Hokubu Ocean (257)

Priest

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Crona: You owe me.
****! What a waste!
Crona: What did you expect? To kill her just like that. She is probably a Goddess the way others are worshipping her.

Medusa frowns at the loss of her puppet. She watches as another shinobi tries to pummel the bounded and turned out mortally wounded and dumped into the sea. The chains binding the woman then was undone and the woman was free. Medusa would be at alert, observing Tiamat and of course others around her.
 
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Serpent

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Hei was utterly shocked by the might of this "Mother". What could she be? Were did she come from and more importantly how can we stop her? Thinking back on all that has transpired Hei begins to formulate a plan. It appears as though nothing has worked on her, but could that really be the case?​
" Aaaaaaaaaaaaa "
Her heavenly voice would once again echo throughout the land, but something was different about it. As the woman, Nana attempted to punch Mother, all the chakra built up in her fist's would vanish. Not only her, but everyone around the battlefield with any type of enhancement applied to their chakra would cease simultaneously. Even his own seal will recede. Her will was able to do this, but why? Back when Menma attacked her, it appeared as though she wasn't affected, she didn't even flinch. But no, she did ever so slightly. Hei could recall the slight changes in her movement via his Rinnegan, so little it would easily be over looked but, her chains. When she was bound in the chains she was also attempting to escape, her movement so subtle that it would easily be ignored. Was he injured by Menma's attack? could she have just been so bound by the chains that she had no other choice but to take the force of the attack. Playing it off as though it had no effect? Is that why she's attempting to weaken everyone's power, to prevent herself from being damaged further? I need to test this. Hei would quickly form a handseal as he focused his chakra, creating a massive sphere of wind that he releases like a bullet at Tiama.

Hei will then keep close watch to see how she reacts to the attack, will it cause any damage to her? or will she block/evade it like she did against Nana? Either outcome would serve to gain Intel on her as it would not only be obvious to Hei, but perhaps the others as well that she could be injured.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 (not sure if my passive senjutsu would boost this, if so then the damage output is 100)
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
Chakra: 3240 - 60 = 3180
Health: 200
 
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Vayne

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Roxis's prior attack would seem to work, not at the surface level, but deeper. It allowed him to gain some information and intel that he needed, whilst also confirming that The Voice was merely a man, one not beyond manipulation if the need arose. Naturally Roxis would relay this information to the others, and would then be included in their mental link per his clanswoman's work. As The Voice droned on about his or his mother's impetuous boner for Rinnegan users, the quartet would take note, as it might be viable information for later.

Soon after, the shackles would break, releasing Tia from her imprisonment. The Voice would take a knee, and Tia would release some kind of a cry, one that the quartet found quite annoying. In response to her awakening, and her ugly cry, those of Sin will take action, albeit not directly combat related, yet. Two actions would be taken, the first would be the usage of Thunderwave to unleash a song upon the area. It would match Tia's " Aaaaaaaaaaaaa " in it's first 'lyric', indicating that this was merely to mess with her, whilst also setting up some ambiance for the fight that would most likely follow.

(Sandāu~ēbu ) - Thunderwave
Type:
Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence, it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle, it can be used to play theme music or it can make the user louder as it has a built-in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long-range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the user's ears or cause them any undue problems. It can be fine-tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.
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The other action would be a simple one done by Vayne. Through casting his shadow, he would capture Tia's very own, forcing her to close her mouth, silencing her, whilst also forcing her to get on her knees.

"Do 'Goddesses' typically assume that position a lot?" He mused. "Or is it that you're so used to sucking shafts that you automatically assume that position around so many males?"

Through their mental link, the two coordinated pausing the song just so that Tia could hear that, before pressing play after Vayne was done talking.

(Kage: Chumon No Yogen-Sha) - Shadow Arts: Order of The Prophet
Type: Supplementary
Rank: D
Range: Short - Long
Chakra: 10
Damage: N/A
Description: After capturing the target(s), either through this technique or others, the user is given the opportunity to humiliate the target(s). The user can choose to force the opponent to bend their knee(s) in order to kneel in front of the user, or to choose to cause the target(s) to close their mouths, preventing them from talking. The two are often used together to silence insubordinate mongrel. Other than the aesthetic uses of the technique it has a practical use. The user can choose to close the mouths of the target(s) as they are releasing a jutsu, thus effectively stopping the technique and potentially harm the target(s) depending on the nature of the released technique.
 

Pervyy

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[Coming from here]

Sin flies over the ocean joining the group of people looking on the primordial being in front of them. His mechanical bird would return to him as he placed it in his jacket. He looked around noticing the strong figures around. He'd seen all that had happened so far. He could see the ocean being tainted, one person going in for the kill but a shot being aimed at her. Now what was everyone else planning to do. Sin decided to speak up.

"I don't think this is something any of you can handle alone. No one knows what we're up against and from how easily she was taken out, it's safe to say this is just the start of what's to come. Does anyone have any ideas?"

Sin looked around while flying in the air hoping that atleast one person would listen.

( Furaito no Jutsu ) - Flight Technique - reference
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 ( -10 per turn )
Damage: N/A
Description: Through the use of their chakra, the user gains the ability of unsupported flight and levitation. The user moves and maneuvers at his running speed. This can be used upon activation as a means of dodging attacks but afterwards cannot be utilized like such.
Note: This can be used by canon Otsutsuki clan bios, canon bios noted to have flight, and Juubi Jinchuriki bios.

( Doujutsu: Rinnegan ) Eye Technique: Samsara Eye - always active
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation ( spending move ) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.

( Shuradō ) - Asura Path - passive
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.

( Tendō ) - Deva Path - passive
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Deva Path which grants him the ability to manipulate attractive and repulsive forces allowing it to repel or attract objects or people, mimicking at some extent gravity. The path allows him access to the various gravitational abilities such as Shinra Tensei, Bansho Tennin and Chibaku Tensei.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
( Gakidō ) - Preta Path - passive
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Preta Path which grants the ability to absorb any chakra based attack using the Blocking Technique Absorption Seal, the user could absorb an infinite amount of chakra in any form. And the technique can be used in direct physical contact and absorb their chakra from their body or to create a barrier around them to absorb incoming Ninjutsu techniques.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
 
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Zatanna

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Nana was falling, desperately trying to reach the figure before it was too late as the storm churned. The mud around stretched far beyond what could be seen, as the Voice stared towards Mother.

Then it happened.

The last defence fell as it went quiet. Nana was too late, and as Mother was freed she looked towards the incoming hero. Nana felt all her strength fade, as if the simple gaze rendered her powerless. The moment took here aback, this Godess had looked at her and rendered her weak. Nanas fist wasnt fast enough as she drew within meters, and as a bright light flashed over her, Nana felts a searing hot pain wash over her as she fell crumpled, straight down sinking into the mud.

Blackness. Nothingness. Void. Everything Nana had known was gone. She had failed, and the world was doomed. All she wanted to do was to protect and help and now she was weak, helpless, no better than the ones she defended. Nana had been broken....
Nana had no idea how much time had passed. Hours? Days? Months? She was alone in the void. There was nothing. Then....

Warmth, a faint speck of light shone from above her, raining down like a pure light. What was the source of this? It grew, coming closer, or growing, Nana had no way of knowing as the void seemed to just shrink away, a figure was becoming visible. An angelic creature, Nana found no words to describe her, she only felt warmth and love from this creature, like a mothers hug. The figure wrapped its light around Nana, shielding her from the terrible darkness and void, saying,

Come child, we have work to do...



Nana drew breath once more, surrounded by the mud it was all clear now, they had come to hurt Mother, they needed to be taken out.......
Nana felt a strength within her, the love of a Mother driving her onward feeling control of her surroundings, Nana only saw the divine life mother had created and Nana could feel herself tapping into that power. From her shoulder blades the sea itself provided her wings, a gift from mother. With a wave of her hand, she could swirld the mud around as it formed itself into a whale as Nana and the whale rose upwards. It was as she breeched the surface she saw one of them sending forth a blast of wind towards Mother, and with the hand motion, the whale breeched as well diving into the path of the wind, colliding with it creatong a massove explosion of mud that erupted everywhere causing it to rain upon the landmark.

Foul demons, you will not hurt MOTHER

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(Idenshi Kumikae) – Genetic Modifications
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Those who fall into the Sea of Life undergo a number of genetic modifications; their skin turns ash-grey, with glowing red lines that sprawl across their body and muscle tissue. One’s irises begin to glow red, with various black growths and other appendages emerging from their body. Formerly damaged tissue becomes chitinous, forming a hardened carapace at the damaged tissue which can, at times, appear to have erratically formed. The Sea of Life can also regenerate and grow new appendages, like multiple arms, tails, etc. The genetic modifications made come with the added combat benefits of an increased base speed of 5 additional levels, 100 additional total health which is added to the user’s base and healed fully should they have been mortally wounded prior to falling into the Sea of Life. Given the hardened skin, non-spiritual attacks made against the target are reduced by a total of 10 damage and the user will take 20.0% less critical damage than they would otherwise. Those afflicted by the Sea of Life are able to use techniques derived from it.
(Seimei no Umi: Tanjō no Mukō) – Sea of Life: Birth of Void
Type: Offensive, Defensive, Supplementary
Rank: B – S
Range: Short – Long
Chakra: 30 – 50
Damage: 60 – 100
Description: Birth of Void is a forced ejection of material from the Sea of Life from either the user’s mouth, or a source of Sea external to the user’s body. From the user it comes in the form of streams or blasts of black mud, but when used from an external source the shaping allowed can be vastly improved, allowing for an array of objects that is limited only to the user’s imagination and the quantity of material manipulated. Manipulation of the Sea of Life carries considerable physical force, able to punch through physical obstacles as if it was solid itself given its high density. The Sea of Life, when used by a Child of Tiamat, carries with it a lessened version of the Amino-Geis. In the case of Birth of Void, the Amino-Geis will take place over two turns in which the target must, in total and can occur over multiple technique usages, surge 100 cahkra through their body. Should the target fail, they too will fall under the Amino-Geis and become a Child of Tiamat. Birth of Void, like all Sea of Life techniques, plays neutrally with all elemental natures.

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Lord of Kaos

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The time of reckoning is at hand. Since the time of the Great Sealing at the hands of Marduk, Chief God, I am free. Free to witness that which my womb birthed, and free to roam the universe yet again.

