[Freeform] With Zero

Vex

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-As I see you, I lean slightly forward causing and concentrate chakra into my feet. I then push off from the ground as hard as I can, this gives me maximum momentum. As I reach you, I immediately spit in your eye. This would most likely cause you to concentrate on your facial area/upper area of your body. While you do, I grab your shoulders with my hands. I then drive your body forward, and at the same time bring my knee forward. I aim for your groin, and if it connects it would drive the breath from your body and stun you. I then let go of your shoulders with my hands, and aim for a punch to your neck that would most likely kill you if it hit.-

How's that?
 

ZK

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-As I see you, I lean slightly forward causing and concentrate chakra into my feet. I then push off from the ground as hard as I can, this gives me maximum momentum. As I reach you, I immediately spit in your eye. This would most likely cause you to concentrate on your facial area/upper area of your body. While you do, I grab your shoulders with my hands. I then drive your body forward, and at the same time bring my knee forward. I aim for your groin, and if it connects it would drive the breath from your body and stun you. I then let go of your shoulders with my hands, and aim for a punch to your neck that would most likely kill you if it hit.-

How's that?
Good. I like the spitball, but try not to use that if you ever get Leg Weights or the Gates. You're already pretty fast as a Sannin, but when you reach a certain pace you'd simply hit yourself with it.
Furthermore; you've forgotten to tell me which knee you smash into my groin and which hand you throw the punch with. Other than that, I really like your move. You don't Godmode or write how I react and you don't assume that your punches connect.

Strategically, your move is alright. You grab my shoulders and put your hands within short distance of my head, which is good, but you leave all my limbs free to counter-attack while both your arms remain 'occupied'. By lifting your arms and attempting to 'pull' my body forwards before you attack, you've left yourself very open to a counter-attack. Bringing yourself that close is a high-risk, high-reward tactic. I'd approach with more care if I were you, but that really depends on your strategy and your enemy's Taijutsu-prowess.
 

Vex

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Ahh I never thought about hitting myself with my own spitball <_>
Reason for lack of godmodding in my move is because that is how people RP on OPB and I just picked up on it xd

Ok so I have no formal taijutsu training whatsoever. I'm assuming it would be a bad idea to go close range? I really like close range fighting though.

So Taijutsu I think is good for fast and hard attacks, usually close range. This can prevent the use of handseals and consequently a lot of jutsu. But what about the jutsu that don't require handseals and are performed quickly? I guess my question is: How would you go about fighting a elemental ninjutsu user with tai/ken?
 

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Ahh I never thought about hitting myself with my own spitball <_>
Reason for lack of godmodding in my move is because that is how people RP on OPB and I just picked up on it xd

Ok so I have no formal taijutsu training whatsoever. I'm assuming it would be a bad idea to go close range? I really like close range fighting though.

So Taijutsu I think is good for fast and hard attacks, usually close range. This can prevent the use of handseals and consequently a lot of jutsu. But what about the jutsu that don't require handseals and are performed quickly? I guess my question is: How would you go about fighting a elemental ninjutsu user with tai/ken?
CQC enthusiasts have been asking that question for years.
Personally, I do it with a Taijutsu-oriented biography. The Third and/or Fourth Raikage are both made for taking damage and dishing out punishment. Tsunade's Yin Seal enables her to take punishment while dealing extreme damage with her Enhanced Chakra Strength. EIG users combine the speed of Weights and Gates to avoid attacks and dish out some heavy hits.
It's all about being creative. Keotsu perfected the art of fighting Ninjutsu with Kenjutsu almost half a year ago. His techniques and tactics are legendary. Few, however, ever get that kind of CJs approved.

Let's play a game: look through the list of special abilities/biographies and tell me which you think could be used in a fight where you wish to engage your opponent with Taijutsu.
 

Vex

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Well like you said Tsunade, 3rd/4th Raikage (3rd moreso than the 4th), EIG and weights avoid jutsu and counter.

Here are some I found:

Samurai:

They use the Iaidō technique. It's a quick-draw sort of technique where the user quickly draws and re-sheathes there sword to combat the forming of handseals. This is due to the great speed of their technique.

