[CSC] Horses of the sea.

Drāgy

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No you don't.

Shīhōsu Kuchiyose no Jutsu: Hepaisutosu | Seahorse Summoning Technique: Hephaestus
Type: Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: Hephaestus is a regularly sized seahorse, with about average human height and body constitution, that was expelled from the community and exiled into the 6th aquatic circle of hell. This is where the souls of the deceased are trapped in flaming tombs and scalded with boiling water by Hephaestus. The gruesome character traits are also visible on its body. It is red in color with sharp lines defining its figure. It has devilish red eyes and a spiky, blood-red colored mane on its back. Along with a couple of fins, it uses the mane for movement within the water. According to mythology Hephaestus is believed to still habitat deep underwater, in the 6th aquatic circle of hell. Deep there, the pressure and heat are so great that only the souls of the deceased can exist for Hephaestus to rule them. As their ruler, Hephaestus uses fire to control and contain them, from which its abilities originate. Being able to produce and use fire chakra, Hephaestus often resorts to a very torturous and punishing technique, heating up water molecules and sources using its own chakra. The heating process happens quickly and is accompanied by Hephaestus' eyes starting to glow red as well as the water source turning red itself. The heat quickly reaches just below the boiling temperature of the water source in order to prevent evaporation but still inflict serious skin damage. If an opponent happens to be trapped within a heated water source he would suffer serious scalding injuries which are classified as 2nd degree burns. These burns are deeper and result in splitting of skin layers or painful blistering of skin. The heating ability is S ranked and it can only affect water jutsus of same strength, meaning that the maximum rank of the affected water shouldn't exceed A rank, due to fire being weak to water. Using the same principle, Hephaestus can also evaporate water molecules and sources completely, although this ability can only affect the water up to B rank. To be able to completely evaporate the water, the heat from Hephaetus' fire chakra has to be stronger than the water source thus the one rank minimum difference.
Note: Must have signed the Seahorse contract and have its tattoo
Note: Heating up of the water source can only be used twice per battle with a 1 turn cooldown
Note: Evaporation can only be used once per battle
Note: Using any of its abilities counts as a move turn
Note: Hephaestus can stay on the field for 4 turns
Note: Can only be summoned once

Another one bites the dust. If my brain isn't fooling me this makes it 4! Also, Kingdra is still pending, as the boss so let's hope that we can expand the family even further. Now, the abilities of Hephaestus are very simple. It uses its chakra to heat up water sources up to A rank and evaporate water sources up to B rank. Now, for example, if the water source you want to heat up is C rank you can either heat it or evaporate it. Those are basically two separate abilities that work on the same principle.
Amazing. I am really liking the fact that a fire seahorse joined our big 'family'. I have no questions. By the way, you forgot to include the picture of the seahorse.

Those noobs are always late U_U.
How do you even dare to classify us with such an epithet. You have a truly impressive capacity for desultory inanity, don't you?
 

Yashiro

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Amazing. I am really liking the fact that a fire seahorse joined our big 'family'. I have no questions. By the way, you forgot to include the picture of the seahorse.



How do you even dare to classify us with such an epithet. You have a truly impressive capacity for desultory inanity, don't you?
Your degree of insulting is high, but yes, yes I do :). At least when it pertains to this RP and everything related to it. Other than that, not so much.

I was joking by the way, if you couldn't tell. I don't judge, even if you are someone I don't really know at all. Because I simply don't judge people, I don't even insult people even if they tend to insult me deliberately.
 

McRazor

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Amazing. I am really liking the fact that a fire seahorse joined our big 'family'. I have no questions. By the way, you forgot to include the picture of the seahorse.



How do you even dare to classify us with such an epithet. You have a truly impressive capacity for desultory inanity, don't you?
@_@

You must be registered for see images

Your degree of insulting is high, but yes, yes I do :). At least when it pertains to this RP and everything related to it. Other than that, not so much.

I was joking by the way, if you couldn't tell. I don't judge, even if you are someone I don't really know at all. Because I simply don't judge people, I don't even insult people even if they tend to insult me deliberately.
Shut up both of you. Dragy, in the corner right there! And turn around, face the wall. Stand there still until I tell you you're done. Yashiro, the other corner. No moving. Or else, so God help me, I'll beat the shit out of both of you using only seahorses and their techniques.
 
