Fields of Suffering (B)

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The Fields of Suffering

Descending past the Necropolis, should the Twin Fates be defeated, will lead intruders to the Fields of Suffering. The entrance to the Fields of Suffering is a portal at the depths of the Necropolis and brings the champions of humanity to fields of wheat that stretch in all directions. At their center sleeps Falnir, the Burial King - a hulking behemoth of bones, flame, sinew, and skulls. Since time immemorial Falnir has issued decrees on an innumerable number of souls that have passed into the afterlife, determining their punishments and lifestyles in Irkalla depending on their lives before death. The worst of those souls become the Unyielding Thrall, mindless servants that obey their Irkallan masters without question. The best of them become Seraphs and live peacefully in the afterlife. But since Phetra's reign began more and more of the underworld has been captured by her influence, and even the Seraphs now find their wills manipulated by the Dark Queen. By all measure the Burial King is nothing more than a brutal warrior, faithfully serving whichever Divinity might occupy the title of Ruler of the Underworld with his own free will. Today, the Fields of Suffering have played host to a titanic struggle between the forces of the Void and Ereshkigal's armies, led by Falnir himself.

 
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Arthorius

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Coming from: https://animebase.me/threads/the-necropolis-a.778855/

The champions of Humanity arrive at the next site of battle, stepping through the portal in the Necropolis the group emerges in to the light of the fields of suffering, as far as their eyes could see was wheat stalks, a strange sight to behold. At the center of these seemingly endless field lay a huge pile bones that amalgamated in to some monstrosity, another gatekeeper that barred their path no doubt.

The champions readied themselves splitting in to groups of three once more, they would need to engage the beast soon but organization was key to success as with the last battle. The champions formed in to groups of three once more, group one comprised of Lucifer, Merlin and Emiya, the dog with them was Solaire. Group two consisted of Kotetsu, Panthalassa and Vayne, the dog with them was Sirris. Group three consisted of Naruto, Hei and Douman, the dog with them was Sif.

With their formations prepared, the champions moved to engage the burial king, their second battle begins now.




The champions are officially engaging the twin fates with this post, the post order tentatively shall be me, AJ, Goetia, Imp, Serpent, Vayne, Pantha, Geezy, Matt.
 
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Arthorius

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Having emerged victorious in the fields of suffering, the champions of humanity regrouped, Lucifer drew the soul stone from his pocket and raised it aloft. It's magic activated bringing the fallen champions and their pets back from the dead and exacting a heavy toll on the chakra supply of the child of Tiamat.

(Tamashi Kesseki) – Soulstone
Type:
Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: 500
Damage: N/A
Description: The Soulstone is a device retrieved from the Underworld itself, delivered to the Spider by Malthus, Disciple of the Twin Fates. It is nothing more than a fist-sized purple and grey pearl like object; yet within it is the power to Unweave fate itself and revive fallen champions within the realms of the dead. When activated it takes a significant toll on the user, requiring 500 chakra; but once activated it will prevent the souls of fallen humans from leaving their body while in Irkalla, in effect reviving them with 20% of their maximum health and chakra. In effect, the Soulstone prevents permanent death within Irkalla as long as one member of the party has it on their person. It can be used once per Irkallan landmark; this means that it can be used once in the Necropolis, Fields of Suffering, Gates, and Ganzir. Should there be no champions alive to use it, then the result is the permanent death of all biographies in Irkalla. The Soulstone can only be activated in an Irkalla landmark.

With everyone revived the champions of humanity would proceed to the next stage of the underworld.

LLM
 

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Storyboard Mission Element(s):

  • Advance through Irkalla and slay more Void creatures (Custom, A-rank)
The two had ended up into the Fields of Suffering where a great battle was currently raging between the forces of the Void and Ereshkigal's remaining forces. Faldir had been slain by an unknown advesary. This could've been an ideal opportunity for Alucard to take a solid side of the war but his politics were only self-centered and he would continue to slay the void creatures here for more juice in his crystal. The fields here were different though, it was an actual warfield compared to the Necropolis. In the wake of the Burial King's ultimate death, the Void creatures seemed to have a clear opportunity to advance. Or so they had thought. From the portal that they had descended from and across the fields of wheat, Alucard had a clear view over the situation, and so did Lilith. The spawns of Void slipped through the same portal they had entered through and while most of them seemed to be small fry there were some that seemed like berserkers, towering 5 meters above the fields. Alucard looked over his shoulder.

I'll go on ahead while you act as a bastion for the portal.

Yokai, time to gear up.

The two decided to split up, Lilith being in charge of trying to siphon the stream of spawns that would attempt to advance through hrough the portal while Alucard himself would make an attempt of advancing through the fields in order to throttle an offence against the spawns of the Void. Tasked with the position of holding a defensive line against the Necropolis as well as the rest of the open world of the living, Lilith utilized her Yin release in order to create two Phantom Dragons. One consisted of Liquid Krypton and the other consisted out of Liquid Bismuth. She did this not just because they were powerful but also in order to allow herself to spread out more on the field as she lacked means of creating clones.

(Inton: Dai Mugen Ryu) - Yin Release: Great Phantom Dragons
Type: Offensive/Defensive
Rank: S
Range: Short - Long
Chakra Cost: 150
Damage: 100 | 120 (for multi-element) (100/dragon)
Description: A more powerful version of “Yin Release Hungry Ghost Technique.” Rather than the user arbitrarily adding their Yin Release chakra to a specific technique, the user will create a number of large, elemental dragons using any of the basic elements plus their Yin Release chakra. The user can create up to 5 serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Each dragon will also have the absorption properties of “Hungry Ghost,” thus becoming even more dangerous. However, due to the massive amount of chakra and control needed to use these dragons, the user can only control two dragons at any given time. While the dragons are present, the user cannot use any Yang Release or elemental techniques of the natures that currently exist within the dragons. Yin Release Specialists and Yin-Yang users can combine two natures together in order to make a multi-elemental dragon or even a dragon consisting of an advanced element or CE that they know. However, in doing so they will only be able to create two dragons.
Note: Can only be used 2 times per battle.

The two dragons would act independent but would follow Lilith's wishes and commands without question. The size and scale of the dragons made the small fry Void creatures look like pebbles. The Krypton Dragon (KD) moved out on the portals left flank and the Bismuth Dragon (BD) moved out on the portals right flank with Lilith in the middle being restrictued to using her sword, Yin and Dark release for now. However, they were still nowhere near enough in size to clog the portal against the speedy Void creatures who were seeking growth and power up in Necropolis in order to grow stronger before attempting to escape Irkalla. In order to really close off their passage, Lilith would have to be smart and form some sort of structure around the portal. However, as she was only equipped with Dark release, elemental-wise for now atleast, she was restrained to only one option and that was to use Yin release in order to alter the physics and logics of how the element operated. Using Dark and Yin in conjenction she was able to create a massive solid structure.


(Inton: Ten ni Henkō) – Yin Release: Change into Heaven
Type: Supplementary
Rank: S
Range: N/A
Chakra: N/A (+50 chakra cost to applied technique)
Description: The user manipulates a technique of the basic 5 elements with Yin natured energy, allowing the user to change its physical properties. Fire can become solid, lightning can become tangible, water can become invisible. Possibilities are limited to changes in physical properties; more specifically, this means that one cannot transform a flame into a spiritual flame, or make a rock intangible. The user must be able to clearly define what the new technique is within realistic limitations. If, for example, the user makes Swamp of the Underworld into something solid then it might neutralize the entire point of the technique. The resulting technique must be described logically; if this condition is not met then the technique might outright fail. The end result is a technique neutral to all basic elemental natures. This technique is applied within the same timeframe as the technique it is applied to. The infused chakra increases the technique by an additional ten, but costs fifty in total.
Note: Yin Release Specialists and Yin-Yang users can apply this technique to advanced fields, CE, and advanced elements.
Note: Using Change into Heaven to transform the inherent nature of an element does not modify its base speed.
Note: Usable 3 times per battle and 6 times per arc.

(Taibu Meiton No Jutsu) - Greater Dark Release Technique
Rank: A (S)
Type: Attack/Defence/Supplementary
Range: Short - Long
Chakra Cost: 30 + 10 = (40)
Damage Points: 60 + 20 = (80)
Description: This is a stronger version of the Dark Release technique. The user can shoot dark release energy blasts, shields or any kind of shape through the usage of the Dark Release but on a larger scale than the standard Dark Release technique.
Note: Can only be used three times per match
Note: Courtesy of Ryujin

The structure would surround the portal entirely with several spikes and sharp needles protruding out of it's walls. However that was not the only thing that made it so useful. Due to the Yin release's ability, she had also made the entire structure completely invisible to the naked eye. Unless the Void creatures possessed some sort of Chakra sensory or Dojutsu, they were just running into an invisible death trap. Lilith herself oversaw the operation by flying upwards above the invisible structure and used her sword in order to fend off any persistant Void creatures that would attempt ascension. With her two Phantom Dragons holding off the fort against more major enemieis. Through their mental link she spoke to Alucard, who was still en route to the main battlefield.


*Operation Bastion is go, i am holding them off here.*
Alucard had already butchered a number of minor Void spawns as he had advanced forwards using his bone manipulation. However, he had been halted and surrounded now by a whole operation of towering beheamoths that required some more power than mere bones in order to defeat. He had strapped the Apeothetic crystal on his back in order to gain some flexibility. He acknowledged the threat and channeled a massive surge of chakra throughout his body in order to amplify it to a peak physical manifestation of Yang release.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

Able to flow through the air and the fields of wheat like water, Alucard used his Bone Swords that he had formed from earlier and his speed to spin through their line and used his momentum in order to slash through the minor Void creatures like a lightning strike.

( Kumo-Ryū Uragiri ) – Cloud Style Reverse Beheading
Type: Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40 + 40 = (80)
Description: The user makes a powerful spin and uses the momentum created to slash at any opponents behind them. The user can use this movement to trick an enemy into thinking they are attacking them, but instead attack the opponent behind them.

In just a few secounds he had butchered a large number of them with the Crystal on his back drinking more of their energies at all times while also seeming to sap some from over where Lilith was. However, Alucard's sword dance was stopped in motion due to the insane resistance that the Void beheamoths were rocking. Their chitin was as strong as ever and even if Alucard was in his Yang empowerement, the bone swords of his simply shattered as he tried to pierce through their armors. Luckily, they were slow as sloths compared to him and he was able to bounces off of their massive frames back and forth in order to safily land on the ground again where he would distance himself from them back to Mid-range. From there he would have to come up with some sort of a plan in order to take these guys down. Noticing his new location for what seemed to been an eternity, the beheamoths rushed towards roaring loudly. Alucard jumped up in the air, dodging their collective earthquake generating body slams as he unsheathed his own blade and infused it with an element that was able to simply delete any sort of solid.


(Jinton: Chūmon suru chikai | Dust Release: Oath to Order)
Type: Supplementary
Rank: A/S (S)
Range: N/A
Chakra: 30/40(-10/15 turn) (40)
Damage: 60/80 (80)
Description: Oath to orde is a simple technique which combines dust release and advances chakra manipulation. The user touches any object they want to affect or weaves three seals to affect an object up to mid-range away from them this coating will originate from the users body and spread its way towards/around the object the user wants to use this technique on. The technique infuses a chosen object(as long as it has a physical structure, such as a solid or liquid, summonings, clones and the user themselves cannot) and coat it with a 3D barrier, only a mm thick. This barrier will disintigrate anything it touches and deal massive amount of damage following the S/W of dust release. This barrier can only coat one object at a time or if S-rank version is used, two objects can be coated at the same time but each coating will be of A-rank. The user can send additional chakra passively to fuel the technique, making it last longer at the cost of their chakra reserves.

Note: A-rank variation can only be used four times per battle while S-rank version can only be used twice.
Note: Requires a cooldown of two turns after usage for S-rank version but only one turn for A-rank version.
Note: Can only be taught by Skorm.

As his sword was now coated with a thin layer of Dust release chakra, an element that was able to discern matter on an atomic level, it made the sword one of the strongest weapons in Irkalla for now. The sword radiated with the chakra as Alucard performed a horizontal single arch that sliced through the air and scalped the Void beheamouths with such speed and ferocity that it decapitated them all in the blink of an eye. Their chitin could not shield them against the undisputed raw strength of Dust release coupled with Alucard's Yang release.


(Kumo-Ryū Mikazuki Kiri) - Cloud-Style Crescent Moon Beheading
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60 + 40 (100)
Description: The user utilizes a large extent of their physical capabilities to swing their sword in a single large arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously. The technique receives its name due to the entire movement being reminiscent of a crescent moon.

Alucard felt an ominous presence behind his back. T'was the crystal that sapped the chunks of energy from the beheamoths that he had now just slain. He made a big laugh as he carved through his advance further, sustaining the Dust infusion around his blade and his Yang empowerement to slay several other flies and beheamoths of the Void. Realizing his advancement, Lilith's position became obselete as the Void creatures had almost ceased to appear back at her location. She would advance as well now, leaving her fortifications and dragons (for now atleast) to hang around the portal.

*Mission End*
 

Alyx

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Coming from: https://animebase.me/threads/the-necropolis-a.778855/post-22129280

Mirabelle arrived into the fields for a while, having sat down and admired it's beauty. While the battles continued to rage on, she heard in the distance some combating occurring. As she walked over to see whom was present, she noticed the duo- Alucard and Lilth having made their way to the Irkalla. "Should we approach them?" Matatabi asked, causing the Jinchuriki to shurg and approach after their defense of the Fields.

"Finally, someone has some actual balls to come down here too as well!" she said in a sarcastic tone. She turned to Lilth and waved to her. "Long time no see Lilth, hope you've been doing great" she said with genuine care behind her tone. However she realized her jovial antics will have to end soon, as more Voidlings (word she's calling them) approaching.

"We'll talk again later, we've got company" she said igniting her hand in blue flames again. Her mind flashed to her sister whom she saw moments earlier, causing her to smile a little bit.

@Skorm
 

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[Coming from here]
- Help the forces of Ereshkigal fend off the void. (B)
Horus travelled into the depths of what seemed like hell itself. Every step he took with caution with fear of the eternal struggle that lay before him. He wasn't used to travelling through portals, but it seemed to be the way these different worlds were connected. Each world unique in its own fashion. As he entered into the fields, he saw the unending war that lay before him like clash to two titanic waves struggling to wash over the other. Something about what he saw told him to leave, as fast as he could and to never look back. The darkness, the chaos, the void itself took form in countless demonic beasts of terror washing over the armies Ereshkigal summoned. No war on the surface world had ever been as chaotically brutal as what was unfolding before his very eyes.
Should he even be here? Was this really a fight where mortals even had a place? He felt so insignificant at this point, his existence felt irrelevant in the chaotic war that lay before him. What could he do? He'd almost met his end at just one of these creatures, yet there was an army fighting back. An army... of... were they Humans? The were reminiscent of people but now they seemed like a beacon in the night protecting the world of the living from the chaos and darkness the void presented. That's when he remembered what he'd heard. The call to humanity to aid in the struggle against the forces of the void. He was meant to be here. He was here to protect what he held dear, no matter the cost.
Sprinting forwards now, he headed to where the risen forces of the ancients fought valiantly against the tides of the void. He knew that to make a difference, to help these forces stand strong he would need to lend his true strength. Not only that but he'd need the help of Salamander too. "Sal, lend me your power, let us show what we can do... for our family!" He asked. He could feel the emotions welling up inside Salamander. He was still young developing his mind, but his feelings were unmistakable. His true power came when it came to protecting those he cared about. This trait was like Horus, it was though when creating Salamander, he imparted part of his own soul.
As he drew closer to the conflict, he knew what he needed to do. Holding his sword now, he asked for the assistance of Salamander once more. With that, Salamander released a surge of chakra into Horus who funnelled it into his black blade, swinging it in a horizonal arc in front of him. With his blade slicing through the air, a luminous flame sparked being released in a large wave that washed over the forces of Ereshkigal, engulfing every single soldier that stood between Horus and the forces of the void. It would appear as though Horus had betrayed the very forces that had called for reinforcements from the living.
These flames engulfed the warriors passing over them all in a wave of flickering light. As the flames washed over them though, they were completely unharmed. The cuts, bruises, wounds, and any damage inflicted began to slowly heal back to normal. Suddenly the warriors could move faster, they were stronger, they could react quicker to the tides of the void. The flames themselves a sentient flame of Horus's creation, set to only harm those he saw as enemies while healing his allies. These flames were empowered further by the blade forged by the legendary smith, now bound to his soul. The Grace of Ishtar empowering his flames, increasing their healing potency by 30% while the composite healing, would heal them in a spiritual nature as well as a physical nature.
The forces before him now fighting with a renewed valour. The momentum they seemed to have lost now doubled with a swift counterattack. Though, the very flames that had washed over them with nothing but enhancements, these same flames crashed upon the lines of the Void creatures, destroying countless numbers in the process. The torrent of flames shredded through the front lines of the void forces, sending them back to where they had come from, allowing the forces of Ereshkigal to regroup. They reformed their defensive line before advancing aiming to push the forces of the void back once more.
Horus knew that he could do more though. He ran through the ranks of Ereshkigal's forces towards the front line as he performed a series of hand seals. With the final seal he unleashed a barrier 10m in every direction infused with Yang. This was his concentration aura. Through this, he enhanced all the senses of those around him. This would allow them to perceive and react to the onslaught, parrying blows and improve the combat capabilities of the forces surrounding him. At the same time, Salamander now filled with confidence would spit out a small fireball. This fireball reached the forces of the void before erupting into a violent torrent of flames destroying countless beings.
Here they were at the front lines, fighting the tides of chaos itself. As he joined the front lines, he sensed two more join the fight. @Mirai @Skorm
Mission End.



Horus:
Health: 200
Chakra: 2900-60-5-60=2765
Tracking: 88
Crystal charge:
10 (pending)
5 (pending)
Salamander:
Health:150
Chakra:1960-20-40=1900
Tracking: 8



Jutsu used

( Uchiwaketon: Saisho no Uta - Zeusu no Yuigon ) | Breakdown Release: First Verse - Testament to Zeus
Type: Supplementary/Offensive/Defensive
Rank: B - S
Range: Short - Long
Chakra: 40 - 60
Damage: 80 - 120
Description: This is the basic creation technique of Breakdown Release. The user will combine their Yang with Fire Release to create a Breakdown Release technique. This can be released from the users body, formed out of their chakra in the air or from the ground. If formed out of the air or ground it must be 5m away from an opponent, unless the user himself is within that range. From there the user will create anything he can imagine; ranging from simple waves, pulses, streams, to shapes as intricate as weapons, houses, creatures, etc,. Due to being composed of Yang chakra, it will cost 40 chakra for a B rank then increasing by 10 chakra per rank. When releasing this jutsu the user will chose to apply the Degenerative or Regenerative effects outlined as followed:

Degenerative:

  • B Rank: Prevent the use of F rank jutsu, reducing the target's current speed by 20%
  • A Rank: Prevent the use of S rank jutsu & above, reducing the target's current speed by 30%
  • S Rank: Prevent the use of A rank jutsu and above, reducing the target's current speed by 40%
Regenerative:
  • B Rank: Heal up to 30, x1.5 speed, -10 damage, +10 tai
  • A-Rank: Heal up to 50, x2 speed, -15 damage, +15 tai
  • S-Rank: Heal up to 80 104, x2.5 speed, -30 damage, +20 tai (Healing increased by 30% - Medic GST)
Note: For B rank and below, the user will use hand gestures to form the jutsu, for A rank the user will need to perform two hand seals, S rank will require three hand seals. A rank can be used once per turn up to 4 times per battle, S rank can be used two times per battle with three turns between uses and no Breakdown jutsu A rank and above in the following turn with all effects lasting 3 turns.

