[KG] Freezing with Korra

Wanheda

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Oh, I like this.

- As Nero gets into the house he channels both his water and wind chakra, afterwards molding them together into what we call Ice release by nature manipulation. Once Nero does this he channels his ice chakra in on the ground towards my enemy in which Nero would then perform nature transformation to change the nature of my chakra into the properties of ice, and materialize it to have the ice erupt from below, multiple spikes that that easily destroys the house.

- I'd probably use hurricane fist, or nagashi. Basically almost anything that can neutralize the ice. I'd most likely try to overpower the ice, while using that technique to attack the opponent to take more of an advantage in the battle.

Pros:
- It will certainly kill the target.
- Comes from underground so it would probably be thought of as an earth technique.
- Requires no handseals and it can be used as a defense.

Cons:
- The target can probably feel things rising up, like small tremors.
- If used for defense, you will lose sight of your target.

- I see myself using this a lot. Best jutsu so far. I like this one because how versatile it can be used.
 

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Oh, I like this.

- As Nero gets into the house he channels both his water and wind chakra, afterwards molding them together into what we call Ice release by nature manipulation. Once Nero does this he channels his ice chakra in on the ground towards my enemy in which Nero would then perform nature transformation to change the nature of my chakra into the properties of ice, and materialize it to have the ice erupt from below, multiple spikes that that easily destroys the house.

- I'd probably use hurricane fist, or nagashi. Basically almost anything that can neutralize the ice. I'd most likely try to overpower the ice, while using that technique to attack the opponent to take more of an advantage in the battle.

Pros:
- It will certainly kill the target.
- Comes from underground so it would probably be thought of as an earth technique.
- Requires no handseals and it can be used as a defense.

Cons:
- The target can probably feel things rising up, like small tremors.
- If used for defense, you will lose sight of your target.

- I see myself using this a lot. Best jutsu so far. I like this one because how versatile it can be used.
Good, and another thing something to keep in mind with ice is you can form it in any range it says in the description so you didn't have to walk to the house (I said it was mid range away) Now the next one you very well could make this above someone and if you do its like the ice version of the earth drop juts but it can also be formed from the ground like the ice spikes only its like a huge ice spike.



(Hyouton: Ikkaku Hakugei) Ice Release: One Horned White Whale
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: A humongous white whale with a single horn made out of ice will be made. The whale can crash into a target using its large horn or simply its massive size, or it can serve defensive purposes; its large size making it capable of blocking any attack that it is capable of withstanding.


go for it
 

Wanheda

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Good, and another thing something to keep in mind with ice is you can form it in any range it says in the description so you didn't have to walk to the house (I said it was mid range away) Now the next one you very well could make this above someone and if you do its like the ice version of the earth drop juts but it can also be formed from the ground like the ice spikes only its like a huge ice spike.



(Hyouton: Ikkaku Hakugei) Ice Release: One Horned White Whale
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: A humongous white whale with a single horn made out of ice will be made. The whale can crash into a target using its large horn or simply its massive size, or it can serve defensive purposes; its large size making it capable of blocking any attack that it is capable of withstanding.


go for it
- Nero starts off this technique by gathering his raw chakra throughout my entire body, Nero then takes that chakra to the gathered raw chakra into a portion of water release chakra and a portion of wind release chakra, Nero then would proceed to combine the wind and water chakra and form it into ice release chakra with the use of nature manipulation. He then releases the ice chakra before him and uses shape manipulation to shape it into a humongous white whale with a single horn. Nero then manipulates the whale to attack my target which would be your clone created for me.

- I would counter this technique by slicing through it with a lightning technique to cancel it out or to be more creative use a wind jutsu to evade the technique. I good like shoot myself up, or to the side with a wind release technique, or maybe use an earth technique to protect me from it.

