Dust off my Wood.....

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....Techniques o_o

Hashirama bio (needs update, Mastered Wood tech)

Unofficial Spar
All out, No Subs
Terrain - Plain Grassy Field, Sunny Weather, Mid range

CW on back

(Tenbun Bisento) - Destiny Bisento
Type: Weapon
Range: Short
Rank: A
Chakra: 30
Damage:
Description: This bisento as seen in the image below, is about 1.5 meters long with a 30cm blade on the end. It was forged as a gift for the sage of the sixth paths, made from an unknown metal that made it indestructable. A special red leather bandage has been wrapped around the staff where the user will hold it, to help improve their grip.

Staff abilities:
Indestructable
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation (B rank wind) can be used through the blade on the staff and gains one rank when doing so and can go up to mid range.
(Fūton: Kaze Gaeshi) - Wind Style: Wind Return can be used through the staff like it was seen being used through a sword and gains 2 ranks when doing so, meaning it can send back A ranks and below.
Bisento can dispel a Raiton jutsu up to B-Rank once per battle (this is done by the user channeling his Raiton chakra into the staff and hitting the jutsu with it, which disrupts, dispels or stops the jutsu) and/or dispel/disrupt/stop 1 complete A-Rank Raiton jutsu once per battle (with the same principle).
Kenjutsu techniques can be used through the blade on the end of the staff as it was a sword originally that was forged into the staff but only to a certain extent. (Such as blowing wind on the blade, releasing a chakra wave ect)

Resctrictions:
-All abilities of the staff count towards the move count and don't require hand seals if the user is holding the staff on his hands.
-When used to counter 1 B-Rank technique it can only be used again to counter another B-Rank.
-While holding the staff in his hands, the user can't use genjutsu as their chakra will be continuously channeled into the staff when holding it, and so the user can't focus their chakra into the opponent to create the genjutsu as they would normally do.
-To wield the staffs abilities the user must have it with him either in hand or strapped to his back.
-The staff can only be wielded by The Pervy Sage; if someone else tries to wield the staff it will become blazing hot burning all the leather burning who ever is holding it.

Not much rping here, I want a active replier pls. You pick who starts
 
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Detective L

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Indeed I have lol. Trying out some new Genjutsu combinations btw.


Dean Winchester, the Nekura, stood before the God of Shinobi. It was one of those days, Dean did not want to talk. The Mark of Cain had clearly taken its toll on him, and it didn't help that he was using more and more Nekura techniques as he fought. His eyes were dark, and without a notice, Dean snaps his fingers. A simple snap caused several skeletal fish to materialize around Hashirama, their appearance being that of something from a horror movie. The fish are aggressive in nature, and one proceeds to take a chunk out of his right leg, and the other his left arm. Due to the uniqueness of the illusion, Hashirama would feel the pain in reality.

A new love of Dean. Illusions. Then, without the need for hand seals, Dean causes several spikes of Earth to emerge from behind his legs, aimed to strike his Achilles Heel, and render him disabled for the rest of the fight, simply maim him. Dean's thoughts were dark, as he smiled after doing so.


Type: Offensive/Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: This technique is a technique designed for torture. Activated through the snap of a finger, the user places the opponent in an illusion where several skeletal, carnivorous, aggressive fish materialize around the opponent. Upon its materialization, the fishes proceed to devour the opponent in any way the user intends them to; whether by robbing them by their limbs, or simply tearing out chunks of flesh, whatever the degree of gore, the fishes will never kill the opponent. However, the effects of the fishes mauling is felt by the opponent in reality. For example, if their legs were torn off, they'd imagine unbearable pain, and shock from losing their legs. In addition to the mental stress and pain, they would also, due to the reality of the illusion, believe that they can no longer use their legs. Hence, any damage sustained within the illusion is believed to be real until the illusion is released.

Note:
- Can only be used 3x per battle
- No A-rank and above Genjutsu for the next 2 turns




Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.