(Inton / Yōton/Fuuin: Ōra) - Yin/Yang/Sealing Art: Auras
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 60 (-10 per turn)
Damage: N/a
Description: The user will perform 3 hand seals around them and release a barrier infused with either yin or yang chakra reaching 20m around the user. Much like the barrier dome method, this is intangible and offers no defence, and can only be sensed by yin and yang users or those with senjutsu sensory. This barrier is flooded with yin or yang chakra giving one effect, as outlined below. When using this technique the user must outline which version they are using. This barrier is a way to enhance the users allies, be it summons, people, creations or even their edo tensei. These will not apply to the user. If the user moves the barrier moves with them. After initially created, the user will pay 10 chakra per turn to sustain it passively.

Devotion Aura
This barrier creates an aura around the allies of the user consisting of yin chakra. This aura will be intangible until a foreign chakra or opponent comes within 2 inches of the ally. When they do, the ally will gain a skin tight coating of tangible yin chakra (similar to when the hands of the sloth become tangible) that is A rank in power. This will not only protect the target (taking into account damage interactions) it will prevent effects that would tether from passing into the target (Such as hungry ghost). This can only occur once per turn on a single target up to a maximum of 3 times per use of the barrier

Retribution Aura
This barrier creates an aura around the allies of the user, consisting of yang chakra. When an opponent would make physical contact with an ally to the user, while within this barrier, this aura of yang will burst forth, flood through the enemy's body, burning away 100 chakra points. This can only occur once per turn on a single target up to a maximum of 3 times per use of the barrier.


Concentration Aura

This barrier has a constant flow of yang energy flowing into allies, infusing them with yang chakra. This acts in a similar manner to the Ring of Hell technique but only serves to enhance allies basic 5 senses. The yang chakra flows through their body increasing their sense of touch, smell, sigh and hearing. This will increase their basic tracking by x2. Though this comes as a double edged blade. The user will be more sensitive to pain, a small cut feeling like a large gash. Other senses will be more vulnerable, for example, hearing loud sounds can through off the users focus.


Note: Only one barrier can be user at a time and only one barrier can be in use at any time. While active the user can't use any other fuuinjutsu barriers at the same time. This lasts for a maximum of 4 turns and can be used twice per battle with a three turn cool down in between usages.
Note: These aura's don't effect the user, only those around them. If the user moves, the barrier moves with them, reaching 15m. If an ally leaves this barrier, the lose the aura.
Note: After this technique ends, no Yin, Yang, or Yin-Yang techniques can be used the following turn.


(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.


(Chakra Tensõ no Jutsu) Chakra Transfer Technique
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A (same as the amount transferred)
Damage: N/A
Description:
This is an advanced ability that ninjas with great chakra control can learn to use and that Bijuu possess innately. The user will release his or hers unmolded chakra onto another ninja, effectively transferring it. The technique has many uses, from restoring an allies chakra to releasing him from a Genjutsu or simply to give him more chakra to mold, allowing him to drastically boost the power of a technique. Tsunade could even use this technique, together with her Creation Rebirth technique to, in conjunction with her summon Katsuyu, heal multiple people at the same time during Pain's attack on Konohagakure. If used to power the use of a technique, the recipient of the chakra can boost one technique by adding +20 chakra to it which increases its damage by +40. To do this, the recipient must mold the technique while the user of Chakra Tenso no Jutsu is transferring chakra into him, meaning that both the transfer and the technique must be done at the same time. The transfer can only be done with direct contact between user and target and restores the targets chakra by up to 100 points per turn. The technique can even be used by ninjas with natural energy passively coursing through their chakra flows, as a medical ninja's near perfect chakra control enables them to filter the unwanted and sometimes harmful energy from entering the recipients chakra system.
Note: Only usable by bios with great chakra control (NB Medical Ninjas, Hyuuga bios, Canon Medical Ninjas). Bios seen using it in the manga can also use it.
Note: Cannot be used to power the users own techniques.
Note: Usable 3 times per battle.
Note: While increasing the Chakra cost of techniques by +20, it's effective potency is only increased by +10

 

Skorm

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Coming from: https://animebase.me/threads/the-necropolis-a.778855/post-22129280

Mirabelle arrived into the fields for a while, having sat down and admired it's beauty. While the battles continued to rage on, she heard in the distance some combating occurring. As she walked over to see whom was present, she noticed the duo- Alucard and Lilth having made their way to the Irkalla. "Should we approach them?" Matatabi asked, causing the Jinchuriki to shurg and approach after their defense of the Fields.

"Finally, someone has some actual balls to come down here too as well!" she said in a sarcastic tone. She turned to Lilth and waved to her. "Long time no see Lilth, hope you've been doing great" she said with genuine care behind her tone. However she realized her jovial antics will have to end soon, as more Voidlings (word she's calling them) approaching.

"We'll talk again later, we've got company" she said igniting her hand in blue flames again. Her mind flashed to her sister whom she saw moments earlier, causing her to smile a little bit.

@Skorm
[Coming from here]

- Help the forces of Ereshkigal fend off the void. (B)

Horus travelled into the depths of what seemed like hell itself. Every step he took with caution with fear of the eternal struggle that lay before him. He wasn't used to travelling through portals, but it seemed to be the way these different worlds were connected. Each world unique in its own fashion. As he entered into the fields, he saw the unending war that lay before him like clash to two titanic waves struggling to wash over the other. Something about what he saw told him to leave, as fast as he could and to never look back. The darkness, the chaos, the void itself took form in countless demonic beasts of terror washing over the armies Ereshkigal summoned. No war on the surface world had ever been as chaotically brutal as what was unfolding before his very eyes.

Should he even be here? Was this really a fight where mortals even had a place? He felt so insignificant at this point, his existence felt irrelevant in the chaotic war that lay before him. What could he do? He'd almost met his end at just one of these creatures, yet there was an army fighting back. An army... of... were they Humans? The were reminiscent of people but now they seemed like a beacon in the night protecting the world of the living from the chaos and darkness the void presented. That's when he remembered what he'd heard. The call to humanity to aid in the struggle against the forces of the void. He was meant to be here. He was here to protect what he held dear, no matter the cost.

Sprinting forwards now, he headed to where the risen forces of the ancients fought valiantly against the tides of the void. He knew that to make a difference, to help these forces stand strong he would need to lend his true strength. Not only that but he'd need the help of Salamander too. "Sal, lend me your power, let us show what we can do... for our family!" He asked. He could feel the emotions welling up inside Salamander. He was still young developing his mind, but his feelings were unmistakable. His true power came when it came to protecting those he cared about. This trait was like Horus, it was though when creating Salamander, he imparted part of his own soul.

As he drew closer to the conflict, he knew what he needed to do. Holding his sword now, he asked for the assistance of Salamander once more. With that, Salamander released a surge of chakra into Horus who funnelled it into his black blade, swinging it in a horizonal arc in front of him. With his blade slicing through the air, a luminous flame sparked being released in a large wave that washed over the forces of Ereshkigal, engulfing every single soldier that stood between Horus and the forces of the void. It would appear as though Horus had betrayed the very forces that had called for reinforcements from the living.

These flames engulfed the warriors passing over them all in a wave of flickering light. As the flames washed over them though, they were completely unharmed. The cuts, bruises, wounds, and any damage inflicted began to slowly heal back to normal. Suddenly the warriors could move faster, they were stronger, they could react quicker to the tides of the void. The flames themselves a sentient flame of Horus's creation, set to only harm those he saw as enemies while healing his allies. These flames were empowered further by the blade forged by the legendary smith, now bound to his soul. The Grace of Ishtar empowering his flames, increasing their healing potency by 30% while the composite healing, would heal them in a spiritual nature as well as a physical nature.

The forces before him now fighting with a renewed valour. The momentum they seemed to have lost now doubled with a swift counterattack. Though, the very flames that had washed over them with nothing but enhancements, these same flames crashed upon the lines of the Void creatures, destroying countless numbers in the process. The torrent of flames shredded through the front lines of the void forces, sending them back to where they had come from, allowing the forces of Ereshkigal to regroup. They reformed their defensive line before advancing aiming to push the forces of the void back once more.

Horus knew that he could do more though. He ran through the ranks of Ereshkigal's forces towards the front line as he performed a series of hand seals. With the final seal he unleashed a barrier 10m in every direction infused with Yang. This was his concentration aura. Through this, he enhanced all the senses of those around him. This would allow them to perceive and react to the onslaught, parrying blows and improve the combat capabilities of the forces surrounding him. At the same time, Salamander now filled with confidence would spit out a small fireball. This fireball reached the forces of the void before erupting into a violent torrent of flames destroying countless beings.

Here they were at the front lines, fighting the tides of chaos itself. As he joined the front lines, he sensed two more join the fight. @Mirai @Skorm

Mission End.





Horus:
Health: 200
Chakra: 2900-60-5-60=2765
Tracking: 88
Crystal charge:
10 (pending)
5 (pending)
Salamander:
Health:150
Chakra:1960-20-40=1900
Tracking: 8

Jutsu used

( Uchiwaketon: Saisho no Uta - Zeusu no Yuigon ) | Breakdown Release: First Verse - Testament to Zeus
Type: Supplementary/Offensive/Defensive
Rank: B - S
Range: Short - Long
Chakra: 40 - 60
Damage: 80 - 120
Description: This is the basic creation technique of Breakdown Release. The user will combine their Yang with Fire Release to create a Breakdown Release technique. This can be released from the users body, formed out of their chakra in the air or from the ground. If formed out of the air or ground it must be 5m away from an opponent, unless the user himself is within that range. From there the user will create anything he can imagine; ranging from simple waves, pulses, streams, to shapes as intricate as weapons, houses, creatures, etc,. Due to being composed of Yang chakra, it will cost 40 chakra for a B rank then increasing by 10 chakra per rank. When releasing this jutsu the user will chose to apply the Degenerative or Regenerative effects outlined as followed:

Degenerative:

  • B Rank: Prevent the use of F rank jutsu, reducing the target's current speed by 20%
  • A Rank: Prevent the use of S rank jutsu & above, reducing the target's current speed by 30%
  • S Rank: Prevent the use of A rank jutsu and above, reducing the target's current speed by 40%
Regenerative:
  • B Rank: Heal up to 30, x1.5 speed, -10 damage, +10 tai
  • A-Rank: Heal up to 50, x2 speed, -15 damage, +15 tai
  • S-Rank: Heal up to 80 104, x2.5 speed, -30 damage, +20 tai (Healing increased by 30% - Medic GST)
Note: For B rank and below, the user will use hand gestures to form the jutsu, for A rank the user will need to perform two hand seals, S rank will require three hand seals. A rank can be used once per turn up to 4 times per battle, S rank can be used two times per battle with three turns between uses and no Breakdown jutsu A rank and above in the following turn with all effects lasting 3 turns.

(Inton / Yōton/Fuuin: Ōra) - Yin/Yang/Sealing Art: Auras
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 60 (-10 per turn)
Damage: N/a
Description: The user will perform 3 hand seals around them and release a barrier infused with either yin or yang chakra reaching 20m around the user. Much like the barrier dome method, this is intangible and offers no defence, and can only be sensed by yin and yang users or those with senjutsu sensory. This barrier is flooded with yin or yang chakra giving one effect, as outlined below. When using this technique the user must outline which version they are using. This barrier is a way to enhance the users allies, be it summons, people, creations or even their edo tensei. These will not apply to the user. If the user moves the barrier moves with them. After initially created, the user will pay 10 chakra per turn to sustain it passively.

Devotion Aura
This barrier creates an aura around the allies of the user consisting of yin chakra. This aura will be intangible until a foreign chakra or opponent comes within 2 inches of the ally. When they do, the ally will gain a skin tight coating of tangible yin chakra (similar to when the hands of the sloth become tangible) that is A rank in power. This will not only protect the target (taking into account damage interactions) it will prevent effects that would tether from passing into the target (Such as hungry ghost). This can only occur once per turn on a single target up to a maximum of 3 times per use of the barrier

Retribution Aura
This barrier creates an aura around the allies of the user, consisting of yang chakra. When an opponent would make physical contact with an ally to the user, while within this barrier, this aura of yang will burst forth, flood through the enemy's body, burning away 100 chakra points. This can only occur once per turn on a single target up to a maximum of 3 times per use of the barrier.


Concentration Aura

This barrier has a constant flow of yang energy flowing into allies, infusing them with yang chakra. This acts in a similar manner to the Ring of Hell technique but only serves to enhance allies basic 5 senses. The yang chakra flows through their body increasing their sense of touch, smell, sigh and hearing. This will increase their basic tracking by x2. Though this comes as a double edged blade. The user will be more sensitive to pain, a small cut feeling like a large gash. Other senses will be more vulnerable, for example, hearing loud sounds can through off the users focus.


Note: Only one barrier can be user at a time and only one barrier can be in use at any time. While active the user can't use any other fuuinjutsu barriers at the same time. This lasts for a maximum of 4 turns and can be used twice per battle with a three turn cool down in between usages.
Note: These aura's don't effect the user, only those around them. If the user moves, the barrier moves with them, reaching 15m. If an ally leaves this barrier, the lose the aura.
Note: After this technique ends, no Yin, Yang, or Yin-Yang techniques can be used the following turn.


(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.


(Chakra Tensõ no Jutsu) Chakra Transfer Technique
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A (same as the amount transferred)
Damage: N/A
Description:
This is an advanced ability that ninjas with great chakra control can learn to use and that Bijuu possess innately. The user will release his or hers unmolded chakra onto another ninja, effectively transferring it. The technique has many uses, from restoring an allies chakra to releasing him from a Genjutsu or simply to give him more chakra to mold, allowing him to drastically boost the power of a technique. Tsunade could even use this technique, together with her Creation Rebirth technique to, in conjunction with her summon Katsuyu, heal multiple people at the same time during Pain's attack on Konohagakure. If used to power the use of a technique, the recipient of the chakra can boost one technique by adding +20 chakra to it which increases its damage by +40. To do this, the recipient must mold the technique while the user of Chakra Tenso no Jutsu is transferring chakra into him, meaning that both the transfer and the technique must be done at the same time. The transfer can only be done with direct contact between user and target and restores the targets chakra by up to 100 points per turn. The technique can even be used by ninjas with natural energy passively coursing through their chakra flows, as a medical ninja's near perfect chakra control enables them to filter the unwanted and sometimes harmful energy from entering the recipients chakra system.
Note: Only usable by bios with great chakra control (NB Medical Ninjas, Hyuuga bios, Canon Medical Ninjas). Bios seen using it in the manga can also use it.
Note: Cannot be used to power the users own techniques.
Note: Usable 3 times per battle.
Note: While increasing the Chakra cost of techniques by +20, it's effective potency is only increased by +10

With Alucard and Lilith plunging into the depths, the two of them sensed two insanely large chakra signatures coming down from the portal that Lilith's Phantom Dragons were currently observing. Clearly they weren't of the same origin as the Void creatures. Infact, one of them was..

Onesan?
Lilith turned around towards Mirabelle who had approached them while Alucard looked in the distance towards the other chakra signature. He wasn't sure of who it was as he had never sensed their chakra signature before. He quickly turned to Mirabelle who, even though he hadn't really looked at yet, knew was there.

So, even the worlds most gracious one's finds themselves down here?
Lilith got irritated on her old man.

Dad, hush. I am great Mira, nice to see you here in.. Wherever here is? I am just following otosan around to make sure he doesn't.. Well, let's just say i'm glad to see you're here and how are you holding up?
She noticed then that Mira used Blue Fire from her palms as well as stating that they would have to wrap up their conversation later as more of the Void creatures were en route. Lilith placed her right hand on Mira's charged up one. She were smiling like a younger sister with her elder one.

Imagine what sort of power we could hold if we fought together, ey Mira?

Meanwhile, Alucard just looked at his sword still coated in Dust chakra.

Man i ain't getting no respect no more..
He placed his look over towards the other fellow once again just to make sure he wasn't doing anything funny. Lilith's Dragons seemed to not making any jump on him either which was a good thing. They probably costed her some chakra afterall..
 
Last edited:

Pervyy

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Mission Start:

- Continue to fight the forces of the void (S)

The echoes of battle filled the air around him as the forces of Ereshkigal fended off the swarms of the void taken form. Horus at the forefront with his blade in hand as his barrier enhanced the warriors around him. Due to the enhancements of his healing technique, they had managed to turn the tides of battle once more, pushing forwards like a spearhead into the ranks of the faceless ones. The battle seemed to have turned slightly in the favour of the forces protecting reality itself, if only for a fleeting moment. This soon passed as the chaos of the void seemed to take the form of an even great force, unleashing a swarm to squash their advantage.

Horus at the front lines, felt his reinforcement techniques weren't enough to change the tide for long. If anything, it simply allowed their side to regroup where he now stood, stopping the defence from crumbling. With this he needed to think fast on how to help push forwards to quell the forces of the void. Casting his mind back, he felt pure force was no use against the terrors that had taken form from the void. His blade hadn't been able to cut it, his gravitational attack hadn't even been able to knock one of the creatures out. But, flames had proven an effective method to quell the forces of chaos, reverting them back to nothingness from whence they came.

With that in mind, he decided it was time for him to try and change the course of the battle working in tandem with Salamander, he advanced upon the tides of chaos. As he ran forwards, Salamander shot out a series of flaming bullets aimed at the closest beasts, killing one after another, making way for Horus to break the ranks of the chaos. The bodies were vaporised to nothing under the torrent of flames. Horus now mid fray began his assault. With a swift swing of his sword, he surrounded themselves with a wall of intense flames that expanded outwards. This made a clearing within the ranks of the faceless ones as those caught in the path of the flames were reduced to nothingness.

