Mission Start:
- Continue to fight the forces of the void (S)
The echoes of battle filled the air around him as the forces of Ereshkigal fended off the swarms of the void taken form. Horus at the forefront with his blade in hand as his barrier enhanced the warriors around him. Due to the enhancements of his healing technique, they had managed to turn the tides of battle once more, pushing forwards like a spearhead into the ranks of the faceless ones. The battle seemed to have turned slightly in the favour of the forces protecting reality itself, if only for a fleeting moment. This soon passed as the chaos of the void seemed to take the form of an even great force, unleashing a swarm to squash their advantage.
Horus at the front lines, felt his reinforcement techniques weren't enough to change the tide for long. If anything, it simply allowed their side to regroup where he now stood, stopping the defence from crumbling. With this he needed to think fast on how to help push forwards to quell the forces of the void. Casting his mind back, he felt pure force was no use against the terrors that had taken form from the void. His blade hadn't been able to cut it, his gravitational attack hadn't even been able to knock one of the creatures out. But, flames had proven an effective method to quell the forces of chaos, reverting them back to nothingness from whence they came.
With that in mind, he decided it was time for him to try and change the course of the battle working in tandem with Salamander, he advanced upon the tides of chaos. As he ran forwards, Salamander shot out a series of flaming bullets aimed at the closest beasts, killing one after another, making way for Horus to break the ranks of the chaos. The bodies were vaporised to nothing under the torrent of flames. Horus now mid fray began his assault. With a swift swing of his sword, he surrounded themselves with a wall of intense flames that expanded outwards. This made a clearing within the ranks of the faceless ones as those caught in the path of the flames were reduced to nothingness.
In the centre of it all now, the beasts turned their attention to Horus and Salamander, rushing towards them in a frenzy. Salamander let out a growl, though it was kind of weak due to his tiny size. With his cry he caused masses of spikes to shoot up all around them formed of carbon to impale the creatures from below. One after another the beasts we skewered, though not slain. Merely pinned in place while blocking the paths of the reset of the tide of chaos. A smile crossed Horus's face of how far his creation had come. With his blade in hand, he began to unleash a torrent of slashes, one after the other while unleashing crimson arcs of chakra. These blades slashed through the beasts easily, felling one after another. The floor lined with a mass of corpses.
Now that he'd focussed solely on using energy based attacks, dealing with these tides seemed easy. The blades shredded them to nothingness while they were helpless. That word echoed in his mind. The thought of every man, woman and child living in the world above, defenceless against these tides of horror. The beasts with no mind but to slay without thought, destroy without reason and lay waste to everything built by mankind. It almost brought a sense of satisfaction to Horus as he slayed the creatures like lambs to a slaughter. Though this joy would last for a fleeting moment. Just a faction of time in the grand scheme of things as from the swarms of chaos, something hit him. A force unlike anything he'd felt before. Caving in his left side, shattering the bones in his right arm sending him rolling along the ground.
A buzzing filled his ears, like a blast had gone off next to him. His senses all over the place. He tried to focus his mind, bring his senses back to normal. What had hit him? He tried to move his left arm but was met with pain like no other. A searing pain shot through his entire body as he lay on the ground. He screamed in pain through gritted teeth. SALAMANDER! Where was he, his creation, his partner. He reached out to feel for his companion. A panic set in as he struggled to focus, to reach out, to connect. "Come on!" He though in his mind. That's when he made the connection. His companion was nearby, alive and well. He'd just been knocked off the shoulder of Horus through the concusive force of the strike that had hit Horus. He was moving towards Horus. He tried to move towards Salamander but to no avail.
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He got up, pushing himself up with his right hand into a kneeling position. Sweat dripped down his face as the pain sought to consume him. A lumbering form made it's way towards him. The ground itself shook under the weight of the beast. It stood three times the height of everything he'd faced so far. He tried to draw his strength to heal but he couldn't focus enough. The lumbering form drew closer like a shadow of death about to cover him. Something came down upon him. He held up his good arm using gravity to hold off the tentacle like shadow aiming to crush him. The tendril so large it could flatted him in an instant. He held out, his strength weighing. He couldn't hold out much longer. The pain searing through his body was too much. Just as his defences were about to falter, the tendril was drawn back for another strike. His gravity repulsion failed. This was it. He closed his eyes, his will faltered.