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At long last the ancient shackles which bound the Goddess of Life had withered away. The final vestiges of Marduk's great triumph drifted to the bottom of the contaminated seafloor, to remain there for all of time. What had initially been a magnificent golden chain of glory and victory, shackling the goddess of the chaotic salt sea, was now rendered to a cracking and rusted heap of iron particles. And finally, after nearly ten thousand years, they were broken. A smile etched itself across the Voice's ancient face; it was not one of sadism and evil joy, but of love and affection. To him, he had fulfilled his purpose - the Great All-Mother, Goddess of Life and Creation, the Shaper of the Gods, and the Primordial Life was free at last.

At first Tiamat's formerly bound arms and legs did not move, even after the chains had fully disintegrated. They simply remained stationary, as if her body had yet to register that it could once again operate without restraint. Finally the Goddess's arms, once bound at her chest, dropped at hanged at her sides, assuming a more normal posture, rather than the bound and restrained one she had earlier. Her violet eyes slowly opened, and for the first time she regained her senses in millennia. She could once again smell, see, hear, taste, and feel - the goddess could once again take in the universe that she once ruled over. The powerful violet-crossed eyes slowly scanned from left to right, taking in everything around her. The Hokubu Ocean had completely blackened, contaminated throughout from surface to seafloor. The level of contamination, given that it was effectively ground zero for Tiamat's release, had become so terrible that it was likely irreversible. Her head then turned again, this time scanning the ninja in the air observing the unfolding crisis; each of them kept their distance, bar a certain few. One in particular had been arrogant enough to fly directly at her - although she had known this even without her eyes locking with Nana. But before that, chilling silence ensued. Even if her eyes were still sealed shut, the Goddess of Life had detected their presences without any difficulty, and with extreme precision. Tiamat was intrinsically connected to all life - it was a product of her Divine Authority, as the Goddess of Life. Before she manifested in physical form, she existed as a conceptual deity; she was life itself. The embodiment of that concept across all time and space, the Existence Across the Domain.

The Voice knelt before her, his smile melting into a solemn expression of love and respect. No words were needed; all he felt was joy, and happiness that he had lived long enough to see this moment. In truth the Voice had anticipated that the observers would have killed him long before he could see the shackles break on her body. Moments passed in silence as the woman, Nana, continued to fall through the air, her fists raised to deliver a crushing blow to Tiamat's skull. Yet the goddess did nothing, fully aware of what was coming. Moments later, that silence was broken - a chilling alto-tone cry reverberated across the land, similar to the one previously heard.

" Aaaaaaaaaaaaa "

Though it sounded no more than the cry of an animal, it was in actuality an incantation cast through Tiamat's voice. The spell, the First Verse: Dirge of the All-Mother, carried with it Tiamat's Divine Authority; Nega-Genesis. Upon being cast the spell warped the chakra channeled within Nana's body. The variety of techniques which she had used to empower herself, from her White Seal to the Chakra Enhanced Strength and Earth Release technique, were suddenly stripped from her before Tiamat's Divine Authority, effectively negated. Despite their potency, the techniques themselves were foreign to life - the alien force that was chakra was not part of what Tiamat had originally birthed so long ago. And so, within a mere instant, Nana's potent augmentations were rendered useless before the Goddess of Life - she was vulnerable.

Simultaneously, ancient power welled within the goddess's eyes, causing their natural violet color to glow a brilliant crimson. In a mere moment it tore through the air between Tiamat's eyes and Nana who was on the border of striking distance, slicing directly through the shinobi's left shoulder and down her body. Turning her head with almost unnatural speed, she angles the beam lower to bifurcate Nana. Mortally wounded, Nana would be thrust into the Sea of Life below following the thin crimson beam of energy. This would serve a twofold purpose; the first would be to mortally wound Nana, but it would also allow her to be subjected to the Amino-Geis from the Sea of Life, transforming Nana into one of Tiamat's own children.

The concussive force from the beam and the impact with the Sea of Life would leave Nana on the brink of death. But as she made contact with the Sea of Life her body would immediately undergo a change at the molecular level, altering her physical anatomy and mental state to that of a Child of Tiamat. The wound that Nana had suffered, leading to a bifurcated body and dismemberment, would regenerate in the Sea of Life; in the place of the wound two new arms would form with chitinous like plating. Nana's skin would darken, much like the Shogun Takauji Ashikaga, and she would have red pulsating lines form across her face that traced down her chest and legs. She had become a Child of Tiamat in mind and body, enslaved to the Goddess of Life's will in full.

Tiamat then turned her head back to the observers and other Shinobi, with the Voice simply remained knelt at her feet. She tilts her head slightly, as if she had forgotten what had just happened and oblivious to the possibility that others wished to harm her. She then takes a single step forward atop the Sea of Life, with more of the contaminated mud-like substance gushing forth from her now unchained legs. The Voice floated up from his kneeling position, laughing maniacally now as the realization overcome him - Tiamat was free, unchained, and ready to remake humanity.

(Ichi-Setsu: Dāji no Subete wa Oka) – First Verse: Dirge of the All-Mother (Passive)
Type: Offensive
Rank: A
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: An ability cast through Tiamat’s voice, not to be confused with Sound Ninjutsu, which neutralizes the effects of supplementary abilities. Techniques which are the target of enhancement in any form, whether passive or active, will have said enhancement reversed, reducing them to their original state. Techniques which have had their damage and/or chakra changed will possess their original values once again prior to the transformation being used (not accounting for other jutsu used during this time), and techniques which have had their special qualities or abilities bestowed upon them will lose them. Dirge of the All-Mother also affects abilities which target their users directly, e.g. Curse Mark, Sage Mode, and Eight Inner Gates. Boosts to speed, tracking, physical strength, and the damage of techniques that are granted through these abilities are neutered, and any other benefits conferred to users through the activation of these abilities, such as organic growth of appendages, are reverted as well. Ability usages that are reverted by the First Verse are refunded to their user, and can be used again normally. This is a passive skill that can stack with other Dirges and Verses.
(Nammu Duranki: Sōsei no Ri ni Shitagae) – Nammu Duranki: Abide the Laws of Creation
Type: Offensive
Rank: Forbidden
Range: Short – Long
Chakra: N/A
Damage: 90 – 200 (170)
Description: An ability cast through Tiamat’s eyes, a spell which conjures beams of crimson energy that carries concussive force capable of breaking physical obstalces. The energy carries a potent curse derived from her Nega-Genesis and Vessel of Omnipotence that afflicts an enemy target upon direct contact. Upon taking hold the curse infests the thermal wounds created on the body by the energy, acting as a virus which breaks down any and all forms of chakra it comes in contact with. Techniques intended to heal, even those as high caliber as Yang Release, will have their potency reduced by 95%. This technique’s curse can only be reversed by something as potent as a surge of Natural Energy exceeding a chakra level of 120 or Yin-Yang Release. The effects of this curse lasts for 6 turns.
(Enki Keiyaku) – Amino-Geis (Reference)
Type: Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: The Amino-Geis is a sort of contract cast upon an organism on the cellular level when exposed to the corrupting influence of the Sea of Life, which harbors the Authority and will of Tiamat. When placed, a transformation begins to occur where the Geis rewrites the organism’s existence on a structural and genetic level. The entirety of the body is remodeled and abandons its current form allowing Tiamat to impose whatever physical form she wishes to impose upon it. The body’s control-center, the mind, is also rewritten, with all traces of humanity and intelligence being replaced by the will of Tiamat. This contract is incomparable to ninja techniques which impose mind control, as they are temporary bindings that can be broken through surges of chakra and other means. Amino-Geis is a type of Divine skill that cannot be broken short of the organism being entirely destroyed or another phenomenon in nature, possessing similar Authority to that of Tiamat’s. In some sense it is similar to Yang Release’s Ring of Hell, allowing for physical modification of another’s body. However, this skill engages in that on a much deeper conceptual level, allowing for genetic material modification on a massive scale that allows for absolute control over mind and body.




New skills have been revealed for Tiamat, Primordial Goddess of Life:

Nega-Genesis (A)
Vessel of Omnipotence (A)
The last piece of the chain fell into the black ocean, its enslaved free once again. Dany watched the woman as her arms dropped and eyes opened and looked at everyone. Drogon wings beat as there was a notable silence through the landmark as a woman arrived and immediately dashed towards the woman, having all of her chakra using abilities shut down as she touched the woman and immediately became...something else.

Turning towards the floating man, Dany speaks as the woman began to move forward, more mud like liquid falling as she walked.

"What is going on? Why did you summon her, what is she doing?"

By now, several people had showed up and there was one who tried to calm the others and rally them together. Someone else had managed to make her kneel, though Daenerys knew this wouldn't hold her long.
 
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BusinessManTeno

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Roxis's prior attack would seem to work, not at the surface level, but deeper. It allowed him to gain some information and intel that he needed, whilst also confirming that The Voice was merely a man, one not beyond manipulation if the need arose. Naturally Roxis would relay this information to the others, and would then be included in their mental link per his clanswoman's work. As The Voice droned on about his or his mother's impetuous boner for Rinnegan users, the quartet would take note, as it might be viable information for later.

Soon after, the shackles would break, releasing Tia from her imprisonment. The Voice would take a knee, and Tia would release some kind of a cry, one that the quartet found quite annoying. In response to her awakening, and her ugly cry, those of Sin will take action, albeit not directly combat related, yet. Two actions would be taken, the first would be the usage of Thunderwave to unleash a song upon the area. It would match Tia's " Aaaaaaaaaaaaa " in it's first 'lyric', indicating that this was merely to mess with her, whilst also setting up some ambiance for the fight that would most likely follow.

(Sandāu~ēbu ) - Thunderwave
Type:
Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence, it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle, it can be used to play theme music or it can make the user louder as it has a built-in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long-range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the user's ears or cause them any undue problems. It can be fine-tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.
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The other action would be a simple one done by Vayne. Through casting his shadow, he would capture Tia's very own, forcing her to close her mouth, silencing her, whilst also forcing her to get on her knees.

"Do 'Goddesses' typically assume that position a lot?" He mused. "Or is it that you're so used to sucking shafts that you automatically assume that position around so many males?"

Through their mental link, the two coordinated pausing the song just so that Tia could hear that, before pressing play after Vayne was done talking.