In the centre of it all now, the beasts turned their attention to Horus and Salamander, rushing towards them in a frenzy. Salamander let out a growl, though it was kind of weak due to his tiny size. With his cry he caused masses of spikes to shoot up all around them formed of carbon to impale the creatures from below. One after another the beasts we skewered, though not slain. Merely pinned in place while blocking the paths of the reset of the tide of chaos. A smile crossed Horus's face of how far his creation had come. With his blade in hand, he began to unleash a torrent of slashes, one after the other while unleashing crimson arcs of chakra. These blades slashed through the beasts easily, felling one after another. The floor lined with a mass of corpses.

Now that he'd focussed solely on using energy based attacks, dealing with these tides seemed easy. The blades shredded them to nothingness while they were helpless. That word echoed in his mind. The thought of every man, woman and child living in the world above, defenceless against these tides of horror. The beasts with no mind but to slay without thought, destroy without reason and lay waste to everything built by mankind. It almost brought a sense of satisfaction to Horus as he slayed the creatures like lambs to a slaughter. Though this joy would last for a fleeting moment. Just a faction of time in the grand scheme of things as from the swarms of chaos, something hit him. A force unlike anything he'd felt before. Caving in his left side, shattering the bones in his right arm sending him rolling along the ground.
A buzzing filled his ears, like a blast had gone off next to him. His senses all over the place. He tried to focus his mind, bring his senses back to normal. What had hit him? He tried to move his left arm but was met with pain like no other. A searing pain shot through his entire body as he lay on the ground. He screamed in pain through gritted teeth. SALAMANDER! Where was he, his creation, his partner. He reached out to feel for his companion. A panic set in as he struggled to focus, to reach out, to connect. "Come on!" He though in his mind. That's when he made the connection. His companion was nearby, alive and well. He'd just been knocked off the shoulder of Horus through the concusive force of the strike that had hit Horus. He was moving towards Horus. He tried to move towards Salamander but to no avail.
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He got up, pushing himself up with his right hand into a kneeling position. Sweat dripped down his face as the pain sought to consume him. A lumbering form made it's way towards him. The ground itself shook under the weight of the beast. It stood three times the height of everything he'd faced so far. He tried to draw his strength to heal but he couldn't focus enough. The lumbering form drew closer like a shadow of death about to cover him. Something came down upon him. He held up his good arm using gravity to hold off the tentacle like shadow aiming to crush him. The tendril so large it could flatted him in an instant. He held out, his strength weighing. He couldn't hold out much longer. The pain searing through his body was too much. Just as his defences were about to falter, the tendril was drawn back for another strike. His gravity repulsion failed. This was it. He closed his eyes, his will faltered.
He felt it before anything else, the determination of Salamander. A mass of fire shot over his head. He could feel the heat but he could feel the will of his partner. The flames struck true, illuminating the form that lumbered in front of him, engulfing it in a storm of fire. It was a relief but now Horus knelt, engulfed in pain. Salamander hopped onto his shoulder now, rubbing his face against Horus. If it wasn't for the little guy, who knows what would have happened. Though could he produce enough power to get them out of their? Horus wasn't so sure. Being so young, Salamander wasn't experienced in battle. Just a child in the scheme of things. Horus told him to run. He couldn't have him perish here with him. As he tried to usher him away, a feeling flooded through him. What was this? The bones in his arm slowly began to reform. The pain subsided drastically. The physical damage to the left side of his body reversed itself, now returning his body. But how? He couldn't focus to heal himself. He could barely protect them. Could it be? He turned his head to Salamander on his shoulder who was concentrating. All his focus was going into healing Horus.
With the power returning to Horus, he was able to focus enough to stabilise his chakra. This was the perfect moment as the titanic beast launched forwards once more. In a surge of chakra, an ethereal arm formed, taking hold of the tentacle swung at the duo. It caught it with ease now as Horus regained his strength and focus. With that a titanic body of Horus's own making began to form, take the form of a complete Susanoo that rose from the ground, dwarfing the beast. With the Susanoo fully forming, the beast was now hanging in the air, swinging, struggling against the grip of the ethereal hand. With the other arm, Susanoo drew a blade slicing clean through the beast. This blade cleaved with enough damage to tear through the beast and several ranks of the void beings that swamped below.
With this, Horus used the giant ethereal being to launch backwards, slowly undoing his Susanoo to land behind the ranks of the risen warriors to catch his breath. He touched his head to Salamander, thanking him for saving his life. They took a moment to catch their breath before joining the fray once moce.
Mission end.

Horus:
Health: 200
Chakra: 2765-20-40-120= 2585
Tracking: 88
Crystal charge:
10 (pending)
5 (pending)
10 (pending)
Salamander:
Health:150
Chakra:1900-40-70=1790
Tracking: 8

Jutsu used

( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.

( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.


Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again, becoming when the technique ends.

Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.

Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use of any gravitational related techniques for the remainder of the fight and is unable to mold chakra for Rinnegan techniques and S ranks and above for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be physically blocked, absorbed or dodged by becoming intangible or similar means. However, the enemies can still use techniques that reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped, avoided or directly countered, enemies can still manage to survive if they are able to reduce the damage done enough.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active

( Doujutsu: Susano'o ) - Eye Technique: Hagoromo's Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 ( +30 per additional turn )
Damage: N/A ( -10 to user per turn )
Description: A gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves. This connection allows Susanoo to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully.
Complete
Formed directly in its Complete form, Hagoromo's Susano'o has a Two locks of hair fall on each side of the face and a single horn protrudes from the chin, resembling Hagoromo's facial hair. It possesses a sharp tengu-like nose and a jagged mouth, giving it a demonic appearance. Susanoo acquires new traits including a tengu-esque nose, wings for flight, and robes with ornate armor. But more importantly, it gains power akin to a biju. Once stabilized, the Complete Body form can protect its user from all but the strongest of attacks (120 damage defense). And with regards to its offense, its weapons can inflict F-rank damage up to long-range no matter the weapon being used, with the sword having been shown able to cleave mountains.
Note: Counts as a move each turn it is active; moreover
Note: Susano'o is usable twice and lasts up to eight turns, with a three-turn cooldown in which the user's Paths become deactivated, unable for 3 turns.

(Taibu kurokongouseki no jutsu ) Greater Carbon technique
Rank: D-S
Type: Attack/Defence
Range: short - long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is the basic application of carbon release where the user will gather carbon in the air, the ground or create it from their own chakra (spitting it out ect) to form structures of carbon. This can be anything from weapons, to walls, to spikes, domes, anything inanimate which they can use as projectiles as well. For example the user could create a kunai of carbon and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user they will need to be A rank. To use the A rank version and higher, the user will need to perform 1 handseal. This can also be used to reshape current carbon the user controls which they can use to attack with again, in a similar way to earth release but on a unique level. Due to the control required, the user is not able to form microscopic carbon, the carbon they gather will be around the same size of a small pebble and so always visible to normal ninja. B rank and below carbon structures can be made with arm movements or a single handseal. A rank can only be used once per turn. S rank can be used 3 times per battle, with two turns in between uses and no carbon above B rank in following turn.

(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release Specialists and Yin-Yang users are able to use on themselves.


 

Alyx

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This post begins a mission utilizing the following element(s):
- Combat the Voidlings in the Fields of Suffering (A)

As Lilth addressed Mirabelle, the Jinchuriki humored herself with a bit of a laugh. It seems another human was present as well, watching from the distance as he completely started to deal with the opposing Voidlings. She turned to Alucard, whom she gave a kind of wicked smile for a moment before turning back to Lilth. “Sure, we can handle these beasts together- just make sure you take care of yourself ok?” she turned now, facing the opposing Voidlings and started to run towards them. It was among the two she had seen earlier from her arrival - quickly lunging at them as she coated her fists in flames, spiritual blues flames to be exact.

"PHANTOM TIGER FIST!" she yelled, completely making up the attack as she punch the Voidling. As its punched, the damned thing didn't budge - simply skidding across the terrain for a moment and launching at Mirabelle. However it seems one of them managed to sneak behind of her, but Matatabi managed to cover her back as she commanded the seal located on her nape. A giant flaming paw would strike the voidling, punching it away from Mirabelle - as she turned and smiled. "I see you got my back" to which the Nibi scuffed under her breath.

"I thought we where friends"
"Wellllll, I still need to master your powers so..."
"Ugh"

(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40 + 30 + 15 = 85
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.

Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time
(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40 + 30 + 15 = 85
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.

Note: can only make max of 2 blasts per use

(Bijuu Fuinjutsu: Akuma no mado shīru) - Tailed Beast Sealing Technique: Demon's Window Seal
Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: 30 (for activation)
Damage: N/A
Description: This seal was created specifically for Jinchuriki as a way of giving their Bijuu a more active role in battle. The Demon's Window Seal is placed on a Jinchuriki's body and gives their Bijuu a window into the outside world, appearing as a "screen" of sorts inside their inner sanctum. This allows them to see in the direction that the seal is facing, with a standard field of view. A common location for the seal is the nape of the Jinchuriki's neck which allows the Bijuu to watch their host's back, though more offensively minded Jinchuriki may place the seal elsewhere. This viewing window is active at all times as a passive function for the seal.Beyond being able to see through the seal, the Bijuu and host are able to activate it to create a temporary gateway into the real world, appearing as an enlarged version of the seal in the air at the desired location. While not large enough for the Bijuu to escape through, it does allow the passage of a limb or tail, or even a technique. Whether it is the Bijuu or the Host activating the seal, the gateway must be created within eye sight. Should the Tailed Beast attack through the gateway with a limb or tail, the strength of the attack is A rank. They are able to use techniques of the fields they can use during its full transformation (e.g. Wind and Sand for Shukaku, or Wind and Taijutsu for Chomei), but with half the added power bonus and excluding any technique that is exclusive to their full transformation. The gateway can only be used for one action per usage, after which it closes.
-Must be stated in the biography, along with location on the body.
-Can only be activated four times per battle.
-Physical attacks count as A-rank in strength, but do not count as a move in the user's turn.
-Activation of the seal counts as a move in the user's turn, as does any technique released through the gateway

Her attention was grabbed again by the previous advancing being- but Mirabelle quickly released a stream of blue flames from her feet - launching into its direction at high speeds. She drew closer, she would have controlled the terrain, quickly infusing it with her unique element known as Dark Vacuity. The terrain shifted around it, as a giant cube like trap is formed around it - rapidly attempting to compress inward and trap the being within it. She crushed her hand, allowing the ionizing nature of the element to grind the Voidling into dust particles. The screams and echoes of its voice shrieked from within it as she closed then released the technique. Destroyed, it would have eventually reformed its form and descended into the ground, retreating though another one would have continued towards her from behind.

"There's no end to these things!" she said, annoyed and dodging contact with it as it attempts to slash her with its Void like claws. "Shitty little fucker!" she said, rushing after it.

(Dakuiton: Sakusei no Mukou ) Dark Vacuity Release: Void of Creation
Rank: D - S
Type: Offensive, Defensive, Supplementary
Range: Short-Long Chakra Cost: 10 - 40 ( - 10 Per Turn)
Damage Points: 20 - 80
Description: Void of Creation encompasses the basic formations of the element. Exploiting the ionized ash particles, the wielder is capable of forming it into its standardized cubic form or in any form he/she desires. This includes, but not limited to, basic constructs such as tools, body surges, waves, weaponry, spikes etc. It is only limited to the imagination of the user, as the formation can begin/manipulated from anywhere in the terrain (though must be spawned at least five meters away from the intended human), directly from the body and or through direct contact with solid material. The structures forged imitate their realistic counterpart with an array of coloring detail, thus making the creation made from the ionized-ash quite realistic.

As outlined in the element however, should the ash come into contact with solid material/water etc, the ionized ash will cause it to collapse upon itself. Should the ash be stronger – it’s capable of ionizing the target before assimilating it within itself and returning back into its compact form, although a bit weaker. The user can control the implosion not to trigger, remaining inert if he or she chooses too. During a process of implosion there’s two types of interactions that occur under certain circumstances; A) when this jutsu physically interacts with a solid object, the ionizing of the targeted object of aim happens in a process of it being ionized (short-range subjects will be pulled into the wind drafts created by this implosion) before it’s broken down into energy becoming ionized ash altogether, B) when this jutsu interactions with a non-solid element, unlike regular interactions this will cause ionized particles fumes which are able to change the area’s illumination to the user’s choice (perceivable to the human eye), upon overcoming the interaction as it assimilated it within itself. If this jutsu was countered/ if that interaction results in this jutsu becoming overwhelmed, segments of ionized ash will succumb and remain mundane in the area of effect and with no inherit chakra. It should be noted that these effects are outlined for all Dark Vacuity based techniques, requiring the user to post this technique as a reference each time or simply mentioning it at the start of the battle.

Note: This technique needs one handseal to form the B rank version, two for the A rank and three for the S ranks. In the case of the S ranks being used, the user is unable to use Dark Vacuity Release techniques A rank and above for the same and next turn, while A rank use causes them from using above S rank for the same amount of time. A rank may be used thrice per battle, while the S ranks twice per battle with each use having a cool down of two turns. Fumes utilized to creating an area illumination are hazards to the opponent, if they so much so in inhale them, it would result in -10 dmg to their health per turn, for each turn they're inhaling them. The user may create multiple constructs, however the power is divided evenly among them based on the rank used.

Without much of a chance, she turned to Alucard and Lilth. "Mind giving a little hand here?!" she shouted at them for the assistance.

@Ignia @Skorm
 

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Storyboard Mission Element(s):
  • Face a Void Goliath of the fields of suffering (Custom, S-rank)
While the two other non-void creatures were getting busy down there at the fields, their slaying of them made no progress for Alucards crystal, who started to see this as nothing more than a competition. In the far distance of the opposite direction of where he and Lilith had entered, something had caught his eyes. It was a massive Void creature, far bigger than any of the ones he had seen so far, and looked to be towering 50 meters above the fields. Still being in his Yang empowerment, he patted Lilith on the back.

X'cuse me
He ran several hundred meters in order to face the big guy, who's shadow caught him like a black hole. The creature had devoured thousands if not millions of souls and was covered in the super hard chitin that Alucard knew from before was an ass and a half to cut through. He took a deep breathe as the Void Goliath noticed him and started to charge towards him. Using the same combo as before, Alucard's Dust release covered sword would do the job again. Atleast that's what he thought. Using his superior speed again, he climbed the frame of the Void Goliath and performed several slashes on it where he thought would be vital areas, such as their limbs and head. It didn't take long though before he realized he should've done some research before storming off to challenge this thing as it was clearly out of his league. Forget about it being able to be cut through with Dust release coupled with the power of Yang release, this Void Goliath's chitin didn't even get scratched whatsoever. Not only that but it was far faster and had a far higher reaction speed than the sloths that Alucard had butchered previously. As Alucard stood ontop of his face, trying to pierce through it's skull, it morphed it's chitinous exterior into a single lance that pierced through Alucard's right shoulder with such an impact it made him drop his sword, ceasing the Dust infusion.
It had come out of nowhere, there was no chakra build-up or anything like that which had caught him by total surprise. Due to the force of the impact, it also knocked him backwards a bit while the lance itself was the only thing that held him still above the ground through the gaping hole that used to be his shoulder.


Hey, gimmie some slack. I'm just a tourist!

Due to his Kekkei Genkai, Alucard felt no pain, but it didn't take a rocket scientist to realize that he had been greatly wounded. Before letting the massive Void Goliath form more spikes around it's armor to pierce Alucard through worse spots, he decided to leave this awkward spot by morphing his own bones. This resulted in the formation of a pair of Bone Wings to morph themselves together on his back which he used to flap in order to gain flight as well as shoot out a few projectiles as a diversion.

( Hone Tsubasa ) - Bone Wings
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user grows large bone wings from their back which can be used to fly or to defend. The user can also flap these wings and release bone spikes once per turn. The wings last for 3 turns.

Alucard back pedaled through the air with his wings and managed to gain some distance, but the Void Goliath was no mere pushover. It chased him as he flew up high in the air as he was losing a whole shitloads of blood in the process. His Yang reinforcement made him able to heal some of the wound passively and at this point that was all he had time for in order not to get caught as he had to dodge several times more spikes and their rapid moving frame. He thought to himself that he had finally gotten something that was worthy of his time. Perhaps it was the bloodloss that made him crazier..


I'll be back.

Before he could even think of counter-attacking, Alucard would simply disappear from sight entirely. By weaving a single handseal, he used his chakra as he manipulated his body's and clothes surface to the extent they would no longer bounce of light. The technique also made his scent and shadow vanish at the same time, making his movement un-perceivable

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

While the Void Goliath searched for him, Alucard landed on the fields again. He was quite exhausted now by the endeavor but decided not to just simply go ask the humans for help. His Yang enforcement had healed all it could now of his wound but it disappeared as well now as too much time had been spent since it's initial formation. This was not ideal for he had now also lost his speed in comparison to the opponent, who was still looking for him. It had been a while since Alucard was forced to go under the radar in order to make sense of the battlefield and while he could try and go for another spiritual damaging technique, he felt like the risks wouldn't make such action profitable. He had atleast regained some more stamina due to the wound being almost healed but he was still bleeding albeit nowhere near as much as before. He had, as far as he could tell, two options. Try and heal himself and pray that the Void Goliath wouldn't catch him in the act, or he could also try and go on the offensive using more powerful physical tools. He pondered the ideal selection and went for the latter. Still under influence of his camoflauge, Alucard would split himself into two using the Shadow Clone technique.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

A risky move considering the fact that he had already spent alot of chakra in the past few days but he saw now alternative and knew that he could create chakra from thin air. Even if he would be knocked out, Lilith could. The two Alucards split up, surrounding the Void Goliath who, at this point, was causing a debacle as it tried to snatch them with it's massive arms. It waved in thin air as it could not see them anymore, which made Alucards strategy a very bold play as it was moving faster than they now. As he and the clone strolled through the fields of wheat, the opponent hurled it's arms around in an arc trying to smash them into bits. Since it was moving in such a sporadic way, it was almost impossible to predetermine where it would go next. While they tried to avoid it, Alucard's strategy was at and end now. The Void Goliath had simply had enough of his shenanigans and unleashed a huge omni-directional burst of spears from it's armor. Before he could even make up what was happening, Alucard and his clone were both pierced again with the latter dispersing instantly. This time, Alucard was in critical condition as he had been struck through the stomach. The Void Goliath noticed the dispersion of Alucard's clone and headed in it's direction, which was the opposite of the original. While this left him with some time to breathe, he literally only had some time left to breathe as he was in a critical condition. Not only did he have two gaping holes in his body, but the last strike had also injected him with some sort of parasite akin to a Hungry Ghost tether. He felt his life force slipping away along with his chakra, leaving him with just a minute to act before he was a goner. Only being able to use semi-high tiered jutsu, he couldn't heal himself no more through his safe card, Touch of the Sun as the parasitic poison fed off of his Yang energy. Calling for aid was also so beneath him that he would rather just die. He only had one technique left that would atleast hopefully patch him up, but it would do absolutely nothing to heal him. As he lied on his back coughing blood, he felt dizzy but still no pain. It was times like these that made him wonder if he would look at the world in a different way if he had known physical pain. Was it a blessing or a curse to live without it? His thoughts blended together as if he was under the influence of a powerful Genjutsu but before he would drift off entirely, Alucard would make a an attempt to see his daughter's smile again and also not look like a damn pushover to the new guy that had just arrived and been slayin'. Using his Liquid Bismuth element, Alucard turned his broken body into the element itself, slowly allowing himself to flow back together.

