Earth Training with Houndinii!

Edward

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Perform the Technique I gather earth chakra and channel it in my hands where I perform the necessary handseals to mold my chakra properly. I also perform nature transformation to change the nature of my chakra into the properties of earth, making it more adaptable to earth. After doing so, I Use shape manipulation to change the shape of the new terrain I created. I force it into one large mountain with your ugly face as a statue.

Advantages
- It can confuse your opponent or make them think its a genjutsu
- You can be creative with how you want the layout to be
- It can surprise your opponent and you can use the newly formed terrain to your advantage, like making mountains to part you too.

Disadvantages
- Requires handseals to perform
- Requires a technique to be performed before this technique
- It can only be used 3x per battle.

Techniques that counter this one (Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

Like the last counter, if you destroy the map beforehand then this can be prevented.

Speed of use Longg, takes two handseals and you are manipulating a large amount of earth. Also, you need to perform a technique before this
 

Houdinii

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Perform the Technique I gather earth chakra and channel it in my hands where I perform the necessary handseals to mold my chakra properly. I also perform nature transformation to change the nature of my chakra into the properties of earth, making it more adaptable to earth. After doing so, I Use shape manipulation to change the shape of the new terrain I created. I force it into one large mountain with your ugly face as a statue.

Advantages
- It can confuse your opponent or make them think its a genjutsu
- You can be creative with how you want the layout to be
- It can surprise your opponent and you can use the newly formed terrain to your advantage, like making mountains to part you too.

Disadvantages
- Requires handseals to perform
- Requires a technique to be performed before this technique
- It can only be used 3x per battle.

Techniques that counter this one (Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

Like the last counter, if you destroy the map beforehand then this can be prevented.

Speed of use Longg, takes two handseals and you are manipulating a large amount of earth. Also, you need to perform a technique before this
*Looks at the mountain.* Its so beautiful :flowers , that version however doesn't require you to use the map again so your counter wouldn't work how you described.

Next:
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.

Focus your chakra into your mouth, there quickly amass a significant amount of chakra. Then use nature and shape manipulation to expel a golem of rock from your mouth. Make this golem tough and larger than the average man. Direct the golem to attack my clone.

~Creates clone
 

Edward

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Ohh this technique is cool :coffee:

Perform the technique: I gather a large amount of earth chakra in my body and channel it into one point in my stomach. I perform nature transformation and change the nature of my chakra into the properties of earth while at the same time, forming an earth source within my stomach from the chakra i have. I slowly push that earth up my mouth and expel it through my mouth where i perform shape manipulation to change the shape of it into a warrior-like being which is large then me.

Advantages:
- It would make the battle two against one which is useful
- Requires no handseals
- Serves as a good distraction
- It is extremely strong and can probably kill an opponent on its own

Disadvantages:
- You expel it from your mouth which can take time and your opponent can take advantage of how long it takes
- It cannot perform any other techniques

Techniques that counter this one:
( Raiton: Raisogekishin ) - Lightning Release: Lightning Rat Violent Quake
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that shapes itself into several destructive disks of lightning. These are shot at the targets with great speed.

You can aim the different disc to different body parts which can destroy the earth

Speed of use:Fast - Medium since it requires no handseals but is expelled from the mouth which can take longer then most techniques
 

Houdinii

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Ohh this technique is cool :coffee:

Perform the technique: I gather a large amount of earth chakra in my body and channel it into one point in my stomach. I perform nature transformation and change the nature of my chakra into the properties of earth while at the same time, forming an earth source within my stomach from the chakra i have. I slowly push that earth up my mouth and expel it through my mouth where i perform shape manipulation to change the shape of it into a warrior-like being which is large then me.

Advantages:
- It would make the battle two against one which is useful
- Requires no handseals
- Serves as a good distraction
- It is extremely strong and can probably kill an opponent on its own

Disadvantages:
- You expel it from your mouth which can take time and your opponent can take advantage of how long it takes
- It cannot perform any other techniques

Techniques that counter this one:
( Raiton: Raisogekishin ) - Lightning Release: Lightning Rat Violent Quake
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that shapes itself into several destructive disks of lightning. These are shot at the targets with great speed.