 

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When skeletal fish appeared out of nothingness and moves into Hashirama with their jaws gaped out, there was no doubt they're trying to eat him alive. As the fishes was about to take a bite of the Hokage, Hashirama releases a burst of earth chakra from his body, creating a hard rock armour that fills his entire being, this also creates several earthy spikes that sprout outwards and stab right into the fishes, causing them to fade away from existence. It wasn't the physical damage that dispersed them however, rather the surge of chakra from creating the earth armour, released Hashirama from the illusion.

Shortly after, stone spikes that attempted to stab behind his legs crumbled away as Hashirama's dense armour was impervious to such petty attacks.

"That tickled" The Hokage mumbles softly with a delightful smile.

He then proceeds to focus his chakra into his body, boosting his strength to monstrous levels and then claps his hands to manifest a detection barrier that expands all the way to mid range. Right after he finishes creating his detection barrier, the earth armour begins falling off of him, thus deactivating the technique.


Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.




Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.
Note: Can only be used by Tsunade, Sakura or Hashirama Senju biographies and once activated, lasts the entire battle.




Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".

 

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He was indeed a smart man, and broke the illusion with ease, and the very same tactic also saved him from the Stone Spikes. Dean knew that this man had several things up his sleeve, and as such, he simply smirked. He had heard stories of how powerful this man was. As a caution, Dean absorbed a chakra sphere into his body which he could use to perform powerful hits. However, he used it as a dormant technique.

Without the need for hand seals (around the time you make the barrier), Dean causes several portals to open above Hashirama. From these portals, a dark rain falls. This is no ordinary substance though, its Keigoku. The very substance of the Juubi, the darkness within Dean. The power of the Nekura. If they were to touch Hashirama, they would cause him some pain, and act as a major distraction, as Dean runs towards him in a right arc whilst throwing a single explosive tagged kunai.

"Show me what makes you a "God"."


Type: Offense
Rank: B rank
Range: Short
Chakra: 15
Damage: 30
Description: This jutsu is considered the basic form, and principle behind the entire custom fighting style. The user enters a low stance, focusing primarily upon offense and precision strikes. Upon materializing chakra sphere(s), the user will then absorb the chakra spheres into his body incorporating them into his taijutsu. Through fast paced, precise, and linear attacks with explosive power, the user will attempt to deliver one or multiple taijutsu blows to the opponent. With each landing strike, the user will cause a small 'boom' or explosion with the strike in order to amplify and enhance the effects of the user's blows. The damage caused is mostly external, although with some internal effects. The most common effects are broken bones, bruses, and possibly minor cuts depending on the nature of the taijutsu blow. While using the style, the user will of course have slightly enhanced speed and strength as is evident by a user of Musha Shukke Fuu. Regardless of how many blows the user lands, the amount of chakra and damage will always equate to that of a B ranked jutsu.

Restrictions:

-Can only be used in conjunction with Musha Shukke Fuu jutsu
-Must be a practicioner of the CFS 'The Warrior Monk's Way'
-Can only be taught by Detective L




Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 30 ( +5 per turn )
Damage: 60
Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.
By sheltering under a suitable defense, the effects of this technique can be avoided.
The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles
or wars.

 

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While he had his barrier made, Hashirama turns his attention to the sound of rain drops falling down. He could see them originating from various portals and had a darker colour to them. Hashirama did not know what effects they posed, but he had a hunch that nothing good can come out of it. Right after his barrier, the Shodaime follows up 2 handseals and births an immense number of large trees that grow rapidly from every corner of the area, turning the whole battlefield into a nothing short of an overgrown forest.

The forest itself is immensely tall and dense, each tree are only a few meters apart at best, with thick branches on top of the other and countless layers of leafs/shrubs from the tree tops. This expansive forest are more than enough to shelter Hashirama from the rain and also cover the line of sight from his opponent. While neither of them can see one another, Hashirama could sense Dean's location through his detection barrier as well as any other signs of movement.