Pros:
- It is large-scaled, so it is capable of completely crushing the enemy
- Can be used for offensive/defensive purposes, and it can reach short-long range
- Requires no handseals so it can be created extremely quick

Cons:
- It is large enough to block the vision of your enemy
- It is large enough for it to backfire on you, and actually cause damage to the user if the enemy is smart enough and is capable of doing that

- I probably won't use this as much, I don't know why. xd
 

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- Nero starts off this technique by gathering his raw chakra throughout my entire body, Nero then takes that chakra to the gathered raw chakra into a portion of water release chakra and a portion of wind release chakra, Nero then would proceed to combine the wind and water chakra and form it into ice release chakra with the use of nature manipulation. He then releases the ice chakra before him and uses shape manipulation to shape it into a humongous white whale with a single horn. Nero then manipulates the whale to attack my target which would be your clone created for me.

- I would counter this technique by slicing through it with a lightning technique to cancel it out or to be more creative use a wind jutsu to evade the technique. I good like shoot myself up, or to the side with a wind release technique, or maybe use an earth technique to protect me from it.

Pros:
- It is large-scaled, so it is capable of completely crushing the enemy
- Can be used for offensive/defensive purposes, and it can reach short-long range
- Requires no handseals so it can be created extremely quick

Cons:
- It is large enough to block the vision of your enemy
- It is large enough for it to backfire on you, and actually cause damage to the user if the enemy is smart enough and is capable of doing that

- I probably won't use this as much, I don't know why. xd
As much as I just hyped it up I rarely use it too xd

anyway good job, we're finishing up B rank right now. Now unless you're lucky like I was to get some water freezeing customs this next one will be you're only method of freezeing water.

Hyouton: Haryū Mōko) Ice Release: Tearing Dragon Fierce Tiger
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user will create a giant tiger made out of ice. The tiger cannot even be slightly affected by any water release unless it is A ranked or above (or a combination of water and another element) as it freezes most water release attacks it comes in contact with.


Its really good but only against water up to B rank

( Hyōton: Bakusai Hyōshō ) - Ice Release: Blasting Ice Crystal
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user firsts traps the target's feet to the ground by freezing ice onto them. They then uses a specific hand seal which causes the chunks of ice at the target's feet to grow into one large chunk, freezing the target completely. Quickly jumping back they throw several senbon at the frozen target. It partially cracks the chunk of ice, and then shatters outward, damaging the target once more.


this has only been seen in the ultimate ninja games but you basically freeze your enemy and throw senbon altough a much more creative idea would be to blow them up
 

Wanheda

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- Nero starts by gathering his raw chakra throughout his entire body, which then he molds the gathered raw chakra into a portion of both water release chakra and a portion of wind release chakra, afterwards he would then combine the wind and water chakra and form it into ice release chakra all within the usage of nature manipulation as its the only way to do so, Nero then would release the ice chakra before him and around him into the air to create a large tiger of ice which I could manipulate the way I see fit. The tiger would be created by the use of shape manipulation.

- I'd defend from this jutsu by using an lightning jutsu to shatter the ice, or use an earth jutsu like great moving earth core to trap it and the opponent, leaving both of them stuck making the technique basically useless unless a good custom is involved. ;-;

Pros:
- Could be used on the offensive and defensive.
- Freezes any water it comes into contact with to a certain extent

Cons:
- None really except for that you have to fuel chakra into it
- Also doesn't have like a specific move it can do.

- Nice technique, one of the ones I might use most, but I found another one that I like even better. Though I find this technique nice that it can freeze most water jutsu.




- Nero beings by gathering both his wind and water chakra starting off at raw chakra then combine/mold them together to create ice chakra solely by nature manipulation. He then sends it out to underneath the clone/target and performs the necessary hand seals and perform nature transformation to create actual ice. He further manipulates it to rise up and shape around the enemy, covering them with ice completely and then afterwards throwing senbons at your clone to have it shatter and make him go poof. This can be used to stop a lot of summons. O_O

- One could release a surge of unfocused lightning through the users feet and destroy the ice and then just counter the ice senbon with a widespread earth technique. The technique is actually very nice in itself though, love it.