He felt it before anything else, the determination of Salamander. A mass of fire shot over his head. He could feel the heat but he could feel the will of his partner. The flames struck true, illuminating the form that lumbered in front of him, engulfing it in a storm of fire. It was a relief but now Horus knelt, engulfed in pain. Salamander hopped onto his shoulder now, rubbing his face against Horus. If it wasn't for the little guy, who knows what would have happened. Though could he produce enough power to get them out of their? Horus wasn't so sure. Being so young, Salamander wasn't experienced in battle. Just a child in the scheme of things. Horus told him to run. He couldn't have him perish here with him. As he tried to usher him away, a feeling flooded through him. What was this? The bones in his arm slowly began to reform. The pain subsided drastically. The physical damage to the left side of his body reversed itself, now returning his body. But how? He couldn't focus to heal himself. He could barely protect them. Could it be? He turned his head to Salamander on his shoulder who was concentrating. All his focus was going into healing Horus.
With the power returning to Horus, he was able to focus enough to stabilise his chakra. This was the perfect moment as the titanic beast launched forwards once more. In a surge of chakra, an ethereal arm formed, taking hold of the tentacle swung at the duo. It caught it with ease now as Horus regained his strength and focus. With that a titanic body of Horus's own making began to form, take the form of a complete Susanoo that rose from the ground, dwarfing the beast. With the Susanoo fully forming, the beast was now hanging in the air, swinging, struggling against the grip of the ethereal hand. With the other arm, Susanoo drew a blade slicing clean through the beast. This blade cleaved with enough damage to tear through the beast and several ranks of the void beings that swamped below.
With this, Horus used the giant ethereal being to launch backwards, slowly undoing his Susanoo to land behind the ranks of the risen warriors to catch his breath. He touched his head to Salamander, thanking him for saving his life. They took a moment to catch their breath before joining the fray once moce.
Mission end.
Horus:
Health: 200
Chakra: 2765-20-40-120= 2585
Tracking: 88
Crystal charge:
10 (pending)
5 (pending)
10 (pending) | Salamander:
Health:150
Chakra:1900-40-70=1790
Tracking: 8
|
Jutsu used
( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.
( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again, becoming when the technique ends.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use of any gravitational related techniques for the remainder of the fight and is unable to mold chakra for Rinnegan techniques and S ranks and above for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be physically blocked, absorbed or dodged by becoming intangible or similar means. However, the enemies can still use techniques that reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped, avoided or directly countered, enemies can still manage to survive if they are able to reduce the damage done enough.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active
( Doujutsu: Susano'o ) - Eye Technique: Hagoromo's Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 ( +30 per additional turn )
Damage: N/A ( -10 to user per turn )
Description: A gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves. This connection allows Susanoo to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully.
Complete
Formed directly in its Complete form, Hagoromo's Susano'o has a Two locks of hair fall on each side of the face and a single horn protrudes from the chin, resembling Hagoromo's facial hair. It possesses a sharp tengu-like nose and a jagged mouth, giving it a demonic appearance. Susanoo acquires new traits including a tengu-esque nose, wings for flight, and robes with ornate armor. But more importantly, it gains power akin to a biju. Once stabilized, the Complete Body form can protect its user from all but the strongest of attacks (120 damage defense). And with regards to its offense, its weapons can inflict F-rank damage up to long-range no matter the weapon being used, with the sword having been shown able to cleave mountains.
Note: Counts as a move each turn it is active; moreover
Note: Susano'o is usable twice and lasts up to eight turns, with a three-turn cooldown in which the user's Paths become deactivated, unable for 3 turns.
(Taibu kurokongouseki no jutsu ) Greater Carbon technique
Rank: D-S
Type: Attack/Defence
Range: short - long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is the basic application of carbon release where the user will gather carbon in the air, the ground or create it from their own chakra (spitting it out ect) to form structures of carbon. This can be anything from weapons, to walls, to spikes, domes, anything inanimate which they can use as projectiles as well. For example the user could create a kunai of carbon and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user they will need to be A rank. To use the A rank version and higher, the user will need to perform 1 handseal. This can also be used to reshape current carbon the user controls which they can use to attack with again, in a similar way to earth release but on a unique level. Due to the control required, the user is not able to form microscopic carbon, the carbon they gather will be around the same size of a small pebble and so always visible to normal ninja. B rank and below carbon structures can be made with arm movements or a single handseal. A rank can only be used once per turn. S rank can be used 3 times per battle, with two turns in between uses and no carbon above B rank in following turn.
(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release Specialists and Yin-Yang users are able to use on themselves.