As another purpose of the forest, Dean's vicinity becomes surrounded with trees, while they're not binding his movements, it gives him very little room to move even a few steps.



Rank: A
Type: Supplementary/Attack/Defence
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user, after making the Tiger → Snake, creates a forest that can either Attack, Defend, Imprison the enemy or simply support the user. The technique that gave birth to the immense forest surrounding Konohagakure, the scale of the technique is only limited by the amount of chakra spent in it.


 

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A sudden forest started growing all around Dean, and he knew what this meant. These trees are aimed to trap him within it, and since this guy can use all kinds of Wood techniques, this would be an unlimited source for him to use, Dean thought. Dean smiled, it was till simple for him. Without the need for hand seals, Dean activates a passive technique which charges a Lightning technique, right before he forms a whirling vortex of electricity around himself, which destroys the trees that comes towards him from all directions. The passive technique increases the power of the Lightning technique. Trees are flung around, as the whirling vortex forms into a dragon shape and heads towards his opponent. Even if it doesn't hit him, Lightning jump from the dragon and aim to strike him. As this destroys the trees, it would leave him open to be hit by the Nekura technique, which actually lasts two turns.

"....Interesting."


Type: Attack/Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage: 40 (+20 to A rank lightning and below)
Description: By generating electricity within his body, the user can increase the power of his next lightning jutsu. The electricity can also be discharged from the user's body to shock a nearby enemy.
-Usable 4 times per battle
-No earth or wind jutsu while the charge is present
-Can only be taught by Shin-Akira




Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60+20=80
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

 

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Whilst observing something tearing through the forest tree to tree and continuing towards him, Hashirama took cover behind a tree next to him, hiding away from sight as he quickly merges underground. With haste, the Shodaime travels below ground moving towards Dean while the lightning dragon simply trashed his last known location, probably does well to fake his death. Relocating himself several meters(maybe 6-9) behind Dean, Hashirama makes sure he was clear from the dark rain's range. Still being cautious, he quietly unmerges under the fallen trees/debris as cover without revealing movements.

As soon as he fully unmerges, Hashirama causes a gush of water to emerge under Dean and quickly traps him into a water sphere. With his opponent immobilised, he weaves 2 short hand seals to create a wooden dragon from the ground that bursts forwards and devours the entire water sphere in one chomp, tearing the victim inside to shreds.


Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible




Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source




Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra cost: 40 (-10 per turn if maintained)
Damage points: 80
Description:After performing the two required hand seals, the user creates a gigantic wooden dragon from the ground directly beneath or near them, which can then be directed to attack an intended target. Its shape closely resembles a Chinese dragon, though with a short trunk-like nose (similar to that of a Hindu Makara), having an elongated and serpentine body that is longer than Naruto Uzumaki's Tailed Beast Mode, which can be used to constrict larger opponents. According to Madara Uchiha, Hashirama Senju used this technique to restrain Kurama in the past, which is proof that it has the same Bijuu suppressing/controlling abilities known to some Wood techniques. In fact, the dragon is capable of absorbing Bijuu chakra, weakening any Jinchuriki held by it. The user can keep manipulating and maintaining it as long as he keeps the Snake handseal made and expends chakra, acting as an active technique that can be shaped and controlled for a wide range of purposes, attacks and defenses. This technique can be combine with the Wood Human technique to boost its power.
Note: Only usable by Madara and Hashirama and Yamato bios

 

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Everything is destroyed before Dean, as the dragon clears a path in front of him. It was quite funny, that this wood could be destroyed so easily by Lightning. But was it over though? This man was supposedly the God of Shinobi, but a mere Lightning Vortex killed him? No way. Dean stayed cautious, and his suspicions were confirmed when Water started gushing from beneath him. Without any difficult effort, Dean would moulds his Sound chakra and charges it into the palms of his hands. He then claps them together, aiming downwards, which sends out high frequency sound waves. These waves disperses the Water that Hashirama tries to use against Dean.