(Bisumaton: Baiojeneshisu | Bismuth release: Abiogenesis)
Type: Offensive/Defensive/Supplementary
Rank: S-rank
Range: Short-mid
Chakra: 40(-20/turn)
Damage: 80(on touch)
Description: Abiogenesis is an advanced application of the Bisumaton release and lets the user take the form of the initial release to benefit from its S/W upon facing a jutsu or otherwise. The user will transform themselves into liquid bismuth while still maintaining their original size they become heavy and slow but also very warm and squishy. This is an extremely good counter for taijutsu but also for evading other elemental techniques too. The user will become movable but halves their speed due to the density of the element they are now the form of. While in this stage the user can only perform bismuth/earth/fire techniques. Due to the liquid state of the bismuth the user can take shapes that aren't humanoid, for example they can stretch themselves outwards up to mid-range. On touch the user will burn anything it comes in contact with and cause 80 damage.

Note: Usable twice per battle, lasting up to three turns per use.
Note: No A rank and above Bisumaton and no S rank and above Fire/Earth techniques after usage.
Note: Can only be taught by Skorm.

The ordeal caused flashbacks to appear in his mind as he remembered the first time, some 560 years ago, when he was trained in the water style by one of his mentors. Be the water that surrounds us, nourishes us, makes us live. As Alucards body flowed back together he ended the technique, hoping it would result in the way that he had hoped. As his body turned back into normal, his wounds would've closed, if not for the liquification of the technique but through the fact it had sealed the wounds through applying heat that essentially closed them and removed any potential infection. He had, however, regained no health or stamina from doing so. He had now dropped so much chakra and life force from this encounter alone that he wasn't sure he could make an effort and defeat this enemy. The poison also still resided within him, preventing usage of Yang release for an unknown quantity of time. While Alucard was still invisible, the heat that had radiated from his brief liquidation state had made the Void Goliath intrigued to investigate his current position which was bad news for him. He rose from the ground, his head felt so heavy that he was afraid his neck would snap. He could no longer fight this thing but atleast he could give it a parting gift as he made his retreat. He weaved two handseals as death approached with earth-shattering footsteps. It was fully enraged and as it was ready to body slam the position it had felt the massive amount of sudden heat, Alucard would simply cease to be.


Mabataki!

His entire body turned into a black substance that could only be interacted with through energetic mediums such as raw chakra. As his body slipped away from the Void Goliath in an enhanced speed. Upon departing his original location, the residual black mass caused the opponent to fall into a very potent Genjutsu as well. The Genjutsu would make them repeat the same body slam indefinitely and cause massive damage to their spirit.

(Mabataki) - Blink
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 50
Damage: 100 + 5 = 105
Description: Blink is a simple move that is entirely movement based and incorporates the very non-existential fabric of Ghoulspine in terms of interraction. Ghoulspine itself is Yin-infused bone release that creates an intangible state. Blink lets the user infuse their entire being and not just skeleton - into Ghoulspine. This makes their bodies simply turn into a black substance that cannot be interacted with by any physical mediums. As their body becomes essentially "nothing" - the user gains the ability to "reshape" with specific handseals. To start the sequence, the user will look at a distance they wish to reshape at and perform two handseals to do the jutsu;

Dragon - Reverse Tiger

The distance the technique lets the user reshape has a minimum of short range from their original place up to mid-range, moving at x2 speed. That is not all though, upon leaving their original place, the user will also leave a trace of their Ghoulspine chakra at their original place which upon impact with a foreign body will indulge them in a deep and hellish illusion. This illusion is rather simple and loops over and over until the target breaks free. The illusion works like this: a target that travels towards the user of the technique will experience the same course of movement in an endless loop that starts from when they move towards the user and ends when they are impacted with the Ghoulspine chakra. This illusion lasts for 2 turns unless the target breaks free.

Note: Requires Ghoulspine.
Note: Can only be used 4 times per battle.
Note: No Ghoulspine/Yin technique in the same turn as use.

Alucard reshaped shortly after and made an attempt to regroup with Lilith. After using he Mabataki technique to escape, he was so out of it that he couldn't feel his legs hitting the ground anymore. As he was still invisible except to those possessing sensory or dojutsu, his escape attempt was a success but he was still in a very poor condition. He also heard the bone rattling roars of the Void Goliath behind him, indicating that it had succumbed to the Mabataki's Genjutsu as it was unable to get out of the Genjutsu. The massive toll of spiritual damage dealt to it, had defeated it but at a great cost. This was a foe not to be underestimated with for sure and while it's energies were absorbed into the crystal Alucard had attached to his back, he was dying. Meanwhile, Lilith, who possessed chakra sensory noticed her fathers immediate approach and got concerned about his well-being as she couldn't see him. It was a rare thing to see her father retreating from a singular opponent. As he got within short-range distance, Alucard collapsed infront of his daughter. He was still conscious but his body could no longer move and his camouflage had now also dissipated. Lilith leaned over him.


D-daad? What's wrong?
She sensed his chakra reserves were less than half of his potential, meaning he had succumbed to physical damage too as that alone wouldn't put him in this state. He couldn't physically respond to her as his faced had also numbed, with his mind fading too.

*He..Heal me befo..re the Cat noti..*
He was more embarrassed than afraid of his life. Lilith couldn't heal him while she had her dragons out on the field. She ended the technique willingly as not only did it restrict her from using Yang release as well, but with the two friendly guardians who had joined them, there was no need for the dragons for now. Getting Alucard back together was more important than a thousand dragons. It took a moment, but as they faded, Lilith placed her hands on her fathers cheeks. She couldn't help but shed a tear, she knew what this moral defeat meant to him. He had slain the advesary through sheer luck but paid the price of underestimation. Through her body, she channeled Yang energy directly into Alucard using the Touch of the Sun technique which essentially restored him to full health as well as rid him from the parasite that was injected into him through the Void Goliath's chitin spear that had stabbed him in the gut.

(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release Specialists and Yin-Yang users are able to use on themselves.

That wasn't all though, she sat down next to him as he recovered and started to meditate. Using his Yin-Yang release, Alucard would also start and regenerate chakra. He had regained full consciousness now.

(In'yōton, Onmyōton: Chakra no Sōzō) Yin-Yang Release: Chakra Creation
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (+300 per turn)
Damage: N/A
Description: A unique ability available only to Yin-Yang masters, Chakra Creation pertains to the ability to focus on ones physical and spiritual energies and draw more from one's essence. This allows the user of the technique to replenish and regenerate a limited amount of chakra. This is done by clapping one's hands and focusing, meditating for a moment.
Note: Must meditate for 1 full turn before ones chakra starts to regenerate

As he meditated and kept his hands clapped together, Alucard looked out in the distance. He had learned a hard lesson, these Void creatures were a massive threat. Until his chakra had been replenished, he would be chilling there. He turned to Mira who asked for support.


Ya'll need to chill, this ain't no picnic.
@Mirai
*Mission End*
 
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Mission start:
- Assist the forces of Ereshkigal (B)
It had been a close call as the fighting waged on. If it hadn't been for Salamander's bravery, Horus would be amongst the dead. Another victim of the forces formed from the void. He'd need to proceed with caution and play to his strengths. Placing Salamander in danger too due to his recklessness left him with a sense of doubt. Clearly he didn't have the strength to change the tides of battle, but he could do what was needed to support the forces around him. His barrier had failed due to his previous collision and the enhancement he used through his flames was going to wear off soon, so he needed to find another way to support them.
The best way to aid them was to slow the forces of the void that advanced on their position. This would create a reprieve, allowing them to use the numbers games against the enemy. To do this, Horus performed a series of hand seals while releasing chakra into the ground below the advancing beasts 15m in every direction. The enemy would suddenly drop below the surface of the earth, engulfed in sticky mud. They would be climbing over each other, fighting to escape the tar like substance. With that, their advances would be be slowed dramatically. This left them all open for the follow up.
Knowing the tar that made up the swamp was extremely flammable, Horus knew what he needed to do. Holding out his hand, he released an onslaught of explosive flame shots all over the swamp. The initial impacts would detonate, vaporising multiple creatures in an instant, while the flames created would ignite the surrounding tar, consuming countless more beasts. The inferno raged before them like a barricade of fire holding the forces of the void at bay. Though only for a fleeting moment. The bodies of countless faceless ones piled over, smothering the flames with lumbering forms as countless others piled over them to rush forwards renewing their onslaught.
"Move back!" Horus shouted. He didn't know if it was his place to give any form of order to the risen warriors, but he had a plan. As the masses clambered over one another, he slammed his hands on the ground, causing a massive gaping hope to form at the edge of where the warriors of living now stood. As the creatures escaped the swamp they would find themselves plummeting 50m into the gaping hole below. One after another they tumbled over. This hole created only covered a 50m zone, so countless beasts moved around it to continue their attack. It seemed like there was no end to them.
As the bodies piled up in the pit before them, Horus activated his Asura path allowing him to grow 2 extra arms that are pointed down towards the pit. He held his position for a while longer, waiting for the pit to begin to fill. His plan was to wipe out as many of the creatures as he could in one fell swoop. "Almost there," it was almost full. It was in that moment that the arms he'd created parted to reveal multiple missiles. Aiming them all down into the pit he'd created, he released the missiles that would aim to strike at multiple locations. He'd fire the first volley causing them all to detonate before releasing the second volley the destroy the layers of beasts below.
Smoke and flames engulfed the gaping area, but he could hear the cries, roars and snarling of the beasts. It wasn't enough to kill them all. Well the only thing for it was to fill the cavern in. He would let Salamander handle this though. With that the little creation would focus it's chakra in the sky above the pit, gathering a mass of carbon. As he did it would take the form of a cube the size of the pit. He would release his control causing it to come crashing down from above with tremendous speed and force into the pit. It would crush every last remaining beast within the pit will creating a massive source of carbon to be controlled by the duo.
Mission end.

Horus:
Health: 200
Chakra: 2585-30-30-20-40-40=2425
Tracking: 88
Crystal charge:
8+5= 13 (15 pending)
Salamander:
Health:150
Chakra:1790-40= 1770
Tracking: 8



Jutsu used

( Doton: Yomi Numa ) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A - Forbidden
Range: Short - Long
Chakra: 30 - 50
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a thick, newer impossible to move in swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Note: A rank use can extend up to mid range and will cause a target to become engulfed after one turn and suffocate after taking 60 damage per turn.
Note: S rank use can only be used by Primary Earth Specialists and can extend up to a single landmark in range and will cause a target to become engulfed and suffocate after one turn, taking 80 damage per turn.
Note: Forbidden ranked use can only be used by Jiraiya and Komi bios. It can only be used 2 times and is causing targets engulfed to suffocate in a single turn and can be up to 100 meters deep and wide and/or up to two landmarks. After ending, the user cannot use for 2 turns.

(Bakuhatsu Enhogan) – Exploding Flame Shots
Type: Offensive
Rank: B
Range: Mid
Chakra: 20
Damage: 40+30+15=85
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Type: Supplementary/Defensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

( Shuradō ) - Asura Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies with access to the Six Paths ability.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.

( Kaiwan Misairu no Jutsu ) - Flaming Arrow Missiles Technique x 2
Type: Offensive
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: Using the Asura Path's abilities, the user is able to create missiles from his body that can be launched at the opponent. The selected body part will open up and revealing "missile bays", from which the missiles will shoot up. These missiles home in to the targets chakra signature and can track multiple targets. The user is able to produce up to 4 missiles that can fill a short range radius will explosions. These missiles must all land within up to mid range from one another.
Note: Can only be used by Rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.

(Taibu kurokongouseki no jutsu ) Greater Carbon technique
Rank: D-S
Type: Attack/Defence
Range: short - long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is the basic application of carbon release where the user will gather carbon in the air, the ground or create it from their own chakra (spitting it out ect) to form structures of carbon. This can be anything from weapons, to walls, to spikes, domes, anything inanimate which they can use as projectiles as well. For example the user could create a kunai of carbon and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user they will need to be A rank. To use the A rank version and higher, the user will need to perform 1 handseal. This can also be used to reshape current carbon the user controls which they can use to attack with again, in a similar way to earth release but on a unique level. Due to the control required, the user is not able to form microscopic carbon, the carbon they gather will be around the same size of a small pebble and so always visible to normal ninja. B rank and below carbon structures can be made with arm movements or a single handseal. A rank can only be used once per turn. S rank can be used 3 times per battle, with two turns in between uses and no carbon above B rank in following turn.

 

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Storyboard Mission Element(s):
  • Advance through the fields and officially join Ereshkigal's forces in support (Custom, A-rank)
Alucard had now started to generate chakra following the principles of the Chakra Creation technique. It would still take him some time before he had replenished all that he had lost. Despite the grave danger that lurked down here and Alucard's own close demise just a few moments earlier, they were not all alone down here. While Falnir, the Burial King had met it's end down here by forces unknown, there were still remains of Ereshkigal's forces operating on the fields of wheat forming a line at the end of the domain. As he meditated, Alucard came up with the plan to officially join their cause as seeming the alternative to sabotage them for whatever reason wouldn't be in a good interest of his. Generally because he wanted to continue to have a world where alteast his daughter, Lilith, could live and thrive in. It was not their forces who sought chaos and ordeal non-stop afterall. This world needed stability. As the gates of the underworld had opened, it was indeed a sign that the Queen of the Dead was getting desperate and plead for assistance from the world above. Alucard could use this argument in his favor when confronting the remaining forces of her army. Lilith sat down beside him, the battles in the surroundings waged on still with distant screams and roars still piercing an otherwise still ambience.

What do we do next?

We need to proclaim our support towards Ereshkigal before it's too late. We should also get to know more about our enemies before rush bluntly into the storm. If you hadn't been with me, i'd not care for such a precarious method of advancement but here we are. I must protect my child.
Having finished his meditation, Alucard had gained a large chunk of chakra. Enough to make him feel comfortable to advance into the fields and reach the bastion of the remaining forces of the Queen of the Dead. Noticing that there still a few roaming Void Goliath's between them and their forces, Alucard would take precautions and summon his own titan. Using a massive amount of chakra, he summoned the Statue of Hamura. A colossal stone golem possessing high resistance and would tower even the Void Goliath's as it was as tall as a full rampaging Kurama beast.

( Kuchiyose no Jutsu: Hamura no Zō) - Summoning Technique: Statue of Hamura
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short - Long
Chakra: 120 ( -20 per turn )
Damage: N/A
Description: The giant golem was a creature that resided on the moon alongside Toneri Ōtsutsuki. Prior to being animated, it was a stone monument made in Hamura Ōtsutsuki's image.
The golem's body was originally a stone monument to Hamura carved into a rock wall over a shrine, but was transformed into a living entity, allowing it to separate itself from the cliff's side and to crawl using primitive stone arms. As such its appearance resembles that of Hamura's, complete with the horns and six magatama designs carved on its collarbones, resembling the necklace worn by Hamura himself. Several large glowing orbs appear to be embedded in its back. The golem was able to fight hand-to-hand, and temporarily overwhelm Kurama, the strongest of the nine tailed beasts. It was durable enough to survive high damage, requring a significant amount to destroy it. It can also regenerate any damaged piece of its body, making it very difficult to defeat. Perhaps its strongest ability is to manipulate gravitational forces to draw meteorites from space, similarly to Madara's Rinnegan ability. Due to it's size and physical power, it can withstand up to A rank jutsu completely, taking no damage at all. It can also take the force of up to 2 Forbidden level techniques, taking little damage from the result. Differing from normal summonings, only those with the Tenseigan are able to summon the Statue of Hamura, paying tribute with their own chakra instead of blood sacrifice.
Note: Only Tenseigan users can summon the Statue of Hamura.
Note: If the Statue is summoned, both it and the user cannot make use of gravity based techniques in the same turn.
Note: Once per turn, the Statue can regenerate damage done to it by up to 60 damage. This can allow it to grow limbs back if removed and can be done up to 3 times. Counts as one of the user's three jutsu per turn.

The Statue would be summoned beneath Alucard and Lilith, carrying both of them ontop of it's head. It roared out a massive battle-cry as Alucard thought it would show Mira she wasn't the only one capable of summoning beasts. It would surely draw attention to itself but it possessed one of the strongest forces in the universe, gravitational manipulation. As the strode onto the fields of wheat, they were met with two Void Goliath's who had decided to cross paths with them. This time, Alucard knew for sure that they were not to be tampered with lightly, however, they were susceptible to spiritual damage and while they were monstrosities they could not resist the all-mighty push. The moon statue and it's two riders did not fret as they clashed with the Void Goliath's who launched an attack similar to the one who had fought and almost killed Alucard. Their chitinous armors morphed into several spikes that pierced through the statue which roared as it was struck. As a mean of retaliation, the statue used the Reincarnation Push through it's arms in order to simply remove them from their path in a directed and controlled way instead of the regular omni-directional version.

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 40 - 160 (80)
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if they logically counter.
Note: Can only be used by Tenseigan Bios.

The Goliath's reacted to the move but it was too late. Even as their spikes penetrated the moon statue's arms, the blast had already been set in motion. Even with their chitinous armors, the consecutive blast of the thrust was able to shatter through them. While not slain, they had become indisposed due to the blast as Alucard and Lilith could sit safely ontop of the formers summoning as they advanced through the fields. On their way there, the statue would simply regenerate any damage caused to it when intercepting the two Void Goliaths. With the major threat being pushed to the side, besides the common Void Creatures that were all fleeing in terror against the great moon statue, they could finally breach their forces and meet up with the forces of Ereshkigal who had noticed their advancement but were unsure of his allegience. Indeed, they had all their rights to suspect an outsider like him and it showed as they did not lower their weapons in their presence. The moon statue stood tall, a monument of power that was Alucard's alone to command. It was now also a good subject to display infront of their forces in order to let them know some of his potential. He was no small fry afterall. He jumped down from the statue, accompanied by Lilith who chose a less radical landing, using her wings to break the fall a bit while her father simply crash-landed into the fields of wheat. Not the most serious entrance perhaps but he couldn't be bothered by it. Still having their guards up, one of the commands of Ereshkigal spoke to them with a sabre pointed at Alucard's throat.

Are you an enemy of the Queen of the Dead? If so, you should know that there is no redemption for your soul or body. She will have you tormented here in Irkalla for eternity.
Alucard rose up from the ground with Lilith looking at him a bit sideways. She was frozen still due to the mighty forces standing infront of them. Alucard would speak his peace now and try be done with it.

