Perfectamundo!
Still haven't learned Assimilate all creation??
Btw, a small change in the template:
Perform 3 handseals and create a wave of earth that you could ride on and control. Wrap the earth wave around my clone.
Perform the snake handseal, manipulate the earth wave and create a large needle out of it, impaling the clone you just trapped.
This technique is a little bit different. Grab a scroll and channel your earth chakra into it. Place it on the ground and if my clone approaches the scroll, the scroll will release mud that forms into 3 wolves, attacking my clone.The wolves should be able to reform even when damaged. But keep in mind that it takes a lot of time to set up the trap.
Still haven't learned Assimilate all creation??
Btw, a small change in the template:
PHP:
[list][*][B]Brief description of how you perform the technique:[/B]
[*][B]How can the technique be used in battle (combos with other moves/skils, creative use, etc):[/B]
[*][B]Advantage(s):[/B]
[*][B]Disadvantage(s):[/B]
[*][B]How to counter the technique:[/B]
[*][B]Questions, if you have them:[/B]
[/list]
(Doton: Doryūha) - Earth Release: Earth Flow Wave Rank: B Type: Offensive Range: Mid - Long Chakra cost: 20 Damage points: 40 Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
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(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle Rank: C Type: Offensive Range: Short Chakra cost: 15 Damage point: 30 Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent. Note: Must use Earth Release: Earth Flow Wave before hand |
(Doton: Doro Ookami) - Earth Release: Mud Wolves Rank: B Type: Offensive, Supplementary Range: Short Chakra cost: 20 (+10 per reformed wolf) Damage points: 10 damage per wolf attack Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves) Note: Takes one turn to set the trap up and wolves only last two turns |