As Dean had dispersed the Water, he hears where Hashirama is, as he creates a massive Dragon made of Wood (Dean spins around at this point lol). The Dragon bursts forth from the ground, and towards Dean with great speed. Dean then creates a Chidori in his right hand, and uses shape manipulation to form it into a spear of Lightning. Dean uses this spear to literally cut through the dragon, cutting off its head, which posed the largest threat at the time.


Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into the palms of their hands, and then smashes them together. The force creates high frequency sound waves which can be used to disperse incoming "solid" jutsu (only works on B-Rank or below jutsu) like those of Water Release or Earth Release.




Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.

 

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With some sort of sound, Dean dispersed the water, much to the Hokage's surprise. As his wood dragon rushes in to finish him off, Hashirama takes notice of the chirping lightning from Dean's right hand, forming into a spear. During the time as Dean cleaves the dragon's head with his lightning spear, Hashirama causes a single spike of wood to erupt behind him and impales the Nekura's back straight into his heart. The spike would rise up so far and forcefully, that it carries Dean's body off the ground, leaving a corpse rotting with a hole in his chest.


Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

 

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As Dean cuts apart the Dragon with his Lightning Spear, he hears something protrude behind him and heads towards him. His Sound training made him more sensitive to sounds around him. People tended to use things that come from behind the opponent. Nonetheless, with not much effort, Dean falls into a drunken stupor which causes his body to lower and sway to the right. This allows him to easily escape the wooden pillar and simultaneously form a hand seal as his body touches the ground. His hands touch the ground, which causes a massive portal to open up above both Dean and Hashirama up to Long Range. From this portal, a mud like rain falls. This mud substance is capable of turning anything it touches to a sturdy rock, and would easily make the dragon turn into a shell of its former self (pun intended :) ) Should Hashirama continue to fuel the Dragon, he too would be formed into rock. People usually fell into these traps, Dean thought.

Without the need for hand seals, Dean focused his Fire based chakra beneath the area where Hashirama was, causing it to severely heat up. This causes the very ground to melt, so one could only imagine what it could do a human body.


Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.




Rank: A
Type: Supplementary
Range: Short - Long
Chakra Cost: 30 (-10 chakra per turn)
Damage Points: N/A
Description: The user will perform a single handseal and slam their hands onto the ground before causing a wide portal to open up above the battlefield (Similar to Earth Release: Sticky Earth Drop). From the portal, a heavy downpour of adhesive rain will be let forth with the exception that the droplets are composed entirely of sticky mud rather than water. Once the droplets of mud make contact with anything, the mud will swiftly harden into sturdy, solid rock. However, since the droplets of mud are made from the user's chakra, they will be unaffected by its stickiness and droplets which come into contact with them will not harden into rock. As a result, this technique can be used to encase the opponent in a makeshift prison of rock or even to convert the surface of nearby water sources and swamps into earth, restricting their usage. Since the downpour spans over the course of two turns, conventional methods of offsetting the technique are negated (e.g. Chidori Nagashi) as at best they'll have a momentary effect. To effectively counter this technique, the opponent can use a continuous lightning-based technique (e.g. the Raikage's Armour) or acquire a suitable shelter/defense to seek cover under. Another way of countering this technique is the destruction of the portal itself with a strong enough technique (following Earth's elemental strengths and weaknesses).

Note: Lasts two turns
Note: Can only be used twice per battle
Note: Cool down of two turns in between usages
Note: Can only be Taught by Ndlovu




Type: Offensive, Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: User of the technique will release katon chakra in radius of up to 7 meters around opponent heating up the ground to the points of melting (depending on the terrain that is in question) whilst emitting heat waves with a redish hue to them. Just touching the heated ground would make damage to the opponent. The heat waves would give a mirages so to say, similar to the wavy lines that could be seen whilst looking at longer distances in deserts. The katon chakra around opponent would be capable of staying there up to two turns before dispersing and thus loosing its effects. Interesting to the technique is that in the case of either opponent or user using technique based upon wind, the heatwave would burst into flames because of oxygen feeding fire.

