[Tai] [Eight Inner Gates] - Mathias & Azazel

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(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.
The next gate is the Fourth Gate, or the Gate of Pain. Located below the Seimon gate, you have to follow the same procedure and protocol as before, forcing pressure and chakra on each individual gate as you work your way to the Fourth Gate. Exerting pressure, you will feel the gate forcing itself open, also feeling your muscle tissue beginning to tear, causing slight pain but nothing to hinder your actions yet. When this gate is opened, you gain a passive +20 to taijutsu, combined with the passive +10 to tai, gives you +30 to damage. This would mean that with taijutsu attacks, an opponent would have to use jutsus of at least 2 ranks higher to combat effectively, or have a similar boosting effect to be on equal terms.

By now, I'm sure you know what to do lol. Apply pressure and chakra to the first 3 gates, and then move to the 4th until you feel the pressure bursting it open. :coffee:
 

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Having had the pleasure of opening up to the third gate for extended periods of time, Habaki had grown accustomed to the feeling. With that said, he began to channel chakra throughout his system to forcefully open his gates in a chain reaction; Starting with the Gate of Opening, followed with the Hate of Healing and momentarily holding off on the Gate of Life. He then pushed his chakra further, allowing him to open the fourth gate, the Gate of Pain. Unlike the other gates up 'til this point, Habaki truly began to feel the pain produced by opening a limiter of such a high calibre.

(Hachimon) The Eight Inner Gates
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.

(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage.

(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage.

(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.

(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage.

(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage.

(Keimon) -Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 6x faster. User suffers -25 damage.

(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage.

(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.

Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opene
 

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(Koyubi Kōgeki) - Little Toe Attack
Rank: S
Type: Offensive
Range: Short
Chakra Cost: N/A
Damage Points: 80
Description: After opening the at least the 4th Inner Gate, the user attacks the opponent with a very powerful and fast extended leg drop kick. Guy used this attack against the Demonic Statue of the Outer Path to literally attack its little toe, sending it toppling over, with great force. Its powerful enough to create a large crater upon impact, destroying the nearby area.

An attack aimed at the lower body of an opponent, you basically perform a lower body drop kick, striking them with great force. If you strike the earth, it has enough power to create a powerful crater on contact. Dealing 80 damage, combined with the passive boosts from the 4th gate and being an EIG user, you gain an additional +30.
 

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(Koyubi Kōgeki) - Little Toe Attack
Rank: S
Type: Offensive
Range: Short
Chakra Cost: N/A
Damage Points: 80
Description: After opening the at least the 4th Inner Gate, the user attacks the opponent with a very powerful and fast extended leg drop kick. Guy used this attack against the Demonic Statue of the Outer Path to literally attack its little toe, sending it toppling over, with great force. Its powerful enough to create a large crater upon impact, destroying the nearby area.

An attack aimed at the lower body of an opponent, you basically perform a lower body drop kick, striking them with great force. If you strike the earth, it has enough power to create a powerful crater on contact. Dealing 80 damage, combined with the passive boosts from the 4th gate and being an EIG user, you gain an additional +30.
What would happened if I used this against people of average size? It seems a bit of an overkill to strike someone's lower body with such a powerful attack.

OOC: Still can't get over the awesome fact that even if an EIG related technique is B-S ranked, it has the raw strength to potentially destroy the battlefield when you strike with it ;3
 

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It would cause great damage regularly, dealing 80 damage so it's safe to say it would easily break the leg of the opponent, perhaps shattering the bone. With the added damage, if aimed correctly, I would even understand it being able to cause enough damage to rip to leg off completely, I'd rather aim at the upper legs, the thighs to cause more damage and further prevent movement, since he'll likely bleed out soon.

Ikr? xD Isn't taijutsu great?
 

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It would cause great damage regularly, dealing 80 damage so it's safe to say it would easily break the leg of the opponent, perhaps shattering the bone. With the added damage, if aimed correctly, I would even understand it being able to cause enough damage to rip to leg off completely, I'd rather aim at the upper legs, the thighs to cause more damage and further prevent movement, since he'll likely bleed out soon.

Ikr? xD Isn't taijutsu great?
økay understööd thank yōu ¥_¥
 

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Moving onnnnnnn!

(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 3.5x faster. User suffers -15 damage.
The better half of teh EIG, with the increase in speed being relatively easy to understand, you now move at 3.5 times your base speed, making even chakra sensors unable to track your movements (3T and above would be able to track you still, capable of tracking up to 4x base speeds). Gaining an incredible +30 increase to all tai based jutsu combined with the passive +10, you gain a +40 damage increase to taijutsu, meaning your tai is effectively raised two levels, making B rank taijutsu equivalent to S ranked jutsus. This also means that you are able to deal B ranked attacks passively with the 5th gate open.

Located further down than the 4th gate, the Tomon requires yet again the same process as before, applying pressure and chakra to the prior gates before forcing the latest one open. ^^
 

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Habaki began to channel chakra throughout his system to forcefully open his gates in a chain reaction; Starting with the Gate of Opening, followed with the Hate of Healing and momentarily holding off on the Gate of Life. He then pushed his chakra further, allowing him to open the fourth gate, the Gate of Pain. Unlike the other gates up 'til this point, Habaki truly began to feel the pain produced by opening a limiter of such a high calibre. Habaki pauses slightly as he furthered releases chakra, opening the fifth gate, the gate of limit which is located in the abdominal area. Habaki is suddenly boosted greatly in return.

(Hachimon) The Eight Inner Gates
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.

(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage.

(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage.

(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.

(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage.

(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage.

(Keimon) -Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 6x faster. User suffers -25 damage.

(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage.

(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.

Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opene
 

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( Konoha Gōen Shippū ) -Tree Leaf Roaring Flame Hurricane
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user unlocks five of the Eight Gates and begins a kick so fast his leg catches on fire. The user then spins around into the air creating a spiral of flame before bringing his leg down through the centre and into the ground where the fire bursts outwards blasting any enemy within close proximity.

Okay, so it's simple to understand, you kick so fast that the friction ignites your leg, which you follow up by spinning in a spiral of flames before you strike the earth and cause a concussive force of pressure and flames to strike anyone within short range.60 damage + 40 damage and the passive 10 damage you get gives you a 100 damage attack that can easily cause great damage. Questions?
 

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And now on to my favorite gate!

(Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 4x faster. User suffers -25 damage.
After opening the Keimon, you gain a speed boost of 4x your base speed. In this state, why not still being the fastest speed obtainable, you become much faster than most ninja on the site, only 9 Tails Mode and Bijuu Mode being faster in terms of canon abilities and ofc, the 7th and 8th gates. Now, note the +40 damage gained. Adding the +10 passive damage you gain, this allows you to be able to deal freeform attacks that would cause roughly 50 points of damage per hit, or a strong B ranked attack. Adding this to any taijutsu tremendously increases the power and it's usefulness.

The Keimon is located in the stomach, lower than the Tomon is located. Apply pressure individually to each individual gate (this should becom increasingly easier) and then apply chakra and pressure to the Tomon gate. :coffee:
 

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And now on to my favorite gate!



After opening the Keimon, you gain a speed boost of 4x your base speed. In this state, why not still being the fastest speed obtainable, you become much faster than most ninja on the site, only 9 Tails Mode and Bijuu Mode being faster in terms of canon abilities and ofc, the 7th and 8th gates. Now, note the +40 damage gained. Adding the +10 passive damage you gain, this allows you to be able to deal freeform attacks that would cause roughly 50 points of damage per hit, or a strong B ranked attack. Adding this to any taijutsu tremendously increases the power and it's usefulness.

The Keimon is located in the stomach, lower than the Tomon is located. Apply pressure individually to each individual gate (this should becom increasingly easier) and then apply chakra and pressure to the Tomon gate. :coffee:
Habaki smirks from excitement as he now knows things will start to get interesting. After having opened up to the fifth gate, he quickly shuts off his limiters momentarily. He then releases a large and fluid burst of chakra, causing a chain reaction on his chakra limiters, allowing him to open each individual gate in succession without much delay. Habaki successfully opens up to the sixth gate, having no issues like he did with the previous ones. However unlike the previous ones, Habaki truly begins to get a taste of the pain and draw backs of having the higher ends of the gates opened.

(Hachimon) The Eight Inner Gates
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.

(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage.

(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage.

(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.

(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage.

(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage.

(Keimon) -Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 4x faster. User suffers -25 damage.

(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage.

(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.

Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opene
 

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(Hachimon: Asa Kujaku) - Eight Gates: Morning Peacock
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 60
Description: The user will approach the target in a crane stance and kick then into the sky.Then the target is stuck with many punches that are literally on fire, which makes the peacock design in the air.The last blow send the enemy flying into the ground
Requirements:6 gates open

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Dealing a large barrage of punches, you literally punch so fast that the friction ignites the blows, creating a peacock design in the process. You then end with a punch that strike the opponent back into the earth. Dealing 60 damage normally, when adding the 50 damage gained passively, it becomes boosted to 110, presenting very little canon defenses to an attack this powerful. Questions?
 

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(Hachimon: Asa Kujaku) - Eight Gates: Morning Peacock
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 60
Description: The user will approach the target in a crane stance and kick then into the sky.Then the target is stuck with many punches that are literally on fire, which makes the peacock design in the air.The last blow send the enemy flying into the ground
Requirements:6 gates open

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Dealing a large barrage of punches, you literally punch so fast that the friction ignites the blows, creating a peacock design in the process. You then end with a punch that strike the opponent back into the earth. Dealing 60 damage normally, when adding the 50 damage gained passively, it becomes boosted to 110, presenting very little canon defenses to an attack this powerful. Questions?
Pretty simple and nostalgic, no questions :coffee:
 

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(Hachimon: Gyaku no Basutā) - Eight Gates: Reverse Buster
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user flip kicks the enemy into the air and opens several chakra gates. He dashes into the air where he kicks the enemy two times, launching them higher into the air where he strikes kicks them towards the ground. He dashes to the ground before them and punches the falling enemy away in a massive wave of chakra.

You essentially perform what is called a bicycle kick, a backflip while kicking him into the air. You then speed towards them and deliver two kicks that strike them higher into the air, ending with a powerful kick towards the earth. As they reach the earth, you're already there waiting from your superior speed and deliver a final crippling blow, releasing a wave of chakra as the hit lands. Dealing 80 damage, this is, just like the other jutsu, boosted by 50 damage points to reach 130 damage, capable of besting most if not all jutsu in the RP. If not, well that's what the next two gates are for xD
 

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(Hachimon: Gyaku no Basutā) - Eight Gates: Reverse Buster
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user flip kicks the enemy into the air and opens several chakra gates. He dashes into the air where he kicks the enemy two times, launching them higher into the air where he strikes kicks them towards the ground. He dashes to the ground before them and punches the falling enemy away in a massive wave of chakra.

You essentially perform what is called a bicycle kick, a backflip while kicking him into the air. You then speed towards them and deliver two kicks that strike them higher into the air, ending with a powerful kick towards the earth. As they reach the earth, you're already there waiting from your superior speed and deliver a final crippling blow, releasing a wave of chakra as the hit lands. Dealing 80 damage, this is, just like the other jutsu, boosted by 50 damage points to reach 130 damage, capable of besting most if not all jutsu in the RP. If not, well that's what the next two gates are for xD
The damage output gets crazier and crazier.
 
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