Earth Training with Houndinii!

Edward

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Previous training thread above. Vision did something different and mixed the B-ranks based on their similarities.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
(Doton no Yoroi) - Earth Release Armor
(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank
(Doton: Doryūha) - Earth Release: Earth Flow Wave
(Doton Kekkai: Dorō Dōmu) - Earth Style Barrier: Earth Prison of Magnificent Nothingness
(Doton: Domu) – Earth Release: Earth Spear Technique
(Doton: Iwa Keiro) – Earth Style: Rock Trail
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
(Doton: Otoshibuta) – Earth Release: Dropping Lid

These are the techniques we went over, it wasn't in order so. >_<.

oh and thanks so much for the training!
 

Houdinii

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Previous training thread above. Vision did something different and mixed the B-ranks based on their similarities.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
(Doton no Yoroi) - Earth Release Armor
(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank
(Doton: Doryūha) - Earth Release: Earth Flow Wave
(Doton Kekkai: Dorō Dōmu) - Earth Style Barrier: Earth Prison of Magnificent Nothingness
(Doton: Domu) – Earth Release: Earth Spear Technique
(Doton: Iwa Keiro) – Earth Style: Rock Trail
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
(Doton: Otoshibuta) – Earth Release: Dropping Lid

These are the techniques we went over, it wasn't in order so. >_<.

oh and thanks so much for the training!
Oooookay lets get this show on the road. For our training this is the template you have to follow.

Perform the technique:

Advantages:

Disadvantages:

Techniques that counter this one:

Speed of use:


The first few are self explanatory, while with the techniques that counter you simply have to copy/paste the name of a technique that you think counters it and give a small explanation why you think so.(1-2 sentences). Also with this try to think outside the box so don't always go straight for the element that its weak to, doing so will help you understand battling more and will actually help you in fights.

As for speed of use you factor in the techniques preparation time(handseals, etc) where it actually forms(near you, near your opponent) and its travel speed to assign it as slow, medium or fast. Along with that give it a small explanation on why you assigned it so.


So with that out of the way is there any questions before we begin?
 

Houdinii

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No questions. Your training method is somewhat similar to selendriles, I love it! ^^
That would be because he taught me almost every element xD

Anyways perform your very last technique that you did with vision over again but with my template this time. Once we're done with that we will continue the techniques as they are listed not clumped in similarities.
 

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Dropping Lid!

Perform the technique: I gather my doton chakra in my body and release it in the air. I use that chakra to change the properties of my chakra into an earthly property. With my chakra, i summon a lid from the sky. This lid drops instantly and is boar shaped, but is hollow when you get to the middle.

Advantages:
- Large Scale technique, it is a large lid and it would be hard to carry or break through; you'd need a strong lightning technique to break it.
- It can trap your opponent, where you can perform swamp of underworld xD

Disadvantages:
- Is hollow in the inside (middle parts) so it won't really "kill" your opponent if it falls on them.
- It will be there for the rest of the match and can affect your terrain.

Techniques that counter this one:
Uh, i don't really have a high level raiton that i can use so i'll just take some lightning techniques that i think would do the job xD

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand and compressing it into a ball of energy and then releases it at once, causing a huge explotion.

This technique would suffice because it creates a huge explosion, which can equal to the size of the lid itself. Furthermore, it is lightning and lightning is naturally strong against earth.

Speed of use: Fast, it requires no handseals and it would fall fast because of its size, desnity, and gravity.

Note: I know my performance sucked because this technique is somewhat straightforward. No handseals, no manipulating earth, no making earth move... >_<
 

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Dropping Lid!

Perform the technique: I gather my doton chakra in my body and release it in the air. I use that chakra to change the properties of my chakra into an earthly property. With my chakra, i summon a lid from the sky. This lid drops instantly and is boar shaped, but is hollow when you get to the middle.

Advantages:
- Large Scale technique, it is a large lid and it would be hard to carry or break through; you'd need a strong lightning technique to break it.
- It can trap your opponent, where you can perform swamp of underworld xD

Disadvantages:
- Is hollow in the inside (middle parts) so it won't really "kill" your opponent if it falls on them.
- It will be there for the rest of the match and can affect your terrain.