Note: Lasts for two turn or until an explosion occurs
Note: Can only be used twice per battle
Note: Can only be Taught by Akasha

 

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A bummer that his surprise attack failed, but now Hashirama has more important matters at hand as he looked up to sky, seeing a portal conjuring rain again, this time however looks like mud. Without wasting time, the Hokage stomps his foot on the ground, commanding nature itself. Wooden blocks sprout from the ground and assembling themselves like a box (4x4 meter diameter)with Hashirama inside, the box itself has thick and study layer, along with rectangular "windows" on the side walls so a person can see in and out. Finally as part of the technique, a massive tree trunk rises beneath it, carrying the "box" around 5 meters off from the ground. The finished structure almost looks like a tree house or a watch tower, and its entirety created within mere moments.

Inside the tree house, Hashirama is safely sheltered from the raining mud, while also having a height advantage where he can see the battlefield more clearly than he did on the ground. He soon found the surrounding ground down below turned reddish hue and smoking, without a doubt a work of his opponent. With a hand seal, he causes the earth below to rise up to a wall, and turns its surface into mud which is then directed to flow towards Dean. Due to the heat on the ground, the mud quickly melts into lava on its course to Dean, burning his skin off with a mere touch.


Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.




Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

 

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His plan succeeded. He had created both the portal and the Fire, but his opponent, the supposed God of Shinobi had created a massive Wooden structure, once more showing his Wood prowess. He had quite a lot up his sleeve. Dean didn't fret though. He knew that his fire was somewhat useless at this point, but with a single hand seal, Dean creates a blanket of Wind which causes the Fire to explode upwards. An innate ability of his Fire technique, if it comes into contact with Wind, it explodes with great power. This sends a large amount of debris upwards, possibly causing it to tear through the wood, or even if it didn't it would interrupt the man's technique that he tried to do (if you create the wall, it would be blown to pieces).

Simple and elegant, Dean could still see Hashirama. With three hand seals, Dean would induce a dormant Genjutsu on the man, where he would only feel slight discomfort at first. Perhaps it was his nerves, maybe he wasn't used to fighting a man of superior skill. It was the perfect ploy. Dean immediately throws an explosive tagged kunai towards the watch tower.

"C'mon now.."


Type : Supplementary
Rank: C rank
Range : Mid
Chakra : 15
Damage : N/A
Description : The user starts by performing the Snake handseal and then greatly concentrating his Wind chakra.The user create a flat blanket of highly dense air beneath the opponent,barely visible,only giving off a slight shine and a slight feeling beneath the opponents feet.The user will then perform a hand gesture to any direction,which will cause this blanket to be pulled from underneath the opponent's feet,greatly affecting their balance and causing them to fall towards the opposite direction.

-Can only be used 4 times a fight
-Can only be taught by -L-




Type: Supplementary
Rank: A rank
Range: Short - Mid range
Chakra: 30
Damage: N/A (60 from abdominal pain)
Description: The user performs 3 hand seals, placing the opponent under an illusion. Within the illusion, the opponent will start to feel the effects of Poly****ia, an increase in appetite, but to a greater extent than usual. The opponent will become so hungry that he would turn to start feeding on himself as a result of a hunger that can not be satisfied. The effects of the illusion are quite subtle as the hunger starts off quite simple and subtle, only causing a slight discomfort once the illusion has been cast. After a single turn, the hunger would be so extreme that the opponent would eat any organic material in order to satisfy the hunger that plagues him. This organic material can range from himself, to any tangible material, like wood from trees, and even the very soil or earth the opponent stands upon. Due to the severe hunger, this illusion forces the opponent to focus on subduing this extreme hunger and the opponent would go to any length to subdue it. Based on the materials eaten during this feeding frenzy, the opponent will suffer severe abdominal pain, and cause internal damage.

