Earth Training with Houndinii!

Houdinii

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Yep ok moving on.

Next:
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

Basically the same as the last technique but lowering the weight of a target instead of increasing it. Focus your doton chakra into your hand and build up a large amount there. Then place your hand on my clone who is already unable to move due to your previous technique. Focus your built up chakra into him and use nature manipulation to change it to the earth nature. By doing so drastically reduce his weight.

Any questions?
 

Edward

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o-o do ihave to perform this technique? since its kinda the same as the last one, just the opposite... wait that didnt make sense o-o

well i have a question: what happens if you use it to make techniques lighter, like dropping lid? and what exactly would happen to a person who uses this technique on himself or another person, would they travel faster? o-o

Edit: another question, can it release you from gen?

Perform the technique: I gather earth chakra in my body and channel it in my hands. I touch your clone who is now heavier from my previous technique. afterwards i take out the mass from his body by releasing my chakra into his chakra system, and using my chakra to somehow take out the mass of his body, eventually making him lighter and to his normal weight

Advantages:
- Can be used to get out of gens, i think
- Can lower taijutsu attacks and such
- Can defend against the added weight rock technique
- You can use it on countless of things, so you can be creative like use it on an earth technique or something o-o

Disadvantages:
- If you use it on urself your taijutsu will probably be weaker, i believe
- nothing really, its a good technique

Techniques that counter this one:
uh
Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

Speed of use: Fast

Edit edit: another question, does it require handseal like the other one? o-o
 
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Houdinii

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You can make techniques lighter but they still carry momentum which restricts its uses. For example recently in the NW someone tried to lighten the falling lid as it feel on them, they succeeded but it broke their wrists/arms.

No it cannot release you from a genjutsu, this technique is not a full body surge.

No the technique doesn't state that it needs a handseal so i don't believe it does.


Now, have you learnt the shadow clone jutsu?
 

Edward

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O______O lol my opponent in BA tried using the light weight on the lid >.>

No more questions, and I don't know shadow clones -_-"
 

Houdinii

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O______O lol my opponent in BA tried using the light weight on the lid >.>

No more questions, and I don't know shadow clones -_-"
Ok then.

Next:
( Doton: Iwarin Heiban ) - Earth Release: Rock Scale Slab
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their earth chakra into their stomach and then release from their mouth earthly material that then forms into a large slab of rock, that can travel with incredible force. On impact with the ground the slab forces the earth to splinter and jab anyone caught in the vicinity.

Focus your earth chakra into your mouth. Build up a large amount there and then expel and focus the chakra out of your mouth. As it leaves simultaneously use nature and shape manipulation to first change your chakra into rock and to then shape it into a large slab. Release this slab towards my clone and crush him.

~Creates clone
 

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Perform the technique: I gather earth chakra in my stomach and channel it in my mouth and throat area. I blow out while expelling the chakra and perform nature transformation to change the nature of the chakra into the properties of earth, at the same time turning it into earthly materials. After doing so, i perform more nature transformation and shape manipulation to shape the earth i expelled into a large slab of earth and i use my chakra to have it travel to your clone and crush them.

Advantages:
- Requires no handseals
- Can travel with extremely strong forces
- Can kill if your target is struct with the technique
- Large scaled so it would be difficult for your target to dodge

Disadvantages:

- Cannot reach long-range
- Since it is a large scaled technique, if you are caught in it you can get hurt a lot

Techniques that counter this one:
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

do this before touching it then touch it so you can change its weight on touch, it can stop the force of the slab since it would be pretty light and you can carry it and throw it xD
Speed of use: Fast, requires no handseals
 

Houdinii

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Perform the technique: I gather earth chakra in my stomach and channel it in my mouth and throat area. I blow out while expelling the chakra and perform nature transformation to change the nature of the chakra into the properties of earth, at the same time turning it into earthly materials. After doing so, i perform more nature transformation and shape manipulation to shape the earth i expelled into a large slab of earth and i use my chakra to have it travel to your clone and crush them.

Advantages:
- Requires no handseals
- Can travel with extremely strong forces
- Can kill if your target is struct with the technique
- Large scaled so it would be difficult for your target to dodge

Disadvantages:

- Cannot reach long-range
- Since it is a large scaled technique, if you are caught in it you can get hurt a lot

Techniques that counter this one:
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

do this before touching it then touch it so you can change its weight on touch, it can stop the force of the slab since it would be pretty light and you can carry it and throw it xD
Speed of use: Fast, requires no handseals
Im still not sure if that counter would work, cause the momentum of the rock even when lightened may still hurt you but eh its not entirely clear.

Anyway thats the completion of A ranks so perform a move with 2 of the earth techniques that we just learnt and one other technique of your choice. Go ahead and attack my clone.

~Creates clone
 

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I gather earth chakra around my body and slam my hand on the ground. I perform nature transformation to change the nature of my chakra into the properties of earth and also used shape manipulation to shape the earth into a square, about 5 meters in each side. I use that new square and lower the earth your clone stood upon, about 20 meters deep.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

With earth chakra already in my chakra system, i perform two handseals as fast as possible while molding my earth chakra. I send that chakra in the ground around the lowered square. The ground would turn into mud, and because there is a hole in the ground, it would continue to fall in the pit i created burying you alive.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

I transition into fire chakra and channel it into a single handseal. The handseal molded my chakra into the warm properties of fire and i release a dense and large torrent of fire onto the pit filled with mud. The fire would harden the mud and by the time that happens, your clone would be suffocated.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
 

Houdinii

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Ok good, lets start on the final stretch then, S ranks!

