[Earth Class] Thoth

Thoth

Active member
Elite
Joined
Aug 23, 2012
Messages
8,520
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
*student arrives and kindly greets his new sensei*

Is my previous training in Earth Release.

Congratulations on passing the sensei test! ^^
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
Thanks :) and thanks for the link, makes it a tad easier on me.

So from my report, the next technique you were going to learn was

(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and then by flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that peice of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.

I'd like you to fill out this template and then perform the jutsu afterwards.

I would like you to use this template every time you reply to a technique.
Try to be as detailed/descriptive as possible. All you have to do is copy the PHP code.

Strong points

  • - Insert info -
  • - Insert info -
  • - Insert info -
Weak points

  • - Insert info -
  • - Insert info -
  • - Insert info -
Combinations-strategies

Ways to counter:


Also, I will post how all of the techniques work. I want you then, in your own words, to describe to me what you are doing to get the desired result.

So first form the hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and focus chakra into your palm and then place your palm to the ground and release the chakra into the Dragon Veins in the ground (Dragon Veins are a concept from Feng Shui. They are energy flows running underground, usually along mountain ranges, and are similar to the Western concept of Ley lines. ) to raise a section of earth and then split it. The length, width, direction, and curve of the chasm are all up to you.
 

Thoth

Active member
Elite
Joined
Aug 23, 2012
Messages
8,520
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
No problem, sensei. Anytime. :D

PHP:
[B]Strong points[/B]

[LIST]
[*]- Insert info -
[*]- Insert info -
[*]- Insert info -
[/LIST]

[B]Weak points[/B]

[LIST]
[*]- Insert info -
[*]- Insert info -
[*]- Insert info -
[/LIST]

[B]Combinations-strategies:[/B]

[B]Ways to counter:[/B]

*performs Rabbit → Boar → Rat → Horse → Tiger → Snake hand seals*
While he's performing the seals, he also starts collecting Earth Release chakra in the center of his right palm. When he finished doing the seals, he also finishes gathering his chakra. Now, he starts compressing the chakra into as small spot on his palm that he can. That would help him to release more power with greater speed. Once he's done with doing that, he slams with his right palm onto the ground. With that, he immidiately triggers the chakra in his palm and releases it into the ground. He carefully but also very quickly controls that charka to get exactly into Dragon Veins in the ground. He puts much concentration into it and great chakra control because that isn't as easy as it looks. Once that he has the chakra ready in the Dragon Veins, which happens only few seconds after he slams with his palm onto the ground, hew raises a rather large piece of earth into the air and seperates it from the rest. Once that the piece of earth is in the air, he splits it in half exactly in its center, making two formed parts to seperate apart.

Strong points

  • The technique can go up to long range.
  • Can collapse large dock and defences
  • Can be used to raise the target into the air and maybe make it more exposed to your attack.
Weak points

  • Requires six hand seals.
  • Cannot be directly used to split the earth appart to cause opponents to fall in the fissure.
  • A fair amount of time is needed from the time the suer sends his/her chakra into the earth to the point ot splitting a piece of raised earth.
Combinations-strategies: I probably wouldn't use this technique to destroy camps but I would use the "destory defences" part. For example, if I would attack my opponent with a Fire Release technique and then they would defend with a Water Release technique, I would use this technique to make the water go into that big crack in front of my opponent, breaking through the defence and make the opponent have trouble defending after that.

Ways to counter: Considering that this is not really made for causing opponents to fall in the fissure, it makes this attack a bit passive. I mean, this doesn't actually serve as an attack, in best cases it can help you in attacking but never used to actually attack with it alone and thus I wouldn't actually bother to attack. Even if the earth splits beneath you like that, it doesn't cause you much of trouble and you have splenty of time to move from the piece of earth before it splits.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
Seems you understand it.

next up

(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.

Form the snake seal and then slam your hand to the ground, this causes the ground under your target to become torn up and have chunks of debris pop up to distract them.
 

Thoth

Active member
Elite
Joined
Aug 23, 2012
Messages
8,520
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
*performs Snake hand seal*While he's performing the needed hand seal, he starts channelling Earth Release chakra in his left palm. When he finishes with performing the hand seal, he also fnishes gathering chakra. Then, he starts perssuring chakra into as small pint on his palm as he can to boost power and speed of this technique. When he has that ready, he rapidly slams onto the ground in front of him with his left palm. When he does that, he swiftly release chakra into the ground and the chakra starts spreading all over the battlefield. While chakra is spreading, he uses shape manipulation and on its way, he starts creating chunks of rubble that start popping out of the ground. In short amount of time, he has the whole field, up to mid-range covered in those chanks. While the clone is stunned by them being created exactly below him and hardly tries to avoid them not knowing that they have no harmful properties, he throws a shuriken towards the clone and hits him in it's head. The cone immediately vanishes.