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McRazor

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Dickinson said I don't have to. >.>

*puts on a seahorse outfit, but refuses to change name*
If he dickinsoned you to death then it's fine. I know you've already read the contract and the summons and abilities, but for the purpose of being legal and official, I have to ask you to explain the seahorses a bit. Both as an animal in general and your vision of their abilities and possibilities in the narutoverse.
 

Penguin

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Well, as an animal, they seem to be alot of them combined into one if that makes sense, then just shoved into the sea XD. But, they aren't terribly fast swimmers, yet quick. They have interesting tails that help them rest for long times, attaching themselves to seaweed and what not. If water is on the field, they can be summoned mid range from the summoner, or short range with a source respectively. Also, males become preggo with eggs! Crazy.

Basically, seahorses are a defensive water based contract imo. They can allow for some amazing defensive techniques given their body structure, and seeing as they automatically get summoned with a source at varied ranges, could be immensely useful for me in terms of stealthy combat.
 

McRazor

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Well, as an animal, they seem to be alot of them combined into one if that makes sense, then just shoved into the sea XD. But, they aren't terribly fast swimmers, yet quick. They have interesting tails that help them rest for long times, attaching themselves to seaweed and what not. If water is on the field, they can be summoned mid range from the summoner, or short range with a source respectively. Also, males become preggo with eggs! Crazy.

Basically, seahorses are a defensive water based contract imo. They can allow for some amazing defensive techniques given their body structure, and seeing as they automatically get summoned with a source at varied ranges, could be immensely useful for me in terms of stealthy combat.
Good. Yes, they're rather defensive and supplementary. Here's the contract for further reference.

竜 Seahorse Summoning Contract

Summoning Animal: Seahorse ♞
Scroll Owner: McRazor
Other Users who have signed contract: Dragy, Cobalt, Yashiro
Summoning Boss if existing: N/A
Other Summoning Animals tied to contract: Glaucus, Chaos, Aeolus, Hephaestus
Description and Background:

Seahorses live in almost every sea and ocean around the world and there are currently 54 recognized species. They are one of the most majestic creatures found on earth, with seahorse mythology being found worldwide. Seahorses are renowned for their unique morphological features. The seahorse is a blend of a host of diverse creatures. The seahorse is said to have a head of a horse, a snout of an aardvark, eyes of a chameleon, pouch of a kangaroo and the tail of a monkey.

Seahorses are truly unique, and not just because of their unusual equine shape. Because of their body shape, seahorses are rather inept swimmers. In fact, Seahorses prefer to rest in one area, sometimes holding with their tails on to the same coral or seaweed for days. They beat their fins very quickly, up to 50 times a second, but they do not swim quickly. They are, however, very maneuverable and able to move up, down, forward or backward at great speed but only short distances. Although they are bony fish, they do not have scales but rather thin skin stretched over a series of bony plates, which are arranged in rings throughout their body. Each species has a distinct number of rings which gives them an unique protective armor. Its body can be compressed to half its normal size without lasting damage. The body’s resilience comes from its structure: approximately 36 square segments, each made of four bony plates. The plates connect to the spinal column’s vertebrae with collagen and can glide past one another, keeping the spine safe. This allows them to survive physical and pressure damage up to a single B rank, two C rank or four D rank techniques, before dispersing to their homelands.

Since the Seahorses are marine animals they require a water source in order to be summoned or can summon a water source with themselves, if none is on the battlefield. If being summoned in a water source they can be summoned up to mid range from the user, however, if they are summoned with a water source then it can only be done up to short range form the user. Seahorses are experts at camouflage which enables them to change color to match their habitat, helping them fend of predators. While feeding they produce a distinctive click each time a food item is ingested. The same clicks are heard with social interactions. This gives them the ability to communicate with their summoner, once he learns their clicking language which is achieved after finishing the training and adopting to the animal. Unusual among fish, seahorses have a flexible, well-defined neck and eyes that can move independently of each other which provides great awareness.