We are responding to your majesties call for aide for she opened the gates of Irkalla for us mortals once again and as we entered we found nothing but war against these Void Creatures. I am Alucard Tepes, Leader of the Hellsing Organization. This is my dauther, Lilith. We've come to swear our allegience towards her majesty. The rightful lord of Irkalla of the new Pantheon. I hope you may accept our assitance, if not we're still going to fight off the Void Creatures that are thrashing your domain. As you may have noticed, we've already booked a few of them.
Hoping to gain some sort of trust as their initial bond as two factions had come together, Alucard bowed down while grabbing his glasses with his right hand to prevent them of falling to the ground. Lilith bowed as well, albeit in a less elegant way as she was still sort of frozen by the commanders intimidating nature.

I don't think so "Alucard". Just because you "booked" some of our enemies doesn't make you a reliable source in her court. All of your actions could just as well just been a mind-game. We've already been betrayed by those who have served with us for thousands of years.
They now pointed their sabre towards Lilith.

You..
She gulped in response.

H..Hai?!

As a creation of a simple thought of macabre willpower, you are not too distant from us but what we lack that you may possess is free will. As we are sworn to our master we may not pursue our own goals. You may. Tell me, creature of Alucard. Is it your free will to swear an allegiance with us?

She wasn't entirely sure how she could make them gain her trust with mere words for she was not that great with words at all. Not to mention the fact that even with his rather straight-forward approach, Alucard had also not been able to gain their trust as of yet. She hesitated but tried to reply as thoroughly as she could, given the circumstances.

Look, i don't know whether we should support you or anyone else but i know i speak for the two of us when i say that we're here to stop the culling of souls as well as prevent a global catastrophe should these Void Creatures manage to break out of Irkalla through the same portal we traversed through. I take it your highness wouldn't mind us helping you out given the fact that your high commander Falnir was butchered right infront of your sorry asses. Maybe instead of questioning our allegiance you should question your damn allegiance you difficult morons.
Alucard wasn't sure if he should laugh out loud or just remain silent in response to his daughters outburst.

*Welp, that's one bridge you just burned to the ground*
He readied himself for combat against Ereshkigal's forces as the moon statue behind the two of them got ready to assist. While he got ready, he wanted to be discrete about it so that he wouldn't give them the impression he was going to start off a war between their factions. The commander looked like they were about to burst. At the same time as all this tension rose, more Void Creatures were en route. Alucard turned towards the battleground, he would continue to tithe his crystal with or without the support of Ereshkigal.

You heard her...
The three of them would fend off some major Void Creatures infront of the commanders and advanced in the direction that would lead to the end of the Fields of Suffering, paving a way for potential advancements.

So be it.
A voice behind them beckoned.

We fight for Falnir!
With a smug face applied to his face, stretching from chin to chin, Alucard and his new-found allies advanced further together.

*Mission End*
 

Gutsy

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Coming from: https://animebase.me/threads/the-necropolis-a.778855/#post-22129408

Storyboard Mission Element(s):
- Enter the frontlines and help protect the armies by fending off the void (Custom, A-rank)




Akhwera had been wandering the bleak, desolate expanse of the Field of Wheats, or as some called it, the Field of Suffering, for what felt like an eternity. Reality itself seemed to fray and unravel in this eerie void, and an oppressive energy hung heavy in the air, casting a suffocating pall over the desolation. Though he'd heard countless tales of this place, nothing could have prepared him for the otherworldly horrors that unfolded before him.

Deeper into the Field of Wheats he ventured, and then, a deafening roar erupted, causing the very ground to quake beneath his feet. Akhwera stumbled and fell to his knees, his heart racing within his chest. Before him sprawled a battlefield like none he'd ever imagined, a nightmarish tableau that defied all logic. Here, the forces of the void clashed violently with beings that bore an eerie resemblance to humans. But these were no ordinary humans; they were warriors of immense power, armed with weapons that seemed to draw their strength from the very essence of light.

The battlefield stretched out endlessly, a shifting landscape of swirling shadows and searing bursts of radiant light. Grotesque, ever-changing creatures, born from the abyss, surged forward in a relentless tide, their forms twisting and writhing as they advanced. On the opposing side, the human-like warriors stood unwavering, a bulwark against the encroaching darkness.

Amidst the chaotic turmoil, Akhwera's gaze was inevitably drawn to a figure at the forefront of the battle. The warrior was clad in attire that seemed to shimmer with an ethereal light, but Akhwera did not know his name. Perched upon the warrior's shoulder was a minuscule dragon, its scales gleaming with colors that spanned the entire spectrum. This was Salamander, a loyal companion to the warrior whose name Akhwera had yet to learn.

The warrior moved with a grace and purpose that transcended the mortal realm. His blade cut through the nightmarish creatures of the void with incredible precision. His eyes burned with unwavering determination, every fluid motion of his body a testament to his exceptional skill and unyielding spirit. Salamander, the tiny dragon, unleashed bursts of fire, each fiery breath searing the shadowy aberrations that dared to approach.

As Akhwera watched in awe and fear, the battlefield became a scene of unimaginable carnage. Bodies piled up in a grotesque pit before them, a testament to the relentless struggle against the void. The nameless warrior, whom Akhwera had come to admire, unleashed a display of extraordinary power.

As the warrior, grew two extra arms that pointed down toward the pit of writhing creatures. He held his position, waiting for the pit to fill with these nightmarish beings. It became apparent that his plan was to eliminate as many of the creatures as possible in one devastating assault.

As Akhwera watched from a distance, he realized that he too had a role to play. He could sense a latent power within him, a force waiting to be harnessed. But the horrors of the void were overwhelming. The nightmarish creatures were unlike anything he had ever seen, and the energy of the battlefield was suffused with an oppressive dread.

As Akhwera watched from a distance, he realized that he too had a role to play. He could sense a latent power within him, a force waiting to be harnessed. But the horrors of the void were overwhelming. The nightmarish creatures were unlike anything he had ever seen, and the energy of the battlefield was suffused with an oppressive dread.

With a surge of determination that cut through his fear like a blade, Akhwera made his decision. He knew he couldn't remain a passive observer any longer. The warriors of light needed all the help they could get, and he had the power within him to make a difference.

In a flash, he sprinted down toward the armies of the righteous, his feet pounding against the eerie ground of the Field of Wheats. As he ran, he focused his chakra, entering Sage Mode. His transformation was swift and profound. His features became sharper, and his eyes, once a deep brown, now glowed a piercing shade of purple. Intricate patterns of gold adorned his cloak, weaving mesmerizing designs of power and purpose.

( Kanpekinanin Gama Sennin Modo ) - Perfect Toad Sage Mode
Type: Mode
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x3. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. Lastly, the user gains access to toad anatomy, Sage Art: Frog Kata and other physical feats granted by Sage mode.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.

In Sage Mode, Akhwera's senses sharpened, and he could feel the very pulse of the battlefield. He picked up speed, his movements fluid and precise. He dashed between the soldiers of good, their expressions a mix of astonishment and hope as they beheld this new ally. His purple eyes blazed with determination as he charged forward.

The blur of his purple and black robes, now adorned with golden patterns, was a sight to behold. He moved with astonishing agility, weaving through the ranks of the warriors. He could feel their collective will, their unyielding resolve to push back the encroaching void.

Finally, Akhwera reached the frontline where Horus and Salamander stood. In a heartbeat, he drew his blade, Narsil, from its scabbard. As the sword left its sheath, it ignited with white flames that danced along its edge. The flames burned with a searing purity, and they seemed to draw their power from the very essence of light.

Narushiru - Narsil
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A [200 Chakra Supply]
Damage: N/A
Description: Narsil is a longsword wielded by kings of a long forgotten kingdom. It was said to be used during an alliance between men and Noldor to face the oncoming darkness. The sword being made of a metal that makes it shine like the purest silver, and with a black leather handle, with several engravings upon it. The sword itself is sentient, as it was infused with yang energy, giving it, its unique properties. The sword with its sentience, can sense the wielders chakra and any type of imbalance that may occur. Through this, the sword can send a cleansing energy through the wielder, effectively cleansing them of any spiritual intrusion. The sword itself has a chakra reserve that is of 200 in total, which it uses to perform its own abilities. Additionally, the cleansing ability can only cause a surge of chakra to go through the wielder with a total of 70 chakra per use.
In addition to its cleansing capabilities, the sword when wielded, creates a mixture of fire chakra and yang chakra, effectively creating a thin layer of white fire that flows across the sword, enhancing its cutting prowess through the intensity of the heat [+20 to Kenjutsu techniques]. Additionally, the sword can increase the intensity of the flames and cause them to increase in size, effectively causing the reach of any subsequent Kenjutsu technique usages to have an increase in range [+1 range reach]. The sword may supply the fire and yang chakra from its own supply or from the wielder [-10 chakra per turn from sword or wielder].
Outside of the cleansing ability and the increase in power to the wielders sword skills, the sword is capable of releasing an aura of yang chakra around the blade itself, creating several intangible dragon teeth that sprout from and cover the entirety of the sword. These teeth are "physically" longer than the sword, extending only a meter from the blade itself. These teeth will upon contact with a target drain them from their physical vitality. The dragon teeth lowers the targets physical speed, reaction, and ability to utilize powerful physical techniques. If the victim is touched only once, their base reaction/tracking is reduced to three quarters (75%) of their current stat, twice and their base speed and Taijutsu, Kenjutsu, and other body damage is reduced by half of their current stat, and thrice they will lose the ability to use any form of taijutsu or kenjutsu techniques, while a fourth contact will render them paralyzed, unable to do anything outside of breathing. These dragon teeth are sentient and can move around and extend further than the sword at their own whim, reaching targets within short-range of the sword itself.
Note:
The cleansing effect is of S-rank and can be used until the sword is depleted of its chakra reserve.
The cleansing effect counts towards the move count, and it has a two turn cooldown.
Increasing the range through the fire and yang that flows across the sword, counts as a move to activate, while it then stays active until deactivated by the wielder or sword.
The range increase to Kenjutsu techniques does not stack with other range increase techniques.
The Dragon Teeth ability costs a move to activate, however, it may be activated in the same timeframe and in conjunction with a Kenjutsu technique.
The Dragon Teeth technique counts as an A-rank ability, and continues to stay active after its creation, due to its sentience.

With a swift and powerful horizontal strike, Akhwera unleashed a massive wave of white flames. The flames had the cutting prowess of his enchanted sword, slashing through the horde of oncoming void creatures. The white flames attached themselves to the nightmarish beings, their black forms starting to smolder and burn. The void creatures shrieked and writhed as the purifying flames consumed them, pushing them back in a chaotic frenzy.

( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.

Akhwera's strike had created a brief but critical opening in the enemy's ranks. The white flames continued to burn fiercely, holding the nightmarish void creatures at bay. In that moment, as the battlefield seethed with chaos, Akhwera turned his gaze to the unknown warrior and the creature perched upon his shoulder.

"Hello there, my friend. It's an honor to stand beside you in this dire hour. Looks like you are capable of going another round." @Ignia

As Akhwera greeted Horus and immediately plunged into the heart of the battle, his movements were nothing short of breathtaking, yet the void creatures were relentless and perilous adversaries. He moved with blinding speed, his every action a dance of danger and precision.

Void creatures lunged and snapped at him, their grotesque forms brimming with malevolence. Akhwera's evasions were nothing short of miraculous, but there was an unmistakable sense of danger in the air. He danced on the edge of peril, his heart pounding in his chest as he narrowly avoided the vicious claws and gnashing fangs of the void's abominations.

It was clear that even with his incredible speed and agility, Akhwera was not without his challenges. The void creatures were cunning, and their attacks came from unexpected angles. He couldn't afford a single misstep, and his caution was palpable, a testament to the ever-present danger that surrounded him.

With every swing of Narsil, he struck out at the void creatures, but it was no easy task. They seemed to anticipate his movements, and his strikes often landed perilously close to their malevolent forms. The white flames that engulfed his blade sizzled and hissed as they came into contact with the void, but the creatures were relentless, closing in on him like a tightening noose.

Yet, Akhwera pressed on, his determination unwavering even in the face of adversity. His every movement was a calculated risk, a dance with death itself. With each slash and each evasion, he pushed the limits of his abilities, determined to carve a path through the nightmarish tide.

(Senpo: Ken Kata) Sage Art: Blade Kata
Type: Offensive
Rank: A
Range: Short
Chakra: N/a
Damage: 60
Description: Ken Kata, based off of the fighting style created by the toads of Mt. Myoboku called Frog Kata, is quite similar to its sister field in terms of positioning and using an aura of natural energy that surrounds and encapsulates the user's body while they perform close quarter combat. The difference being, unlike Frog Katta which utilizes this natural energy to amplify their taijutsu prowess, Blade Kata utilizes the encapsulating natural energy around the user to amplify the prowess to sage mode users who use kenjutsu. The user can use this aura as an extension of their sword(s) giving them longer reach within their kenjutsu even if they do not directly connect with its target. Sword slashes/thrusts that appear to have missed actually strike using the aura sending the opponents flying as they deal with the blunt damage, albeit, at a lower extent compared to the stronger Frog Kata.
NOTES
►Can be used 2x per battle
►Has a two turn cool down
►Can only be taught by ZandaT
►Extends range by a maximum of one meter
►Reduces SM duration by two turns
Taught:

- Mission End
 

Pervyy

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Mission Start
- Fight an opponent of comparable strength (A)
It was a strange sensation being in a fight so far removed from the reality that Horus had known in all his years. He found himself at the forefront of a battle with a concept that he struggled to even comprehend. For every creature slain, 2 more replaced it. Each different from the other. It's like the void itself was spewing out a counter to their every offensive. Around him, Horus could see and sense the ongoing battles. It seemed a man and a young girl were fighting in the distance, though it seemed like their struggle was just as real as his. As he looked at the swarms taking a new form, he released his chakra creating 6 black orbs behind him. This unique orbs were a symbol of his mastery of yin and yang. They were an extension of his will. He took 5 steps forwards with his sword in hand as the void released it's most devastating champion Horus had seen so far. This beast stood one hundred meters tall. It's face a warped mess with tentacle like appendages sprouting from where it's mouth should be. Its hulking form was titanic, rivalling the size of Horus's Susanoo. He couldn't afford to use that here, the sustainment cost alone would drain him before he could provide enough of a benefit to the war effort. Instead he'd have to fight a way to be creative with the lesser abilities of his arsenal.
The beast let out a terrifying roar that would echo through the fields for all to hear, though with it came an insane shockwave. This blast tore up the landscape as it raced towards him and the risen champions. Without a second through, Horus caused the mass of carbon he stood on that Salamander had created to rise before him as he reformed it to make it twice as durable. He did this to create a titanic wall to protect them all. The wave crashed into his defence, though it was stronger than Horus could have anticipated. The wave hit the wall, crashing with a unbelievable force. The wall may have stopped the blast but it shattered into a thousand pieces cast towards Horus and the undead champions. Horus quickly released his chakra into the fragments of carbon trying to take control of them. They flew through the air. He struggled to take control. Just what kind of power did this beast hold? Feeling his struggle, Salamander released his chakra too into the carbon at the last second. Between them, they took control of all the fragments, halting them before they would impale their allies. In unison, through the use of their mental connection, both Horus and Salamander controlled the carbon to spiral inwards, binding it all together to take a new form.
They formed one giant spike of carbon, then released it forwards aimed for the beasts chest. This carbon spike was large enough to impale and kill almost any large summon. Surely this would do the trick. They launched the spike in unison, sending it flying at the titanic beast. As it was about to stab the beast, it moved with speed that seemed too fast for something of that size, swatting downwards on the spike with it's tentacle like arm. It cleaved the carbon spike in two, completely shattering it with ease. The swing of the arm released a gust of wind through the terrain from the force of the swing. One blow from this behemoth would certainly mean the end of Horus. How could it not only endure that level of attack. No. How could it easily swat it away without any inclination of effort. It now began to advance. One step bringing it forwards 10 meters at a time.
He'd need more power if he was going to take down this beast. Taking the fan from his back, he released chakra into it swinging it. With that a mass torrent of flames sprung forth illuminating everything around, creating a bright orange glow. These flames were empowered by his affinities, increasing the size and destructive power even further. They struck true on the behemoth engulfing it and wiping out everything around it. The flames swirled around in a tornado burning with ferocity. Horus waited in anticipation as the flames burned at the creation. It let out a sheik that caused Horus and Salamander to wince. The sound pierced their very being. Just what was this creature? The flames began to die down as through it stepped the hulking form of the behemoth. It began lashing out around it striking anything it could. When it stuck the ground, the entire area would shake under it's strength.
(Bashōsen ) - Banana Palm Fan
The Bashōsen is a large fan that is able to generate all five of the basic elemental chakra natures. To do so, the user need only say a mental command, which produces substantial amounts of the desired element when the fan is swung. The fan simply shoots out an S-Rank blast of any of the 5 basic chakra natures and can do so in a quick succession. The blasts from this fan can vary in size and reach but at its maximum can reach into Long Range and deals 120(+30+15) damage.
"Just what the hell is this thing? What should we do?" Horus asked Salamander. He was trying not to use up all his strength so soon, but this creature wasn't leaving him much choice in that regard.
It lashed out as it lumbered forwards, breaking the ground, sending rock flying. Horus rushed towards it, he needed to stop it before anyone else got hurt. As he rushed, a ball of energy formed at where its mouth would be. The ball was three times the size of Horus. It released a focussed beam directly at him. Instinctively he brought one of his truth seeking orbs around to form a protective shield to protect both him and Salamander. The orb stretched out to make a semicircle shield. The beam struck the shield with it's full force. Horus could feel the power behind the blast, but his barrier held true. It was in the moment he felt he had a plan to deal with the behemoth. With the shaking force of the beam ending, he withdraw his orb to return to it's normal form. A mistake to be sure. As he did, a titanic tentacle came crashing down from above. In an instant, Horus reacted by creating partial form of his Susanoo, catching the tentacle just before it made contact, mere feet away from crushing them. The partial form held the arm momentarily, but it was straining against the might of the beast. There was one thing for this.
Horus controlled one of the orbs that floated behind him to move into his free hand. Upon reaching his hand, the black orb morphed into a long unique blade like no other. Without any hesitation, Horus swung this blade horizontally across the beast's body. This sword was beyond the scope of anything he'd used thus far. This blade cleaved the beast clean in two with no effort, unleashing enough force to level entire mountain ranges with a mere swing. This was truly Horus's strongest ability, the likes of which he had never had to use before. As the blade swung true, it negated the beings very existence as it reverted to nothingness before him, fading from existence.
The force unleashed by his blade and cleaved countless other beasts in the same swoop. It's power was truly devastating but controlling such a weapon took it's toll. With the immediate threat vanquished, Horus returned the blade to its original state while falling back behind the risen warriors. The tiredness was beginning to set in now. The level of abilities this war was demanding of him, he couldn't keep it up. There was no sign of the end in sight. He needed to find a way to rest while helping hold back the forces of the void.
Mission end.