Strong points
  • Could be a good way to perform a surprise attack if the user carefully plans his/her next move.
  • Good way to make your target jump into the air and leave him/her vunerable.
  • Deacent distraction to escape the battle.
Weak points
  • Requires a hand seal.
  • Has almost no offensive uses.
  • Referring to the previous disadvantages, this technique should at least be long-range
Combinations-strategies: I would use this technique to defend myself against against up to B-rank Water Release techniques that cover a large amoun of the field. I don't know if this is doable but n my opinion it should be By creating chunks of rubble, I would open holes in ground in which water could go and thus be able to stop some water techniques, am I right? If not, they still are 2-3 similar techniques whihc could be used in that way.

Ways to counter: This is an another earth technique that doesn't actually attack you but has other useful features. So, if someone creates this technique on the battlefield, I wouldn't be bothered much with it because it cannot hurt me, but can for example defeat my technique or distract me. But by knowing how this technique functions, no need to deal with it.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
I don't think it'd defend from any water attacks since it is mostly for distraction.

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.

Form the Snake seal, then put your dominant hand in a fist and your other hand in the Seal of Confrontation (like half a tiger seal) and coat your arm in earth chakra which forms into a stone fist/arm over yours. Once you learn Added Weight and Super Added Weight you can use them to increase the power of the punch thrown by this.
 

Thoth

Active member
Elite
Joined
Aug 23, 2012
Messages
8,520
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
*performs Snake seal*
While he is doing that, he starts collecting Earth Release chakra in the center of his left palm. When he finishes collecting the chakra, he strectes his left hand out in a way that his hand and his body close an angle of approximetely 90° and puts it in a fist. For the next step, he forms a half-Tiger hand seal with his right hand. As soon as he does that, he triggers the chakra in his left fist and immmediately takes control over it by using shape manipulaiton and in a few short moments, he encases his arm in earth. He makes a think layer for a more effective punch. Then, he starts running towards his sensei's clone and when he gets near to him, he rapidly points with his left fist towards the sensei's clone, more precisely directly into its face. From the power of a punch, the clone disappears in a second and if it was a real human, it would push him away into mid-air, living him/her with a big bruise.

Strong points
  • Excellent when fighting in close-range.
  • The power of the earth fist is so great that it can even push away summoning-sized creatures.
  • When used on weaker and smaller creatures, it can cause fair damage.
Weak points
  • Requires one and a half hand seal, which is much for a short range technique
  • While your fist is being enchanted by the earth, you lose on your speed whihc makes you vunerable if you miss.
  • -
Combinations-strategies: As I've said in the adavantages, I would use this when fighting in close-range. For exmaple, I would use an attack that would create me an opening, something like Upwards Attacking Palm so that I have the time to perform the hand seal/s and hit him by jumping into the air and striking down on him while he/she is vunerable due to being in mid-air. Due to the hand seals, it is dangerous to use this hand seals because most Taijutsu attacks are very swift and you doing hand seals might be a great opnening for your opponent. Also, adding Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique, like it says in the description, would be great when attacking customs but again, if you're in close-range with your target, it's too dangerous to perform an anothe rtechnique.

Ways to counter: The safest way to counter this technique is either to use Taijutsu to dogde it, or to defend form it. Using any elemental technique would be a little bit iffy because in general, you are defending from a fist. Something like Leaf Gale, where you both stoop to dodge the fist and knock down the opponent especially while he/she is busy with delivering the punch, came to my mind.

Side note: It's god that the RP staff reduced the number of hand seals, because if it stayed the other way, its disadvantage would be too huge and no one would want to use it. ^^
 
Last edited:

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
Yeah, not that many people use it anyway but I like the general idea, just lacks power and depending on the summon you are right, it'd knock away something Enma sized but not Gamabunta.

Next up

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

Form the Ram, Dog, Rat and Bird seals and send your chakra into an area of ground that isn't highly dense and cause it to form the entrance to a large tunnel, by adding more chakra afterwards you'll be able to extend the tunnel past short range and keep going to your destination.
 

Thoth

Active member
Elite
Joined
Aug 23, 2012
Messages
8,520
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
*starts with performing Ram → Dog → Rat → Bird hand seals*
As he is performing hand seals, he starts to mold doton chakra in his abdomen. When he feels that he gathered enough of chakra he starts to channel it towards his feets. As chakra comes to his feets he channel it into the ground. By channeling his chakra into the ground he controls the earth to form a circle-like entrance to it, which presents the beginning of a tunnel. As he enters the tunnel, he starts to add more chakra and moree chakra into the surrounding earth and as he's going through the tunnel, it's length is automatically expanding. Once that ge gets close to the sensei's clone, he gets out and performs a few free-formed Taijutsu attack knocking the clone down and defeting it.