They mostly range from a few centimeters to a meter in size, while the boss summon is up to five meters and capable of protecting its summoner within its belly. Unlike any other animal species on the planet, Seahorses are the only males that become pregnant thus their belly pouch in which they carry the eggs during breeding season. The belly pouch has an oviduct which the user can use to enter or exit the pouch when in danger. Seahorses have a very unique chakra circulatory system which allows them to produce and manipulate water and wind techniques using their elongated snouts. They are also considered genjutsu masters and capable of producing powerful and unique illusions. Since they don't have hands they use the clicking noise as a medium for genjutsu.

Now, in order to be able to sign the contract I need to take you to their residing place. It's supposed to be some kind of remote gulf, cut off from violent sea currents where they found peace and improved their chances of survival due to not being washed away. If you're ready for the journey give me a sign and I'll take you there.
 

Penguin

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Good. Yes, they're rather defensive and supplementary. Here's the contract for further reference.

竜 Seahorse Summoning Contract

Summoning Animal: Seahorse ♞
Scroll Owner: McRazor
Other Users who have signed contract: Dragy, Cobalt, Yashiro
Summoning Boss if existing: N/A
Other Summoning Animals tied to contract: Glaucus, Chaos, Aeolus, Hephaestus
Description and Background:

Seahorses live in almost every sea and ocean around the world and there are currently 54 recognized species. They are one of the most majestic creatures found on earth, with seahorse mythology being found worldwide. Seahorses are renowned for their unique morphological features. The seahorse is a blend of a host of diverse creatures. The seahorse is said to have a head of a horse, a snout of an aardvark, eyes of a chameleon, pouch of a kangaroo and the tail of a monkey.

Seahorses are truly unique, and not just because of their unusual equine shape. Because of their body shape, seahorses are rather inept swimmers. In fact, Seahorses prefer to rest in one area, sometimes holding with their tails on to the same coral or seaweed for days. They beat their fins very quickly, up to 50 times a second, but they do not swim quickly. They are, however, very maneuverable and able to move up, down, forward or backward at great speed but only short distances. Although they are bony fish, they do not have scales but rather thin skin stretched over a series of bony plates, which are arranged in rings throughout their body. Each species has a distinct number of rings which gives them an unique protective armor. Its body can be compressed to half its normal size without lasting damage. The body’s resilience comes from its structure: approximately 36 square segments, each made of four bony plates. The plates connect to the spinal column’s vertebrae with collagen and can glide past one another, keeping the spine safe. This allows them to survive physical and pressure damage up to a single B rank, two C rank or four D rank techniques, before dispersing to their homelands.

Since the Seahorses are marine animals they require a water source in order to be summoned or can summon a water source with themselves, if none is on the battlefield. If being summoned in a water source they can be summoned up to mid range from the user, however, if they are summoned with a water source then it can only be done up to short range form the user. Seahorses are experts at camouflage which enables them to change color to match their habitat, helping them fend of predators. While feeding they produce a distinctive click each time a food item is ingested. The same clicks are heard with social interactions. This gives them the ability to communicate with their summoner, once he learns their clicking language which is achieved after finishing the training and adopting to the animal. Unusual among fish, seahorses have a flexible, well-defined neck and eyes that can move independently of each other which provides great awareness.

They mostly range from a few centimeters to a meter in size, while the boss summon is up to five meters and capable of protecting its summoner within its belly. Unlike any other animal species on the planet, Seahorses are the only males that become pregnant thus their belly pouch in which they carry the eggs during breeding season. The belly pouch has an oviduct which the user can use to enter or exit the pouch when in danger. Seahorses have a very unique chakra circulatory system which allows them to produce and manipulate water and wind techniques using their elongated snouts. They are also considered genjutsu masters and capable of producing powerful and unique illusions. Since they don't have hands they use the clicking noise as a medium for genjutsu.

Now, in order to be able to sign the contract I need to take you to their residing place. It's supposed to be some kind of remote gulf, cut off from violent sea currents where they found peace and improved their chances of survival due to not being washed away. If you're ready for the journey give me a sign and I'll take you there.
Thanks man!

I am ready when you are.

*gives the sign*
 

McRazor

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Thanks man!

I am ready when you are.

*gives the sign*
Barney takes you there.