(Kage: Chumon No Yogen-Sha) - Shadow Arts: Order of The Prophet
Type: Supplementary
Rank: D
Range: Short - Long
Chakra: 10
Damage: N/A
Description: After capturing the target(s), either through this technique or others, the user is given the opportunity to humiliate the target(s). The user can choose to force the opponent to bend their knee(s) in order to kneel in front of the user, or to choose to cause the target(s) to close their mouths, preventing them from talking. The two are often used together to silence insubordinate mongrel. Other than the aesthetic uses of the technique it has a practical use. The user can choose to close the mouths of the target(s) as they are releasing a jutsu, thus effectively stopping the technique and potentially harm the target(s) depending on the nature of the released technique.
Hakuryuu slowly flying across the ocean, he sees alot of noobs. Alot of nobodies but one person in particular was brimming with dark Rukh. Countless black butterflies swarming around her not only showcased how corrupt her soul was but how much chakra she bore. Hakuryuu only ever saw this much chakra from his mother.. Looking over slightly he noticed somebody else with dark rukh swarming around her..

".... (so she must be linked with that person.. Is this a battle thats about to take place... This dont look good.. Maybe I should just leave)"

Hakuryuu saying this to himself, he scanned the area, to his surprise it was somebody he met some time ago. Somebody he was about to kill but he left. But it seemed like he was busy. Slowly flying over there to him to see what he was doing. He stood there with his dragon flying, next to the hawk. He didnt say anything just observed but it was obvious it was slight awkward. So he decided to break the ice.

"....Sup... What yall doing?"
 

Drackos

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Roxis's prior attack would seem to work, not at the surface level, but deeper. It allowed him to gain some information and intel that he needed, whilst also confirming that The Voice was merely a man, one not beyond manipulation if the need arose. Naturally Roxis would relay this information to the others, and would then be included in their mental link per his clanswoman's work. As The Voice droned on about his or his mother's impetuous boner for Rinnegan users, the quartet would take note, as it might be viable information for later.

Soon after, the shackles would break, releasing Tia from her imprisonment. The Voice would take a knee, and Tia would release some kind of a cry, one that the quartet found quite annoying. In response to her awakening, and her ugly cry, those of Sin will take action, albeit not directly combat related, yet. Two actions would be taken, the first would be the usage of Thunderwave to unleash a song upon the area. It would match Tia's " Aaaaaaaaaaaaa " in it's first 'lyric', indicating that this was merely to mess with her, whilst also setting up some ambiance for the fight that would most likely follow.

(Sandāu~ēbu ) - Thunderwave
Type:
Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence, it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle, it can be used to play theme music or it can make the user louder as it has a built-in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long-range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the user's ears or cause them any undue problems. It can be fine-tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.
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The other action would be a simple one done by Vayne. Through casting his shadow, he would capture Tia's very own, forcing her to close her mouth, silencing her, whilst also forcing her to get on her knees.

"Do 'Goddesses' typically assume that position a lot?" He mused. "Or is it that you're so used to sucking shafts that you automatically assume that position around so many males?"

Through their mental link, the two coordinated pausing the song just so that Tia could hear that, before pressing play after Vayne was done talking.

(Kage: Chumon No Yogen-Sha) - Shadow Arts: Order of The Prophet
Type: Supplementary
Rank: D
Range: Short - Long
Chakra: 10
Damage: N/A
Description: After capturing the target(s), either through this technique or others, the user is given the opportunity to humiliate the target(s). The user can choose to force the opponent to bend their knee(s) in order to kneel in front of the user, or to choose to cause the target(s) to close their mouths, preventing them from talking. The two are often used together to silence insubordinate mongrel. Other than the aesthetic uses of the technique it has a practical use. The user can choose to close the mouths of the target(s) as they are releasing a jutsu, thus effectively stopping the technique and potentially harm the target(s) depending on the nature of the released technique.
Tiamat paid little attention to the shadow as it approached her, not innately familiar with the Nara clan's shadow manipulative prowess. As it came within short-range of her forward march on the surface of the Sea of Life, the goddess's eyes slowly traced it and allowed it to come make contact with her own shadow as it was cast on the Sea of Life. In that moment she could feel her muscle tissue tense up, suddenly losing control over her physical form and began to kneel on the surface of the Sea. As this occurred, Nana, Tiamat's first new child, emerged from the Sea of Life to repel the Wind technique that Hei had launched toward her. The resulting clash caused a rain of material from the Sea of Life, produced by the Birth of Void, to rain throughout the surrounding area. While the rain itself was not directly harmful due to concussive impact, the contaminated Amino-Geis it carried would no doubt warp the minds of those it touched.

With her movement still stifled Tiamat willed the Sea of Life to protect her, specifically using it as a catalyst to birth new life. What her opponents hadn't realized, even after Nana had become tainted by the life giving material that composed the Sea of Life itself, is that the Hokubu Ocean was filled with life other than human; it was an ocean that was filled with an array of living creatures that civilization had used for a source of food for generations, most notably fishing villages on the coast of Tobusekai. Those pure creatures, mostly a vast number of fish, made for the perfect grounds to transform them through the Amino-Geis; and as it occurred Tiamat willed the first two to emerge from the ocean's surface to attack Vayne. The creatures, originally fish, would emerge as enlarged serpent-like monsters. The beasts, with ash grey skin similar to Nana and Ashikaga, burst through the surface of the Sea of Life directly beneath Vayne and launching themselves at speeds twice that of a Jounin shinobi. It appeared like a missile had been launched from the black sea, sending both of these monsters, their leaps similar to that of a Mullet fish, at the two. The disruption in the Sea of Life surface at the area of emergence would scatter Vayne's shadow, freeing Tiamat once again from the Shadow Bind.

Immediately after the serpents emerged, the goddess once again cried out and cast a second incantation; this time the spell targeted all those within the Hokubu Ocean, afflicting them with a debilitating curse that would increase the chakra requirement of their techniques considerably. As she did this she hastened her step; rather than walking, the Goddess of Life began to sprint at full speed ahead toward the West. Her target: land.

(Atarashī Inochi no Tanjō) – Birth of New Life
Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: An ability of Tiamat’s which allows her to employ the Sea of Life as a catalyst to create and shape new life from that which has been overtaken by the Sea of Life, a power remarkably similar to the combination of Yin and Yang Release. Unlike other techniques which employ the Sea of Life itself, this does not manipulate any matter of the Sea; instead it is a technique which awakens life within the Sea that has been transformed by the Amino-Geis to act on Tiamat’s behalf. It is a potent technique that can create life on a scale that is proportional to Tiamat’s current evolutionary state. Much like her “New Humanity” technique, the Birth of New Life essentially just reshapes simple living creatures into those of her image. It is a technique that reflects the legend that Tiamat, Mother of Beasts, created the first monsters in an effort to fight against Marduk and the Gods in the first divine battle that determined the course of history. Creatures that are transformed by the Birth of New Life technique move at speeds of twice a Jounin shinobi, resist damage equivalent to 80 or less, and can inflict 80 damage through their physical attacks. Most of these creatures are remarkably simple in design, and become more complex as usage of this technique increases.
(Nammu Duranki: Hajimari no Kyō wo Ageyo) – Nammu Duranki: Yell the Shout of Beginning (Passive)
Type: Offensive
Rank: A
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: An ability cast through Tiamat’s voice, although not to be confused with Sound Ninjutsu, a spell which hinders the chakra circulatory systems of all enemy targets within the same landmark. Once cast, a powerful curse carried within the spell flushes the bodies of enemy combatants, interfering with their internal chakra flow. Similar to how casting a Genjutsu causes irregular low in the chakra of a target, the curse of this ability hinders one’s ability to control and manipulate their chakra, affecting the use of techniques requiring it. Those afflicted have the chakra cost of their techniques increased by 50% of their original cost. This does not add additional chakra into the technique being used, simply increasing the strain on one’s reserves. Yell the Shout of Beginning is a passive skill, and stacks with multiple uses and other Dirges. This technique persists for five turns, and the duration refreshes when it is cast again. It can be dispelled through powerful Medical Ninjutsu two ranks higher than it or Yang, or Yin-Yang Release techniques.
Health: 4,535
 

BusinessManTeno

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Tiamat paid little attention to the shadow as it approached her, not innately familiar with the Nara clan's shadow manipulative prowess. As it came within short-range of her forward march on the surface of the Sea of Life, the goddess's eyes slowly traced it and allowed it to come make contact with her own shadow as it was cast on the Sea of Life. In that moment she could feel her muscle tissue tense up, suddenly losing control over her physical form and began to kneel on the surface of the Sea. As this occurred, Nana, Tiamat's first new child, emerged from the Sea of Life to repel the Wind technique that Hei had launched toward her. The resulting clash caused a rain of material from the Sea of Life, produced by the Birth of Void, to rain throughout the surrounding area. While the rain itself was not directly harmful due to concussive impact, the contaminated Amino-Geis it carried would no doubt warp the minds of those it touched.

With her movement still stifled Tiamat willed the Sea of Life to protect her, specifically using it as a catalyst to birth new life. What her opponents hadn't realized, even after Nana had become tainted by the life giving material that composed the Sea of Life itself, is that the Hokubu Ocean was filled with life other than human; it was an ocean that was filled with an array of living creatures that civilization had used for a source of food for generations, most notably fishing villages on the coast of Tobusekai. Those pure creatures, mostly a vast number of fish, made for the perfect grounds to transform them through the Amino-Geis; and as it occurred Tiamat willed the first two to emerge from the ocean's surface to attack Vayne. The creatures, originally fish, would emerge as enlarged serpent-like monsters. The beasts, with ash grey skin similar to Nana and Ashikaga, burst through the surface of the Sea of Life directly beneath Vayne and launching themselves at speeds twice that of a Jounin shinobi. It appeared like a missile had been launched from the black sea, sending both of these monsters, their leaps similar to that of a Mullet fish, at the two. The disruption in the Sea of Life surface at the area of emergence would scatter Vayne's shadow, freeing Tiamat once again from the Shadow Bind.

Immediately after the serpents emerged, the goddess once again cried out and cast a second incantation; this time the spell targeted all those within the Hokubu Ocean, afflicting them with a debilitating curse that would increase the chakra requirement of their techniques considerably. As she did this she hastened her step; rather than walking, the Goddess of Life began to sprint at full speed ahead toward the West. Her target: land.