Sharingan:

The sharingan tracks motions, it allows you to predict the opponent's handseals and body motions. As such you could easily counter an opponents physical attacks (assuming you can keep up with them)

Byakugan:

Same as sharingan, in addition the Jyuken makes for a very versatile fighting style.

Akimichi Clan:

Enlarging limbs would most likely surprise your opponent, and you could dish out a lot of damage with them. The food pills increase your speed exponentially.

6 paths of pain:

It's very difficult fighting 6 people at once close range for obvious reasons.

Inuzuka Clan:

Using claws and fangs can really increase the lethality of your blows.
 

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Well like you said Tsunade, 3rd/4th Raikage (3rd moreso than the 4th), EIG and weights avoid jutsu and counter.

Here are some I found:

Samurai:

They use the Iaidō technique. It's a quick-draw sort of technique where the user quickly draws and re-sheathes there sword to combat the forming of handseals. This is due to the great speed of their technique.

Sharingan:

The sharingan tracks motions, it allows you to predict the opponent's handseals and body motions. As such you could easily counter an opponents physical attacks (assuming you can keep up with them)

Byakugan:

Same as sharingan, in addition the Jyuken makes for a very versatile fighting style.

Akimichi Clan:

Enlarging limbs would most likely surprise your opponent, and you could dish out a lot of damage with them. The food pills increase your speed exponentially.

6 paths of pain:

It's very difficult fighting 6 people at once close range for obvious reasons.

Inuzuka Clan:

Using claws and fangs can really increase the lethality of your blows.
Now, after looking at what the groups/clans/abilities can theoretically do, look at the Jutsu list.

The Inuzuka Clan's got squat. Fang over Fang can be used to avoid techniques, but it's far from optimal. You use your Inuzuka for Genjutsu-escapes, partial sensing and quick maneuvers.

The 6 Paths are okay, but just as six bodies are hard to hit, they're also hard to defend. You spread 'em, you loose 'em.

The NB-Sharingan isn't for Taijutsu. Really. It's a cool supplement, but if you're an Uchiha, you better focus on your Genjutsu.

Akimichi's got their pills and an A-ranked attack. Approved.
Byakugan? Taijutsu? Approved.
The Samurais are tricky. Their attacks are mainly A-ranked, so be careful with enemies who fling S-ranked all over the place.

I am, however, surprised you didn't mention Sasori, Kakuzu, the Kaguya Clan or the Sage Mode ability. And what about Swift Release? Heck, what about the Nine Jinchurikis?
 

Vex

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I knew I was forgetting some stuff :sy:


Kakazu has got those crazy dark threads that are hard to cut, can strangle you, and impale you.

Sasori has got every part of his body as a weapon basically. So he would be great at short range combat.

Kaguya can use every bone in their body as a weapon. This makes tai extremely hard to nail on them.

Sage Mode increases strength and speed and you have frog kata.

Nine Jinchuriki have that chakra cloak that burns you when you touch it. They are also really strong and fast.

I didnt look at the jutsu list xD
 

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I knew I was forgetting some stuff :sy:


Kakazu has got those crazy dark threads that are hard to cut, can strangle you, and impale you.

Sasori has got every part of his body as a weapon basically. So he would be great at short range combat.

Kaguya can use every bone in their body as a weapon. This makes tai extremely hard to nail on them.

Sage Mode increases strength and speed and you have frog kata.

Nine Jinchuriki have that chakra cloak that burns you when you touch it. They are also really strong and fast.

I didnt look at the jutsu list xD
Many don't. I think it's awesome to have a KG/Ability that you think is awesome, but if it has next to no Canon techniques, I'd be hard-pressed to see it as a good investment.
Steel release, for example, has a lot of potential, but it's only technique is B-ranked.
Nope!
When choosing a KG/Ability, I'd recommend that you go for something that has at least one versatile A-ranked technique.

Eh, aren't we totally off-topic?
 

Vex

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Technically yes, but we are talking about taijutsu technically so I dunno xd

The part of freeform that I feel Im lacking in is defending. I feel as if Im performing surgery, you need to be precise. You have to try not to make mistakes and be detailed.
 
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