Horus:
Health: 200
Chakra: 2425-30-40-100 -80 - 80 -80=2015
Tracking: 88
Crystal charge:
8+5= 13 (15 pending)
Salamander:
Health:150
Chakra:1770-40=1730
Tracking: 8

Jutsu used


(kurokongouseki seichuu ) Carbon control
Rank: A
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage Points: 60+30+15=105
Description: This jutsu allows the user to bend and control carbon (through body movements) that they have already created or taken control off, to bend it into different shapes or forms by controlling the carbon's atomic structure. The user can use this jutsu to bend carbon and control it's movement much like Gaara can with his sand. For example if the user were to throw a carbon kunai they could change it's trajectory in the air.

(Taibu kurokongouseki no jutsu ) Greater Carbon technique
Rank: D-S
Type: Attack/Defence
Range: short - long
Chakra Cost: 10-40
Damage Points: 20-80+30+15=125
Description: This is the basic application of carbon release where the user will gather carbon in the air, the ground or create it from their own chakra (spitting it out ect) to form structures of carbon. This can be anything from weapons, to walls, to spikes, domes, anything inanimate which they can use as projectiles as well. For example the user could create a kunai of carbon and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user they will need to be A rank. To use the A rank version and higher, the user will need to perform 1 handseal. This can also be used to reshape current carbon the user controls which they can use to attack with again, in a similar way to earth release but on a unique level. Due to the control required, the user is not able to form microscopic carbon, the carbon they gather will be around the same size of a small pebble and so always visible to normal ninja. B rank and below carbon structures can be made with arm movements or a single handseal. A rank can only be used once per turn. S rank can be used 3 times per battle, with two turns in between uses and no carbon above B rank in following turn.

(Rikudō Sennin no Hōgu) - Treasured Tools of the Sage of the Six Paths
Type: Weapon
Rank: S
Range: N/A
Chakra: 100 (-40 per turn to wield)
Damage: N/A
Description: Treasured Tools of the Sage of the Six Paths are a set of powerful tools said to have once been wielded by the Sage of Six Paths himself. They are considered the most powerful ninja tools, and it is said those who demonstrate their power surpass even the Five Kage. However, their usage consumes an enormous amount of chakra, so much so that a normal human could die if they used them. These Treasured Tools consist of five weapons that can all be unsealed from within the users on to the battlefield simultaneously or brought into battle with the user. These tools are (Bashōsen ) - Banana Palm Fan, ( Kōkinjō ) - Golden Canopy Rope, ( Shichiseiken ) - Seven Star Sword, ( Benihisago ) - Crimson Gourd, and ( Kohaku no Jōhei ) - Amber Purifying Pot. Each of these legendary weapons carry their own powerful effects and when used in combination with each other are capable of devastating feats.

(Bashōsen ) - Banana Palm Fan
The Bashōsen is a large fan that is able to generate all five of the basic elemental chakra natures. To do so, the user need only say a mental command, which produces substantial amounts of the desired element when the fan is swung. The fan simply shoots out an S-Rank blast of any of the 5 basic chakra natures and can do so in a quick succession. The blasts from this fan can vary in size and reach but at its maximum can reach into Long Range and deals 120 damage.

( Kōkinjō ) - Golden Canopy Rope
The Kōkinjō is a thick length of rope. The tool, when in direct physical contact with someone, will activate a sealing process. It draws out a portion of the target's soul from their mouth, which is then used to set up the second part of the sealing ritual for the seven star sword. This tool, however, doesn't affect the wielder's soul and can be coiled around their arm. Much like the Banana Palm Fan, The Golden Canopy Rope can also reach into Long Range and on contact draws the opponent's soul of their body. While this does no physical damage to the opponent, having their soul drawn out results in a loss of -300 chakra. This can only be used once every two turns.

( Shichiseiken ) - Seven Star Sword
The Shichiseiken is a light blue broad and flat with a brown talisman hanging from the bottom. This sword is capable of severing the soul of the opponent's body after being drawn out of Golden Canopy Rope. As a result, once the opponent's soul as been severed they suffer 120 damage worth of mental/spiritual damage and are only capable to using 2 techniques per turn for the following three turns. Due to the main ability of this sword needing the Golden Canopy Rope, Shichiseiken can be utilized to sever the soul of the opponent in the same time frame as the Golden Canopy Rope usage. Due to this being a sword, it is capable of being used for Kenjutsu and other related techniques, naturally.

( Benihisago ) - Crimson Gourd
Crimson Gourd is a giant brown colored gourd with a red cloth around it. It is capable of sealing a target's soul only after they have first been struck by the Golden Canopy Rope to extract their soul and then used the Seven Star Sword to cut their soul. The sealing of the opponent's soul results in death. However, this sealing process does take time, needing two turns to be completed. To escape the sealing process, the opponent must either kill the user before the sealing is complete, or obtain the gourd from the user and seal it away. Space-Time techinques such as Kamui can also stop the sealing ritual.

( Kohaku no Jōhei ) - Amber Purifying Pot
A large pot that has the ability to seal anyone within it, the pot has a stylised kanji for "lightning" (雷, kaminari) on it and a thick rope tied around its rim. It is filled with a dark liquid. The Amber Purifying Pot is used similarly to the Benihisago, but in a more advanced way as leds preparation is required. When within short range of the opponent, the user is able to form a hand seal, causing the liquid within the pot to rise out and swamp the opponent, covering them as they become pulled into the pot. A person that is sealed into the pot merges with the liquid, becoming part of it essentially. This function is similar to the Benihisago, but more advanced as less preparation is required. Though powerful, there are limitations to its use; the Amber Purifying Pot can only be used against Bijuu, Edo Tenseis and other Summonings, but not against other Ninja. This is the trade off between it and the Benihisago, which can only seal normal ninja. This tool can only be used once every two turns with a total of three usages in all.

Note: Can only be used by Kinkaku, Ginkaku, Tenten and Hagoromo Otsutsuki. Only Hagoromo Otsutsuki can use the Amber Purifying Pot.


( Susano'o: Katachi Hafu ) - Susano'o: Incomplete Form
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long
Chakra Cost: 60
Damage Points: 80 ( - 10 to user )
Description: Uchiha who have achieved Susano'o and have their Mangekyou activated are capable of calling upon Susano'o's skeletal structure, such as a ribcage for basic defence or an arm for interacting with the surroundings. This allows him to attack with quick force or to defend just as well, requiring no hand seals to trigger. The user can do this once every two turns and 4 times in total. If the user has an EMS or higher, the damage and/or defense increases by 20 damage or 40 for Rinnegan.
Note: Mangekyou or higher must be active to utilize. Can only be used by Uchiha or Hagoromo.
Note: Does not count as a full usage of Susano'o. However, if Susano'o has been used and cannot be used again, this cannot be as well.

(Gudōdama) - Truth-Seeking Ball
Type: Offensive/Defensive/Supplementary
Rank: Forbidden
Range: Short - Long
Chakra: 80 (-15 per turn once activated)
Damage: 140 each
Description: Truth-Seeking Balls are spheres of malleable black chakra composed of all five nature transformations and Yin-Yang Release. Each is about the size of a fist and hides within it the power to complete obliterate a forest. The Truth-Seeking Balls function as a technique that is always on standby once activated. The technique creates a fixed number of orbs; no more or no less can be created. If they are somehow destroyed or otherwise not retrieved by the user, they become permanently lost. Once created the user can manipulate each of the individual balls at will. The balls can be shaped into a variety of forms, and the many natures comprising them can be combined to produce various effects. They are able to serve a variety of functions, such as forming shields and weapons, platforms, launching as high-speed projectiles, and rapidly expanding to produce massive explosions (mid-range in diameter). Users are able to combine orbs to enhance individual damage. At most only two Truth-Seeking Orbs can be controlled for offensive use at any given time; but any number of orbs can be used for defensive purposes to protect the user. Using the orbs outside of reshaping them requires one of the user's three moves per turn.

As the chakra comprising them is highly durable, the balls can serve as an effective defense. Due to the nature of possessing Yin-Yang Release the Truth-Seeking Balls have the ability to nullify any ninjutsu they come into contact with, making them impervious to Ninjutsu techniques. Only Senjutsu techniques that exceed an individual ball in damage are capable of harming and neutralizing an orb. When wielded by a user of Six Paths Senjutsu, the Truth-Seeking Balls become a potent weapon against invisible enemies in the world of Limbo, as well as other spiritual techniques such as Yin Release’s Hands of Sloth, able to interact with techniques of this type as normal. The user’s ability to control the Truth-Seeking Balls diminishes as it goes further from them and thus an effective way of combating them is to transport them away with certain types of Spacetime or teleportation jutsu.

Note: Can only be used by biographies that were shown using it.
Note: Acquisition of the Truth-Seeking Balls occurs through one possessing Six Paths Sage Mode, becoming the Jinchuuriki of the Ten-Tails, or Yin-Yang Release.
Note: The negation effect of the orbs works on all forms of ninjutsu but does not work on techniques that are enhanced with Senjutsu or natural energy.
Note: Wielders gain six orbs that can be used up to long-range. Beyond mid-range, however, the user loses the ability to actively manipulate the orbs, only being able to call them back. However, if the orbs go beyond 40 meters from the user they will be lost until the user comes within range to manipulate them again.
Note: Once activated the orbs remain on standby until destroyed or the user dies. The user can manipulate an orb for two turns before they are unable to control it, returning to standby for the same amount of time.

( Shinken: Nunoboko no Ken ) - Divine Sword: Sword of Nunoboko
Type: Offensive/Supplementary/Defensive
Rank: S
Range: Short - Long
Chakra: 80
Damage: 160
Description: Sword of Nunoboko is a large, double-helix shaped sword, formed from the Truth-Seeking Ball and was originally wielded by Hagoromo Ōtsutsuki. According to Obito Uchiha, the sword is a holy relic which Hagoromo had used to shape the world, and the blade was powerful enough to just as easily destroy it by his own hands. Retaining all of the properties of the Truth-Seeking Balls, the user is able to clear mountains and even break through S ranked defenses with ease. The Sword of Nunoboko carries the same properties as the normal Truth-Seeking Balls, however they are capable or causing additional damage when swung by Hagoromo, having 20 additional damage added to it.
Note: Can only be used by Obito Uchiha and Hagoromo Otsutsuki bios.
Note: Can only be used twice per battle, lasting for up to 4 turns.
Note: Requires access to Truth-Seeking Balls, taking one inside his hand to form the Sword of Nunoboko

 

Gutsy

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Story Elements Chosen:
- Fight a Void entity much stronger than yourself (s-rank)




As Akhwera stepped forward into the fray, the nightmarish horrors of the void closed in around him like ravenous wolves drawn to a lone lamb. His heart pounded with fear, and his breath came in ragged bursts as he moved amidst the ever-growing legion of void creatures. Each step he took seemed to lead him further into a nightmarish labyrinth of writhing shadows. The tendrils of the void creatures grazed against his purple and black cloak, sending shivers down his spine. The fabric seemed to repel the encroaching darkness, crackling with faint, ethereal energy. It was his only defense against the suffocating abyss that threatened to swallow him whole.

With his sword in hand, its blade wreathed in white flames, Akhwera struck out at the approaching void creatures. The flames burned with an incandescent intensity, casting an eerie glow that illuminated the horrors around him. The void creatures hissed and recoiled as the flames licked at their amorphous forms, leaving scorch marks that quickly regenerated.

As Akhwera fought on, he could feel the oppressive weight of the void pressing down upon him. The darkness seemed to seep into his very soul, whispering of despair and hopelessness. But he refused to yield. With every strike of his sword, with every step he took, he pushed back against the encroaching abyss. His breath came faster, and his muscles burned with exertion. The void creatures closed in, their tendrils reaching out with a malevolent hunger. Akhwera's cloak billowed around him as he twisted and turned, narrowly escaping their clutches. The fabric of his cloak seemed to resist the touch of the void, but he knew it wouldn't protect him forever. As Akhwera continued to move through the swirling sea of void creatures, his determination burning like a white-hot flame, he felt a surge of energy within him. It was as if the very ground beneath him responded to his presence, an ancient force awakening in response to his resolve.

With a focused mind and a deep breath, Akhwera channeled his newfound power, causing the natural energy of the void's desolate terrain to surge upward like ethereal tendrils. These spectral threads, resembling translucent vines, sprouted from the ground and wound themselves around the approaching void creatures with incredible speed.

The void beings, caught in the unexpected onslaught of this natural energy, let out guttural cries of surprise and pain as they were entangled and ensnared by the spectral tendrils. The ethereal wires tightened around them, tearing and pulling them relentlessly toward the unforgiving ground. Incapacitated and rendered powerless by the unexpected force of nature, the void creatures writhed in futile attempts to break free.

With the void creatures temporarily incapacitated, a moment of eerie calm settled around Akhwera. He seized this respite to continue his journey toward the nameless warrior and Salamander, his heart resolute and his spirit unyielding. He knew that this newfound power was a gift, a glimmer of hope amidst the nightmarish void. With every step, he drew closer to his comrades, determined to face whatever challenges awaited them together.

(Senpo: Menimienai Ikari) Sage Art: Invisible Wrath
Type: Offensive
Rank: A
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: Allowing natural energy to gather in the ground surrounding the target, the user will with a hand gesture force the natural energy to rush up through the ground and wrap around their limbs, like a hundred wires, pulling in each their own direction, aiming to pull their limbs from the body, completely immobilizing the target, as it keeps pulling them apart until muscles, bone and skin tissue are being ripped apart, until finally the target has been completely ripped to pieces. This technique uses natural energy in the same way as frog kata.
Note:
- Can only be performed once per battle
- Must be in Sage Mode
- Cuts Sage Mode by two turns
- No other sage jutsu the same turn
Approved:

Amidst the eerie calm that had settled around Akhwera, he momentarily dropped his guard, letting a flicker of relief wash over him. His tense shoulders eased just a fraction. But in the blink of an eye, his world shattered. A deafening, otherworldly shriek pierced the air, and time seemed to slow as Akhwera's heart thundered in his chest. Before he could react, a colossal void entity materialized before him, a grotesque fusion of twisted limbs and formless darkness. It towered over him like a nightmarish monolith, and without warning, it lunged with blinding speed, its nightmarish tendrils striking him with relentless force.

Agony engulfed Akhwera as he was flung several meters away, his body tumbling through the desolate terrain. Pain, sharp and unbearable, radiated from his left side. His vision blurred, every nerve in his body ablaze with searing fire. The massive void entity, its hollow, void-like eyes radiating ancient malevolence, didn't relent. It was not content with merely injuring him; it intended to finish the job. Betrayed by his momentary lapse in vigilance, Akhwera lay battered and broken on the ground. As he tried to move, he felt a searing pain shoot through his left side, the agony nearly paralyzing him. With his vision blurred and swimming in pain, Akhwera strained to focus on the left side of his body. What he saw was a nightmarish tableau of destruction. Where there had once been a cloak and clothing, there now remained tattered shreds, charred remnants bearing witness to the ferocity of the otherworldly energy that had assailed him. His flesh bore searing burns and gruesome bruising, etched with scars of his harrowing encounter. The savage assault had taken a toll on his very bones, leaving him with several ribs broken and agony radiating through his entire being. He pushed himself off the ground, gasped for air, the world spinning around him as his blurred vision struggled to focus.

The void entity, its form shifting and undulating like a living nightmare, slowly began to move toward him again, its amorphous tendrils writhing with malevolent intent. With each agonizing breath, Akhwera knew he was in a fight for his very existence, the pain from his injury a constant reminder of his vulnerability.

Amidst the panic that gripped Akhwera's mind, he found himself in a nightmarish ordeal. His blurred vision left him effectively blinded, trapped in a world of shadows and searing pain. With each labored breath, he sensed the colossal void entity drawing nearer, its malevolent presence oozing with intent. Every instinct screamed at him to move, to evade, but his compromised sight made him feel helpless. He could feel the void entity's approach, a looming dread that sent shivers down his spine. The tendrils of the entity reached out, grazing the air around him with a sinister presence. With his senses honed by Sage Mode, he felt the incoming attacks like an impending storm. Fear gnawed at the edges of his mind as the tendrils closed in, so close that he could practically taste their malevolence.

Summoning every ounce of strength, Akhwera desperately dodged and weaved between the tendrils. His movements were far from graceful; they were driven by sheer desperation. His heart pounded in his chest, the nearness of the tendrils a constant reminder of the peril he faced. Each evasion was a frantic, heart-pounding dance on the razor's edge of survival, a single misstep enough to seal his fate.

And then, as the void entity's assault reached a fevered pitch, Akhwera summoned his resolve like a beacon of hope amidst the chaos. With an acrobatic leap driven more by survival instinct than grace, he propelled himself over the creature. As he soared through the air, he unleashed his latent power, chains of radiant gold and ethereal energy erupting from his body.

These radiant chains pierced through the entity's form, skewering its tendrils, arms, legs, and other grotesque appendages. They wrapped around the creature like a vice, restraining its malevolent presence. As Akhwera landed on the opposite side of the entity, his body trembled with fear and exertion, but he had turned the tide of the battle. Or so he had thought.

(Chakurachēn) Chakra Chains
Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potential 120 damage points, only usable with the physical manifestation.
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank

The sound was a deafening, nightmarish cacophony, a chorus of anguish and malevolence that reverberated through the very fabric of the void. Akhwera's heart pounded in his chest, his senses overwhelmed by the sheer dread of the moment. As the void entity broke free from the radiant chains that had bound it, the chains dissipated like fading starlight, their power ebbing away. Akhwera's heart sank as his hope dimmed. The entity was once again free, and its intent was clear - it hungered for him.

With a frantic burst of agility, Akhwera managed to dodge the first strike of the entity's tendrils, his movements fueled by sheer terror. But the respite was fleeting, and the entity's serpentine appendages wrapped around him like a vice. He was lifted into the air, his vision filled with the grotesque maw of tendrils and teeth that revealed itself before him.

Dread clawed at Akhwera's soul as he dangled beside the gaping maw, the abyssal void that threatened to devour him. He could feel the icy breath of the abyss, the malevolent hunger that emanated from the creature. It was a visceral reminder of his vulnerability, a chilling realization that he might meet his end in the belly of this nightmarish monstrosity.

Panic consumed Akhwera as he dangled beside the gaping maw of the void entity, its tendrils coiling around him with relentless intent. Desperation fueled his every thought as he scanned his surroundings for any semblance of a way out. In that dire moment, a surge of instinct guided him, and with sheer willpower, he summoned the darkest energy from the very ground beneath him.

Black powder, like shadowy tendrils of despair, began to rise from the desolate terrain surrounding the entity. It wrapped and attached itself to the monstrous creature, clinging to its form with an eerie, almost sentient determination. The entity's movements slowed, as if ensnared in a web of inky darkness.