Techniques that counter this one:
Uh, i don't really have a high level raiton that i can use so i'll just take some lightning techniques that i think would do the job xD

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand and compressing it into a ball of energy and then releases it at once, causing a huge explotion.

This technique would suffice because it creates a huge explosion, which can equal to the size of the lid itself. Furthermore, it is lightning and lightning is naturally strong against earth.

Speed of use: Fast, it requires no handseals and it would fall fast because of its size, desnity, and gravity.

Note: I know my performance sucked because this technique is somewhat straightforward. No handseals, no manipulating earth, no making earth move... >_<
Theres a couple things that stick out to me in this reply, but since its the first try I won't make you redo it :p

Firstly when performing the technique don't forget to mention shape and nature manipulation when forming the technique.

Secondly in your counters you must only mention techniques that you have learnt in the Base 5. In a battle since you don't have high raiton training youd just let the lid hit you? :p lol countering can also mean just defending and dodging so keep that in mind.

Youve mastered water so you can use this technique:
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.

Which counters the lid and even gets stronger from it.

Now to continue:

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easily avoided by escaping upwards.

Focus your chakra into the earth below my clone and manipulate the rock to protrude up as four spikes. This is basically a higher ranked version of the C rank stone spikes technique.

~Creates a clone.
 

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How do you know i mastered water. STALKER. >_>

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique

Perform the technique: I gather my earth chakra in my body and release it in the ground beneath your clone. I use my chakra and perform nature transformation to transform my nature of my chakra to one that is like earth so that it would be easy to manipulate the earth. With my modified chakra, i condense the soil and rock in that area and perform shape manipulation to shape four spikey... spikes 0-0. These spikes are very sharp and thin, making it easy to pierce through anything. I use my chakra to direct the spikes into moving together, all of which pierces your clone from all sides.

Advantages:
- Requires no handseals!
- It completely surrounds you, leaving you no room to move around but from the top. Even then, you can use dropping lid to stop them from escaping.
- It has the capability to kill since if four spikes pierces you, its probably the end.

Disadvantages:
- Can only be used in a terrain that has ground xD
- Avoiding it upwards is an easy way out of the technique and im pretty sure you can avoid it with hiding like a mole.


Techniques that counter this one:
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
This would work because you can punch the ground and push yourself upwards evading the attack and possibly performing a combo with it.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
This because you can create a pillar of earth beneath you to lift yourself up. The spikes will destroy the earth pillar easily but you won't get pierced and you will simply land on the spikes.

Speed of use: Fast, requires no handseals and the spikes are thin and smaller so it wont be too hard to manipulate.
 

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How do you know i mastered water. STALKER. >_>

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique

Perform the technique: I gather my earth chakra in my body and release it in the ground beneath your clone. I use my chakra and perform nature transformation to transform my nature of my chakra to one that is like earth so that it would be easy to manipulate the earth. With my modified chakra, i condense the soil and rock in that area and perform shape manipulation to shape four spikey... spikes 0-0. These spikes are very sharp and thin, making it easy to pierce through anything. I use my chakra to direct the spikes into moving together, all of which pierces your clone from all sides.

Advantages:
- Requires no handseals!
- It completely surrounds you, leaving you no room to move around but from the top. Even then, you can use dropping lid to stop them from escaping.
- It has the capability to kill since if four spikes pierces you, its probably the end.

Disadvantages:
- Can only be used in a terrain that has ground xD
- Avoiding it upwards is an easy way out of the technique and im pretty sure you can avoid it with hiding like a mole.


Techniques that counter this one:
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
This would work because you can punch the ground and push yourself upwards evading the attack and possibly performing a combo with it.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
This because you can create a pillar of earth beneath you to lift yourself up. The spikes will destroy the earth pillar easily but you won't get pierced and you will simply land on the spikes.

Speed of use: Fast, requires no handseals and the spikes are thin and smaller so it wont be too hard to manipulate.
Stalking is in the job description ;)

The earth pillar counter wouldn't work. The opponents B rank chakra is already present in the earth below you so the pillar would fail to form and youd be dead. The easiest defence would be the technique that lets you pass through B and below earth techniques, but I don't think youve learnt that yet :p

Next technqiue:

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

Take a scroll from your ninja pouch and focus your earth chakra into it. Then lay it upon the ground, once my clone walks past the scroll activate it and shape the mud into wolves that will then attack my clone. This is a rather unused technique and is a simple trap.
 