You can aim the different disc to different body parts which can destroy the earth

Speed of use:Fast - Medium since it requires no handseals but is expelled from the mouth which can take longer then most techniques
Give me a non-lightning counter to this technique that you would use if the golem was running straight at you. Then give me another separate non-lightning counter as if the golem was falling down towards you from above.
 

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(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

This would work in destroying the golem.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.

If it Is on top of you, I'd use this since it can be created quickly and go slice through it. It would make the two halves fall to your side
 

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(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

This would work in destroying the golem.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.

If it Is on top of you, I'd use this since it can be created quickly and go slice through it. It would make the two halves fall to your side
Ok good.Next:
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Focus your doton chakra into the earth below my clone. Build it there, perform the hand seals and then use nature and shape manipulation to transform the earth into a deep swamp filled with sticky mud.

Remember to ask any questions that you have.

~Creates a clone
 

Edward

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Perform the Technique: I gather a large amount of earth chakra and channel it in my hands where I perform two handseals to mold my chakra and modify it so that it would have the properties of earth. I then release that chakra in the earth beneath your clone. I turn the earth underneath him into mud by using my chakra and changing the earth beneath your clones into the properties of mud, with the help of my chakra. I shape it to be like a swamp, which quickly sucks your clone in and suffocating it.

Advantages
- it spreads around a large and wide space.
- serves to distract or stall your opponent which gives youtme for follow up attacks.
- You can use this to fend off large summons.

Disadvantages
- You can be caught in your own technique
- Requires two handseals
- Stays in the battlefield for the rest of the spar

Techniques that counter this:
Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

This technique expels a large amount of water and despite its element, the water is enough to push you off and lift you up out of range

Speed of Use Pretty fast, as shown in the anime. Only thing that slows it down is the handseal
 

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Perform the Technique: I gather a large amount of earth chakra and channel it in my hands where I perform two handseals to mold my chakra and modify it so that it would have the properties of earth. I then release that chakra in the earth beneath your clone. I turn the earth underneath him into mud by using my chakra and changing the earth beneath your clones into the properties of mud, with the help of my chakra. I shape it to be like a swamp, which quickly sucks your clone in and suffocating it.

Advantages
- it spreads around a large and wide space.
- serves to distract or stall your opponent which gives youtme for follow up attacks.
- You can use this to fend off large summons.

Disadvantages
- You can be caught in your own technique
- Requires two handseals
- Stays in the battlefield for the rest of the spar

Techniques that counter this:
Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

This technique expels a large amount of water and despite its element, the water is enough to push you off and lift you up out of range

Speed of Use Pretty fast, as shown in the anime. Only thing that slows it down is the handseal
That technique would only be able to lift you out of a small swamp, if the enemy made it larger then swamp would absorb the water before you got out and you'd be in trouble.

Next:
(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

Focus your chakra into the earth in front of you. Build your chakra there and then perform the Dog>Ram>Boar hand seals and raise a wall of earth in front of you. Then cause this wall to collapse forwards as a mudslide towards your opponent. Engulf my clone in a landslide.

~Creates clone
 

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Perform the technique: I gather a large amount of earth chakra and channel it onto my hands where i mould it with the use of the three handseals. I release that chakra and perform nature transformation onto it, turning the chakra into the properties of earth. I channel the modified chakra into the ground a few feet away from me and use shape manipulation to create a wall of earth underground and have it rise up. With even more chakra, i release it into the wall itself and have it collapse, creating a mudslide that drowns your clone.

Advantages:
- It is a large scale technique so it would be hard to evade
- Does not require hand contact with the ground
- Creates a large wall which your opponent can mistake it for a defensive technique

Disadvantages:
- Requires three handseals
- It will affect the terrain for the rest of the battle
- You cannot see your opponent when the earth is lifted up.