(Atarashī Inochi no Tanjō) – Birth of New Life
Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: An ability of Tiamat’s which allows her to employ the Sea of Life as a catalyst to create and shape new life from that which has been overtaken by the Sea of Life, a power remarkably similar to the combination of Yin and Yang Release. Unlike other techniques which employ the Sea of Life itself, this does not manipulate any matter of the Sea; instead it is a technique which awakens life within the Sea that has been transformed by the Amino-Geis to act on Tiamat’s behalf. It is a potent technique that can create life on a scale that is proportional to Tiamat’s current evolutionary state. Much like her “New Humanity” technique, the Birth of New Life essentially just reshapes simple living creatures into those of her image. It is a technique that reflects the legend that Tiamat, Mother of Beasts, created the first monsters in an effort to fight against Marduk and the Gods in the first divine battle that determined the course of history. Creatures that are transformed by the Birth of New Life technique move at speeds of twice a Jounin shinobi, resist damage equivalent to 80 or less, and can inflict 80 damage through their physical attacks. Most of these creatures are remarkably simple in design, and become more complex as usage of this technique increases.
(Nammu Duranki: Hajimari no Kyō wo Ageyo) – Nammu Duranki: Yell the Shout of Beginning (Passive)
Type: Offensive
Rank: A
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: An ability cast through Tiamat’s voice, although not to be confused with Sound Ninjutsu, a spell which hinders the chakra circulatory systems of all enemy targets within the same landmark. Once cast, a powerful curse carried within the spell flushes the bodies of enemy combatants, interfering with their internal chakra flow. Similar to how casting a Genjutsu causes irregular low in the chakra of a target, the curse of this ability hinders one’s ability to control and manipulate their chakra, affecting the use of techniques requiring it. Those afflicted have the chakra cost of their techniques increased by 50% of their original cost. This does not add additional chakra into the technique being used, simply increasing the strain on one’s reserves. Yell the Shout of Beginning is a passive skill, and stacks with multiple uses and other Dirges. This technique persists for five turns, and the duration refreshes when it is cast again. It can be dispelled through powerful Medical Ninjutsu two ranks higher than it or Yang, or Yin-Yang Release techniques.
Health: 4,535
Wew.. Hakuryuu said. This bich aint playing. Maybe its better to be on her side than not.. backing away from the dude that got attacked.. He looked at what seemed to be that black shit falling from this sky. Instead of blocking it, he just let it fall. Yolo he thought to himself.
 
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Punk Hazard

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DIO's eyes focused on Tiamat like a flurry of daggers, his face tensing as the woman's cry filled his ears. Others had fallen victim to her, one reduced to ash as another was flayed and discarded to the black ocean. His concentration on Tiamat broke at the sound and feel of a powerful gust of wind. His eyes shot wide and he turned quickly, in time to witness Hei firing a gale towards Tiamata.

"What an imbecile," DIO hissed. He faced Tiamata once more, and witnessed the gale burst into a maelstrom on impact. The sharp, heavy winds ravaged at the sea for a moment, spilling it into the air. The sludge began to rain down, the shower threatening all those in the area. With a disinterested grunt, DIO imposed his will onto his Susano'o, stabilizing the chakra and coalescing the ethereal warrior into its final form. The downpour of rain did little against the Susano'o, and it simply wiped the sludge away with its bow. Ice simply looked on, suspended within the floating Susano'o atop the giant bird, the entire party shielded from the Sea of Life.

( Doujutsu: Susano'o ) - Eye Technique: Sasuke's Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 ( +30 per additional turn )
Damage: N/A ( -10 to user per turn )
Description: a gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves. This connection allows Susanoo to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully.
Standard:
In its initial form (requires EMS), Sasuke's Susanoo has S-rank durability and for combat, employs either a sabre or a bow (S-rank constructs). With regards to the latter, it is able to produce arrows of chakra to use in tandem with said bow via an orb held by its third hand. Up to two arrows can be shot per turn with each retaining the same damage output and traveling quickly (2x Sage base speed). Alternatively, the arrows can be used as makeshift melee weapons. More notably, its own abilities can be used in conjunction with Blaze Release, which occurs passively. At this level, it becomes able to use Yasaka Magatama as well.

Complete Body:
Two turns after it initially manifests, the user (with Rinnegan) stabilizes their chakra and hence induces their Susanoo to advance to its final form. In its final form, Susanoo acquires new traits including a tengu-esque nose, wings for flight, and robes with ornate armor. But more importantly, it gains power akin to a biju. Once stabilized, the Complete Body form can protect its user from all but the strongest of attacks (100 damage). And with regards to its offense, its weapons can inflict F-rank damage up to long-range no matter the weapon being used, with the sword having been shown able to cleave mountains.


Note: Counts as a move each turn it is active; moreover, Izanagi and Izanami cannot be used.
Note: For Sasuke with EMS, Susanoo is usable twice and lasts up to six turns, with a three-turn cooldown after EMS is reactivated.
Note: For Sasuke with Rinnegan, Susanoo is usable twice and lasts up to eight turns, with a three-turn cooldown.

He did not truly comprehend it at the time, but he knew the effect when it hit him. The chakra flowing from his body, emanating into the Susano'o, moved strangely, as though more were pumping out that normal. The chakra fueling his eyes suffered the same. DIO's jaw clenched and a soft, uncomfortable grunt slipped from the center of his throat. The woman's cry had resumed-no, rather, it had intensified. He could not explain it for he did not know, but undoubtedly there was a link between the increased taxation on his chakra and the woman's cry.

As he pondered, Vanilla Ice looked towards Hei and called him the N-word.
 

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The last piece of the chain fell into the black ocean, its enslaved free once again. Dany watched the woman as her arms dropped and eyes opened and looked at everyone. Drogon wings beat as there was a notable silence through the landmark as a woman arrived and immediately dashed towards the woman, having all of her chakra using abilities shut down as she touched the woman and immediately became...something else.

Turning towards the floating man, Dany speaks as the woman began to move forward, more mud like liquid falling as she walked.

"What is going on? Why did you summon her, what is she doing?"

By now, several people had showed up and there was one who tried to calm the others and rally them together. Someone else had managed to make her kneel, though Daenerys knew this wouldn't hold her long.
Hei was utterly shocked by the might of this "Mother". What could she be? Were did she come from and more importantly how can we stop her? Thinking back on all that has transpired Hei begins to formulate a plan. It appears as though nothing has worked on her, but could that really be the case?​
" Aaaaaaaaaaaaa "
Her heavenly voice would once again echo throughout the land, but something was different about it. As the woman, Nana attempted to punch Mother, all the chakra built up in her fist's would vanish. Not only her, but everyone around the battlefield with any type of enhancement applied to their chakra would cease simultaneously. Even his own seal will recede. Her will was able to do this, but why? Back when Menma attacked her, it appeared as though she wasn't affected, she didn't even flinch. But no, she did ever so slightly. Hei could recall the slight changes in her movement via his Rinnegan, so little it would easily be over looked but, her chains. When she was bound in the chains she was also attempting to escape, her movement so subtle that it would easily be ignored. Was he injured by Menma's attack? could she have just been so bound by the chains that she had no other choice but to take the force of the attack. Playing it off as though it had no effect? Is that why she's attempting to weaken everyone's power, to prevent herself from being damaged further? I need to test this. Hei would quickly form a handseal as he focused his chakra, creating a massive sphere of wind that he releases like a bullet at Tiama.

Hei will then keep close watch to see how she reacts to the attack, will it cause any damage to her? or will she block/evade it like she did against Nana? Either outcome would serve to gain Intel on her as it would not only be obvious to Hei, but perhaps the others as well that she could be injured.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 (not sure if my passive senjutsu would boost this, if so then the damage output is 100)
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
Chakra: 3240 - 60 = 3180
Health: 200
Nana was falling, desperately trying to reach the figure before it was too late as the storm churned. The mud around stretched far beyond what could be seen, as the Voice stared towards Mother.

Then it happened.

The last defence fell as it went quiet. Nana was too late, and as Mother was freed she looked towards the incoming hero. Nana felt all her strength fade, as if the simple gaze rendered her powerless. The moment took here aback, this Godess had looked at her and rendered her weak. Nanas fist wasnt fast enough as she drew within meters, and as a bright light flashed over her, Nana felts a searing hot pain wash over her as she fell crumpled, straight down sinking into the mud.

Blackness. Nothingness. Void. Everything Nana had known was gone. She had failed, and the world was doomed. All she wanted to do was to protect and help and now she was weak, helpless, no better than the ones she defended. Nana had been broken....
Nana had no idea how much time had passed. Hours? Days? Months? She was alone in the void. There was nothing. Then....

Warmth, a faint speck of light shone from above her, raining down like a pure light. What was the source of this? It grew, coming closer, or growing, Nana had no way of knowing as the void seemed to just shrink away, a figure was becoming visible. An angelic creature, Nana found no words to describe her, she only felt warmth and love from this creature, like a mothers hug. The figure wrapped its light around Nana, shielding her from the terrible darkness and void, saying,

Come child, we have work to do...



Nana drew breath once more, surrounded by the mud it was all clear now, they had come to hurt Mother, they needed to be taken out.......
Nana felt a strength within her, the love of a Mother driving her onward feeling control of her surroundings, Nana only saw the divine life mother had created and Nana could feel herself tapping into that power. From her shoulder blades the sea itself provided her wings, a gift from mother. With a wave of her hand, she could swirld the mud around as it formed itself into a whale as Nana and the whale rose upwards. It was as she breeched the surface she saw one of them sending forth a blast of wind towards Mother, and with the hand motion, the whale breeched as well diving into the path of the wind, colliding with it creatong a massove explosion of mud that erupted everywhere causing it to rain upon the landmark.

Foul demons, you will not hurt MOTHER

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(Idenshi Kumikae) – Genetic Modifications
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Those who fall into the Sea of Life undergo a number of genetic modifications; their skin turns ash-grey, with glowing red lines that sprawl across their body and muscle tissue. One’s irises begin to glow red, with various black growths and other appendages emerging from their body. Formerly damaged tissue becomes chitinous, forming a hardened carapace at the damaged tissue which can, at times, appear to have erratically formed. The Sea of Life can also regenerate and grow new appendages, like multiple arms, tails, etc. The genetic modifications made come with the added combat benefits of an increased base speed of 5 additional levels, 100 additional total health which is added to the user’s base and healed fully should they have been mortally wounded prior to falling into the Sea of Life. Given the hardened skin, non-spiritual attacks made against the target are reduced by a total of 10 damage and the user will take 20.0% less critical damage than they would otherwise. Those afflicted by the Sea of Life are able to use techniques derived from it.
(Seimei no Umi: Tanjō no Mukō) – Sea of Life: Birth of Void
Type: Offensive, Defensive, Supplementary
Rank: B – S
Range: Short – Long
Chakra: 30 – 50
Damage: 60 – 100
Description: Birth of Void is a forced ejection of material from the Sea of Life from either the user’s mouth, or a source of Sea external to the user’s body. From the user it comes in the form of streams or blasts of black mud, but when used from an external source the shaping allowed can be vastly improved, allowing for an array of objects that is limited only to the user’s imagination and the quantity of material manipulated. Manipulation of the Sea of Life carries considerable physical force, able to punch through physical obstacles as if it was solid itself given its high density. The Sea of Life, when used by a Child of Tiamat, carries with it a lessened version of the Amino-Geis. In the case of Birth of Void, the Amino-Geis will take place over two turns in which the target must, in total and can occur over multiple technique usages, surge 100 cahkra through their body. Should the target fail, they too will fall under the Amino-Geis and become a Child of Tiamat. Birth of Void, like all Sea of Life techniques, plays neutrally with all elemental natures.

