Dust off my Wood.....

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Upon the creation of giant stone golem with a muddy appearance, with one of its arm blocking his previous water technique and the other arm thrusting towards his treehouse. As a pool mud flung out towards Hashirama, the Hokage puts his palm outwards pointing at the mud while releasing earth chakra from his body and at an instant, the mud turns to solid rock. Hashirama catches the hardened oozed with one hand by using his monstrous strength and pushes the hunk of rock, sending it flying towards the top of the golem's head(intercepting the explosive kunai in the process), where it will crash into Dean.


Rank: B
Type: Defence
Range: Short
Chakra cost: 25
Damage Points: N/A
Description: This technique allows the user to release earth-based chakra much like Tsuchikage's 'Aggravated Rock Technique' but on a smaller scale. Instead of releasing rock or stone from the whole body, this technique releases it from a particular point and aid the user in a range of varieties. When the user releases the chakra from their body, any earth like substances within close ranges will turn to a solid rock instantly. So if the user used this jutsu in a puddle of mud, the mud would harden to earth as soon as it is touched by the chakra exhorted.

 

Detective L

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You can't see the mud xD Its inside the body of the golem.


The mud is hardened by the man with ease, which Dean didn't actually expect. He was good, and Dean simply smiled as he opened a dark portal before him. This was done with ease, and didn't even require mere moments, as he manipulated his Lightning based chakra and compressed it into a ball which he tosses through the portal. The ball destroys the hardened mud with ease and heads on towards Hashirama. However, inside this ball of Lightning hides a small amount of Keigoku which would hit Hashirama if he doesn't move out of the way. In the mean time, the Golem's right hand heads towards Hashirama from his left, as it swipes across the pseudo tree house.


Type: Supplementary
Rank: A
Range: Self
Chakra: 30 (+10 per turn)
Damage: N/A
Description:
Once the Nekura casts this technique, it generates a small portal in front of him. From then onwards, whenever he shoots out a technique from him or from in front of him, a little Keigoku goes from the portal into the technique ( i.e., if he uses a fireball, a sphere of Keigoku, tennis-ball sized hides inside the fireball, and attacks the opponent as well when the fire hits him, or even if the fire is blocked, it needs to be blocked as well ). However, it does not work when techniques are being cast that come from other directions ( such as spikes from under the opponent, or wind from the sky ) as the portal is not near them.
Since the amount of Keigoku used is small per technique, it only gives the opponent a headache and makes him lose concentration for a few seconds if it hits, however the effects stack- i.e, if the first time he loses conentration for two seconds, the next time his already weak mind loses focus for four, then six, and so on.
No Forbidden-rank Nekura techniques may be used while this is active.




Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.

 

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oh lol


With 2 attacks coming together, a lightning ball closing in from the front and a giant golem arm/hand from the left, Hashirama had to act quickly and knew it would be unwise to stubbornly keep his treehouse. Through a mere hand gesture, Hashirama spins a elastic string like a web, out to the window to his right and slingshots himself out, zipping several meters away(Spiderman style :cool:). He continues to use the leftover trees to swing to mid range to the golem/Dean's left. As Hashirama made his escape, the lightning ball and golem hand collides with the treehouse, then explodes to a massive lightning explosion. With the golem's right arm caught in it, causes a part of his arm to get blown off to pebbles.

"That wasn't very smart.. haha" The God of Shinobi lets out a bubbly laugh.


Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: N/A
Description: The user expels a retractable cord of glue from their mouth or fingertips, almost like a spider web. Its adhesive and elastic ability allow it to stick to objects and pull them towards the user or it can be used to pull the user towards another person. However its main purpose is to attach to any part of the terrain which is in range and pull the user to the desired location extremely quickly. It can also be used in quick succession to travel from one place to another.

 
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Detective L

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Smh, I messed up the hands z,z


He missed, as Hashirama suddenly blasted through the window with a string. Who was this guy, Spider-man? Dean frowned, as the Golem's hand was blown off due to the miss. It was no worry though, as he didn't even need the Golem any more. It was, however, a perfect Earth source and with a few hand seals, Dean created a dragon to erupt from the Golem's left arm (undamaged). He runs as he does this, and hops onto the dragon as it heads towards Hashirama.