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

This technique is just a better version of the earlier earth moving core. Channel your chakra into the ground beneath my clone. Build up a large amount there and then slam your hands upon the ground, use nature and shape manipulation to lower the earth below him and create a 100m deep pit, remember that it won't leave him airborne however. Then perform the technique again but raise my other clone 100m up. Doing so will pin him to the ground.

~Creates 2 clones
 

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Perform the technique: I gather a large amount of earth chakra and perform nature transformation to change the nature of the earth chakra into the properties of earth. Afterwards, i slam my hands onto the ground beneath your clone and shape a 100 meter earth beneath it. When i do that, with advance shape manipulation, i lower down the 100 meter block of earth i created by crushing the ground beneath it in an instant, causing the 100 meter block of earth i shaped to drop at extreme speeds. When your clone is 100 meters below, i use my chakra to manipulate the same block of earth and have it rise up once again to its normal spot.

Advantages:
- Happens really fast, it can leave your target without a footing or pinned to the ground
- Requires no handseals
- Large scale, meaning that it would be harder to climb out if its 100 meters lower.

Disadvantages:
- Requires you to slam your hand on the ground which indicates an earth technique being used
- Stays on the terrain, so you need to keep watch of the pit or pillar you created throughout the rest of the spar

Techniques that counter this one:
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

channel nagashi through the earth to dispel the earth chakra o-o

Speed of use:
Fast, requires no handseals and it moves fast
 

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Perform the technique: I gather a large amount of earth chakra and perform nature transformation to change the nature of the earth chakra into the properties of earth. Afterwards, i slam my hands onto the ground beneath your clone and shape a 100 meter earth beneath it. When i do that, with advance shape manipulation, i lower down the 100 meter block of earth i created by crushing the ground beneath it in an instant, causing the 100 meter block of earth i shaped to drop at extreme speeds. When your clone is 100 meters below, i use my chakra to manipulate the same block of earth and have it rise up once again to its normal spot.

Advantages:
- Happens really fast, it can leave your target without a footing or pinned to the ground
- Requires no handseals
- Large scale, meaning that it would be harder to climb out if its 100 meters lower.

Disadvantages:
- Requires you to slam your hand on the ground which indicates an earth technique being used
- Stays on the terrain, so you need to keep watch of the pit or pillar you created throughout the rest of the spar

Techniques that counter this one:
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

channel nagashi through the earth to dispel the earth chakra o-o

Speed of use:
Fast, requires no handseals and it moves fast
Good, good. Next:
(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

Begin to channel your doton chakra into the ground next to you. Build up a large amount of chakra there and then focus your chakra while performing the Horse → Dog → Bird → Ox → Snake hand seals. Thus use nature and shape manipulation to shape the earth into a large dragon that will rise up and launch itself at my clone where it will then deliver devastating damage.

~Creates clone
 

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Perform the technique: I gather a large amount of earth chakra in my body and perform the six handseals in order to mold my chakra the proper way for this technique. I send the modified earth chakra into the earth right next to me where i perform nature transformation to change the nature of my chakra into the properties of earth and then use shape manipulation to shape the earth into a long and large dragon. with further chakra manipulation, i have the earth dragon rise up from the ground and go towards your clone, causing it to disperse

Advantages:
- Large scaled so it would be hard to defend or evade
- it can reach long range
- Requires no hand contact with the ground

Disadvantages:
- So much handseals >_<
- nothing really, its a good technique

Techniques that counter this one:
(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

a strong lightning techinque would be needed to take down something this large and powerful, and sturdy o.o also this counter has a wide range, perfect for a technique like this

Speed of use: Slow .-.
 

Houdinii

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Ok good, next.

(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Mid-Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground by slamming his hands on the ground and manipulating it to forcefully make whatever is contained in it to be expelled upwards. The result of this technique has the appearance of an erupting volcano and can vary in size depending on the users needs.

Channel your doton chakra into the ground below you, then build up a large amount.Once youve done that focus your chakra while you slam your hands upon the ground. While you do so use nature and shape manipulation to form a large volcano-like rock that will erupt whatever is contained underground under neath it. Useful for terrains where water is underground or something similar.

I use this technique, make the lava erupt from underground without my consent. This is an example of how you can use this technique to turn a jutsu back on an opponent.
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive
 

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Perform the technique: I gather a large amount of earth chakra in my body and send it in the ground underneath my opponent, this is only to make them lose their balance. After doing so i use nature transformation to change the nature of my chakra into the properties of earth and i use a lot of shape manipulation to shape the ground beneath them and have it rise up, creating a large vocano-like thingy. It spews out water, since the ground beneath us carried water.

Advantages:
- Large scaled
- requires no handseals to perform
- can reach long range
- it can be used as a distraction or to seperate yourself from your target.

Disadvantages:
- your opponent can use it against you, like how you presented
- it is large scaled and would stay at the terrain

Techniques that counter this one:
(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

this is the only large scaled technique capable of destroying that

i suppose this can work too

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

Speed of use: fast as it requires no handseals or hand contact
 
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