Well, that was quick. xd

As you can see, it's all swell and peaceful and the seahorses are enjoying themselves. You'll need to pet some of them first, get to know them and their abilities and let's see which one shows most affection towards you. If they like you, you'll be able to sign the contract. U_U

Kingdra analyzes the new person and turns its head around, exhaling an audible and long deep breath, alike a sigh. Afterwards it plunges into the water and settles at the bottom of the gulf.

♞ Shīhōsu Kuchiyose no Jutsu: Guraukasu | Seahorse Summoning Technique: Glaucus
Type: Defensive/Supplementary
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: Glaucus is a robust and human sized seahorse that is known for helping fishermen and sailors when caught within storms. He is yellowish in color an cheerfully looking, giving away the friendly aura. He likes the presence of humans and he is always there to help them. It is his natural instinct to do so. His scales are matching the color of the rest of his body and he has two fins that are capable of swinging quickly, just below its neck. He has a sort of spiky mane on his back and deep blue and cleverly eyes. Glaucus is the main enemy of Kingdra because Kingdra is the one causing those devastating storms for its own amusement. Being in countless battles with Kingdra, Glaucus developed a resistance to storms and is able to survive stormy environments due to the innate chakra enhanced shield. It is the only seahorse with an innate chakra enhanced shield, capable of surviving two techniques up to A rank (or one S rank technique), however, due to the shield being innate, Glaucus doesn't have the ability to use the Seahorse Arts: Enhanced Chakra Shield technique. Being a very good friend with humans, Glaucus doesn't have a killing instinct and never uses its abilities in offensive purposes. It focused on its own survival and helping those in need. Using its snout for chakra manipulation, Glaucus can rapidly expand its water source up to short range, thus serving as a protective barrier for itself and the user. Due to its quite advanced chakra and shape manipulation, Glaucus can form the water shield as a solid structure capable of withstanding A rank techniques within a very brief moment. Defense is of essence and sometimes few seconds can be the difference between life and death. This is the reason why Glaucus pushes its focus to the maximum when in unfavorable situations and always turns out as the heroic savior.
Note: Must have signed the Seahorse contract and have its tattoo
Note: Water shield (both on itself and the summoner) can only be used twice per battle but can be maintained for 2 turns. It also counts as a move usage.
Note: Glaucus can stay on the field for 4 turns
Note: Can only be summoned once

♞ Shīhōsu Kuchiyose no Jutsu: Kaosu | Seahorse Summoning Technique: Chaos
Type: Offensive/Supplementary
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: Chaos is described as the small figure that everyone would bully around, yet it has immense power that rare have witnessed. Chaos is a very dark and unpleasant looking seahorse. Just by its looks it could awake fear within the opponent although nothing alike killing intent. It has a much longer tail than any other seahorse, which it uses in various ways. It is dark green in color and has a spiky mane that is connected with what seems to be swimming skin. Chaos got its name from its ability to turn water into nothingness, void (metaphorically of course). What the ability in reality represents is creating a very strong suction effect within its water source, so powerful that it would act as a water magnet, pulling all water within medium range on the battlefield into its own water source and expanding it for the same amount of water as its own advantage. Unfortunately, the suction effect has its limitations. It can only suck up water sources/techniques up to A-rank and it can only be used twice per battle, with a 1 turn cooldown. Once sucked in, the water can later on be used for further techniques by the seahorse or user as a regular water source, however, the seahorse itself doesn't have the ability to immediately expel the water and would have to use a designated technique for that. Despite its size, Chaos is a formidable and bulky seahorse. It's slightly smaller than an average human but its curled tail is very long. It uses it to keep hold of the ground when performing the suction technique but it can also use it for grabbing and binding opponents within short range. It's said that explosives are kept in small packages and Chaos is a real example of the nonexistent proportionate relation between size and strength.
Note: Must have signed the Seahorse contract and have its tattoo
Note: Water suction can only be used twice per battle with a 1 turn cooldown
Note: Chaos can stay on the field for 4 turns
Note: Can only be summoned once