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(Doton: Doro Ookami) - Earth Release: Mud Wolves

Perform the technique: I gather my earth chakra and use nature transformation to transform the nature of my chakra to mimic that of earth. I channel it in the scroll and use shape manipulation to keep the chakra shaped into the scroll and to keep it cloaked around the scroll. I place it there until your clone steps on it. When he does, my chakra senses him stepping on it and i use shape manipulation again to shape the mud i created via nature transformation. I shape it into wolves who attacks your opponent.

Advantages:
- Requires no handseal
- Can reform when damaged.
- You can use it as a sneak attack and hide it beneath things to surprise your opponent xD
- It stays for the whole match even if you wait like 10 turns before they step on it.

Disadvantages:
- Requires a scroll and when your target sees it they'll know where to not step.
- +10 to reform wolves can drain and waste your chakra.
- It probably won't trick them or they probably won't step on it...

Techniques that counter this one:
( Rakkasui ) - Falling Water
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will drop down upon the opponent from mid air pointing their sword downwards and drilling it down into the opponent.

Well you can use this technique, the part where the user drops down their sword and drill it but in this case you drill it in the scroll to completely tear it up rendering it useless. Counters requiring chakra would not work because once it touches the targets chakra it will be activated thus creating the wolves.

Speed of use: Fast to set it up because you just need to channel chakra into it but very long to have it work since you need to wait for your opponent to step on it..
 

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(Doton: Doro Ookami) - Earth Release: Mud Wolves

Perform the technique: I gather my earth chakra and use nature transformation to transform the nature of my chakra to mimic that of earth. I channel it in the scroll and use shape manipulation to keep the chakra shaped into the scroll and to keep it cloaked around the scroll. I place it there until your clone steps on it. When he does, my chakra senses him stepping on it and i use shape manipulation again to shape the mud i created via nature transformation. I shape it into wolves who attacks your opponent.

Advantages:
- Requires no handseal
- Can reform when damaged.
- You can use it as a sneak attack and hide it beneath things to surprise your opponent xD
- It stays for the whole match even if you wait like 10 turns before they step on it.

Disadvantages:
- Requires a scroll and when your target sees it they'll know where to not step.
- +10 to reform wolves can drain and waste your chakra.
- It probably won't trick them or they probably won't step on it...

Techniques that counter this one:
( Rakkasui ) - Falling Water
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will drop down upon the opponent from mid air pointing their sword downwards and drilling it down into the opponent.

Well you can use this technique, the part where the user drops down their sword and drill it but in this case you drill it in the scroll to completely tear it up rendering it useless. Counters requiring chakra would not work because once it touches the targets chakra it will be activated thus creating the wolves.

Speed of use: Fast to set it up because you just need to channel chakra into it but very long to have it work since you need to wait for your opponent to step on it..
The scroll activates once the target comes in short range of it. Also that technique wouldn't counter the mud wolves since they would activate and jump on you before you can destroy the scroll. An easier counter would be to use any technique that could destroy it from range. Fire or wind for example.

Next technique:
(Doton: KageBunshin no Jutsu) – Earth Release: Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 25
Damage points: N/A
Description: This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mould itself back to its original shape. After reverting to mud, it can hold the opponent in place. The user can create up to three clones. They can also use up to C rank earth techniques.

Focus your doton chakra into the earth next to you and manipulate it. Form it into a clone of yourself, it will be able to use earth techniques of B rank and below. Remember that it has to look exactly like you, so it will be rather ugly >_>
 

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(Doton: KageBunshin no Jutsu) – Earth Release: Shadow Clone Technique

Perform the technique: I gather my doton chakra and channel it on the earth right next to me. I use nature transformation to change the nature of my chakra so it would be like the nature of earth. I use that modified chakra and channel it in the earth so that i could manipulate the earth. I think of my characteristics physically and how i look and i use shape manipulation to make an exact copy of myself in the mud.

Advantages:
- Requires no handseals!
- Reforms when damaged so that will make it hard for them to completely destroy it and also you can use it as a sacrifice to tank techniques.
- It can perform C-rank earth techniques so you can make combos.

Disadvantages:
- It can only perform earth techniques so that kinda sucks.
- It is made of mud and mud is all watery already so by putting it inside an orb of water it will be too fluidlike to reform.
- You can only create one.