Pros:
- It can be used to kill the opponent, if the ice shatters.
- Once they're frozen, the target is an easy target because they can't move or anything.
- You 'quickly jump back' so you wouldn't be affected, should they attack directly after the ice is shattered.

Cons:
- The range can only reach up to short-range so that sucks.
- Requires handseals so it wouldn't be as fast as all the other jutsus.
- It goes up, and does not appear all at once so it would be easy to notice the ice.

- Man I love this jutsu, because it can be used to stop a lot of summons. This is pretty much a summon stopper to be completely honest. There aren't too many summons that would be able to stop you from freezing them completely. By the time they try to jump or something you would perform the handseal. They would then land on the ground and shatter themselves. Most Summons don't have Lightning or Fire chakra to destroy it.
 

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- Nero starts by gathering his raw chakra throughout his entire body, which then he molds the gathered raw chakra into a portion of both water release chakra and a portion of wind release chakra, afterwards he would then combine the wind and water chakra and form it into ice release chakra all within the usage of nature manipulation as its the only way to do so, Nero then would release the ice chakra before him and around him into the air to create a large tiger of ice which I could manipulate the way I see fit. The tiger would be created by the use of shape manipulation.

- I'd defend from this jutsu by using an lightning jutsu to shatter the ice, or use an earth jutsu like great moving earth core to trap it and the opponent, leaving both of them stuck making the technique basically useless unless a good custom is involved. ;-;

Pros:
- Could be used on the offensive and defensive.
- Freezes any water it comes into contact with to a certain extent

Cons:
- None really except for that you have to fuel chakra into it
- Also doesn't have like a specific move it can do.

- Nice technique, one of the ones I might use most, but I found another one that I like even better. Though I find this technique nice that it can freeze most water jutsu.




- Nero beings by gathering both his wind and water chakra starting off at raw chakra then combine/mold them together to create ice chakra solely by nature manipulation. He then sends it out to underneath the clone/target and performs the necessary hand seals and perform nature transformation to create actual ice. He further manipulates it to rise up and shape around the enemy, covering them with ice completely and then afterwards throwing senbons at your clone to have it shatter and make him go poof. This can be used to stop a lot of summons. O_O

- One could release a surge of unfocused lightning through the users feet and destroy the ice and then just counter the ice senbon with a widespread earth technique. The technique is actually very nice in itself though, love it.

Pros:
- It can be used to kill the opponent, if the ice shatters.
- Once they're frozen, the target is an easy target because they can't move or anything.
- You 'quickly jump back' so you wouldn't be affected, should they attack directly after the ice is shattered.

Cons:
- The range can only reach up to short-range so that sucks.
- Requires handseals so it wouldn't be as fast as all the other jutsus.
- It goes up, and does not appear all at once so it would be easy to notice the ice.

- Man I love this jutsu, because it can be used to stop a lot of summons. This is pretty much a summon stopper to be completely honest. There aren't too many summons that would be able to stop you from freezing them completely. By the time they try to jump or something you would perform the handseal. They would then land on the ground and shatter themselves. Most Summons don't have Lightning or Fire chakra to destroy it.
Good We are now on A rank and since there's only 3 we're gonna knock em all out at once. This next one is very versatile. You can create weapons sheilds or even just a regular attack, this is a more advanced version of the first jutsu you learned here.

Kyousei Hyouton no Jutsu) Greater Ice Technique
Rank: A
Type: Offensive/Defensive
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: Similar to the original, weaker technique, the Greater Ice technique allows the user to, by making a simple hand seal (Ram) produce walls, pillars, etc of snow or ice. The ice constructs are rather simple in nature but resilient and strong, with the user being able to materialize them anywhere short range (though from that point they can grow up to long range) from him from the moisture in the air. He can, however, use any proportional water source within short-long range of him to produce said constructs. These can also be directed and propelled as projectiles towards targets. In both cases, the size and possible uses are limited only by the users will, chakra and skill. It also allows the user to cool down existing moisture in the high atmosphere to bring down a snow storm, similar to the original technique yet stronger and faster acting. This snow storm will not directly harm anyone but is useful to cover the field in snow rather quickly (2 turns) and to hinder visibility, sense of touch and hearing on anyone caught inside. The user is not immune to these effects though and must spend 15 chakra points per turn to sustain the blizzard, while becoming unable to mold other elements than Water, Wind or Ice.