♞ Shīhōsu Kuchiyose no Jutsu: Aiorosu | Seahorse Summoning Technique: Aeolus
Type: Supplementary
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: Aeolus is the personification of wind. The wind master and creator of disaster. Although appearing to be calm in nature, Aeolus is very explosive in nature and can become very angry. This is usually the state when his powers are pushed to the maximum and when he can utilize them in the best possible way. Aeolus is a fairly strong looking seahorse. It's barely above the average size of a human and with a majestic, almost godlike appearance. It is an orange seahorse with various discolorations along its body. Its scales are clearly visible and distinguishable and its belly is much darker than the rest of its body. The majestic and godlike appearance is caused by the big and gentle eyes and the very complex and differently shaped fins along its back. Being the best wind user amongst the seahorses, Aeolus uses its snout to create bubbles and air pockets within its own water source. After creating the bubble/s, Aeolus has two choices. It can either rapidly expel a massive amount of smaller bubbles that hinder the opponents vision and help the user prepare a covert attack or expel a big bubble that can be used to trap the opponent within it and contain his techniques. When used in rapid succession the bubbles don't pose a physical threat to the opponent purely by themselves but mainly serve as a distraction. The strength of the ability altogether is A rank and depending on the amount of bubbles, their individual strength is divided (ranked for defensive scaling purposes). The other way of using the bubble is trapping the opponent, but it is a slower technique because it needs to travel to the opponent first. Aeolus infuses every bubble with chakra to make sure that he can control their path and make sure they reach their targets and not simply drift off under the influence of the wind currents. Once the bubble reaches its target it wraps around the opponent and instead of popping, due to the chakra coating, it maintains its form making it seem as if the opponent passed through one side of the bubble. Once in there, the opponent has to comply with the strengths and weaknesses of the water element in order to destroy the bubble and free himself. The bubble doesn't physically constrain the opponent but it prevents him from escaping from within the bubble before destroying it and one of the main purposes for the bubble is helping the user to further manipulate the bubble as a regular water source.
Note: Must have signed the Seahorse contract and have its tattoo
Note: Bubbles can only be used twice per battle with a 2 turn cooldown
Note: Aeolus can stay on the field for 4 turns
Note: Can only be summoned once

♞ Shīhōsu Kuchiyose no Jutsu: Hepaisutosu | Seahorse Summoning Technique: Hephaestus
Type: Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: Hephaestus is a regularly sized seahorse, with about average human height and body constitution, that was expelled from the community and exiled into the 6th aquatic circle of hell. This is where the souls of the deceased are trapped in flaming tombs and scalded with boiling water by Hephaestus. The gruesome character traits are also visible on its body. It is red in color with sharp lines defining its figure. It has devilish red eyes and a spiky, blood-red colored mane on its back. Along with a couple of fins, it uses the mane for movement within the water. According to mythology Hephaestus is believed to still habitat deep underwater, in the 6th aquatic circle of hell. Deep there, the pressure and heat are so great that only the souls of the deceased can exist for Hephaestus to rule them. As their ruler, Hephaestus uses fire to control and contain them, from which its abilities originate. Being able to produce and use fire chakra, Hephaestus often resorts to a very torturous and punishing technique, heating up water molecules and sources using its own chakra. The heating process happens quickly and is accompanied by Hephaestus' eyes starting to glow red as well as the water source turning red itself. The heat quickly reaches just below the boiling temperature of the water source in order to prevent evaporation but still inflict serious skin damage. If an opponent happens to be trapped within a heated water source he would suffer serious scalding injuries which are classified as 2nd degree burns. These burns are deeper and result in splitting of skin layers or painful blistering of skin. The heating ability is S ranked and it can only affect water jutsus of same strength, meaning that the maximum rank of the affected water shouldn't exceed A rank, due to fire being weak to water. Using the same principle, Hephaestus can also evaporate water molecules and sources completely, although this ability can only affect the water up to B rank. To be able to completely evaporate the water, the heat from Hephaetus' fire chakra has to be stronger than the water source thus the one rank minimum difference.
Note: Must have signed the Seahorse contract and have its tattoo
Note: Heating up of the water source can only be used twice per battle with a 1 turn cooldown
Note: Evaporation can only be used once per battle
Note: Using any of its abilities counts as a move turn
Note: Hephaestus can stay on the field for 4 turns
Note: Can only be summoned once
 

Penguin

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The Mand'alor walked around, studying the four different seahorses. Glaucus was the first to be introduced to Indomitable, and the two hit of off well. This one seemed to be interested in the Mand'alor, and humans in general. He began telling Indomitable about his abilities, more or less being a walking tank that can defend from a multitude of jutsu. This one was the Mand'alor's favorite, and he showed it the affection it deserved.

