?''


"Yes, I guess that sounds reasonable. Okay! Ready yourself Archer."

Yoruichi gets on her toes, meeting Akasha at a close-ish range. She winks before dropping down and removing her weights from around her legs, standing up she holds the weights in her hands. They were heavy, but she was used to it.

"Ready! Set!"

Yoruichi Throws one set of Weights into the air, whilst the other she throws Directly at Akasha. Once the other set falls back down she side kicks it with some force, following the other set of weights after it. Using her new found power she infuses said weights with a Couple of Genki, one for Each weight, as they fly forward they deform and reshape into that of Monkeys which Latch onto Akasha's left leg and right arm respectively.

"Go."

A Burst of Tremendous speed had Yoruichi shooting Towards Akasha just as the Weights clash with her. Following it up with the Cat jumping and planting both feet into the Archer's Abdomanol Area and sending her flying back onto her butt. The weights would keep her there.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.

(Keshin no Jorth) Δ Jorths Personification
Rank: B
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40 + 20
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.
 

Deviation

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It had been a long journey for . He had gone thrhough hell and after dealing with everything, he needed redemption. He needed a means to an end he was to coward to end himself. Perhaps this was something he needed, to socialize and open up his horizons. Mother had always pained him to look for better opportunities. Sylar looked up and the giant place before he entered. He felt quite short of breath even for someone as strong as him. To be honest, Sylar wasn't that strong physically but he prided himself on his intellectual prowess. He always made a point when killing someone to let them know his superiority. This time though he wanted to change even if his appearance remained the same. It would have been wiser to go back to "Gabriel Grey" but that name had been filled with so many hardships and a time when he was innocent. He knew he was far beyond salvation but that didn't stop him from searching for it. He took a deep breath and sighed as he talked to himself with his eyes closed.

"Why do I feel so...heavy. I mean it's not like this is the end or something. Well regardless, if I don't find an answer here then there is always the other...option."

He contemplated taking his own life but he valued his own existence too much to let it go to waste by ending it. But he wasn't above himself to at least try. Such was the mind of someone traumatized by a life full of pain and hardships. Sometimes it's hard to avoid it even if you do your best to leave it alone. Sylar adjusted his clothes, wiped his teary eyes, then took a deep breath and headed in. It wasn't the first time feeling hopeless and overwhelmed but it would be the first day of many good days to come.

Or so he hoped.
 
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