You can even use it to create a blizzard (totally stealing my custom there >.< this was made after my custom was >_<)

After that is

Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.

Also a very nice jutsu with many uses. I never saw the filler episode where this was used ( or even if it really was ice but hey its on the list) with this you can hover in the air, create a sheild, a beam of sunlight a disk like projectile very useful in battle I used this one quite alot when I first started using Ice.

Next after that and finishing A rank is

Hyouton: Kokuryū Bōfūsetsu) Ice Release: Black Dragon Blizzard
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will make a giant ether-like dragon of black snow. The dragon is capable of turning while in mid-air, and is therefore very difficult to be dodged. If it hits the opponent successfully, they will be launched high into the air afterwards.


Once again its a snow based jutsu but a good one. The black snow dragon was pretty badass in the movie and its your ice dragon pretty much theres not to much to this jutsu.
 

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Good We are now on A rank and since there's only 3 we're gonna knock em all out at once. This next one is very versatile. You can create weapons sheilds or even just a regular attack, this is a more advanced version of the first jutsu you learned here.

Kyousei Hyouton no Jutsu) Greater Ice Technique
Rank: A
Type: Offensive/Defensive
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: Similar to the original, weaker technique, the Greater Ice technique allows the user to, by making a simple hand seal (Ram) produce walls, pillars, etc of snow or ice. The ice constructs are rather simple in nature but resilient and strong, with the user being able to materialize them anywhere short range (though from that point they can grow up to long range) from him from the moisture in the air. He can, however, use any proportional water source within short-long range of him to produce said constructs. These can also be directed and propelled as projectiles towards targets. In both cases, the size and possible uses are limited only by the users will, chakra and skill. It also allows the user to cool down existing moisture in the high atmosphere to bring down a snow storm, similar to the original technique yet stronger and faster acting. This snow storm will not directly harm anyone but is useful to cover the field in snow rather quickly (2 turns) and to hinder visibility, sense of touch and hearing on anyone caught inside. The user is not immune to these effects though and must spend 15 chakra points per turn to sustain the blizzard, while becoming unable to mold other elements than Water, Wind or Ice.


You can even use it to create a blizzard (totally stealing my custom there >.< this was made after my custom was >_<)

After that is

Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.

Also a very nice jutsu with many uses. I never saw the filler episode where this was used ( or even if it really was ice but hey its on the list) with this you can hover in the air, create a sheild, a beam of sunlight a disk like projectile very useful in battle I used this one quite alot when I first started using Ice.

Next after that and finishing A rank is

Hyouton: Kokuryū Bōfūsetsu) Ice Release: Black Dragon Blizzard
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will make a giant ether-like dragon of black snow. The dragon is capable of turning while in mid-air, and is therefore very difficult to be dodged. If it hits the opponent successfully, they will be launched high into the air afterwards.


Once again its a snow based jutsu but a good one. The black snow dragon was pretty badass in the movie and its your ice dragon pretty much theres not to much to this jutsu.
- Nero starts off by gathering both of his wind chakra and water chakra, becoming used to it as he'd had gotten into more advanced things. He would mold these two chakra's together, using nature manipulation with the result of creating what is called ice release. He then would channel his new found chakra throughout his body, releasing it allowing him to create a spear and a shield of ice in his hands with the help of shape manipulation also.

- If I was going against this technique i'd probably use the lightning senbons technique or something that lightning can deal with, or earth techniques to block the techniques that this produces.