Challenge to Serpent
Tiamat paid little attention to the shadow as it approached her, not innately familiar with the Nara clan's shadow manipulative prowess. As it came within short-range of her forward march on the surface of the Sea of Life, the goddess's eyes slowly traced it and allowed it to come make contact with her own shadow as it was cast on the Sea of Life. In that moment she could feel her muscle tissue tense up, suddenly losing control over her physical form and began to kneel on the surface of the Sea. As this occurred, Nana, Tiamat's first new child, emerged from the Sea of Life to repel the Wind technique that Hei had launched toward her. The resulting clash caused a rain of material from the Sea of Life, produced by the Birth of Void, to rain throughout the surrounding area. While the rain itself was not directly harmful due to concussive impact, the contaminated Amino-Geis it carried would no doubt warp the minds of those it touched.

With her movement still stifled Tiamat willed the Sea of Life to protect her, specifically using it as a catalyst to birth new life. What her opponents hadn't realized, even after Nana had become tainted by the life giving material that composed the Sea of Life itself, is that the Hokubu Ocean was filled with life other than human; it was an ocean that was filled with an array of living creatures that civilization had used for a source of food for generations, most notably fishing villages on the coast of Tobusekai. Those pure creatures, mostly a vast number of fish, made for the perfect grounds to transform them through the Amino-Geis; and as it occurred Tiamat willed the first two to emerge from the ocean's surface to attack Vayne. The creatures, originally fish, would emerge as enlarged serpent-like monsters. The beasts, with ash grey skin similar to Nana and Ashikaga, burst through the surface of the Sea of Life directly beneath Vayne and launching themselves at speeds twice that of a Jounin shinobi. It appeared like a missile had been launched from the black sea, sending both of these monsters, their leaps similar to that of a Mullet fish, at the two. The disruption in the Sea of Life surface at the area of emergence would scatter Vayne's shadow, freeing Tiamat once again from the Shadow Bind.

Immediately after the serpents emerged, the goddess once again cried out and cast a second incantation; this time the spell targeted all those within the Hokubu Ocean, afflicting them with a debilitating curse that would increase the chakra requirement of their techniques considerably. As she did this she hastened her step; rather than walking, the Goddess of Life began to sprint at full speed ahead toward the West. Her target: land.

(Atarashī Inochi no Tanjō) – Birth of New Life
Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: An ability of Tiamat’s which allows her to employ the Sea of Life as a catalyst to create and shape new life from that which has been overtaken by the Sea of Life, a power remarkably similar to the combination of Yin and Yang Release. Unlike other techniques which employ the Sea of Life itself, this does not manipulate any matter of the Sea; instead it is a technique which awakens life within the Sea that has been transformed by the Amino-Geis to act on Tiamat’s behalf. It is a potent technique that can create life on a scale that is proportional to Tiamat’s current evolutionary state. Much like her “New Humanity” technique, the Birth of New Life essentially just reshapes simple living creatures into those of her image. It is a technique that reflects the legend that Tiamat, Mother of Beasts, created the first monsters in an effort to fight against Marduk and the Gods in the first divine battle that determined the course of history. Creatures that are transformed by the Birth of New Life technique move at speeds of twice a Jounin shinobi, resist damage equivalent to 80 or less, and can inflict 80 damage through their physical attacks. Most of these creatures are remarkably simple in design, and become more complex as usage of this technique increases.
(Nammu Duranki: Hajimari no Kyō wo Ageyo) – Nammu Duranki: Yell the Shout of Beginning (Passive)
Type: Offensive
Rank: A
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: An ability cast through Tiamat’s voice, although not to be confused with Sound Ninjutsu, a spell which hinders the chakra circulatory systems of all enemy targets within the same landmark. Once cast, a powerful curse carried within the spell flushes the bodies of enemy combatants, interfering with their internal chakra flow. Similar to how casting a Genjutsu causes irregular low in the chakra of a target, the curse of this ability hinders one’s ability to control and manipulate their chakra, affecting the use of techniques requiring it. Those afflicted have the chakra cost of their techniques increased by 50% of their original cost. This does not add additional chakra into the technique being used, simply increasing the strain on one’s reserves. Yell the Shout of Beginning is a passive skill, and stacks with multiple uses and other Dirges. This technique persists for five turns, and the duration refreshes when it is cast again. It can be dispelled through powerful Medical Ninjutsu two ranks higher than it or Yang, or Yin-Yang Release techniques.
Health: 4,535
A woman flew full speed past Menma, he had sensed her arrival but could see she was on a path directly for the Primordial. He wondered how it would turn out with so many people insisting on now taking out the Primordial before she had a chance to be released. His cloak moving in the wind as the girl sailed forward in an attempt to deliver a powerful strike towards Tiamat. However, it was already too late. The chains had finally been reduced to nothing and the woman broke, letting out a powerful cry that instantly removed the Natural Energy the boy had gathered in his body. It also forced the tailed beast chakra circulating through him to recede. So this was the power of one deemed a god. A flash of violet light ripped through the woman who had flew past him just a moment before ripping arm completely off and sending her falling into the corrupted ocean below. There wasn't even a splash as the Sea of Life seemed to welcome the woman into it, swallowing her whole. Only for her to re-emerge in just a few moments into a darkened version of her self. The woman rose from the depth soon her once severed arm was now replaced with two plated arms giving the woman a grotesque appearance as wings sprouted from her back. Hei's wind attack waas barreling towards Tiamat, but her new child had other plans as a Whale composed from the corrupted mass below them rose and intercepted the attack before it could reach its target, causing a massive explosion of the corrupting liquid to begin to rain down among the combatants. Seeing what happened with the girl, Menma knew it wouldn't be wise for any others to be subjected to such a attack.
"Tsk, guess it up to me after all." He muttered to himself.
His spirits of the Apex Opulenece were unaffected by such trivial tactics of the god. The male spirit flew upwards at 4x the speed of a Jonin into a central location in the sky above the entirety of the combatants as the Sea of Life began to cascade down. As he did, the male spirit would be leaving a trail of dust that quickly expanded into a giant umbrella over the combatants. This would protect everyone from the ill residual effects of the Child of Tiamat's attack.
( Mūndasuton: Runaāsenaru ) | Moondust: Lunar Arsenal
Type: Attack / Defense / Supplementary
Rank: C - S
Range:
Short - Long
Chakra: 15 - 40
Damage: 30 - 80 + 30 = 110
Description:
Using Mūndasuton chakra, the user will be able to create objects, tools and other creations composed of the unique dust with two handseals. These can be created directly from the user's body, from already existing Mūndasuton, created from a source of earth. The creations can be created in the form similar to a gaseous state, but in reality it is simply an abundance of Mūndasuton on a microscopic level gathered into a form. This can be shaped, being used as free flowing waves and such, or more compacted to become a solid to create swords, spears, shields or anything else, limited to the creator's imagination; While also being able to be shifted between the two states at the user's will (dust-like/solid) while also keeping the "grinding" effects of the element. Of course, numerous creations can be made with a single use, though the power of each creation will be split accordingly. These objects can differ in size according to rank, ranging from being small as a senbon (C) to being as big as an incomplete susanoo (S). A unique feature to this is, once in physical contact with a target/Technology) it will passively attract miniscule amounts of Mūndasuton to said objects and will disrupt the technology altogether and making it unusable. This works on anything 1 rank stronger than the Mūndasuton and lower. Should the Moondust be purged from the technology, the device will resume function after one turn.
Note: S-rank variants can only be used 3x maximum with a two turn cool down between uses
Note: A-rank can only be used 4x max with a one turn cooldown
Meanwhile, the Female spirit used her 4x speed to fly forwards towards Hei while she did, she unleashed a blast of Lightning which would be aimed directly at the woman aiming for her heart. If the attack met it's mark it would in turn pierce through the woman. The force carrying her backwards and directly into the bosom of the Tiamat due to the Child of Tiamat's rise into the sky.

(Raiton: Gian) - Lightning Style: False Darkness
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80+30 = 110
Descripton: The user, after performing the Snake handseal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

Apex: 3/6
Challenge to Zat - 2 v 1 Hei and Menma vs the Child of Tiamat
 

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Sin watched as the clash went on and saw the dirty water being blasted into the air all around him. The dark water coming down but with no chakra in. He didn't want to risk what it might do after seeing what happened to the woman who came out the ocean. Releasing a stream of wind from his mouth as he's flying he would push himself back to long range from the Goddess while avoiding all the falling rain from the explosion.

"Well i guess i know my role. Time to lay the assist"

Pushing back to long range he would focus his yang energy and target three people within range: @LGeezy @Serpent @Vayne With that he would apply the same buffs to all of them, so they could continue to attack here

Yang Buffs

  1. All three individuals would gain wings, granting them flight at twice their base sped
  2. Applying yang to their heads he would give them a third eye for increased tracking x1.5
  3. Buffing their bodies he would give them -15 damage resistance to all physical clashes.


As he released his yang energy he could feel it taking twice the effort. This woman seemed to have some crazy powers. Sin would stay back watching to see how the others would act.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Type: Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Note: The user must already be airborne to use

( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version 150
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.

Chakra: 3750
Rinnegan - 5
Wind - 10
Yang - 150

Total: 3585
 
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There was a loud screech from the woman the servant called Mother, a soul wrenching one that Daenerys felt tug at her. It was just as two serpentine entities rode from the black liquid towards one of the men attacking Mother. Those werent the only issues; someone else thought it a good idea to attack the mud after seeing it corrupt one of them. As he did this, it begin to spread outwards as rain, prompting Daenerys to release a surge of Yang energy around her to cause Drogon to grow two large wings besides his already present ones. This enabled time to hasten his pace and avoid the downpour.


( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.