"You got some nice techniques.."


Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.


 

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Hashirama smiled cheekily as he watches his opponent moving towards him onto of a stone dragon. He waited at the perfect moment as the dragon was only about 2 meters away from him before springing to action. With immense strength and skill, the Shodaime dashes under the dragon's head while landing a brutal uppercut, demolishing its head off. The brutal impact was enough to send Dean flying up with bruises and fractures, along with shrapnels of rocks and earth that could shred through his body.


Type: Offensive
Rank: S-Rank
Range: Short
Chakra: 40 (+25)
Damage: 80 (+25)
Description:
By using Moku Chakra to power his physical abilities, Hashirama Senju will strike the target with a powerful kick, preferably against a wall or the ground itself. He will then dash towards the target and deliver a powerful drop or frontal punch. The strength of the punch is such that it fractures the earth up to mid range all around and may prove fatal if not defended against. While its main advantage is the freedom one has in terms of the type of kick and punch one can use, shaping the technique to be used in multiple different situations, this technique can also be used to defend against tangible attacks, such as Earth or Wood, up to the same rank. Its power is drastically increased if used in conjunction with Chakra Enhanced Strength.
Note: Can only be used by Hashirama Senju

 

Detective L

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Dean knew he would do something hasty, and as he comes closer and closer, it became clear. Shodaime dashes beneath the dragon in order to punch it, Dean with enhanced hearing could hear him get closer, and as such, used his Earth based chakra in order to launch himself off the dragon with a simple pillar (a blunt one, 420 blaze it), to the left.

The dragon is hit, and Dean lands safely on the ground, with the dragon now in pieces. Dean smirks, this man was indeed very powerful, what more did he have up his sleeve? Without a second though, Dean causes the ground beneath Shodaime to drastically lower down, deep, with a slam of his hands. Then, with another two hand seals, he causes everything around the swamp to form into a thick adhesive mud which aims to drown and bury him inside it.


Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth




Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.




Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

 

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Not long Hashirama found himself pummel about 20 meters below the ground and sticky like mud began flooding in the dirt pit he was in. Quickly the legendary Hokage came up with a glorious solution. Commandeering nature again, he causes wooden blocks to erupt above him and build themselves like a funnel that drains in all the mud in it while Hashirama remains high low and dry. The bottom of the funnel(where all the mud would go) is connected to a wooden tube that builds itself like a underground pipe that guides the mud right under Dean. Basically, the entire wooden structure is to redirect the mud away from Hashirama and direct it to flow under Dean.

Once the setup is complete, Hashirama smirks as he slams his hand against the walls of the dirt hole, channeling his earthy expertise. This promptly cause a massive mud/swamp eruption below Dean, submerging him to his own mud. Hashirama takes this opportunity to dig his way back to ground level, maintaining mid range as he didn't want to get caught in the swamp fest.


Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.




Rank: S
Type: Supplementary
Range: Mid-Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground by slamming his hands on the ground and manipulating it to forcefully make whatever is contained in it to be expelled upwards. The result of this technique has the appearance of an erupting volcano and can vary in size depending on the users needs.




Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.



So a person who always has questions and a person who always tries to solve them....

xD

Q and L
LOL didn't put that together until now. You sure see through everything, don't you Vision?
 

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Suddenly, something beneath Dean starts bulging, changing the properties of the very ground. Could it be? Did the man really survive his technique? He really was quite good at this, and Dean simply charges some Wind based chakra to his right fist, which he uses to propel himself at such an angle, that his body moves to the right (out of reach of the swamp, or rather, pseudo swamp).

As he flies, Dean forms a single hand seal which materializes a large amount of Penguins around the Hokage. The Penguins are as sharp as razors, and converge upon his person with great speed, slicin' and dicin'. Dean then lands outside of the swamp's reach, and slams his hands on the ground, dropping down the Earth where the tunnels were made, causing the swamp to fill it.


Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.




Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: After performing the Bird hand seal, the user releases chakra one meter away from the opponent, in as many as four different spots. The chakra in the air starts gathering moisture, forming many golf ball sized penguins up to fifty count at once. The penguins themselves may be small, but are as sharp as razors. The penguins then charge/descend at the opponent as soon as they take form.

Note: Can only be used four times.
Note: Can only be taught by Penguin.




Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

 

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Upon his arrival back to ground level, Hashirama observes his opponent gone airborne and with water droplets beginning to take form to dozens of penguins shaping around him. Simply by reaching to his pouch for a tag and then slamming it to the ground, Hashirama manifests a spherical barrier short range radius that prevents the penguins from nearing him, while he takes this time to perform 3 hand seals. As Dean lands, 4 gigantic hands erupts around him and quickly surrounds him from all sides, the size of the hands are enough to cover from above too, incase he wants to fly away. 2 of the wooden hands then quickly clap together, needless to say Dean inside would crushed to paste.


Type: Defensive/Supplementary
Rank: B-rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will take a tag marked with the kanjis 障害 (Shōgai) and either place it on a weapon (like wrapped around a kunai's handle) or on a surface (like the ground). Upon doing so, a defensive spherical barrier is erected around the tag as a seal. The barrier can be used to defend against up to B-Rank ninjutsu but also be used to contain an enemy inside if feasible.




Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 70
Damage: 120
Description:
After performing the required 3 hand seals, the user creates 4 gigantic wooden hands that erupt upward from beneath the ground, which encircle and then attempt to restrain a chosen enemy. The size of each of these hands is around the size of a tailed beast. If the hands manage to grab the enemy, they will be unable to use techniques due to the woods chakra absorbing abilities. Each hand can only be destroyed by S-Rank techniques but, due to their size, are not suited for attacking small targets.
Note: Can only be used by Hashirama Senju bios
Note: Can only be used twice

 

Detective L

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That technique is slow, I told you in training U_U.


As Dean lands, the very ground starts shaking, knowing that it is most likely a massive technique, Dean prepares himself. From the very ground, massive hands emerge, which would most likely hinder the man's sight of Dean, allowing him to get away. It was simple, a large technique like this could kill him easily, but they were slow and would hinder the man's sight of him. Right as the massive hands came closer, Dean would merge with the very ground. He would beneath the surface of the ground, away from his opponent, up to about Long range away.

The hands still in sight, Dean would form three hand seals as he emerges, and focuses a massive amount of his Fire based chakra beneath the ground, causing it to emerge from the ground right beneath the Hokage with great power and ferocity, like a growing tree upwards. This burns everything up to mid range around.


Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible




Rank: S
Type: Attack
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: Performing the Tiger, Horse, and Rat handseals the user will concentrate a massive amount of fire chakra deep into the ground below the enemy. Like an eruption the fire will burst through the ground and take the form of a rapidly growing tree that expands upwards (up to 15 meters) ripping and scorching through the earth and burning everything near it. After the technique is over, it leaves the area a barren scorched land.

 

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After the wooden hands slam together, Hashirama uses his sensing abilities to confirm the end of his opponent. He couldn't detect any signs of chakra which means he's probably dead, but it was too soon to celebrate as the Shodaime picked up a chakra signature again, all the way from long range. Shortly, he found a massive of pool of chakra beneath him, Hashirama didn't need sensing to feel the steaming heat building under him.

With great strength he leaps in the air, while spewing a massive torrent downwards to the erupting fire blitz, dosing it to ashes and steam. A plentiful of water was evaporated, however with a hand seal Hashirama causes the remaining H2O to form into a water dragon. Needless to say, the water dragon quickly makes its way to Dean, and slams into him while the Hokage lands.


Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability




Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.




Rank: B-S-Rank [S rank]
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

 

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Sorry for the late reply z,z


"Time to end this.."

Dean says as he sees the man easily release a massive torrent of water towards the emerging Fire. He only required a single hand seal in order to form a Wind based Hawk, long range above the Shodaime, to the West. He would have no reason to look upwards as the Hawk is created, and with another hand seal, Dean releases the Hawk towards the Hokage, aimed to slice through his head. The hawk forms into a bullet shape, and travels at about the same speed too.