Techniques that counter this one:

(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

First i would use this technique to destroy the clones to the point where they are only mud.

Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

When the mud is all scattered around i would use this technique to crash onto it and my opponent so that the mud would be way too fluidy to actually form something solid. 3:

Speed of use: Quick because it requires no handseals but reforming it after damaged may take longer.

It is so hawt. my clone.
 

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(Doton: KageBunshin no Jutsu) – Earth Release: Shadow Clone Technique

Perform the technique: I gather my doton chakra and channel it on the earth right next to me. I use nature transformation to change the nature of my chakra so it would be like the nature of earth. I use that modified chakra and channel it in the earth so that i could manipulate the earth. I think of my characteristics physically and how i look and i use shape manipulation to make an exact copy of myself in the mud.

Advantages:
- Requires no handseals!
- Reforms when damaged so that will make it hard for them to completely destroy it and also you can use it as a sacrifice to tank techniques.
- It can perform C-rank earth techniques so you can make combos.

Disadvantages:
- It can only perform earth techniques so that kinda sucks.
- It is made of mud and mud is all watery already so by putting it inside an orb of water it will be too fluidlike to reform.
- You can only create one.

Techniques that counter this one:

(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

First i would use this technique to destroy the clones to the point where they are only mud.

Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

When the mud is all scattered around i would use this technique to crash onto it and my opponent so that the mud would be way too fluidy to actually form something solid. 3:

Speed of use: Quick because it requires no handseals but reforming it after damaged may take longer.

It is so hawt. my clone.
In the techniques description it states that you can make up to three clones o.o and also the first move for your counter would suffice to destroy the mud clones. They reform from lower ranked elemental and tai/ken techniques, following elemental Adv/Disadv

Next technique:
(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.

Focus your chakra into the earth around my clone, then perform the needed hand seals and slam your hand upon the ground. Then use manipulate the earth to form a set of jaws on the sides of my clone that will then close and crush him til he disperses.

~Creates clone
 

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(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Perform the technique: I gather my earth based chakra in my body and channel it in my hands. I perform the few handseals to mold my chakra so that it would be molded in such a way that would only work with this technique. I send my modified chakra and performed nature transformation to have my chakra mimic the nature of earth. I send my chakra in the earth to the sides of your clone and i perform shape manipulation to shape the slabs of earth into two enormous jaws that pierce through your clone.

Advantages:
- It is a large scale technique that won't be evaded so easily.
- Reaches your opponent at any range

Disadvantages:
- Requires handseals so it might be slower to perform.
- You need to make contact with the ground

Techniques that counter this one:
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
The force of this technique and its power can easily break the jaws, well at least one of them and the jaw won't do damage unless both of the sides hit together and bite on the opponent.

Speed of use: Slow. five handseals and you need to manipulate a large amount of earth <.<
 

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(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Perform the technique: I gather my earth based chakra in my body and channel it in my hands. I perform the few handseals to mold my chakra so that it would be molded in such a way that would only work with this technique. I send my modified chakra and performed nature transformation to have my chakra mimic the nature of earth. I send my chakra in the earth to the sides of your clone and i perform shape manipulation to shape the slabs of earth into two enormous jaws that pierce through your clone.

Advantages:
- It is a large scale technique that won't be evaded so easily.
- Reaches your opponent at any range

Disadvantages:
- Requires handseals so it might be slower to perform.
- You need to make contact with the ground

Techniques that counter this one:
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
The force of this technique and its power can easily break the jaws, well at least one of them and the jaw won't do damage unless both of the sides hit together and bite on the opponent.

Speed of use: Slow. five handseals and you need to manipulate a large amount of earth <.<
Im not 100% sure if that counter would work, due to how the jaws are shaped they still might be able to crush you between one half of the jaws and the ground.

Next technique:
(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.

Focus your chakra into the earth around my clone and then perform the snake hand seal, then manipulate the earth so that it rises up around him and forms a complete dome over him. Keep in mind that this technique can also be used to form a dome with a hole in any spot of any size that you want, to combo this together with other attacks while they're trapped.