Note:
-Can only be used twice per battle.
-Lasts for two turns.
-Takes one turn to be activated, the next turn the effects will be felt.
-Can only be taught by Detective L

 

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As the blanket of wind his opponent released causes an upward blast of flames, Hashirama had to adapt quickly to the situation at hand. Instead of going along with his earth technique that he initially planned, Hashirama weaves a hand seal and spews a massive amount of water out his treehouse window(lol). The violent torrent then rushes downwards and up to a wave, flushing away the debris and explosion, before continuing to cascading onto Dean with devastating force.

At Hashirama's command, the gallons of water then forms into a giant orb, with Dean at the center drowning in serious wounds.


Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

 

Detective L

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Suddenly a mass of Water emerges out of the window of the tree house. Dean had already noticed what Hashirama wanted to do at this point, he wanted to drown him. Dean smiles. He had a great plan in mind, however, he had never used it before in this combination before. Dean activates a passive Earth ability which would make his future Earth techniques more powerful, by being infused with mud. Dean slams his hands onto the ground, causing a massive Golem to rise with him atop its head. Its left arm stops the water, while its left arm goes towards the tree house like structure. As its right arm comes towards the house, due to the momentum and the speed of the arm, Dean activates the ability of the flammable mud to ooze out and be slung towards Hashirama.

In the mean time, Dean throws a single explosive tagged kunai towards the house, which now seemed quite close, since he was atop this giant.

"I never was a fan of cabins :/."


Type: Supplementary/Offensive
Rank: A
Range: Short - Long (Can be infused short or long range)
Chakra Cost: 30 (10 for every more construct infused)
Damage Points: N/A (20+ if used offensively)
Description: The user will gather their earth chakra and manipulate it so it activates an ability; where certain structures of earth techniques when protruded from the ground, out of the user's body or from the sky, will have either- sticky adhesive mud or flammable like substance of mud, infused inside the body of the solid structure as a passive ability when being released (still costs a move). What this means is the structure of earth will have the same appearance physically but instead of being completely solid will have a substantial amount of mud inside its physical structure masking its appearance from the opponent's view (will not fool certain dojutsus and sensory). The structure will be able to remain stable since the mud will be compressed and its body structure will still be solid allowing it to remain its base of movement and operation. This technique has some different characteristics which allows it to be of use. The first basic ability is how the user is able to manipulate the sap of mud to be released out of the structure of earth oozing out of its body (the earth structure's body). What makes this significant is, for example, if one was pierced by a stone spike, the user can literally now force the spike to ooze mud out of its structure and into the body of the opponent injecting them with the mud or even around the body restricting their movement. However, when this concept is used, the structure of earth will no longer be of use for manipulation purposes since the mud will literally overtake its body as it oozes out. The second basic ability is, where the user will literally have the mud inside of the body of the earth structure ooze outward in similar fashion, however this mud is flammable mud. Large amount of mud can (however has limitations and dependability) flood the battlefield and restrict anything coming into contact (for the adhesive mud) or be used to set up an explosion (flammable mud) with the use of external resources such as fire attacks, explosive tags, etc. The flammable mud can not be set by itself. The amount of mud that can be infused in the structure of earth mainly corresponds with just how large the structure is. In some cases this can harm the opponent as well if the mud comes into contact with the user themselves. The user can also infuse mud into more then one construct but with more chakra cost required.

Note: Lasts three turns
Note: Can only be used thrice per battle
Note: Can only be taught by Noni
Note: Can only create flammable mud or sticky mud
Note: If the earth construct is struck by a lightning technique equating to the elemental properties and weaknesses, then the mud within will be rendered useless and out of the user's chakra control but if flammable mud within survives the attack without hardening, then it can still be set on fire




Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

 
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