Interestingly enough, what happened next was what truly shocked her; Mother began to move as she screeched, moving fast for someone who had been bound. Pushing Drogon towards her path, Daenerys uttered one word to the beast, causing it to release a large stream of flames across her path to cut her off.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
 

Vayne

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It would seem that the Goddess was not much for chatter. Vayne and Banri observed as the woman from before emerged from the 'water', empowered and transformed, whilst also controlled to protect Tiamat and attack others.. This served to confirm that it would be best to avoid any contact with the water. Said water would splash and would be making way towards Vayne and Banri. Furthermore, Tia would attempt to subvert Vayne's shadow, albeit in a roundabout manner, through creatures from below. Vayne sensed their movement, as did Banri and the others through their different sensory forms. Their response would be a unified one, coordinated through their mental link to ensure maximum efficiency. Banri, who was inside his water susano(denoted Mana), was completely safe from the effects of the toxic water and the incoming creatures.

Using his sensory to his advantage, Banri would have Mana utilise it's arms to assist Vayne. Through it's right arm, it would block the incoming water splashes, exploiting it's size to deny them from reaching Vayne, whilst also fully extending the arm so that it would crash into The Voice, potentially killing him, preventing him from transforming into a better combatant through the sea of life. Mana's left arm would be used to deal with the transformed fish coming from beneath Vayne. Banri would be capable of easily deciphering their movement and know how to time Mana's attack so that the tera-fish are killed before reaching Vayne, whilst also blocking any of the water from reaching Vayne, although the amount that could reach the airborne Nara was somewhat negligible. Mana would make sure that it's downwards strike kills the tera-fish but doesn't reach the water, preventing any unnecessary splashes.
(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench(Reference)
Type: Offensive/Defensive
Rank: S
Range: Short-Long
Chakra: 40 (+10 to sustain)
Damage: 80 + 10 + 30
Description: After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.
Note: Can only be used by Water Primary Specialists.
On Vayne's end, he would break his usage of the nara technique(to align with your actions and whatnot), opting to switch things for a more combat related one. By releasing the shadow bind and throwing a flash bomb behind his head, Vayne's shadow's range would be increased even further, allowing him to recapture the fleeing Tiamat in a damaging stronger and more durable bind. The shadow's strength would be raised by Garb of Ahclys and Sage Mode. In the same instant, through Creations of Yesterday, the shadow would be separated from Vayne himself, gaining independence and sentience(tech + sourceless), whilst changing form into a more battle suited creation, denoted Abzu. It's right hand would still surround Tiamat, constricting on her in an attempt to crush her. While this did serve to constrict her, she was mainly restricted through Abzu's connection with her shadow, as mere contact between Abzu and Tiamat's shadow would result in her paralysation. Abzu would take form behind Tiamat, ensuring that he would not be in the range of the eye attack Tia previously released. Being a physical manifestation of Vayne's shadow meant that Abzu bore ink tattoos from Batman With Prep Time, although they had no immediate use for the moment.

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Vayne would then feel wings growing out of his body, and through Roxis matching the chakra, he would deduce that it was the man high in the air. Vayne would give him a thumbs up whilst still monitoring the situation. Vayne would move through his hawk a bit to his right, placing himself atop Mana's head, ensuring no shenanigans from the ocean would directly reach him. He would notice the woman on the dragon releasing a fire technique to interrupt Tiamat, a welcomed action, as he was not in the mood of playing catch. The music on thunderwave would then be switched, as a different song starts to play.

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(Kage Asshō no Jutsu) Shadow Demon Stripe Technique
Type: Offensive
Range: Long
Chakra cost: 20
Damage points: 40 + 20SM + 1 Rank(CW) = 80
Description: The user will throw flash bombs behind themselves to not only blind the enemy but to also extend the range of his shadow indefinitely. The user can put any part of their body infront of the light and it will appear as an enormous shadow. Once the shadow is ready, he can constrict any enemy easily just by closing his hands.
Note: Must be a member of the Nara clan
(Kage: Kurieshonzu No Kinou) - Shadow Arts: Creations of Yesterday
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: Similar to it's parent technique "Shadow Arts: Creations of Tomorrow" this technique allows the user to separate previously created shadow constructs from his shadow. The separated constructs would gain the traits of Shadow Imitation Shuriken/Shadow Paralysis Jutsu, similar to Creations of tomorrow, which allows the separated constructs, if they were to hit the targets shadow, to pin and stop the target in their place. After separation from the user the constructs can be mentally controlled by the user, thus allowing him to focus on other techniques more easily. Due to the influx of additional chakra to the technique, this technique can be used to sustain the separated technique for an additional 2 turns.(IF originally lasts 2 turns would last 4) The user also gains the ability to modify the shape of the constructs 2 times per battle without a jutsu cost, but a chakra cost of 20. Any additional modification would cost 30 chakra, then 40, then 50 etc and count towards the jutsu cost of the user. This is all in accordance with Creations of Tomorrow’s effects/restrictions. Using Kurieshonzu No Kinou occurs in the same instant of using a construct, happening in the same time frame but counting as a move. Furthermore, in regards to the constructs, they would be granted a degree of sentience (Movement and identifying friend from foe, but not strong enough to be cast in illusions). Constructs that lack adequate movements limbs or similar, would move through basic methods like slithering. These constructs would move at speeds equal to that of shadow techniques in broad daylight. Constructs that have proper limbs or similar would move at speeds equal to that of shadow techniques through translucent objects. Additionally, the constructs sentience would be restricted to commands given by the user, for instance having the constructs sole mission to rampage and attack a target.
-This technique is only applicable on Nara techniques that give actual physical form to the shadow, as such, it can’t be used on techniques similar to kage mane.
-Usable 4 times per battle with a turn interval between uses.
-10 Chakra per turn for each separated construct.
(Bugu no Achlys) - Garb of Achlys
Type: Weapon
Rank: Dependant
Range: Dependant
Chakra: 10 per turn | Up to forty for specific abilities
Damage: -
Description: Garb of Achlys, or GOA, is an ancient tool that takes the form of a battered piece of clothing that resembles a cloth, although due to the abilities it has it has been seen in different forms. Once a worthy owner encounters GOA it would form a bond with them and change into a form desirable and suitable for the user. Once this is accomplished the user would be granted several new abilities, all for a cost though. This is due to the parasitic nature of GOA. GOA is a conscious, sentient construct that although is aware of the world around it, does not interact with it in a significant manner, merely just being present. The weapon itself is said to have an unknown number of capabilities, however only a numbered amount of it’s abilities are currently known.

First and foremost, the garb’s connection with user and the user’s capabilities. Through it’s awareness of the world GOA grants Vayne sensory, however it is limited to shadows. Vayne becomes aware of any and all shadows present in the area, no matter how small or faded they may be. However, although he becomes aware of the shadow, distinguishing specific parts of the shadow would require concentration. Normally Vayne would have a basic understanding of what the shadow is, for example he would distinguish that fingers are being held up, but with concentration he would be capable of knowing how many fingers are being held up. This sensory grants Vayne a two times multiplier in regards to sensing. Of course this ability becomes completely useless for constructs that lack a shadow. This ability is always active as long as a piece of GOA is in contact with Vayne. It costs five chakra points per turn. The user is limited to focusing on 3 objects, during which his awareness of the outer world is cut to just being aware.(No sensory multiplier)

The second ability relates to the general function of the garb and it’s bias towards perfection. Due to this GOA can essentially change it’s shape into anything and separate into multiple shapes to match the need’s of it’s bearer. GOA has the ability to alter it’s size, this proves useful when it is owned by different users. The size altering occurs after the user passively sacrifices twenty chakra points, through those GOA could change it’s size, essentially expanding at a rapid rate, allowing it to assume more shapes. Individually, GOA can be treated as a cloth, not offering any defensive or offensive capabilities. However, when more and more of GOA build atop itself it can reach surmountable strength and durability. The power of GOA depends on the amount of additional chakra the user supplies, with the strength corresponding to the 1:2 chakra:damage output. This can be used five times per battle. When hitting thirty chakra points mark, the strength increase only lasts three turns, which upon ending prevent the utilisation of the power increase of equal or higher measure for two turns. Sacrificing forty results in an increase that only lasts two turns, after which a three turn interval must pass before the reutilisation of the power increase ability. In regards to sacrifices lower than thirty, they all last for four turns, after which a turn interval must pass before the utilisation of the technique. The aspect of decreasing the size of GOA would cost five chakra points and can be freely used as it offers no noteworthy advantage to the user. Any offensive/defensive actions done with the expanded cloth would cost a move, barring the turn it expands in.

The third and perhaps the most battle useful ability of GOA is it’s relation to the Nara clan arts and related techniques. The garb implements it’s awareness into the user and clear their mind from any unnecessary thoughts(killing intent and similar/emotion altering techniques) , this allows the user to be more proficient with their usage of nara clan related techniques, allowing them to be able to create and use more complex and concentration requiring techniques. Normal techniques would be performed with more ease, translating to a -5 to chakra requirement for initial usage of the technique. Furthermore, GOA has one more function that greatly aids the user in conflicts. It becomes passively active when a nara or related technique is used(Shadow CFS for examole), GOA would release some of the user’s previously taken chakra into the technique, empowering it as a result. This translates to a rank increase for A ranks and below, while for higher it increases the power by ten. This ability can only come into effect as long as the GOA has taken some chakra beforehand. GOA absorbs five chakra points per turn for this ability and would require twenty chakra points in order to have the ability come into play, however, the user can actively sacrifice chakra, four times per battle, in order to have a higher storage of chakra. The user can sacrifice up to forty chakra points, this can be performed in the same timeframe of a technique, allowing the user to have the boost added to the attack in the same instance it is released. Boosts are restricted to once every two turns.

In regards to the GOA's durability, it depends on the extent of the second abilities usage that was previously mentioned. When the ability is not in use the garb would be as durable as normal clothes, leaving it vulnerable to attacks. However, all parts of the garb must be destroyed in order to render it completely useless. If a portion of the garb was not destroyed then it could be used to return the garb to it's former glory, based on the capabilities/restrictions placed on the second ability.
-Can only be used by a nara.
-If not on the user's person, it can be summoned similar to any other weapon.
 
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Priest

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The one who fell would later emerge from the tainted water and would immediately make himself know by causing a ruckus that would splash mud all through the skies. Crona would infuse her chakra into the entire mud splash/rain all over the landmark and collect them, coalescing them into one giant lance that is now sent towards Tiamat in other to impale her. On a norms, the mud would have no effect on Tiamat but because it is now alive through the use of natural energy, it would deal A-rank damage on the Goddess.

At the same time as Crona, Medusa would raise her right hand upwards, creating a large spirit bomb made from chloroform. The diameter of the rotating sphere would be 20 meters(10m w/yang) and even when the sphere would serve to shield Medusa from anything falling from above, she would direct it towards the Goddess while gifting the sphere with life through yang, making it have a face like a smiley icon. The sphere would shred Mother with concussive force before swallowing and corrupting her, making her go to a deep sleep state. The smiley sphere on the other hand, would continue to linger/floating as a potent prison for the sleeping Goddess while smiling and laughing irritatingly. Medusa would augment the chloroform's power passively.