The other three put Indomitable off, but he made his rounds and got to know them all and their abilities. None of them shared a connection like Indomitable and Glaucus, but with time, maybe things would change.
 

McRazor

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The Mand'alor walked around, studying the four different seahorses. Glaucus was the first to be introduced to Indomitable, and the two hit of off well. This one seemed to be interested in the Mand'alor, and humans in general. He began telling Indomitable about his abilities, more or less being a walking tank that can defend from a multitude of jutsu. This one was the Mand'alor's favorite, and he showed it the affection it deserved.

The other three put Indomitable off, but he made his rounds and got to know them all and their abilities. None of them shared a connection like Indomitable and Glaucus, but with time, maybe things would change.
Great, seems like Glaucus took a liking to you. Glaucus suddenly starts creating the clicking noise with its snout, using it as communication with Barney. Barney bursts into laughter and addresses the Mandalorian. Glaucus said that you're so cute and that's why he will do whatever it takes to protect you. And the noise you heard is the way the seahorses usually communicate in order to hide their intentions and battle plans from the opponent. With time you will learn it, don't worry. Now that you've got used to them all, I think it's time. Barney pulls out a scroll and a quill. Instead of needing ink, this quill has a sharp tip and it's used to draw blood. You know what to do.
 

Penguin

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Great, seems like Glaucus took a liking to you. Glaucus suddenly starts creating the clicking noise with its snout, using it as communication with Barney. Barney bursts into laughter and addresses the Mandalorian. Glaucus said that you're so cute and that's why he will do whatever it takes to protect you. And the noise you heard is the way the seahorses usually communicate in order to hide their intentions and battle plans from the opponent. With time you will learn it, don't worry. Now that you've got used to them all, I think it's time. Barney pulls out a scroll and a quill. Instead of needing ink, this quill has a sharp tip and it's used to draw blood. You know what to do.
*The Mand'alor pricked himself, allowing enough blood to come out of his thumb to sign his name onto the contract*

Whoop :T_T:
 

McRazor

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*The Mand'alor pricked himself, allowing enough blood to come out of his thumb to sign his name onto the contract*

Whoop :T_T:
Congratulations! The name Ashitaka Emishi appears on the summoning contract.

竜 Seahorse Summoning Contract

Summoning Animal: Seahorse ♞
Scroll Owner: McRazor
Other Users who have signed contract: Dragy, Cobalt, Yashiro, Penguin
Summoning Boss if existing: N/A
Other Summoning Animals tied to contract: Glaucus, Chaos, Aeolus, Hephaestus
Description and Background:

Seahorses live in almost every sea and ocean around the world and there are currently 54 recognized species. They are one of the most majestic creatures found on earth, with seahorse mythology being found worldwide. Seahorses are renowned for their unique morphological features. The seahorse is a blend of a host of diverse creatures. The seahorse is said to have a head of a horse, a snout of an aardvark, eyes of a chameleon, pouch of a kangaroo and the tail of a monkey.

Seahorses are truly unique, and not just because of their unusual equine shape. Because of their body shape, seahorses are rather inept swimmers. In fact, Seahorses prefer to rest in one area, sometimes holding with their tails on to the same coral or seaweed for days. They beat their fins very quickly, up to 50 times a second, but they do not swim quickly. They are, however, very maneuverable and able to move up, down, forward or backward at great speed but only short distances. Although they are bony fish, they do not have scales but rather thin skin stretched over a series of bony plates, which are arranged in rings throughout their body. Each species has a distinct number of rings which gives them an unique protective armor. Its body can be compressed to half its normal size without lasting damage. The body’s resilience comes from its structure: approximately 36 square segments, each made of four bony plates. The plates connect to the spinal column’s vertebrae with collagen and can glide past one another, keeping the spine safe. This allows them to survive physical and pressure damage up to a single B rank, two C rank or four D rank techniques, before dispersing to their homelands.