Even if the man were to continue with the water dragon effort, he would be interrupted by the bullet of Wind, which would most likely kill him with ease due to the placement of the bullet.

"You really were something else."


Rank: A
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user does one handseal, and the air in on of 4 different locations, North, East, South West, will compress and assume the shape of a hawk, soaring in the air about 20 meters from the ground, and Long range from the opponent(s). It will glide around in a circle, always keeping the same distance from their correspondent target. With one seal, the user can make this wind-hawk (One at a time, or as the user wishes) shoot itself at speeds slightly higher than the current sniper bullets, and will assume a similar shape, aiming to pierce the opponent in a specific (or not) place, depending on the accuracy of the user of this technique.
*Can only be used once. The hawk must be dispersed or used before the user (And only the specific user) of this technique can preform any other jutsu. If the user of this technique is knocked unconscious, killed or vanished, the hawk will vanish.
Once targeted (At the beginning of the jutsu) the hawk can't change opponents, and will disperse harmlessly if the said opponent vanishes, looses consciousness or get's killed.

 

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While in the amidst of preparing his counterattack, Hashirama sensed a presence of chakra afar above of him and its signature belonged to his opponent, most like a sly attack to catch him unaware. Through sheer will and his mastery other water, Hashirama utilises the splashes of water on his body from his previous technique, and expands it to surround his body like an armour. From the back of his head, the water cloak would erupt a tendril of sorts, hardened as steel to repel bullet aimed for him.

"A little something I learned from the Kyuubi"

As the threat was put to an end, the Hokage launches his water dragon as he intended. The dragon was simply a distraction to keep him Dean occupied, knowing a straight forward attack wouldn't kill him so easily. Hashirama takes this opportunity to perform a summoning, conjuring up a large blue bird, riding on its back upon its appearance.


Type: Supplementary
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: The user focuses water to cloak around them, forming some shapes the user wants around them. While cloaked the user can scretch the water around them to attack, (like the kyuubi cloak) and form fists, hands, tendrils, etc.......(its like the kyuubi cloak but with water)
Note: Lasts for 2 turns.
Note: Needs water source to use the jutsu.
Note: Only useable for once per battle.
Note: Only useable by Question.




Rank: B-S-Rank [S-rank]
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.




Type: Summoning
Rank: S-Rank
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: The user bites their thumb, and begins to slams both of their hands onto the ground to call forth Raijin the boss of the Blue Jays. Raijin is pretty large for a normal Blue Jay, hes around half the size of Gamabunta but a little taller then his younger brother Suijin. Raijin's personality is quite rude similar to Gamabunta's, he doesn't aknowledge or obey anyone unless they are stronger than him, and at any time if the summoner shows a little weakness he will attack trying to kill him. Raijin looks are a lot similar to his younger brother Suijin, but the differance they have is Raijin's blue is darker, and he carries a Thunderbolt figure on his chest. The symbol was there since the day he was born, the Blue Bird Sage believes it to be a sign that Raijin will be the next lightning god.
Raijin's is known for his incredible manipulation of the lightning element. He can perform up to S-rank Lightning technique without any hand seals, effortlessly. His special ability is that his feathers are known to be special, and act as lightning rods, and are able to conduct electricity, and Raijin is thus completely impervious to lightning techniques B-rank and below.
when the opponent attacks Raijin with an B-rank Lightning and below technique, Raijin has the ability to absorb the lightning technique, not just being unaffected by it. Raijin can convert the lightning attack, using his natural ability to being resistant to lightning, and cover his entire body in a glaring shade of lightning, thus forming a electric field around his body.
The electric field formed by the absorption of the lightning attack can enhance Raijin's powers. Using the natural characteristics of lightning, when Raijin is bathed in the lightning chakra, for that turn, and only that turn, his speed|power|damage| is increased by 1x, making him more powerful by making use of lightning. After that turn, the effect wears away, unless the opponent shoots another lightning attack towards Raijin, and Raijin absorbs it, increasing his abilities again by another 1x. Therefore, if the opponent continuously shoot attacks and Raijin absorbs them, Raijin can become a menacing and powerful foe to deal with. With the abilities granted by the lightning field around Raijin, he can fly at faster speeds, and cause devastating damage upon impact