Pros:
- Versatile, can create various things
- Has more than seven usages
- Can be used for both offense and defense also supplementary.

Cons:
- I don't have any for this jutsu, its perfect for me.

- I absolutely love this technique because it is the like most versatile technique of most ice techniques other than ice mirrors which are over the top awesome.




- Nero begins by gathering both his wind and water chakra and combine/molding them to create ice chakra upon the use of nature manipulation. Upon doing so, he releases this ice chakra below him, materializing it into a disk. Nero manipulates that disk to have it rise up and hover me above ground. Then,he creates another disk that is vertical and have it serve as a shield. He then floats towards your clone and materialize the air around me to create ice disks that attempt to attack them with shape manipulation.

- I would counter this technique by chidori sharp spear and/or chidori senbons because theyre both a lightning tech capable of defending quickly. The spear would be for the hovering disk while the senbons would be the disks of ice as projectiles.

Pros:
- Can be used to hover in air
- Is transparent so its going to be hard to see until it gets close to you.
- Can reach long range and it requires no handseals so it can be done fast.

Cons:
- I honestly see no disadvantage to this technique. No handseals, long range, and multiple useful usages. o_o this is an awesome technique!

- Best technique yet, other than the Greater Ice technique which I love. It can be used in so many different ways @_@




- Nero gathers both of his wind and water chakra and combine them to create ice chakra with nature manipulation blah blah blah ;_;. Then he channels it into the snow and manipulates the snow to make it turn to a black color. Nero would then proceed to use shape manipulation to shape it into a large ether-like dragon and use my chakra to have it act like an actual dragon to attack the enemy such as your clone.

- I would counter this technique with false darkness, by creating and releasing a spear which could slice the dragon apart, or defend against it with a solid earth wall technique.

Pros:
- Reaches long range and requires no handseals.
- Black snow so your enemy would mistaken it as earth release, possibly.
- Unable to be dodged which is pretty awesome.

Cons:
- It's quite large so you might not see the enemy behind it.
- Requires you to fuel chakra onto it to keep it active.
- N/A

- I like this technique, pretty straight forward. I like how it can probably be mistook for an earth technique.
 

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- Nero starts off by gathering both of his wind chakra and water chakra, becoming used to it as he'd had gotten into more advanced things. He would mold these two chakra's together, using nature manipulation with the result of creating what is called ice release. He then would channel his new found chakra throughout his body, releasing it allowing him to create a spear and a shield of ice in his hands with the help of shape manipulation also.

- If I was going against this technique i'd probably use the lightning senbons technique or something that lightning can deal with, or earth techniques to block the techniques that this produces.

Pros:
- Versatile, can create various things
- Has more than seven usages
- Can be used for both offense and defense also supplementary.

Cons:
- I don't have any for this jutsu, its perfect for me.

- I absolutely love this technique because it is the like most versatile technique of most ice techniques other than ice mirrors which are over the top awesome.




- Nero begins by gathering both his wind and water chakra and combine/molding them to create ice chakra upon the use of nature manipulation. Upon doing so, he releases this ice chakra below him, materializing it into a disk. Nero manipulates that disk to have it rise up and hover me above ground. Then,he creates another disk that is vertical and have it serve as a shield. He then floats towards your clone and materialize the air around me to create ice disks that attempt to attack them with shape manipulation.

- I would counter this technique by chidori sharp spear and/or chidori senbons because theyre both a lightning tech capable of defending quickly. The spear would be for the hovering disk while the senbons would be the disks of ice as projectiles.

Pros:
- Can be used to hover in air
- Is transparent so its going to be hard to see until it gets close to you.
- Can reach long range and it requires no handseals so it can be done fast.

Cons:
- I honestly see no disadvantage to this technique. No handseals, long range, and multiple useful usages. o_o this is an awesome technique!