Techniques that counter this one:
( Futon: Tatsumaki Heki ) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique.

this technique would create a wall between the mudslide and you, which would make the mud stop from continuing further

Speed of use: Slow >_< three handseals and you have to create a wall, then have it collapse
 

Houdinii

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Perform the technique: I gather a large amount of earth chakra and channel it onto my hands where i mould it with the use of the three handseals. I release that chakra and perform nature transformation onto it, turning the chakra into the properties of earth. I channel the modified chakra into the ground a few feet away from me and use shape manipulation to create a wall of earth underground and have it rise up. With even more chakra, i release it into the wall itself and have it collapse, creating a mudslide that drowns your clone.

Advantages:
- It is a large scale technique so it would be hard to evade
- Does not require hand contact with the ground
- Creates a large wall which your opponent can mistake it for a defensive technique

Disadvantages:
- Requires three handseals
- It will affect the terrain for the rest of the battle
- You cannot see your opponent when the earth is lifted up.

Techniques that counter this one:
( Futon: Tatsumaki Heki ) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique.

this technique would create a wall between the mudslide and you, which would make the mud stop from continuing further

Speed of use: Slow >_< three handseals and you have to create a wall, then have it collapse
Good counter, not only would it defend you but it will also pick up some of the mud into the tornado and add a new dimension to the attack.

Next:
(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.

This technique can only be used from high places going downhill, mountains, hills, cliffs etc. Go walk up that hill over there and then focus your doton chakra into the earth in front of you. There build your chakra and then use nature and shape manipulation to loosen up the earth and rock. Then slam your hands upon the ground and direct the earth as a wave towards my clone and engulf him.

~Creates clone
 

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Perform the technique: I walk up the hill and gather earth chakra in my body and channel it in my hands. I perform nature transformation to change the nature of my chakra into the properties of the earth i was standing on. Afterwards, i slam my hand on the hill while sending my chakra throughout the ground. With my chakra, i disperse it so that it is throughout the whole hillside and i use shape manipulation to loosen up the earth and shaping it into a line of earth rolling to your clone

Advantages:
- It serves as a good distraction, where you can perform other techniques while theyre dealing with the rocks falling to them
- It is traveling downhill which means the speed of it should be pretty quick
- Requires no handseals

Disadvantages:
- Can only be used on a hill, or a terrain that goes downhill kind of
- Requires hand contact with the ground
- You might be swept in with the flow, if your opponent uses a technique to pull you closer or something

Techniques that counter this one:
(Raiton: Raiton no Heki ) – Lightning Release: Lightning Release Wall
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user manipulates their chakra while doing the Ox hand seal and then releases it in front of him whilst holding their hands out. By doing this, the user generates a wall of lightning energy that can defend against certain techniques. The user can use this defence to shock enemy targets who attempt close range combat and deliver massive shocks to anything that comes in contact with it.

You can use this technique to make a wall in front of you so when the mud passes by it would be disintegrated before hitting you

Speed of use: Fast, requires no handseals xD
 

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Perform the technique: I walk up the hill and gather earth chakra in my body and channel it in my hands. I perform nature transformation to change the nature of my chakra into the properties of the earth i was standing on. Afterwards, i slam my hand on the hill while sending my chakra throughout the ground. With my chakra, i disperse it so that it is throughout the whole hillside and i use shape manipulation to loosen up the earth and shaping it into a line of earth rolling to your clone

Advantages:
- It serves as a good distraction, where you can perform other techniques while theyre dealing with the rocks falling to them
- It is traveling downhill which means the speed of it should be pretty quick
- Requires no handseals

Disadvantages:
- Can only be used on a hill, or a terrain that goes downhill kind of
- Requires hand contact with the ground
- You might be swept in with the flow, if your opponent uses a technique to pull you closer or something

Techniques that counter this one:
(Raiton: Raiton no Heki ) – Lightning Release: Lightning Release Wall
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user manipulates their chakra while doing the Ox hand seal and then releases it in front of him whilst holding their hands out. By doing this, the user generates a wall of lightning energy that can defend against certain techniques. The user can use this defence to shock enemy targets who attempt close range combat and deliver massive shocks to anything that comes in contact with it.

You can use this technique to make a wall in front of you so when the mud passes by it would be disintegrated before hitting you

Speed of use: Fast, requires no handseals xD
Ok, next:
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

Focus your chakra into the ground beneath my clone. Build a great deal of chakra there and then use nature and shape transformation to manipulate the earth. Control it and cause a huge rock pillar to burst out of the ground, knocking my clone high into the air and do massive damage. Be careful with your use of this technique, because it is a truly huge technique so if used incorrectly it can backfire on you.