- Can only be summoned once per battle
- Stays on the field for 4 turns
-Raijin absorbs the lightning tech on that turn, and can use the ability in the next turn, thus he can only use it for a max of two times
-The absorbing ability doesn't increase that power of the jutsu he casts.
-All jutsu performed by him and his ability count towards the users move count.
- Must have signed the Blue Jay contract
- Can only be taught by Toshiro

 

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His last idea didn't work, and as such, it seemed that the battle would continue. This man would not stop at all. He created a water cloak to protect himself from the Wind bullet, and actually continued onwards by creating a Dragon of water, which blasts towards Dean. Without the need for hand seals, Dean focuses his Earth based chakra into the ground before him, in order to create a massive pillar of Earth, which the Dragon would clash into due to its sheer size, and speed. However, it does not hinder Dean from seeing that Hashirama summoned forth a quite large bird.

Without the need for hand seals, Dean creates several portals up to Long range from him, by focusing on the Mark of the Demon. From these portals, dark Keigoku rains down. When the Keigoku touches the summon, it would cause him to turn on his master, however, this fact is unbeknownst to Hashirama. It also has its effects on Hashirama though, and knowing him, he would try and cover both him and his summon, since he couldn't fly with it.

Dean forms the Rat hand seals, and causes the ground and everything around it to be sucked towards a deep pit, where Hashirama and his summoning would be at the centre. Quite the combination, Dean thought, but he wouldn't be surprised if Hashirama got out of this one.

"That's a nice technique you got there....I should get that >,>"


Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.




Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 30 ( +5 per turn )
Damage: 60
Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.
By sheltering under a suitable defense, the effects of this technique can be avoided.
The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles
or wars.




Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

 

-Quest-

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With the reappearance of dark rain again, Hashirama (deactivating his water cloak)weaves a Tiger seal and spews a number of dragon shaped fireballs as he performs 2 more handseals, enhancing the fire's power. They are shot towards the portals, vaporising the rain on its path. The first few fireballs explodes on to the portals destroying them while the remaining ones continue upwards towards the sky, so high that they disappear into clouds.

As the ground began forming a pit of sorts, Raijin quickly channeled a lightning current towards the ground and negates the earth chakra in the ground, causing the pit to turn back to nothing but a pile of dirt and sand. The bird proceeds to take flight carrying the Hokage as the sky turns darker by the minute.


Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.




Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.

Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: can only be used 3 times




Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

 

Detective L

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As discussed, letting it slide U_U. Sorry for the late reply btw.


The man quickly releases enhanced fire towards the portals, and destroys them, however, a large amount of Keigoku was still around on the battle field, and whilst they were dealing with the portals that Dean had formed, he simply re-directs some Keigoku from behind them with three hand seals, which aims to hit the summoning. This requires very little effort. It is also quiet as the Keigoku produces no sounds.

Immediately afterwards, the summoning would release a massive amount of Lightning from all around himself, and forms a plasma barrier, which would shock Hashirama with no warning before hand (The summon can do this with ease due to its specialty in the element). Dean on the other hand, sends a large amount of Wind chakra into the skies above, wiping away the clouds, and coming down upon Hashirama from above. These two techniques happen simultaneously (both don't require hand seals).

"Leggo."


Type: Supplemenary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: A simple but effective technique, the Nekura makes three handseals turning any existing Keigoku on the battlefield that he wishes ( such as that from any techniques the opponent dodges ) into a wave of sharp needles that then shoot at the opponent. Whatever the rank of the Keigoku technique this is used on, the needles will be of that same rank.*If struck by the needles, the opponent suffers from drawbacks of the Keigoku attack originally used (common effects are as small as small minor headaches to searing headaches, momentary loss of focus and temporary incapacitation for no more than 10 seconds).
Cannot be used on Keigoku attacks of S-rank and higher
Can only be used four times per battle




Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (-5 per turn active)
Damage points: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.




Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

 
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