- Best technique yet, other than the Greater Ice technique which I love. It can be used in so many different ways @_@




- Nero gathers both of his wind and water chakra and combine them to create ice chakra with nature manipulation blah blah blah ;_;. Then he channels it into the snow and manipulates the snow to make it turn to a black color. Nero would then proceed to use shape manipulation to shape it into a large ether-like dragon and use my chakra to have it act like an actual dragon to attack the enemy such as your clone.

- I would counter this technique with false darkness, by creating and releasing a spear which could slice the dragon apart, or defend against it with a solid earth wall technique.

Pros:
- Reaches long range and requires no handseals.
- Black snow so your enemy would mistaken it as earth release, possibly.
- Unable to be dodged which is pretty awesome.

Cons:
- It's quite large so you might not see the enemy behind it.
- Requires you to fuel chakra onto it to keep it active.
- N/A

- I like this technique, pretty straight forward. I like how it can probably be mistook for an earth technique.
At school so replies will be a little slow but it shouldn't matter there's only 3 s rank and we're going to do ice mirror and mirror explosion together but since those are the most complex we'll focus on them after this one

Hyouton: Sōryū Bōfūsetsu) Ice Release: Twin Dragon Blizzard
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: This is an advanced version of “Ice Release: Black Dragon Blizzard,” in which the user makes two of these dragons instead of one. The two dragons then swirl upwards and converge into a massive tornado.



A good ice jutsu and the only s rank that doesn't involve the ice mirror jutsu. It's the same as its weaker version only there's 2 that become one forming a ice and snow tornado.
 

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At school so replies will be a little slow but it shouldn't matter there's only 3 s rank and we're going to do ice mirror and mirror explosion together but since those are the most complex we'll focus on them after this one

Hyouton: Sōryū Bōfūsetsu) Ice Release: Twin Dragon Blizzard
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: This is an advanced version of “Ice Release: Black Dragon Blizzard,” in which the user makes two of these dragons instead of one. The two dragons then swirl upwards and converge into a massive tornado.



A good ice jutsu and the only s rank that doesn't involve the ice mirror jutsu. It's the same as its weaker version only there's 2 that become one forming a ice and snow tornado.
- Nero begins to gather both of his wind and water chakra and combine/mold them together to create ice chakra with the help of nature manipulation. Upon doing so, Nero would channel it on the ice and then he would perform the ice nature transformation to change the nature of my chakra into the properties of ice, so he would manipulate the ice and create a dragon from it. Then, Nero would use my chakra to have the two dragons swirl upwards to push the target up and create an effective tornado.

- I would counter this technique by creating an effective 120 degree lightning storm, from the S-rank lightning technique thingy because it can effectively disintegrate both of the dragons.

Pros:
- Requires no handseals and can reach up to long range so it can be made really quickly.
- Is extremely large so it is hard to defend against or block properly, or even evade.

Cons:
- Once it creates the massive tornado, it may even affect you if you are too close.
- I suppose it would require existing ice.

- Good technique. Two dragons are better than one.
 

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- Nero begins to gather both of his wind and water chakra and combine/mold them together to create ice chakra with the help of nature manipulation. Upon doing so, Nero would channel it on the ice and then he would perform the ice nature transformation to change the nature of my chakra into the properties of ice, so he would manipulate the ice and create a dragon from it. Then, Nero would use my chakra to have the two dragons swirl upwards to push the target up and create an effective tornado.

- I would counter this technique by creating an effective 120 degree lightning storm, from the S-rank lightning technique thingy because it can effectively disintegrate both of the dragons.

Pros:
- Requires no handseals and can reach up to long range so it can be made really quickly.
- Is extremely large so it is hard to defend against or block properly, or even evade.

Cons:
- Once it creates the massive tornado, it may even affect you if you are too close.
- I suppose it would require existing ice.