~Creates clone
 

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Perform the technique: I gather earth chakra in my body and channel it in the ground beneath your clone. I stand back 10 meters to make sure i do not get hit with the pillar im going to create. I use nature transformation to change the nature of my chakra into the properties of earth to have it work better with the earth source. I perform shape manipulation to change the shape of the earth underneath into one extremely large pillar of rock. I use my chakra to have it quickly rise up and cause your clone to disperse

Advantages:
- Requires no handseals
- It can defeat many summoning animals, unless theyre boss summons or something like that.
- It can be used as a distraction
- Does not need any hand contact with the ground

Disadvantages:
- You cant use it at short-range
- the pillar stays there unless it is destroyed

Techniques that counter this one:
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

this technique is large-scaled and devestating, capable of destroying the large pillar but in turn, it wouldnt continue

Speed of use: Fast! :3
 

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Perform the technique: I gather earth chakra in my body and channel it in the ground beneath your clone. I stand back 10 meters to make sure i do not get hit with the pillar im going to create. I use nature transformation to change the nature of my chakra into the properties of earth to have it work better with the earth source. I perform shape manipulation to change the shape of the earth underneath into one extremely large pillar of rock. I use my chakra to have it quickly rise up and cause your clone to disperse

Advantages:
- Requires no handseals
- It can defeat many summoning animals, unless theyre boss summons or something like that.
- It can be used as a distraction
- Does not need any hand contact with the ground

Disadvantages:
- You cant use it at short-range
- the pillar stays there unless it is destroyed

Techniques that counter this one:
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

this technique is large-scaled and devestating, capable of destroying the large pillar but in turn, it wouldnt continue

Speed of use: Fast! :3
I don't agree that your counter would work, using that wind technique so close to yourself would mean you get caught up in the collision too and be damaged if not killed. Pick another counter.
 

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10 meters is close? :|


and i meant aiming it upwards, not in the bottom of the pillar but the middle part so that the wind technique would explode in the middle of the pillar, so the explosion would happen above my bio <.<

similar one, aimed in the middle to cause the rest to be destroyed;
(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
 

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10 meters is close? :|


and i meant aiming it upwards, not in the bottom of the pillar but the middle part so that the wind technique would explode in the middle of the pillar, so the explosion would happen above my bio <.<

similar one, aimed in the middle to cause the rest to be destroyed;
(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
When you post a counter technique your assuming that its used upon you :p so for this technique you'd assume that the rock pillar is coming from beneath you. That counter will work though, since you could hear/feel the rumbling and the cracking and then jump and thrust the lightning down at the pillar.

Next:
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and raising earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

A useful technique if used right. Focus your chakra into the ground beneath my clone, there quickly build your chakra until you have amassed a significant amount. Then slam your hands upon the ground and use nature and shape transformation to manipulate the earth. Raise my first clone up 20m on a large pillar, then use the technique again and lower my second clone into a long trench.

~Creates 2 clones
 

Edward

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Perform the technique: I gather my earth based chakra and perform nature transformation to change the nature of my chakra into the properties of earth, to make it more compatible with the earth. I send it out on the ground beneath your clone by slamming on the ground and directing it over. I perform shape manipulation to shape a block of earth around my opponent that is 20 feet deep. I use that earth to have it rise up with the help of my chakra. I then do the same with your other clone. This time, i use my earth chakra to shape 20 meter long piece of earth and simply lower it down to 20 meter, causing him to fall

Advantages:
- Requires no handseals.
- It can be used as a distraction or to stop your target from performing any other techniques
- It can be used to defend or dodge against many techniques
- You can use it in many ways and it is very versatile.