But time was running out, and the maw of the entity drew closer, its tendrils inching toward him with an insatiable hunger. Akhwera could feel the icy breath of the abyss upon him, the moment of doom looming ever closer.

Then, just as the entity's tendrils were about to enclose him within its grotesque maw, the black powder erupted in a cacophony of destruction. An explosion of unimaginable force tore through the void, an unleashed tempest of raw power that rent the entity asunder.

The shockwave that followed radiated with such overwhelming force that it consumed the void entity, reducing it to nothingness with sheer, unadulterated might. The nightmarish creature was obliterated in an instant, its malevolent presence snuffed out like a candle in a hurricane.

Kayakuton: Kono burō | Gunpowder: Blow This
Type: Offensive/Defensive/Supplementary
Rank: C-S
Range: Short-Long
Chakra: 15/40
Damage: 30/80
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.

When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.

Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.

Approved: https://animebase.me/threads/custom-element-jutsu-submission.764501/post-22117341

Amidst the cataclysmic explosion, Akhwera was flung through the air like a ragdoll, his body hurtling uncontrollably. He slammed into the unforgiving ground, tumbling and rolling until he came to a rest, battered and bruised, but miraculously alive.

Every fiber of Akhwera's being throbbed with pain as he lay sprawled on the unforgiving ground, his body battered and bruised from the cataclysmic explosion that had torn apart the void entity. His vision remained a blur, and the acrid taste of sweat stung his lips as he gasped for breath, the agony coursing through him like a relentless tide.

With trembling limbs and unyielding determination, Akhwera pushed himself off the ground, each movement a testament to his indomitable spirit. His body protested every inch of the way, his muscles aching and limbs heavy as lead.

As he rose to his feet, swaying unsteadily, his blurry eyes scanned the battlefield. Waves of encroaching void creatures advanced like a relentless tsunami, their grotesque forms a nightmare made manifest. Through the haze of his blurred vision, he could make out the figure of the warrior he had greeted earlier, still locked in fierce combat against the abyss.

The warrior moved with unwavering resolve, a beacon of strength amidst the chaos, while the tiny Salamander perched on his shoulder unleashed bursts of fiery breath into the void, scorching the nightmarish creatures that dared to draw near.
 

Gutsy

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Story Elements Chosen:
- Defend the bridge and the forces of good (A-rank)




As Akhwera pushed forward through the field of battle, determination etched into every step despite the lingering pain and the blurriness that still clouded his vision, a strange sensation washed over him. It was as though a dormant power within him had begun to stir, a faint light breaking through the oppressive darkness that had engulfed his sight. He blinked, his eyes slowly clearing, though still far from perfect.

Before he could fully grasp the extent of this newfound clarity, his heightened senses picked up something that sent a shiver down his spine—a cacophony of screams, the desperate cries of soldiers of good in the distance. Panic surged through him, drowning out his own pain as he turned to face the source of the turmoil.

What he saw was a nightmarish tableau of chaos and despair. The void had broken through the flank of the allied forces, an encroaching force of darkness now surging forward with relentless fury. They stood as an indomitable wall, blocking a massive earthen bridge that spanned a treacherous chasm, a critical point of defense.

The soldiers of good, their backs against the precipice, fought valiantly to hold the line, but they were outnumbered and outmatched by the relentless tide of void creatures. Akhwera's heart clenched with a profound sense of urgency and duty. He couldn't afford to heal himself now, not when the lives of so many hung in the balance.

As Akhwera surged forward with the enhanced abilities granted by Sage Mode, he became a blur of movement, a fleeting specter of determination. His body moved in a burst of speed that defied the very laws of physics, covering the distance to the earthen bridge in the blink of an eye. The ground beneath him seemed to blur as he skidded across its surface, his blurred vision hardly hindering his precision.

The moment he came to a stop at the bridge's edge, it was as if time itself had bent to his will. His form seemed to meld with the earth, his feet skidding past the beleaguered soldiers of good who stood as the last line of defense. Their startled faces registered a momentary flicker of recognition before they witnessed his next act of power.

With intricate hand seals formed in an instant, Akhwera's fingers wove a complex symbol in the air before him, an arcane sigil of ancient knowledge and untapped potential. It shimmered with radiant energy, a beacon of hope amidst the encroaching void.

(Katon: Akuma Kaji) – Fire Style: Fiendfyre
Type: Offensive
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will throw his chest out as he inhales, performing a row of four handseals to knead Katon chakra into their lungs and mouth. When cast, the user spits out the fire which appears with a roaring, billowing noise. Quickly consuming anything in the vicinity of its caster (thus unreliable when team battles are being practiced) The flames are of abnormally large size and take the shape of fiery monsters and beasts such as snakes, dragons, eagles and chimaeras, constantly mutating into other beasts as they keep charging forward as well as powerful, formless flames that destroy all things before it. The fire even possesses a sentience of its own, a continuous (though far from latent) desire to burn anything it can so long as the user is channeling the jutsu. It will pursue any nearby lifeforms at the will of the caster. Inexperienced casters will be able to conjure the flames but will have virtually no control over the jutsu once it has been unleashed, thereby making the fire a deadly backfire (incomplete fire mastery). Taking 60 damage (second degree burns and pain in the burnt areas such as the face and neck.), and being unable to use S ranks for the next two turns.
- Can only be used twice per battle.
- Must wait a 3 turn cooldown prior second usage.
- The user cannot use any other Fire of S rank or higher next turn.
Taught:

Then, in a blaze of mystical brilliance, he conjured forth a wave of fire from his mouth, a torrential surge of flame that erupted in a breathtaking display of power. The fire took on the form of mythical creatures of old, their majestic and fierce visages taking shape within the flames.

The mythical creatures roared to life, their fiery forms pushing back the void creatures with a resounding force. The void's advance was halted in its tracks, the nightmarish horde pushed back by the sheer magnitude of Akhwera's unleashed power.

As the mythical fire creatures surged forward, their fierce presence radiating with an aura of ancient strength, the soldiers of good found renewed hope in their hearts. They took advantage of the momentary reprieve, regrouping behind Akhwera, watching as the flames dissipated and the void creatures began to regroup.

With the void creatures momentarily pushed back by the blazing mythical flames, the soldiers of Ereshkigal seized the opportunity to regroup behind Akhwera. Their eyes were filled with a mixture of awe and determination as they witnessed his next remarkable feat.

Akhwera, his form bathed in a radiant aura, performed a rapid series of hand seals, his hands moving with practiced precision. With a resounding slam of his palm onto the ground, three massive gates materialized before him, each one a colossal barrier that spanned the entire width of the earthen bridge.

(Kuchiyose: Sanjū Rashōmon) - Summoning Technique: Triple Rashōmon
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This summoning is an upgrade of the standard Rashomon in which the user summons 3 of these demonic forms of the main gate of old Kyoto. Each gate has a specific duty: the first red gate takes the attack head-on, the second green gate reduces the power of the attack, and the third blue gate disperses the pressure.
Note: This technique can only block A rank and below.

These gates were imposing structures of ethereal energy, their presence a testament to Akhwera's command over the arcane. They blocked the bridge completely, forming an unbreakable barrier that prevented the void from breaking through.

As the soldiers of good regrouped behind the newfound defenses, a cacophonous symphony of sound erupted. The void creatures battered relentlessly against the gates, their monstrous forms hurling themselves with a maddening fervor. The gates shuddered and vibrated under the relentless assault, a testament to the unyielding determination of the abyss.

But the soldiers of Ereshkigal, heartened by their newfound respite and the protection of the gates, stood firm. Their defiance echoed in the face of the abyss, and with Akhwera at their helm, they were determined to hold the line and repel the darkness that sought to consume them.

Despite their imposing presence, the once-mighty gates began to falter under the relentless onslaught of the void. Ethereal cracks snaked across their surface as the barrier's radiant energy waned, unable to withstand the sheer force and malevolence of the abyss. The sound of splintering energy filled the air as the gates slowly crumbled, each fracture a painful reminder of the perilous battle that raged upon the precipice of despair.

"Soldiers of Ereshkigal, in this darkest hour, we stand united! Whatever comes through those gates, you will stand your ground!"

As the gates of ethereal energy crumbled under the relentless assault of the void, Akhwera's Sage Mode began to wane, the vibrant aura of power slowly fading from his form. The weight of despair hung heavy in the air as the horde of the void stormed through the breach once more, their nightmarish forms surging forward.

With a fierce determination that refused to bow to the encroaching darkness, Akhwera charged forward, his body moving with preternatural grace. Behind him, the soldiers of Ereshkigal rallied, their faces etched with grim resolve. Together, they would face the abyss, and together, they would defy its hunger.

Akhwera took on his battle stance, reminiscent of the legendary Bee's eight-sword style, holding a tomahawk in both hands and another clenched between his teeth. His raw chakra enveloped the blades, expanding them into fearsome, two-meter-long weapons of devastation. With this formidable technique, he intercepted the incoming attacks of the void creatures, redirecting their trajectories with swift precision.

Tomahōku no Michi: Jötunn Burēkā | The Way of the Tomahawk: Jötunn Breaker
Type: Attack/Defense
Rank: S-Rank
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: This technique makes use of the intricate style of using 4 tomahawk at once to perform a brutal yet elegant counter attack. The user first takes on his battle stance, similarly to the stance bee took to do his 8 swords style. The user has a tomahawk in both hands, in between the crease of his bent and risen left knee with the blade to the outside (how bee held a sword), and a single tomahawk in his mouth with the blade on the right side of his face. With this stance, the user uses raw chakra around the blades to suddenly expand into larger versions of the blades, dramatically expanding the length of the blades (about 2m blades now), that hold more cutting and slicing power. Using the now enlarged holes in the tomahawk blades the user can use the tomahawks in his hands to intercept taijutsu or weapons attacks within the holes to redirect their Trajectory to a different direction. As the tomahawks in the hands are being used to defend or redirect an incoming close range attack, the user swiftly rotates his hips to perform a brutal slash to the lower body of the opponent whilst also using the tomahawk in his mouth to perform a slash to the upper body. This essentially creates an attack and defense all in a single motion of intercepting an opponent. Essentially this technique can be used to create vicious and unpredictable slashes and cuts towards the opponent as well as redirect and counter incoming attacks swiftly, by moving and spinning in an unpredictable manner.
Note:
-Each Chakra tomahawk blade is B-rank in power.
-The Tomahawks in the hand can be used together to stop A-rank elemental matter based jutsu within reason
-Only usable 3 times
Approved:

But it was in the midst of this brutal dance of combat that Akhwera's true prowess shone. His hips rotated with a ferocious grace, delivering a vicious slash to the lower body of an opponent while simultaneously using the tomahawk in his mouth to cut through the upper body. It was a deadly combination of attack and defense, a whirlwind of unpredictable slashes and cuts that left the void creatures reeling.

As he clashed with the abyss alongside the soldiers of Ereshkigal, Akhwera moved with an almost hypnotic unpredictability, each movement a testament to his mastery of the technique. The void creatures were met with an onslaught they couldn't anticipate, their nightmarish forms falling before the relentless barrage of cuts and slashes.
 

Skorm

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Storyboard Mission Element(s):
  • Infiltrate an enemy's organization
Their advancement through the Fields of Suffering continued onwards as they had now officially joined the forces of Ereshkigal. With their success in Irkalla, the charge for the crystal only grew but they still had alot more work here to do. Tasked with their first important job, the two had been ordered to escort an otherwise defenseless transport of souls that had been captured by the Void creatures and were currently being devoured and eaten by them. The issue was that they had been held in a bulwark that was heavily fortified by some of the highest-tiered enemy that the forces of Ereshkigal had simply codenamned Atlases. Judging by their description, these monstrosities were tougher than even those of the Void Goliath's and posed a huge threat. Even more so if they managed to devour more innocent stolen souls that they had confiscated. Alucard and Lilith set out on a mission where their odds of success wouldn't be determined by their strength, rather their ability to survive. Being unable to cloak herself in the shadows of light, Lilith's only option to approach the stronghold was to fly high in the air. She sailed with her wings 150 meters above the fields of wheat with constant contact with Alucard, who had cloaked himself like he had before when he escaped against certain death against the Void Goliath that he had sorely underestimated.

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns
They had no other backup either, meaning should they fail their mission, their lives would probably be put at dire risk. While the moon statue was still around, it was far too bulky to bring with them for this mission. As she cruised on these heights, Lilith could see far and she did not seem to like the challenge they were about to face. She spoke to him via their mental link.

*I've got a bad feeling about this, are you sure you want to attempt this shit without backup?*

*You are my backup, kid.*
He was quite confident, it was just an infiltration operation. He had done these before, sure, there was a real danger here should things get screwed up but judging by the Void creatures lack of chakra sensory or dojutsu, he was sure he would be able to retrieve the hostage souls and bring them to the authorities. He had slipped passed a few ramparts now already, all guarded by minor thralls and naked Void creatures that posed no threat to begin with. His breathe was steady and his pace was swift as he moved passed them. Lilith would fly straight above Alucard at all times and not advance or retreat from his current position. However, the easygoing parade stopped as they entered the heavy fortifications. Alucard couldn't simply just walk or climb through them as they were formed with randomly morphing chitin that sometimes would appear as a normal wall and sometimes protrude spikes or even curl itself outwards. There was no certain way for him to get passed this without having to simply destroy them with brute force, something he so far only knew that his gravitational manipulation could do. It wasn't like it was an option though, should he do that, his position would be forfeit. Time ticked, and he was now in a sticky situation, he couldn't just stand around there either as his camouflage had a limited amount of time per usage. Monstrosities patroled his perimeter and one of them marched right towards him and without any other options, Alucard morphed his body into the chitin itself, taking on it's properties as he merged with it.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

Unfortunately, the void creature had managed to walk into him just as he merged with the material and while they couldn't see him, they had been alerted of his presence.

*..Yikes..*
His technique had allowed him to slip through the semi-solid fortifications but the fortress had detected an intruder and sent out Void Goliath's towards his position. While he remained undetected as he slipped through, he was in a very bad spot right now. Noticing that her father was about to be captured and most likely killed, Lilith determined to assist. As she flew high up in the air, she formed a few handseals and spat out a barrage of projectiles made from liquid krypton.

(Kuriputon: Feruinta | Liquid Krypton Release: Felwinter)
Type: Offensive/Defensive/Supplementary
Rank: D-S (A)
Range: Short-Long
Chakra: 10-40(-10 per turn when sustained) (30)
Damage: 20-80 (60)
Description: Felwinter is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the Krypton release. It can be created from existing sources(air) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid Krypton. The force of the torrent of the ultra cold liquid will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid Krypton may be enough for some occasions too. Through this technique, the user will be able to create small or large torrents of the liquid Krypton, create a huge "sea" of the ultra cold liquid or manipulate pre-existing liquid Krypton to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Krypton Above A-rank after using S-rank version in the same turn and next.

More meant as a diversion than anything else, she realized that she would become their next prime target following the source of the sudden sub-zero projectiles falling randomly from the sky. Hoping that they would be unable to reach her this high, she ascended even further for safety reasons. Her concerns were credible as the Void creatures raised arms against their airborne opponent using projectile based weapons firing highly intense energy bolts. These bolts were traveling fast, faster than she could fly and she had to be very careful not go get hit as she wasn't sure how strong they were or if ninjutsu even worked against them. As she dodge the first few, a barrage was finally launched that was deemed unavoidable. She was on death row now without any means of escape. Knowing fully well that Yang release was useless against these creatures in terms of defense, she didn't even consider using it here. Instead, she went with another technique that would turn her entire body into that of Liquid Krypton after forming three handseals.

(Kuriputon: Arisu | Liquid Krypton Release: Alice)
Type: Offensive/Defensive/Supplementary
Rank: S-rank
Range: N/A
Chakra: 40(-20/turn)
Damage: 80(on touch)
Description: Alice is an advanced application of the kuriputon release and lets the user take the form of the initial release to benefit from its S/W upon facing a jutsu or otherwise. The user will form three handseals and transform themselves into a pool of liquid kuriputon while still maintaining their original size they become extremely light, extremely cold, but also very resistant and malleable. This is an extremely good technique when the user needs to move fast and having to tank jutsus that krypton is strong to. The user will become a hyper cold liquid but still pertains facial features, legs, arms etc. This form does make the user extremely light too as krypton is a very light element which gives the user an upper hand in flexibility which results them in an easier time evading techniques. The liquid can also cool down techniques that passes through the user to to ultra cold temperatures(within reason and S/W of Kuriputon). The downside of the technique is that the user cannot perform any elemental techniques except from kurpiton/water/lightning and wind techniques. The user can reform at any time and if they continue to be in this form they need to spend additional chakra.

Note: Usable twice per battle, lasting up to three turns per use.
Note: No A rank and above Krypton and no S rank and above water/lightning and wind techniques after usage.
Note: Utilizing the flexible form to evade techniques costs a move per turn and can only be done within reason/respect to the size of the technique evaded.

Unsure of the outcome, she screamed out loud in dispair.

D-daaad!?
Alucard had now been able to pass through the defenses and had succesfully infiltrated the stronghold thanks to Lilith's sacrifice. While still not being able to secure the hostage spirits, he would have to chose between succeeding the mission or sacrifice his own daughter. Surrounded by two Void Atlases in the core of the stronghold, he was still in an intangible state, morphed into the floor itself without any means of being able to save her.

*God fucking damnit!*
He thought to himself, sensing the trajectory of the void bolts. He was metaphorically kicked in his heart as he felt the void bolts hitting Lilith high up in the air as he emerged undetected in the core of the stronghold, just in reach for the caged souls that had been held up there under high security. He froze in place as he sensed her sudden descent. He was ready to abandon the mission entirely and let the thousands of souls be devoured by the enemy in order to safe her. Just as he was about to enter his chakra cloak, he could feel her life force still through their mental link. She was alive, but knocked out cold, resulting in a dramatic descent. As if that wasn't enough problems already, the titans of the stronghold had now noticed his presence too. Unable to fight them, he had to stall them. It was the only choice he had now, and as they about to close in on him, Alucard slammed his hands on the ground and lowered the ground around them to trap them in a massive shaft.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Type: Supplementary/Defensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

As the ground sunk, he grabbed the cage of the souls that were highly condensed in a spherical field within. With them, he fled in full speed in the opposite direction as the two titans attempted to smash through the earth with such force it almost knocked him off his feet. With his own eyes, he saw Lilith's fall from the skies as he ran past the Void creatures who were about to finish the job on her and readied another salvo. As he ran, he knew he wouldn't get passed the chitinous morphing bulwarks without shredding his entire body and so he took on means to avoid it while saving his daughter at the same time. Molding his chakra once again, Alucard performed a smaller series of handseals as he formed a large earth dragon that burst through the ground underneath him.