Since the Seahorses are marine animals they require a water source in order to be summoned or can summon a water source with themselves, if none is on the battlefield. If being summoned in a water source they can be summoned up to mid range from the user, however, if they are summoned with a water source then it can only be done up to short range form the user. Seahorses are experts at camouflage which enables them to change color to match their habitat, helping them fend of predators. While feeding they produce a distinctive click each time a food item is ingested. The same clicks are heard with social interactions. This gives them the ability to communicate with their summoner, once he learns their clicking language which is achieved after finishing the training and adopting to the animal. Unusual among fish, seahorses have a flexible, well-defined neck and eyes that can move independently of each other which provides great awareness.

They mostly range from a few centimeters to a meter in size, while the boss summon is up to five meters and capable of protecting its summoner within its belly. Unlike any other animal species on the planet, Seahorses are the only males that become pregnant thus their belly pouch in which they carry the eggs during breeding season. The belly pouch has an oviduct which the user can use to enter or exit the pouch when in danger. Seahorses have a very unique chakra circulatory system which allows them to produce and manipulate water and wind techniques using their elongated snouts. They are also considered genjutsu masters and capable of producing powerful and unique illusions. Since they don't have hands they use the clicking noise as a medium for genjutsu.
Now I think it's time for the arts, are you ready?
 

Penguin

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Congratulations! The name Ashitaka Emishi appears on the summoning contract.

竜 Seahorse Summoning Contract

Summoning Animal: Seahorse ♞
Scroll Owner: McRazor
Other Users who have signed contract: Dragy, Cobalt, Yashiro, Penguin
Summoning Boss if existing: N/A
Other Summoning Animals tied to contract: Glaucus, Chaos, Aeolus, Hephaestus
Description and Background:

Seahorses live in almost every sea and ocean around the world and there are currently 54 recognized species. They are one of the most majestic creatures found on earth, with seahorse mythology being found worldwide. Seahorses are renowned for their unique morphological features. The seahorse is a blend of a host of diverse creatures. The seahorse is said to have a head of a horse, a snout of an aardvark, eyes of a chameleon, pouch of a kangaroo and the tail of a monkey.

Seahorses are truly unique, and not just because of their unusual equine shape. Because of their body shape, seahorses are rather inept swimmers. In fact, Seahorses prefer to rest in one area, sometimes holding with their tails on to the same coral or seaweed for days. They beat their fins very quickly, up to 50 times a second, but they do not swim quickly. They are, however, very maneuverable and able to move up, down, forward or backward at great speed but only short distances. Although they are bony fish, they do not have scales but rather thin skin stretched over a series of bony plates, which are arranged in rings throughout their body. Each species has a distinct number of rings which gives them an unique protective armor. Its body can be compressed to half its normal size without lasting damage. The body’s resilience comes from its structure: approximately 36 square segments, each made of four bony plates. The plates connect to the spinal column’s vertebrae with collagen and can glide past one another, keeping the spine safe. This allows them to survive physical and pressure damage up to a single B rank, two C rank or four D rank techniques, before dispersing to their homelands.

Since the Seahorses are marine animals they require a water source in order to be summoned or can summon a water source with themselves, if none is on the battlefield. If being summoned in a water source they can be summoned up to mid range from the user, however, if they are summoned with a water source then it can only be done up to short range form the user. Seahorses are experts at camouflage which enables them to change color to match their habitat, helping them fend of predators. While feeding they produce a distinctive click each time a food item is ingested. The same clicks are heard with social interactions. This gives them the ability to communicate with their summoner, once he learns their clicking language which is achieved after finishing the training and adopting to the animal. Unusual among fish, seahorses have a flexible, well-defined neck and eyes that can move independently of each other which provides great awareness.

They mostly range from a few centimeters to a meter in size, while the boss summon is up to five meters and capable of protecting its summoner within its belly. Unlike any other animal species on the planet, Seahorses are the only males that become pregnant thus their belly pouch in which they carry the eggs during breeding season. The belly pouch has an oviduct which the user can use to enter or exit the pouch when in danger. Seahorses have a very unique chakra circulatory system which allows them to produce and manipulate water and wind techniques using their elongated snouts. They are also considered genjutsu masters and capable of producing powerful and unique illusions. Since they don't have hands they use the clicking noise as a medium for genjutsu.
Now I think it's time for the arts, are you ready?
I think so. U_U
 
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