- Good technique. Two dragons are better than one.
Good now we move onto the best jutsu in any kekki genkai ( that doeste require a test) the crystal ice mirrors. Haku used them in the anime twice once in part one to trap naruto and sasuke and again to surprise attack the ninja allaince the mirrors can be made any where within mid range and can serve like a shield a quick escape and even a deadly weapon. While inside the mirrors and while active all ninjutsu is unable save for the mirror explosion jutsu with this you can form a mirror escape into the sky or something while blowing up all the mirrors like say I made two to escape one to enter one to go to and 4 around the enemy I can escape in the blink of an eye and attack by blowing up a mirror. The main weakness is the sharingan the 3 turn slow down rule can be worked around by not using it for 3 straight turns. I've even used it to Block wind and have my lighting jutsu rip through it making a shield for the lighting. Anyway that's enough from me. One more thing after you learn these jutsu I have a test for you.


Hyouton: Makyō Hyōshō) Ice Release: Demonic Ice Crystal Mirrors
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40 (+10 extra per turn, excluding the first turn)
Damage: 80
Description: The user will make a dome of 21 ice mirrors surround the opponent. Twelve are at ground level, eight are above the first twelve and placed at an angle so that they face slightly downward, and the last one is place directly at the top and center of the dome, facing directly down to the ground. The user can move at extremely high speeds that only the Sharingan can keep up with and manage to dodge while in this dome. The user can freely leap in and out of the mirrors as they wish and move to the other mirrors if one is destroyed, but the jutsu requires so much chakra to maintain that the users movements become progressively slower the longer they hold it (after three turns have passed a normal ninja can keep up with it for the most part) and they cannot perform jutsu while using this. When the jutsu is first starting, though, the user can move so quickly that it looks as though they are in, and attacking from, all 21 mirrors simultaneously. This jutsu was very resistant to fire jutsu, and can only be melted by fire of its own rank or greater, and cannot be destroyed by wind or water alone (both would basically empower it) unless it is of forbidden rank. A single ice mirror (or any number less than the complete set of mirrors) can also be created that the user can use as a shield and go in and out of it through both sides.

(Hyouton: Makyō Hyō Satsu) Ice Release: Mirror Ice Murder
Rank: S
Type: Attack
Range: Inside of the Demonic Ice Crystal Mirrors
Chakra Cost: 40
Damage: 80
Description: The user will detonate all of the mirrors after using “Ice Release: Demonic Ice Crystal Mirrors” causing an enormous explosion, damaging all inside. Meanwhile, using the great speed granted to them by the jutsu, the user will leave the mirrors at the last second before they explode.
Note: Only usable while “Ice Release: Demonic Crystal Ice Mirrors” is active.

Now attack my clone and remember as long as not all 21 are made you don't have to use it the way haku did in part 1 be creative then on my next reply I'll tell you the test
 

Wanheda

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- Nero begins this next and almost final technique by first using nature manipulation to change his raw chakra into water and wind chakra. He would then mold the two chakra's together and tap into his Kekkei Genkai called Ice release. After doing so, Nero would release this ice chakra throughout the atmosphere and manipulate the atmosphere air to materialize ice with the use of shape manipulation. Once it is materialized, Nero would shape it into ice, that creates reflections with myself in only one, but would show me in all because of the reflection it creates. He then would begin jumping back and forth between mirrors, throwing senbons in each mirror he gets into at your clone, causing senbons to be shot at him from multiple directions.

- I never really knew how to counter this tbh, I assume you can tell me though xD

Pros:
- Increases your speed drastically.
- Makes it hard for the enemy to effectively deduce your location because they are mirrors.
- Requires no handseals so it can be done extremely fast.
- Could also be distracted by the freezing weather inside the dome

Cons:
- I don't see any, really.

- This is clearly like the best technique ever xD It is very unpredictable and hard to figure out which one is the real you inside the mirrors and technically can be used in two ways which makes it even more effective for certain times. I don't see how this isn't forbidden xD.