~Creates clone
 

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"Crush and stab them between them." Yeah, i thought it would work because it said between to crush <.< B-ranks are so long U_U

(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor

Perform the technique: I gather my earth chakra and channel it in my hands where i perform a single handseal to mold my chakra a certain way that would be well suited for this technique. After that, i release my chakra into the ground beneath your clone, spacing it out over a wide area. I use nature transformation to transform the nature of my chakra into the properties of earth and have it cling on to the earth underground. Then, i use shape manipulation to shape the earth beneath and have it rise up to form a dome with a hole on top

Advantages:
- It is good for avoiding attacks, if they are performing a series of handseals you can use this technique.
- Your aim would be very good since there's only one hole and its like a target lol.
- You can create the hole anywhere you want.

Disadvantages:
- Requires a single handseal which really isnt that bad.
- You are limited to the hole you made so they can hide in the sides if they wanted to.

Techniques that counter this one:
( Raiton: Bakurai ) - Lightning Release: Depth Charge
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After enveloping themselves with lightning, the user emanates a powerful bolt of electricity targeted at their opponent.

Well that technique isnt used for offensive purposes so using this technique to create a larger hole or even destroy one side of the dome would work and maybe even go to your advantage. So, it would only be half a dome that is behind you while you and your opponent has nothing that seperates you. Also the lightning technique would continue on since lightning > earth

Speed of use: Medium, requires a handseal and you are manipulating a large amount of earth.
 

Houdinii

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"Crush and stab them between them." Yeah, i thought it would work because it said between to crush <.< B-ranks are so long U_U

(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor

Perform the technique: I gather my earth chakra and channel it in my hands where i perform a single handseal to mold my chakra a certain way that would be well suited for this technique. After that, i release my chakra into the ground beneath your clone, spacing it out over a wide area. I use nature transformation to transform the nature of my chakra into the properties of earth and have it cling on to the earth underground. Then, i use shape manipulation to shape the earth beneath and have it rise up to form a dome with a hole on top

Advantages:
- It is good for avoiding attacks, if they are performing a series of handseals you can use this technique.
- Your aim would be very good since there's only one hole and its like a target lol.
- You can create the hole anywhere you want.

Disadvantages:
- Requires a single handseal which really isnt that bad.
- You are limited to the hole you made so they can hide in the sides if they wanted to.

Techniques that counter this one:
( Raiton: Bakurai ) - Lightning Release: Depth Charge
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After enveloping themselves with lightning, the user emanates a powerful bolt of electricity targeted at their opponent.

Well that technique isnt used for offensive purposes so using this technique to create a larger hole or even destroy one side of the dome would work and maybe even go to your advantage. So, it would only be half a dome that is behind you while you and your opponent has nothing that seperates you. Also the lightning technique would continue on since lightning > earth

Speed of use: Medium, requires a handseal and you are manipulating a large amount of earth.
Good.

Next:
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

Now with this technique there has been some dispute over it. Ive seen leaf say that it can be used only around you like in the picture Ive posted at the bottom but most people use it over range normally under you. But I haven't seen an official ruling on this yet so until that changes or you see one you can continue to use it under your opponent in Mid range and further.

Anyways focus your chakra into the ground beneath my clone and form the ram hand seal. Then use your doton chakra to loosen the dirt and cause it to be more like sand. Then manipulate this dirt to begin to sink into the center forming a pit that will suck my clone down underground and suffocate him.

You must be registered for see images


~Creates clone
 

Edward

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(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Perform the technique: I gather earth chakra in my body and channel it towards my hands. I form a single handseal to mold my chakra in a way that would suit this technique. I release my chakra into the earth beneath your clone and perform nature transformation to change the nature of my chakra into the properties of earth. After my chakra is in the ground, i use my modified chakra to change the properties of the earth into sand/grain. I perform shape manipulation and shape the ground to make it like a sinkhole with a hole in the middle. The sand and grain would flow inside along with your clone.

Advantages:
- It can kill your opponent if they don't get away.
- It is a good technique for distracting someone.
- Once they are in range it would be hard to leave.

Disadvantages:
- Requires a handseal. <.<
- You can get yourself caught in it as well.
- Can't use it in short-range and if you do, you bring yourself in lol

Techniques that counter this one:

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

This technique would work because if i am inside or halfway inside, i can perform this technique to overflow the hole and have myself rise up. (Asked typhon how to counter this like 2 months ago xD)
Speed of Use: Fast even though it is only one handseal the way it sucks you in would be fast.
 

