( I was told that you guys wanted an OOC training )
Alright cool, you guys have a good grasp of Magic/Mahou. Here's another explanation, and if you happen to have questions, ask them in your next reply.
Witches/wizards/Kisei are people descended from Merlin who are able to make use of Mahou. Kisei are able to utilize Mahou and impose their will upon the world around them, through the use of magic which is usually channeled through wands. Being composed of wood from the Juubi's dormant husk, they are exceedingly good at channeling chakra and Mahou.
Mahou itself is an alternative form of ninjutsu used by the descendants of Merlin. Instead of requiring handseals to be manipulated, it can be manipulated through verbal incantations and arm movements to result in the desired effects. Mahou can be imbued in potions, can be used to alter an object's properties (charms), transform or conjure objects (Transfiguration), and even to defend against genjutsu and attack minds (occlumency/leglimens). Of course there is a darker aspect to Mahou"
Now then, Kisei are divided into three basic classes:
Muggle Borns (no Kisei parents)
Halfblood (One kisei parent)
Pure blood (two Kisei parents)
Then, they're divided further into two factions/affiliations.
Light and Dark wizard are the two affiliations. Light wizards tend to focus on more defensive magic, while dark wizards use more complicated dark magic such as curses. Light magic is literally any magic that ISN'T dark magic, whereas dark magic is an entirely different brand of magic. Dark magic is using Mahou to hurt people directly, mostly techniques made for the express purpose of harming another living creature. Although, dark magic isn't limited to that either. It also encapsulates magic which is so twisted and depraved that normal wizards would find it repulsive or abhorrent, such as making a horcrux. It's divided into hexes, jinxes, and curses.
First, we'll be looking at charms:
Charms are using Mahou or magic in order to alter an object's properties, or give it new properties. However, that isn't really an absolute definition. A patronus charm does not alter an object's properties, it is instead a conjuration of pure happiness. In addition protection charms can conjure shields and other defenses. In a more general explanation, charms usually are spells which are inherently 'positive' and harmless rather than 'neutral' like Transfiguration or 'negative' like the dark arts. For example tickling charms, protection charms, the love charm, etc. While Charms alter an object's properties, Transfiguration spells can change the object into something else, vanish it, or even conjure a new object. Charms just change the object, summoning it, changing its color, etc. When an object is charmed, it's called 'bewitched', and charms usually use more extravagant wand movements, and more elaborate invocations than say a Transfiguration spell. Charms are shot as a beam of magic. Charms can also be put to destructive effect however, since it can change an object's property to 'destroyed'. All are within the realm of possibility, and the only limitation to a charm is your own imagination.
Now, for your next post, I want you to read the above and ask any questions you may have on it. Then, I want you to attempt the following charm:
The Levitation Charm ( Wingardium Leviosa ) allows the user to target an object and lift it using mahou and chakra to do so. This allows even First years to lift items heavier than they normally would be able to. This allows the user to levitate and lift items in front of him should the need arise, providing him with either cover or a way to defend. Despite its strengths, however, the Levitation Charm has one notable flaw: it does not work on human beings. This can target items up to mid range away. It can't destroy or harm objects though it can be used to transform objects into projectiles. The object will leviate while focus is maintained preventing the use of simultaneous techniques.
It's mandatory to ask at least one question for every spell we do.