- Nero performs the same process using his raw chakra and then nature manipulation to get two chakra's that are called Water and wind continuing by molding these two chakra's together to create Ice release chakra. After doing so, Nero would release this ice chakra throughout the atmosphere and manipulate the atmosphere air to materialize ice. Once it is materialized, Nero would shape it into ice, that creates reflections with myself in only one, but would show me in all because of the reflection it creates with the use of shape manipulation. Nero would then build up a large amount of ice chakra and have it explode at once, causing a large explosion with your clone inside of it all, causing it to poof.

- I think it's safe to assume I can use the earth hardening technique to avoid damage from the blast.

Pros:
- Requires no handseals and it can be done really quickly.
- The target would be literally a meter or two away from you, making it a sure kill if they are distracted with something else.
- Allows the user to be safe despite the destrcution inside.

Cons:
Again, none, its perfect.

- Basically an add on to the regular jutsu which is cool, destructive/powerful and hard to counter in battles.
 

-Haku Yuki-

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- Nero begins this next and almost final technique by first using nature manipulation to change his raw chakra into water and wind chakra. He would then mold the two chakra's together and tap into his Kekkei Genkai called Ice release. After doing so, Nero would release this ice chakra throughout the atmosphere and manipulate the atmosphere air to materialize ice with the use of shape manipulation. Once it is materialized, Nero would shape it into ice, that creates reflections with myself in only one, but would show me in all because of the reflection it creates. He then would begin jumping back and forth between mirrors, throwing senbons in each mirror he gets into at your clone, causing senbons to be shot at him from multiple directions.

- I never really knew how to counter this tbh, I assume you can tell me though xD

Pros:
- Increases your speed drastically.
- Makes it hard for the enemy to effectively deduce your location because they are mirrors.
- Requires no handseals so it can be done extremely fast.
- Could also be distracted by the freezing weather inside the dome

Cons:
- I don't see any, really.

- This is clearly like the best technique ever xD It is very unpredictable and hard to figure out which one is the real you inside the mirrors and technically can be used in two ways which makes it even more effective for certain times. I don't see how this isn't forbidden xD.




- Nero performs the same process using his raw chakra and then nature manipulation to get two chakra's that are called Water and wind continuing by molding these two chakra's together to create Ice release chakra. After doing so, Nero would release this ice chakra throughout the atmosphere and manipulate the atmosphere air to materialize ice. Once it is materialized, Nero would shape it into ice, that creates reflections with myself in only one, but would show me in all because of the reflection it creates with the use of shape manipulation. Nero would then build up a large amount of ice chakra and have it explode at once, causing a large explosion with your clone inside of it all, causing it to poof.

- I think it's safe to assume I can use the earth hardening technique to avoid damage from the blast.

Pros:
- Requires no handseals and it can be done really quickly.
- The target would be literally a meter or two away from you, making it a sure kill if they are distracted with something else.
- Allows the user to be safe despite the destrcution inside.

Cons:
Again, none, its perfect.

- Basically an add on to the regular jutsu which is cool, destructive/powerful and hard to counter in battles.
The way to counter the ice mirrors is to shatter them all however even shattered you can escape from the shards so even if a large earth jutsu is used you can escape. The sharingan is the only hard counter they can read your movement and tell which mirror you will move to and attack that mirror as you get to it ( a normal person could predict as well if there's only two mirrors but will not be able to keep up with you until 3 turns pass which is easily countered back) also one con is no ninjutsu with the mirrors active. Anyway for your test you must battle me using nothing but ice water and wind make the thread and I'll reply to it after school.
 

Wanheda

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The way to counter the ice mirrors is to shatter them all however even shattered you can escape from the shards so even if a large earth jutsu is used you can escape. The sharingan is the only hard counter they can read your movement and tell which mirror you will move to and attack that mirror as you get to it ( a normal person could predict as well if there's only two mirrors but will not be able to keep up with you until 3 turns pass which is easily countered back) also one con is no ninjutsu with the mirrors active. Anyway for your test you must battle me using nothing but ice water and wind make the thread and I'll reply to it after school.
Alright, neat.
 
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