Strong points
  • It is an excellent technique to be used to hide from your opponent, when he uses something straightforward that blocks his vision.
  • This technique allows me to go through tunnel and actualy come near to my opponent without him noticing if performed correctly.
  • The tunnel is long-ranged wich means that it can transport people to a longer distance.
Weak points
  • It requires 4 hand seals.
  • If my opponent is sensor I will pretty much be screwed because he will know where I am going to be.
  • If my opponent seens me going into the tunel, he has millions of ways to kill me.
Combinations-strategies: This is not a really usefull technique in battles, and all we need technique here in out RP is to battle. This would only be usefull in Narutoverse to transport some wounded people through the battlefield or similat or just secretly transport when no one is actually concentrated on you and you are not being watched. In our RP, it has far too many hand seals and it's not hard to notice a person forming a tunnel, getting into it and travel from long-range to get to you. Although, this could be a good defences if you had Earth release speciality but again, not that good.

Ways to counter: It wouldn't be a good defence because once that you get into the ground, it would be easy for your opponent to use a technique that travells and slices through ground to defeat you and you would be pretty much powerless. I would definitely use somehting like Water Release: Rising Water Cutter.
 

Professor Sarutobi

Active member
Legendary
Joined
Dec 12, 2010
Messages
10,582
Kin
10💸
Kumi
0💴
Trait Points
0⚔️
I'm pretty sure you didn't have Ninjutsu training up to C rank so next two moves are

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.

After forming the Snake seal you send your chakra into the ground and cause two walls of stone to raise up and squeeze the target between them to non-harmingly bind them in place.

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.

Send your earth chakra into the ground if their isn't already dust around and turn the earth into a source of dust and sand and then using your arm or a weapon, control the dust to form into small walls and waves to block projectiles or throw back enemies.
 

Thoth

Active member
Elite
Joined
Aug 23, 2012
Messages
8,520
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
*performs Snake hand seal*
He starts gathering Earth Release chakra in his abdomen. At one point he considers that he has enough chakra and starts transferring it towards his feet. Once that the chakra gets there, he releses it into the ground. He lets the chakra travel through the ground towards the sensei's clone. Once that he makes the chakra be in a way that he want it to be; the way good for this technique, he uses shape manipulation and makes two walls pop out of the ground, each on one side of the clone, being very tight, but not harming it in any way. As clone's moves are restricted and he needs some time to properly react and get out of the "prison", he throws a kunai which successfully hits the clone because it doesn't pay enough attention.

Strong points

  • Requires only one hand seal.
  • Great way to pervent the target from moving left or right.
  • Also good to pervent the opponent from moving back and forth.
Weak points

  • It doesn't cause any damage to the target.
  • The walls aren't big, high nor thick.
  • This results in being very easy to make wall's effect useless.
Combinations-strategies: I think it wuld be cool to use this not like it was used in anime but to make the walls surround the opponent from his/right left and right. That would help me to use streams more effectively because biggest weaknesses of streams would be the person going to left or right to simply avoid it. Considering this only requires one hand seal and you use a quick stream technique like Fire Release: Fire Breath, tacticts could be doable.

Ways to counter: Those two walls only restrict your movement a bit and don't do any damage to you, meaning that you don't neceserraly have to defend from it. One could get our of the walls and end up being on top of one of them without any trouble or even get out of it by going backwards because the walls aren't long. If your opponent blocks your movements in front of you, I would simply either send a clone out of the wall because my opponent wouldn't see what I've been doing a shield for doing a technique which means that it's not as smart to block your vision of opponent by using this. Also, if he/she would blok me rom my left and right, I would just defend from whatever stream comes at me.



*sees that the clone has thrown a kunai at him*
He starts collecting Earth Release chakra in his feet. When he has enough of the chakra, he starts releasing it into the arth that's bellow him. The chakra leaves his body and goes deeply into the ground because he doesn't have the required ammount of dust and sand to perform this technique. As his chakra is in the ground, he makes it collect the particels of sand and dust and and with the movement of his right hand towards the sky, he makes the collected accesories to go up. When they get out of the earth, he carefully but quickly controls the resulted mixture to go towards the sensei's clone. The wave stops the kunai and also pushes the clone away and blinds it. As the clone is dazzed, he trows a shuriken at it and makes it disappear.

Strong points

  • Doesn't require any hand seals.
  • The user can both user the dust and make himself/herself dust from the ground
  • It has both defensive and offensive features.
Weak points

  • It is not especially powerful and cannot stp much because it is dust and sand after all.
  • Very easily defeatable by most elemental attacks.
  • The process of making the particles for yourself takes some time.
Combinations-strategies: Even though the power of this technique isn't anything special, it still has some alternative peroperties. Like for example, I could use this to defend against small projectiles like kunais and shuriken and then use the dust/sand wave to blind my opponent and create an opponent. But I would like seriously defend or seriously attack someone with this.

Ways to counter: As I've said, this is not hard to counter at all because it's simply dust and sand particles because the power of the wave isn't anything special. That's why I wuld for example use a wind stream, such as Wind Release: Twister Shot that would both make the particles go away and would still go after the opponent.
 
Last edited:
  • Like
Reactions: Venom
Top