Disadvantages:
- If you put yourself lower, you can endanger yourself since they can fill it up with water, etc.
- You need to slam your hands in the ground, which is an indication that you will be performing an earth technique

Techniques that counter this one:
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Use this to let yourself get out of it (if it is lowered)

and if it is raised, nothing too hard you can simply jump down <__< this is more of a supplementary tech xD

Speed of use: Fast, kind of i guess since it requires no handseals but hand contact with the ground
 

Houdinii

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Perform the technique: I gather my earth based chakra and perform nature transformation to change the nature of my chakra into the properties of earth, to make it more compatible with the earth. I send it out on the ground beneath your clone by slamming on the ground and directing it over. I perform shape manipulation to shape a block of earth around my opponent that is 20 feet deep. I use that earth to have it rise up with the help of my chakra. I then do the same with your other clone. This time, i use my earth chakra to shape 20 meter long piece of earth and simply lower it down to 20 meter, causing him to fall

Advantages:
- Requires no handseals.
- It can be used as a distraction or to stop your target from performing any other techniques
- It can be used to defend or dodge against many techniques
- You can use it in many ways and it is very versatile.

Disadvantages:
- If you put yourself lower, you can endanger yourself since they can fill it up with water, etc.
- You need to slam your hands in the ground, which is an indication that you will be performing an earth technique

Techniques that counter this one:
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Use this to let yourself get out of it (if it is lowered)

and if it is raised, nothing too hard you can simply jump down <__< this is more of a supplementary tech xD

Speed of use: Fast, kind of i guess since it requires no handseals but hand contact with the ground
Just remember that for that technique it can only raise or lower straight up or down. Not at angles.

Next:
(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

Focus your earth chakra into your hand. There build up a large amount of chakra and perform the snake hand seal. Then approach my clone and place your hand on him. Then force your gathered earth chakra into my clone and use it to increase his weight exponentially, causing him to be unable to move. Remember that you can also use this technique throughout your own body which will release you from genjutsu.

~Creates clone
 

Edward

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Perform the technique: I run up to your clone while making the snake handseal and channeling earth chakra onto the handseal to mold my chakra the proper way. After doing so, i run up to your clone and put a hand on your clone while releasing that chakra. I use nature transformation to change the nature of my chakra into the heavy properties of earth and after it is modified, i add onto my opponents chakra system and throughout his whole body, making it heavier.

Advantages:
- Useful for releasing yourself from a genjutsu
- Makes things heavier so you can use it on your opponents weapon if they have some
- You can add damage to your taijutsu

Disadvantages:
- Short-range so if you want to use it on your opponent you'd have to risk going close
- Requires a handseal
- If you do it on yourself it would make yourself heavier and harder to move.

Techniques that counter this one:
taking out weight with the other technique would work, i dont really know any other techniques that would counter this one.. i guess you should stay away from your opponent if theyre going to use this

Speed of use: Medium, requires a handseal

Question: How does it break out of the genjutsu, if you do it to yourself dont you become 10x heavier?
 

Houdinii

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Perform the technique: I run up to your clone while making the snake handseal and channeling earth chakra onto the handseal to mold my chakra the proper way. After doing so, i run up to your clone and put a hand on your clone while releasing that chakra. I use nature transformation to change the nature of my chakra into the heavy properties of earth and after it is modified, i add onto my opponents chakra system and throughout his whole body, making it heavier.

Advantages:
- Useful for releasing yourself from a genjutsu
- Makes things heavier so you can use it on your opponents weapon if they have some
- You can add damage to your taijutsu

Disadvantages:
- Short-range so if you want to use it on your opponent you'd have to risk going close
- Requires a handseal
- If you do it on yourself it would make yourself heavier and harder to move.

Techniques that counter this one:
taking out weight with the other technique would work, i dont really know any other techniques that would counter this one.. i guess you should stay away from your opponent if theyre going to use this

Speed of use: Medium, requires a handseal

Question: How does it break out of the genjutsu, if you do it to yourself dont you become 10x heavier?
Counters to this technique include flooding yourself with lightning chakra which will neutarlize the doton chakra. Chidori Nagashi is an example of this. You can also use this techniques opposite the lightweight jutsu to reduce your weight after it has been increased.

Answering your question, it is a genjutsu release because it is a full body surge of chakra. It is an elemental technique of A rank which means it will release you from B rank and below illusions. Though yes the drawback is that it will make you heavier momentarily.

Any further questions?
 
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