Hebi Kuchyosei: Kurona - Snake Summoning: Crona
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:
The user would smear blood on his snake tatoo or make the sunmoning rites, clap or press their hands against a surface to summon Crona. Crona is a black with red eyes snake that is said to be the reincarnation of Medusa's only daughter, who died long ago. She's quite timid to the summoner but crazy to anyone else who's not an ally to her summoner.
She could grow to as long as 20 meters and as big as giant snakes. Unlike most orochimaru's snake that can wield the Kusanagi. Crona is also unable to use any traditional elemental ninjutsu, but to make up for this, she is constantly saturated with natural energy , a sage and able to use snake sage techniques, however, she can choose whether to let her innate nature chakra to interact with her summoner or not. While merged, she can not talk but only communicate telepathically with her summoner and she's able to give a very small portion of her nature energy to her summoner (20 per turn). This would not normally add any augmentation to the user nor would it increase the user's domestic or sage chakra but if the user is in sage mode or has a DNA make up to accept nature energy, the chakra would be used to boost the user's ninjutsu damage up to Crona's rank , boosting it by +20 (but only +10 for S-rank moves) . However, this can only be done on one technique per turn. This boost is regarded as a passive boost. The downside to this natural boost is that the user is unable use fuinjutsu and genjutsu while Crona is boosting his technique, except fuinjutsu seals that are mentioned in his bio. He can only resume using the aforementioned techniques if Crona stops boosting his technique. Crona's nature energy gives her natural durability to C-rank and below ninjutsu. Her venom is quite lethal. The snake venom contains "cardiotoxins" which are components that are specifically toxic to the heart. They bind to particular sites on the surface of muscle cells and cause depolarisation. The toxin prevents muscle contraction. These in turn, would cause the heart to beat irregularly and stop beating, causing death after 4 turns if not cured. Apart from that, it causes body muscles to become stiff and thus gradual paralysis. No B-rank and above taijutsu two turns after the venom is administered and speed is halved. No taijutsu or movement can be performed due to total body paralysis in the third turn after the venom is injected. Death in the 4th turn after the venom is injected.
Using snake ninjutsu and snake senjutsu count as moves.
Boosting the user's senjutsu two turns or more in a row will have the second and each subsequent instance count as a move.
Last 4 turns.
Can only be summoned 1x per event.


( Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique allows the user to control things that have no life functions by gifting them with some of their own life force, allowing the user to freely manipulate the substance according to their will. The extent of the user's control goes beyond normal manipulation through chakra, meaning that even drastic alterations to the immediate environment can occur both suddenly and unexpectedly, making attacks using this method extremely difficult to avoid. Intense heat such as that produced by the flames of Amaterasu can counter the effects of this technique, causing affected inorganic materials to revert to their previous state.
Note: Effects of the technique last two turns and can only be used while on Snake Sage Mode.

ムKurofomuton: Dedula no hakai | Chloroform Release: Destruction of Dedula ム
Type: Offensive | Defensive | Supplementary
Rank: D - S (S)
Range: Short - Long
Chakra: 10 - 40 (40 +50)
Damage: 20-80 (80+10)
Description: The most basic technique of the element, where the user will form a single hand seal, or two ( in terms of the S rank usage) and focus his Chloroform chakra either throughout his body, the air or the ground, in order to create tools, constructs, weapons, pillars etc made of Liquid Chloroform. These formations and tools can be used for Offensive uses, Defensive uses as well as Supplementary uses. Due to its liquid nature, Chloroform can be manipulated into many forms, much like with Water, it can be formed into constructs (not sentient, yet have form and shape) or simply be released in the form of
streams or blasts.These constructs can be formed at either Short, Mid or Long range from the user. When used to manifest around the opponent, it has to manifest at least Short range from the opponent. The Chloroform is capable of causing quite some blunt damage as well as impale the opponent, depending on the shape taken by the formation , and when exposed to openings, or wounds in the skin, the opponent will pass out, as well as when inhaled when in its gaseous form. The size of the
constructs are proportionate to the rank used, meaning a D rank construct can't be as large as a mountain, for example.
Notes:
-For A rank usage, it can only be used 4 times per battle.
-S rank usage, only up to 3 times per battle.


(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.




Chakra
3305 -20-40-50
3195

Smiley's Chakra: 300

SCS 2400
SCC 120
 
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Goetia

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Tiamat's power was magnificent. Though she had only recently awoken, her strength was nothing to scoff at. With ease, she was able to exert her divine might over the humans present, and could bend the will of all life to obey her own. Though the Sea of Life was not required to command respect from a certain few, such as the Voice, who was almost bursting at the seams with joy at the goddess' revival, marveling at her pure strength. As a number of ninja began to combine their efforts in attempting to stop Tiamat from enroaching on the Western Continent, the Voice smiled, vanishing in a cloud of black smoke before the large water guardian could land its fatal blow, and rematerialising in the air, approximately mid-range distance from Sin, standing level with the man in the air. "Beautiful, is it not?" The Voice asked, though the question was rhetorical. He knew that the man he was talking to likely held no appreciation, or knowledge for that matter, of the ancient being he was currently fighting against. It was more for himself, who had worked tirelessly to bring the Goddess of Life back into the world. He looked down on the chaos below with the same wicked grin etched on his face.

Tiamat continued to move for land, seeking to extend her influence beyond the ocean. She was primitive in mind, and observers could no doubt compare her behaviour to that of a wild animal that acted instinctually. Halted by the Nara's shadow once more, and obstructed by a wall of flames cast by one of the ninja's summons, she began to grow frustrated, recognising that the entity holding her was of the same nature as the technique used to restrain her earlier. Her eyes began to glow crimson, but the power she would command was not that of Nammu Duranki. Instead, the Primordial Goddess weaponised the Sea of Life, releasing the black mud directly from her body in the form of a swirling torrent. Launched outwards in every direction, the omnidirectional blast of mud would smash through the shadow binding her, as well as the sphere of chloroform Medusa had fired from afar. The mud would slowly disperse as it moved outwards into long-range, but the force with which it was released from the body of Tiamat meant that the drops and smaller bodies of mud would still reach everyone present.

Due to her innate connection to the Sea of Life, Tiamat was aware of Medusa's attempt to control the mud; a failed attempt at that. The black mud was the very concept of life itself, the embodiment of all living things in the world, and as such couldn't be controlled by those except Tiamat and her children. Were the Goddess of Life more human-like, she would have laughed. But the action only angered her further, and she opened her mouth as if to let out a violent scream. But what came was a serene note, the same voice which had echoed across the land before. "Aaaaaaaa" Though it sounded gentle, what would come of it was anything but. Through her voice, Tiamat had cast a spell which afflicted those around her, that is, all who were present over the Hokubu Ocean, with an infection. Though not as inherently powerful as her other abilities, it would prove lethal to those who had no means of curing the affliction. Setting her sights on the landmass to the West, Tiamat continues sprinting towards it.

(Seimei no Umi) – The Sea of Life
Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: N/A
Damage: 60 – 300 / N/A (170)
Description: The Sea of Life is one of Tiamat’s signature skills and is the physical manifestation of her Divine Authority, the ‘Principle of Regression,’ and her position as “Mother.” In essence, the Sea of Life manifests the concept of all life being born from the sea. The Sea of Life of Tiamat is void of chakra and a substance that resembles a black mud that can be released from any part of Tiamat’s body, in any of her evolutionary states. The mud itself is of extraordinarily high density, allowing it to easily engulf and overcome physical obstacles. Passively Tiamat will release the Sea of Life from her lower extremities at a constant rate, with the mud spreading at a rate of 10 meters per turn. After four turns, any landmark Tiamat occupies will become completely filled by the Sea of Life making it highly hazardous for life. It is possible to momentarily impede its spread, operating neutral to all chakra natures and transformations as long as it respects damage interactions. But the mud cannot truly be quelled; lost mud is simply replaced at accelerated rates making it a simple task to overwhelm many organisms within moments. The quantity of mud that Tiamat expels is essentially infinite, allowing it to fill any volume necessary.
(Dai-Setsu: Dāji no Saigo Idaina) – Fourth Verse: Dirge of the Great Mother (Passive)
Type: Offensive
Rank: A
Range: Short – Long
Chakra: N/A
Damage: N/A (-20 per turn)
Description: An ability cast through Tiamat’s voice, a spell which afflicts an enemy’s constitution with an infection. When cast the Dirge directly afflicts the constitution of an enemy that causes a metaphysical infection to spread through their body and inflict 20 damage upon the enemy per turn. As a metaphysical affliction, it is impossible to stem the damage inflicted over time unless the user’s very physical energy is healed and restored. The damage of the Fourth Verse continues until the target is either knocked out or healed through advanced Medical Ninjutsu or Yang Release techniques. The effects of Fourth Verse stack with themselves and other Dirges, and is considered a passive technique.

Health: 4455

Leaving Landmark
 
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Vayne

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Abzu's attempt would appear to be successful, but would his attempt at damaging Tia truly be successful? It wasn't clear, but it would be of little consequence as the intentions of the attacking party were to scan out the abilities of Tiamat for now, potentially weakening her until they decided on her time of death. In response to Tiamat's offense, with their increased sensory and combined mental connection, Banri and Vayne would effortlessly react. On Vayne's end, he would simply turn Abzu into a true shadow, allowing it to go unbothered by the Sea of Life spreading. This would be followed/chained by Tiamat's scream, an action that Banri and Vayne would feel and become aware of, both due to their awareness of their bodies as medical nin. Between the chaos, Tiamat would make her escape, narrowly subverting the duos attempt to stop her.

In response to the mud spreading once more, the duo would have Mana simply block it with it's returning arm, protecting the duo atop Mana's head from any harm. The quartet, noticing The Voice's previous dodge, would choose to swiftly handle him before following Tiamat. Similar to before, Roxis would take control of The Voice's body through his clan heritage, preventing any form of movement, trapping the man in the air. Mana would take off, bringing both it's hands up to squish The Voice like a mosquito. Mana would continue to apply pressure on The Voice's corpse(?), just in case, as it leaves the landmark with the quartet. Abzu, still in shadow form, would follow Tiamat towards land, moving in tandem with the companions in the sky. Roxis would keep controlling The Voice's body for the moment.