Houdinii

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(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Perform the technique: I gather earth chakra in my body and channel it towards my hands. I form a single handseal to mold my chakra in a way that would suit this technique. I release my chakra into the earth beneath your clone and perform nature transformation to change the nature of my chakra into the properties of earth. After my chakra is in the ground, i use my modified chakra to change the properties of the earth into sand/grain. I perform shape manipulation and shape the ground to make it like a sinkhole with a hole in the middle. The sand and grain would flow inside along with your clone.

Advantages:
- It can kill your opponent if they don't get away.
- It is a good technique for distracting someone.
- Once they are in range it would be hard to leave.

Disadvantages:
- Requires a handseal. <.<
- You can get yourself caught in it as well.
- Can't use it in short-range and if you do, you bring yourself in lol

Techniques that counter this one:

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

This technique would work because if i am inside or halfway inside, i can perform this technique to overflow the hole and have myself rise up. (Asked typhon how to counter this like 2 months ago xD)
Speed of Use: Fast even though it is only one handseal the way it sucks you in would be fast.
That counter, without seeing Profs reply Id guess that although it gets you out of the technique, there wouldn't be any water left once you got out. Due to elemental adv/disadv Id say the water got sucked down into the pit. But go by whatever Sarutobi said xD

Next:
(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

Focus your earth chakra and channel it into the ground below you and perform the tiger hand seal. Then use your chakra to manipulate the earth in front of you, be creative this technique can be used in many ways to accomplish a lot of things.
 

Edward

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(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Perform the technique: I gather my earth chakra in my body and channel it in my hands where i perform a single handseal to mold the chakra. Afterwards, i channel my chakra into the earth/ground and perform nature transformation to change the nature of my chakra into the properties of earth so it would be more compatible. Then, i perform shape manipulation by shaping the ground and making it rise up, creating a needle-like mountain.

Advantages:
- You can be creative with this technique, making anything you want like a needle, or a wall, etc.
- You can use it as obstacles for an opponent who is running towards you.

Disadvantages:
- Requires a handseal, which isnt bad but it might be slower to perform the technique overall.
- It has no defensive/offensive components of it, its mainly use for supplementary things <.<


Techniques that counter this one:
(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
You can summon a tornado like like this to hit the earth you created which will destroy it because of the tornadoes size and force.

Speed of use: Medium, requires one handseal and the earth you are manipulating is bigger and larger then usual. <_O
 

Houdinii

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(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Perform the technique: I gather my earth chakra in my body and channel it in my hands where i perform a single handseal to mold the chakra. Afterwards, i channel my chakra into the earth/ground and perform nature transformation to change the nature of my chakra into the properties of earth so it would be more compatible. Then, i perform shape manipulation by shaping the ground and making it rise up, creating a needle-like mountain.

Advantages:
- You can be creative with this technique, making anything you want like a needle, or a wall, etc.
- You can use it as obstacles for an opponent who is running towards you.

Disadvantages:
- Requires a handseal, which isnt bad but it might be slower to perform the technique overall.
- It has no defensive/offensive components of it, its mainly use for supplementary things <.<


Techniques that counter this one:
(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
You can summon a tornado like like this to hit the earth you created which will destroy it because of the tornadoes size and force.

Speed of use: Medium, requires one handseal and the earth you are manipulating is bigger and larger then usual. <_O
With that wind technique the tornado isn't actually instant. It takes some time to form so the earth rampart would have served its purpose before you could destroy it.

Next:
(Doton: Doryō Dango) - Earth Release: Earth Mausoleum Dumping
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user With chakra work and superhuman strength, lifts up the very surface of the Earth. The lump of earth is gigantic and, the destructive power is obvious, but even just the visual impact can be enough to make enemies lose their fighting spirits and run away. The ball of earth is then hurled it at his opponent, flattening everything in its path.

Focus your earth chakra throughout your body. Then use your natural strength to begin to pick up a huge chunk of the earth in front of you, as you pick it up channel your chakra into it so that you can pick it up easier. Then finally throw the earth at my clone, crushing him.

~Creates clone

Remember that if theres anything you don't understand or if your wondering anything, don't be afraid to ask questions. :)
 
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