(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.
Okay a sword is needed for this jutsu, without a sword their is no way you can use it. First of all you will get it ready and gather chakra towards the sword. Then as you swing the sword towards any desired location you will release fuuton chakra from it in the form of a wind burst. This has the bursting ability of fuuton attacks. The jutsu is great for kenjutsu close range battle to combo with other techniques. A huge advantage is how fast it is released pretty much as fast as you a regular sword swing so you will have no delay in performance. When the blade is sent towards the opponent it acts as a projectile attack which you can then send more attacks or combine it. Like many other fuuton jutsus this is great to deflect projectile weapons. When the wind is released it is quite easy to notice its positioning also it is limited in range it can only go up to mid range, though this is best performed in close range battle. Simple counters include just overpowering with a fire jutsu, if their is a case your caught close range of the blast using a quick armor would be enough to defend on time.
(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.
There are two ways you can perform the technique. The faster way is to take out a fan and flap it in a arc releasing the vortex, the second way is by doing 4 hand seals and releasing the chakra forward to create the vortex. Now when the vortex is released it moves as a projectile based attack allowing it to match with corresponding combos and warfare, with examples like sending the vortex straightforward and then send another technique towards the opponent either above or below to try and cover in all corners. Another idea is to set the vortex in flames creating a powerful blazing tornado. Now the range is limited and can only go up to mid range and the vortex is loud as well as easy to notice. It uses the ground as a medium, so ways to stop the vortex is by overpowering it or damaging the ground from below to slow down and have the vortex lose shape.
(Fūton: Kaze Gaeshi) - Wind Style: Wind Return
Rank: B
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40 (+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjunction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.
This is similar to another jutsu. This is basically a jutsu that defends and attacks all at once. The opponent will send a fuuton chakra attack B-Rank and below. As it gets in the desired range the user will send their own chakra into the attack and manipulate it by their own will to take control of it and form the wind chakra into a vortex after doing the series of hand seals, (3-4). As it is formed into a vortex it is sent back to the opponent. Now for this jutsu to work it needs complete focus on the wind attack but it takes control of the opponents own attack which is a cool thought. Now depending on what type of attack is sent since the vortex is projectile their are many things you can do with it, can match with corresponding combos and warfare type. Now ways to counter is simple, walls would suffice well enough since it is a projectile and its straightforward and easy to notice.
(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.
Okay now this is a good jutsu. The user will gather fuuton chakra into their lungs and then breathe out a large gust of wind chakra out ward which begins to work with the environment gathering sand and dust mixing in with the wind chakra. The gust is aimed anywhere the user wants being a streaming technique the user has manipulation of it to a extent. Now when gathering the dust and hurling at the opponent it will pretty much harm the opponents vision as well as give a blasting impact type attack which will push the opponent back damaging them. The stream only goes up to mid range so simple counter can just be moving backwards preventing from meeting with the gust of wind. Also by sending water to damper the dust and render it to heavy to be manipulated with normal means thus losing shape and being released. The wind being a streaming technique means you have to evenly send out the fuuton chakra to make it go the distance. Great perks is how fast it travels and how it is performed with no hand seals.