As they leave, pausing Thunderwave for a minute, Banri would open up his ninja flip phone and call Tsumi's finest;


"This bitch crazy, she done took a bath stinking up the whole ocean. It's like the female equivalent of a neckbeard at a Yu-Gi-Oh tournament. Bitch's pussy water be stinking up the whole world."

"PS: We need backup."

"PPS: Bring a loofa, bitch is a grimy dirty-..."

They would then change the song on Thunderwave, playing some heat as they chase after Tia.

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(Kage: Kurechin) - Shadow Arts: Cretin
Type: Supplementary
Rank: E
Range: Short - Long
Chakra: 5
Damage: N/A
Description: Used for the purpose of story telling, Cretin allows the user to manipulate his shadow in all of its forms in order to convey a story to an audience. The story can range from a simple manipulation that covers a few centimeters to a grand, up to scale, extravagant showing. The user's imagination is the only limit. The technique can last 5 turns due to it being inherently harmless and easy to use. It costs 5 chakra points per turn to sustain, with a turn interval required between uses.

(Shintenshin no Jutsu) - Mind Body Switch Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15
Damage: N/A
Description: The Mind Body Switch Technique is the signature technique of the Yamanaka clan. Originally, this ninjutsu was suited for intelligence-gathering missions rather than battle. With it, a ninja sends his mind as spiritual energy into a target's body supplanting the target's mind with their own. The user transfers their consciousness to the target, giving them complete control of the body for a short period of time. While in control of the body, the user is able to communicate with the target. Since the user is in another body, they are also able to use that body's chakra. It is also possible for the user to switch bodies with the target. This has great strategic value when used on a team-mate as neither body is left incapacitated and they may also make use of the user's abilities as well as their own while doing this. To remain inconspicuous when spying, the user can perform this technique on an animal, such as a hawk, which they can use to do aerial reconnaissance. It is generally used on immobilized targets. Conversely, however, the user's original body is left defenseless while this technique is active, leaving it susceptible to attack until they return. The mind transfer moves slowly in a straight direction and takes some time to return to the user's body if it misses. Similarly, if the opponent's will is strong enough, they can force the user from their body, as Sakura Haruno did to Ino Yamanaka during the Chūnin Exams. Also, if the user's chakra level is low, the technique will be harder to maintain. Furthermore, should any physical injury befall the victim's body while the mind link is active, it would cause the user's body to also receive those same injuries. This can be rectified if user cancels the technique before the victim's body receives the damage.
Note: This technique gives the user control over the victim's body and chakra such that, the target is incapable of using any technique that is not directed at breaking the technique's hold on them.
Note: Switching bodies with a target grants full autonomy to both parties to utilize the body and chakra of their respective host, however, both parties are still linked mentally and physically and thus, any damage inflicted on one happens to the other. If either member leaves their host while the other still occupies the other body, their consciousness will be lost in a sort of purgatory until the technique ends and they'll be unable to return. However, the Yamanaka who cast the technique is free to end the technique at any time.
Note: The duration of this technique lasts 10 turns and the target becomes incapable of breaking free after 3 turns. If the body swapping version of this technique is used the technique lasts 5 turns.
Note: This technique requires a cool down equivalent to the number of turns it was sustained after 4 turns.
(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench(Reference)
Type: Offensive/Defensive
Rank: S
Range: Short-Long
Chakra: 40 (+10 to sustain)
Damage: 80 + 10 + 30
Description: After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.
Note: Can only be used by Water Primary Specialists
LLM
 
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BusinessManTeno

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Tiamat's power was magnificent. Though she had only recently awoken, her strength was nothing to scoff at. With ease, she was able to exert her divine might over the humans present, and could bend the will of all life to obey her own. Though the Sea of Life was not required to command respect from a certain few, such as the Voice, who was almost bursting at the seams with joy at the goddess' revival, marveling at her pure strength. As a number of ninja began to combine their efforts in attempting to stop Tiamat from enroaching on the Western Continent, the Voice smiled, vanishing in a cloud of black smoke before the large water guardian could land its fatal blow, and rematerialising in the air, approximately mid-range distance from Sin, standing level with the man in the air. "Beautiful, is it not?" The Voice asked, though the question was rhetorical. He knew that the man he was talking to likely held no appreciation, or knowledge for that matter, of the ancient being he was currently fighting against. It was more for himself, who had worked tirelessly to bring the Goddess of Life back into the world. He looked down on the chaos below with the same wicked grin etched on his face.

Tiamat continued to move for land, seeking to extend her influence beyond the ocean. She was primitive in mind, and observers could no doubt compare her behaviour to that of a wild animal that acted instinctually. Halted by the Nara's shadow once more, and obstructed by a wall of flames cast by one of the ninja's summons, she began to grow frustrated, recognising that the entity holding her was of the same nature as the technique used to restrain her earlier. Her eyes began to glow crimson, but the power she would command was not that of Nammu Duranki. Instead, the Primordial Goddess weaponised the Sea of Life, releasing the black mud directly from her body in the form of a swirling torrent. Launched outwards in every direction, the omnidirectional blast of mud would smash through the shadow binding her, as well as the sphere of chloroform Medusa had fired from afar. The mud would slowly disperse as it moved outwards into long-range, but the force with which it was released from the body of Tiamat meant that the drops and smaller bodies of mud would still reach everyone present.

Due to her innate connection to the Sea of Life, Tiamat was aware of Medusa's attempt to control the mud; a failed attempt at that. The black mud was the very concept of life itself, the embodiment of all living things in the world, and as such couldn't be controlled by those except Tiamat and her children. Were the Goddess of Life more human-like, she would have laughed. But the action only angered her further, and she opened her mouth as if to let out a violent scream. But what came was a serene note, the same voice which had echoed across the land before. "Aaaaaaaa" Though it sounded gentle, what would come of it was anything but. Through her voice, Tiamat had cast a spell which afflicted those around her, that is, all who were present over the Hokubu Ocean, with an infection. Though not as inherently powerful as her other abilities, it would prove lethal to those who had no means of curing the affliction. Setting her sights on the landmass to the West, Tiamat continues sprinting towards it.

(Seimei no Umi) – The Sea of Life
Type: Offensive, Defensive, Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: N/A
Damage: 60 – 300 / N/A (170)
Description: The Sea of Life is one of Tiamat’s signature skills and is the physical manifestation of her Divine Authority, the ‘Principle of Regression,’ and her position as “Mother.” In essence, the Sea of Life manifests the concept of all life being born from the sea. The Sea of Life of Tiamat is void of chakra and a substance that resembles a black mud that can be released from any part of Tiamat’s body, in any of her evolutionary states. The mud itself is of extraordinarily high density, allowing it to easily engulf and overcome physical obstacles. Passively Tiamat will release the Sea of Life from her lower extremities at a constant rate, with the mud spreading at a rate of 10 meters per turn. After four turns, any landmark Tiamat occupies will become completely filled by the Sea of Life making it highly hazardous for life. It is possible to momentarily impede its spread, operating neutral to all chakra natures and transformations as long as it respects damage interactions. But the mud cannot truly be quelled; lost mud is simply replaced at accelerated rates making it a simple task to overwhelm many organisms within moments. The quantity of mud that Tiamat expels is essentially infinite, allowing it to fill any volume necessary.
(Dai-Setsu: Dāji no Saigo Idaina) – Fourth Verse: Dirge of the Great Mother (Passive)
Type: Offensive
Rank: A
Range: Short – Long
Chakra: N/A
Damage: N/A (-20 per turn)
Description: An ability cast through Tiamat’s voice, a spell which afflicts an enemy’s constitution with an infection. When cast the Dirge directly afflicts the constitution of an enemy that causes a metaphysical infection to spread through their body and inflict 20 damage upon the enemy per turn. As a metaphysical affliction, it is impossible to stem the damage inflicted over time unless the user’s very physical energy is healed and restored. The damage of the Fourth Verse continues until the target is either knocked out or healed through advanced Medical Ninjutsu or Yang Release techniques. The effects of Fourth Verse stack with themselves and other Dirges, and is considered a passive technique.

Health: 4455

Leaving Landmark
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The Transformation wasnt all that hyped to be, even though he did feel a large power swelling. Also his Rukh would now be corrupted taking the color of black all around him, even markings on his eyes.. Hakuryuu still on his cork dragon, his mind became slightly buzzed, but one thing he felt was an undying loyalty to this old bihh. His appearance taking a slightly darker look with a pole arm in his hand, semi shirtless, and black shit all across his body. As he sees the woman escape, he decides to follow her, ignoring everybody else.. They will fall and perish eventually

-Leaving Landmark with the bihh-
 

Ushiro

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Star-4 summoned Star-2 back to the ship once things started getting out of hand. Star-1 manipulated the wind surrounding them to repel any corrupting mud that could reach the ship but it did nothing against the screams. The inhuman noises Mother made carried some nasty side effects Astra would have to deal with eventually. For now they could only fly the ship away from Mother and the ocean of mud she created, lest they get caught up in someone else’s battle. Then they could begin their search. Mother wasn't as all-powerful as her status suggested but given time they were sure she would only grow stronger until no one could stop her. They could only imagine how their ancestors, the first humans, dealt with a threat like this. Soon they wouldn't have to.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: B
Type: Defense/Attack/Suplementary
Range: N/A
Chakra Cost: 20
Damage points: N/A
Description:
To summon the creature the ninja will wipe blood on his hand, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch the ground or another object, where a sealing formula will appear. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete, most summoning uses use a solid surface, though in some cases it can even be done mid air. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Others will clap their hands directly like Nagato through the use of his Animal Path. The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user.
(Fuuton: Henka no Kaze)- Wind Release: Winds of Change (for reference)
Type: Attack/Defense/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 (+15 each turn active)
Damage: 80
Description: The user forms 3 handseals to generates and control wind currents throughout the battlefield that can vary in strength from a breeze to wind capable of lifting large buildings. The user must keep the last hand seal held to maintain precise control of the currents and continue the jutsu.However a fire technique of A rank or above can cut the control of the wind currents
-Usable twice per battle
-No A-rank or higher wind jutsu for the next 2 turns
-Can only be taught by Shin-Akira

~Leaving Landmark
 

Pervyy

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While flying in the air, Sin can see the mass of mud water pushing out in every direction. He doesn't want to risk touching it so he releases an absolute force around his entire body to push it all away from him as he remains flying in the air. Not a single drop would touch him and he'd release this once all the drops were gone. He also noted "the voice" had just phased, now seeing him mid range from Sin. How would the others respond:

( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if the logically counter.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active

He would notice the second jutsu but not do anything about it just yet.

Health: 250 - 20 = 230

Sin would follow the Goddess, should she successfully leave the landmark
 
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