(Doton: Dosenkiryū) - Earth Release: Earth and Stone Dragon Technique
Type: Offensive
Rank: S
Range: Short-Long (made within Short, but reaches up to Long)
Chakra: 40
Damage: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

Climbing aboard it with the goods in his left hand, Alucard steered the earth and stone dragon towards Lilith and was able to catch her by her waist. Since she was falling in high velocity, her entire body cracked as he caught her, undoubtedly breaking a few of her bones. But it was either that or death. As he had retrieved her, they flew in haste towards the closest thing down here that could be described as safety. The moon statue had already made progress of meeting them half way, roaming freely across the field and escorted them back to Ereshkigal's forces with the souls retrieved, but to what price?

*Mission End*
 

Skorm

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Storyboard Element(s):
  • In the darkest hour, overcome
Alucard held his daughter, Lilith, in his arms as they approached the forces of Ereshkigal ontop of the moon statue. Her light was fading after the brutal attack triggered by the offensive forces back at the stronghold that they two just recently had raided. Due to the sticky situation, she had been struck by void energy. A medium that they had no idea how it worked, except that it was considerably strong. She had suffered serious damage, with burn wounds all across her body as well as several broken ribs and cracked bones in other areas. Alucard's retrieval of her rapid descent from the sky had broken her back too. He couldn't speak of the moment at all, he was too focused on saving her and he used his Tenseigan to thoroughly scan her body for internal damage. They had now finally reached the site of the rendezvous, upon which Alucard dumped the souls that were compressed in the apparatus from their previous mission. One of the commanders, named Revan, praised their arrival, unknowing of the critical condition of Lilith.

Oh, mission successful then.
Noticing the gloomy mood of Alucard, who was not responding to him whatsoever, Revan now noticed his broken child within his arms.

What's wrong with her?

She flew.. Too close to the sun..

His yin specialty made him aware of spiritual entities as well, such as ghosts or other things from other realms. This allowed him to pick up certain things his otherwise powerful Dojutsu could not. Alucard placed her on the ground as he felt the presence of a parasite that was feeding off of her broken chakra system as a plethora of her Tenketsu points had also been severed. She did not have much time left and should it sever them all, she would die instantly. He placed his hands on her and channeled Yang chakra into her, hoping that it would resurrect her.


(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release Specialists and Yin-Yang users are able to use on themselves.

The expulsion of massive amount of Yang chakra streamed into his daughter and for a moment he could feel as if her life force was shining like a beacon in the night. His hopes of reprieval were only temporary, for Lilith's parasite would devour the entire technique within her and fed off of it. It grew larger and because of the Yang chakra, it gained physical strength too. It tore through her insides, severing every single Tenketsu point until..

She.. is.. dead..
It had happened so fast, and before Alucard could even have a moment of silence to wrap his head around what was happening, the parasite within Lilith's corpse burst out from her chest, breaking the skin right through with chitinous razors. It went straight for the heartbroken father's neck in an attempt to slice his head clean off. The light in Alucard's Tenseigans had vanished, the blood vessels leading to his cornea had all burst, leading to his eyes looking all red except his golden/cyan pupils. There were no words to describe the thoughts and emotions that were rampaging through his mind at this moment. He went into shock, and as he did, the Void parasite severed an artery in his throat before attempting to insert itself into his body too in order to feed off of his chakra and his very soul. Revan who was standing next to them grabbed it before it could and crushed it with his bare hands before ripping off a piece of cloth from his armor and wrapped it around Alucard's neck in order to prevent him from bleeding out.

C'mon now big boy, don't you die on us!
Alucard faded out of consciousness due to the combination of his daughter dying in his arms as well as the massive blood loss sustained from the injury to his throat. Revan looked around for more soldiers to group around them while he would make an attempt to stabilize him. He couldn't do anything about Lilith, who's lifeless body he placed in the care of the moon statue to protect. Facing it, he spoke.

She needs to be buried by him when he comes to. Even if she's dead, we honor her by caring for her body, right?
The statue was self conscious but only to a certain degree and with it's master being knocked out cold it didn't really have a purpose other than to guard his body. From the stronghold, forces had been building up in the far distance as a means of retaliation for their failure of capturing Alucard when he stole their prized possession of souls. During this whole ordeal they had gained some distance but where still a few minutes away and would come in numbers that posed a grave threat to the forces of Ereshkigal. Because of that, the moon statue simply refused order from Revan and instead marched into the fields of wheat to face them by itself, stalling their advancements. Due to the earth-quaking steps it sprinted at, the whole foundations of the fields shook. They shook, like a pulse that awakened Alucard from his short coma. Revan noticed this and approached Alucard.

Back on your feet soldier.

As he came to, he saw what he had oh so desperately hoped to been a nightmare. Her body was still somewhat warm as he grabbed her head between his arms and whispered to her while stuttering as the tears started to build up and shaking his body. The strap around his neck had gone all red at this point and was dripping blood that fell into her hair and mixed up with her father's ice cold tears. In the unfathomable darkness, time felt eternal. He kissed her forehead and said some inaudible things to her before rising up from the ground. His bloodshot eyes stared out into the void of monsters that came towards them. His bloodloss had made him weary and slow and he was in no condition to fight for the moment being. He channeled his chakra towards his right hand and into his index finger, resulting in a hot glow of fire to burn. It was a fire that reflected into his eyes and filled him with a small sense of..

(Katon no Jutsu) - Fire Release Technique
Type: Offensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release a small but powerful flame of fire at their opponent from either their limbs (through movement) or exhaling it. It can produce fire balls or fire streams or simply aid in taijutsu.

Using the heat, he closed and purified his wound to the throat. But he could barely stand at this point and he saw no point in anything but to fight for redemption. As his statue was out there in the distance, using it's massive frame to break through the embargo of the lesser Void creatures and used it's gravitational manipulation to push away the stronger ones, Alucard tried and pull himself together. He played around with the fire that was in his hand and felt the warmth it produced. In darkness, there could always be a light, and through a massive undertaking of his own strength, Alucard used the forces of Yin-Yang release to command the powers of life and shape to his will. As his tears dried out, he used the same technique he had used some three years ago when he created his daughter in the first place. But this time, it would be used to resurrect her from death.


(In'yōton, Onmyōton: Banbutsu Sōzō no Jutsu) Yin-Yang Release: Creation of All Things
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: 500
Damage: N/A
Description: Initially, a technique first created and used by Hagoromo Ōtsutsuki (who used it to create the nine tailed beasts), Creation of All Things is the core basic yet purer form of Yin-Yang Release and pertains to the administration of imagination, and the spiritual energy which forms the basis of Yin chakra to create physical forms from nothingness followed by the application of vitality, and the physical energy which forms the basis of Yang chakra, breathing life into form. Essentially, this technique allows one to create beings out of ones imagination. These beings are alive, self-sufficient and real. However, without the powers of Hagoromo, a normal master of Yin-Yang Release's usage of the technique pales and one cannot create something as a Bijuu. Even in his case, he needed to use the chakra of the Shinju to create the 9 Bijuu, so even in battle he is limited in the use of the technique. In Narutobase RP, however, one can create 1 living being, never bigger than 3x the size of the creator, that has the following abilities:
Can use 3 of the elements the creator knows (including AEs and/or CEs)
Can use one of the following: Ninjutsu, Taijutsu, Kenjutsu, Bukijutsu, Genjutsu or NB Taijutsu.
Can use one of the following: a Clan's HA, KG/KT, an Advanced Ninjutsu (Sound, Poison, etc), or universal ability (Fuuinjutsu, Iryo Ninjutsu, Yin-Yang Release, etc), or a mode (SM, SHB, etc.) as long as the creator knows it
Has a base chakra reserve of 2000 points and a health pool of 150 points
Gains access to 22 Attribute Points when first created and must have at least 2 in each stat, excluding VIT. These Attribute Points are gained similarly to the user’s main bio, via missions, events and rare contests. Points earned and spent on the user’s main bio cannot be used on the Creation and vice versa.
Can use all techniques the creator knows of the fields it is able to use
Can be sentient or not, with human levels of inteligence or not, including power of speech and a mental link to the creator
Can have one of the following Passive Traits/Skills: Chakra Sensory, Increased Damage by +20, Genjutsu Immunity, Seal-less/Source-less Elemental Ninjutsu, 20 Physical or Spiritual Damage Reduction, Chakra Transfer, Fuuinjutsu Immunity, Single Base Element Immunity, Soften Body Modification, God-Slaying Tool Usage, or Chakraless Single Base Element.
Will have the physical abilities of the traits of the form created (for example, if it has wings, it can fly, etc etc) but it cannot be human nor the same as a real animal (has to, in some way, be unique and different from existing creatures)
It will also abide to the following restrictions:
The creation will stay in the fight even if the creator dies (in RP terms, if you die and your creation is still alive and wins, you win the fight and can continue in the event playing with your creation).
The creator can only have one creation per bio at any given time, excluding Hagoromo.
The creation will be initially formed at the end of the Yin-Yang training, serving as a rite of passage of Yin-Yang Mastery, after which it will need to be stated in the bio that has it and the user will always enter the field with it.
The creation is alive and as such can be killed, healed, poisoned, attacked with gentle fist, etc as any other living thing in Narutoverse and, in terms of NB RPG, suffers all basic restrictions that fall upon a ninja. It cannot, however, be revived with the Edo Tensei technique though if it dies, the creator can use the Creation of All Things technique to revive it once during the battle.
Creations cannot be done during a fight but can be done in any RP thread, be it a training thread or an RP NW thread.
It cannot have "absolute" traits such as being considered immortal or only existing in Limbo. It is a real, living, flesh and bone being that has the abilities listed above.
Cannot have a Doujutsu, Souma no Ko, Jikūkan or learn to open the Eight Inner Gates.
Note: Can only be used by Yin-Yang Masters.
Note: Hagaromo bios can have 2 creations.
Note: Reviving the creations costs the use of the technique and can only be done once per battle. Reviving the same Creation does not change their Attributes. However, creating a new Creation or attempting to create a copy of a previously revived Creation will count as an entirely new entity and have a reset of gained Attributes.

As time passed the thunderous sounds of war crept closer and closer towards their position. Alucards palms radiated with black and white light as he pressed Lilith's deceased body towards his. He closed his eyes and held onto this power as long as he could until he suddenly could feel a lone heartbeat echoing through his daughters chest. She had been saved and the absolute darkness in Alucards life had been defeated. She barely had any strength but her body was slowly but surely tapering itself back together into a fully functional system. She whispered.


I.. had the weirdest dream..

The battle against the strongholds loose footsoldiers was now just a few minutes away for the statue had been toppled and defeated in the moment of Lilith's resurrection. It was now time to fight again.

*Mission End*
 

Pervyy

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Mission Start:

- Survive an ambush (S)
How long had this fight been going on? It was near impossible to judge the passing of time in this place. This was the way with an unending war. Neither side gaining ground. The enemy showing no sign of tiring or retreat. More from the world of the living joined the efforts on all fronts. Some he could feel stronger than others. They seemed to be holding their own but, even they were being caught out by the strength of the enemy. Some rose, some fell. The war was more than any of them could have expected. Just how had these forces held out this long? It dawned on Horus that the call for help was more than he'd ever expected. This situation was dire. The more that rose to the challenge, the more the forces of the void seemed to duplicate in both strength and number.
He wasn't growing tired in the sense of chakra reserves, not yet, though his body felt tired. It was almost sluggish. This sense of tiredness added a weight to his body that made everything feel like more effort than it needed to be. He was on the front lines now. His allies, well that's how he saw them, we fighting on different fronts. He swung his sword, slash after slash, tearing through the bodies of the forms that were before him. He counted his luck as there didn't seemed to be any more behemoths to descend on his location, though the other heroes of humanity didn't have as much luck. He thought of leaving his current position to go and lend them aid, but that wouldn't help in the grand scheme. He was currently holding his own with the risen champions, holding the line at the centre of battle.

A sense of relief set in as he could feel the chakra of regular people arrive to aid in the effort of the war. They pushed through towards his location. He could feel them nearby, three more warriors to help purge the tides of darkness. If the strong amongst the living would continue to answer the call, maybe they could push forwards and find a way to push the beasts of the void back from whence they came. In that moment he felt some. A sense of hope, like a surge of adrenaline that surged through his body, allowing him to feel fresh in the depth of battle. They could win. He felt it in his body, a joy creeping over him. Swinging his blade with renewed strength, he gave it his all.
He swung his blade aiming for a diagonal slash to behead a creature before him, though was stopped in his motion. What was this? A strange sensation lingered in his stomach. Like a cool liquid within, now pouring out. With his free hand he placed it on his stomach to feel a warm liquid. Raising his hand to look what it was, there a crimson liquid dripped from his palm, blood? He looked down to see the blade sticking through him, it retracted as he turned. There stood a cloaked figure before him, a blade in hand dripping with blood. Why would they.... Dropping to one knee he brought his hand to his stomach as an intense searing pain shot through him as the realisation sat in. "W..why?" Horus asked. He placed his free hand on the ground bracing himself coughing up a spurt of blood.

No answer came. The blade that had pieced him swung down upon him, aiming to sever his head. It seemed the attacker though nothing of Salamander. As the blade came down a burst of flame spewed from his mouth, forcing the assailant to retreat in order to avoid the flames. Their robe caught fire on the sleeve which they ripped off with no effort. Salamander jumped down in front of Horus like a proctor. His vision blurred as he looked down at his creation. He tried to draw his strength to heal himself but something was wrong. Why couldn't he use his chakra? Looking to his wound he saw a weird discolouration around it. It was unlike anything he'd seen. It was slightly red in colour, instantly looking infected. What was that blade? How was it stopping him from healing. His eyes returned to normal. If he didn't heal soon, he'd bleed out. He reached out to Salamander in desperation.

How could he have been so foolish? How could he let his guard down? He could feel it all around, the countless human's fighting the creatures of the void to protect humanity from it's greatest threat. He'd only come here out of curiosity. He was caught up in a war that seemed never ending. Would this be where he met his end? In his mind he had one one. He reached out to Salamander. His little lizard like being was spewing out flames forcing the foe away from Horus. Through their connection, he showed him an ability like no other. Using flames with the gift of life to truly heal. He could feel the doubt in his companions thoughts. He was afraid he was going to kill his creator. Horus spoke in his mind, "You can do it Sal, trust me... if not..." He left that thought hanging. With the last of his strength fading, it was now or never.

He swung out with his blade at the person who attacked him, forcing him backwards, giving Salamander the opening to try. He turning looking at Horus who fell to the ground now. The words 'trust me' echoed in his mind. He needed to save his master. He opened his mouth unleashing a volley of flames that consumed Horus. The assailant stopped with a grin on their face. It would seem the lizard had turned on it's master. Horus lay lifeless as the flames surrounded him, burning vibrantly. The flames died down but the assailant's eyes weren't met with what they expected. The body of Horus was unharmed. Where the the blade had pierced, the wound now closed. Horus suddenly moved. His hand drove forwards grabbing the skull of the man before him. "Move and you die!" Horus said, his eyes burned with fury now. If the assailant didn't believe the words he spoke, his eyes would confirm the truth of the words. With his grip on the man's head, Horus spoke to Salamander, "I could not be more proud of you, you saved my life Sal, now lets see who this is!" He focussed now on the mind of the assailant.

He'd activated his human path, latching onto the soul of the man. Should his grip be broken, the man's soul would be ripped from his body. Though while he maintained his grip, he could probe the mind of his foe to find out his true motives. Though Salamander healed his physical wound allowing him to focus his chakra, his body was weak, frail and at it's limit. He had to be quick. He reached into the mind of the man before him. He saw the feint memories of him taking a payment from someone who hid their face. It was a job, they were to kill those who answered the..
The assailant tried to move back now, swinging their sword to slice Horus once more. His movements halted. As he moved away, his soul remained in contact with Horus's hand, ripped from the man's body. His body fell limp to the floor as the soul was consumed. Horus cursed wishing for more information but it was no use, exhaustion set in. He fell to the floor, passing out. What would be his fate?

Mission end.
jutsu used

( Ningendō ) - Human Path
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The user activates the Human Path which grants a Rinnegan user the ability to read the mind of any target by placing his hand on the target's head or chest and yanking the soul out of the body. Though it provides intel by getting well guarded secrets, the technique inevitably kills the target. In the Ninja World, this technique partially draws the target's soul out, leaving them unconscious.
Note: Can only be used by Rinnegan biographies with access to the Six Paths Ability.

( Kinjutsu: Tamashī no jokyo Jutsu ) - Forbidden Technique: Soul Removal
Type: Offensive / Supplementary
Rank: Forbidden
Range: Short
Chakra: 70
Damage: N/A
Description: By placing their hand on a target's head this technique allows the user to learn everything that the target knows. Once this is done, the target's soul is ripped from their body, killing them. The technique takes some time take full effect but the only thing the target can do is stop the technique before all knowledge is acquired. However, by attacking the user and forcefully making him remove his hand, the soul will be dragged out and the target killed. It is, however, completely useless against clones.
Note: Can only be used by Rinnegan bios with the (Ningendō) - Human Path active.
Note: Can only be successfully used twice. Requires 2 turns of maintained contact to execute.

( Uchiwaketon: Saisho no Uta - Zeusu no Yuigon ) | Breakdown Release: First Verse - Testament to Zeus
Type: Supplementary/Offensive/Defensive
Rank: B - S
Range: Short - Long
Chakra: 40 - 60
Damage: 80 - 120
Description: This is the basic creation technique of Breakdown Release. The user will combine their Yang with Fire Release to create a Breakdown Release technique. This can be released from the users body, formed out of their chakra in the air or from the ground. If formed out of the air or ground it must be 5m away from an opponent, unless the user himself is within that range. From there the user will create anything he can imagine; ranging from simple waves, pulses, streams, to shapes as intricate as weapons, houses, creatures, etc,. Due to being composed of Yang chakra, it will cost 40 chakra for a B rank then increasing by 10 chakra per rank. When releasing this jutsu the user will chose to apply the Degenerative or Regenerative effects outlined as followed:

Degenerative:

  • B Rank: Prevent the use of F rank jutsu, reducing the target's current speed by 20%
  • A Rank: Prevent the use of S rank jutsu & above, reducing the target's current speed by 30%
  • S Rank: Prevent the use of A rank jutsu and above, reducing the target's current speed by 40%
Regenerative:
  • B Rank: Heal up to 30, x1.5 speed, -10 damage, +10 tai
  • A-Rank: Heal up to 50, x2 speed, -15 damage, +15 tai
  • S-Rank: Heal up to 80, x2.5 speed, -30 damage, +20 tai
Note: For B rank and below, the user will use hand gestures to form the jutsu, for A rank the user will need to perform two hand seals, S rank will require three hand seals. A rank can be used once per turn up to 4 times per battle, S rank can be used two times per battle with three turns between uses and no Breakdown jutsu A rank and above in the following turn with all effects lasting 3 turns.
 
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