I made a few edits and a newer jutsu for the style over the last 2 days. They aren't fully finished, but these are the rough drafts I have so far anyway.
Drunken Monkey Style: Monkey’s Feigning Uppercut Hebereke Seiyuuki Youshiki: Seiyuuki's Gishi Appa-katto
Type: Offensive
Rank: A
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: The user, after standing in the Drunken Fist position (with the hands held in front of the user, slightly bent and palms facing to the user), drunkenly throws a punch, narrowly missing the enemy’s head. He then loops it behind the target’s head, and pull forward while seeming to stumble drunkenly backwards, falling. As he falls backwards and the target’s head get’s pulled forward, the user extends his leg quickly, hitting the target in the chin with great force.
*Can only be used twice*
*Can only be used in Drunken Monkey Mode*
( Hebereke Seiyuuki Youshiki: Seiyuuki's Gishi Appa-katto ) - Drunken Monkey Fist: Monkey’s Feigning Uppercut
Type: Offensive
Rank: A
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: The user raises his arms, moving them in a drunkenly manner, triggering a genjutsu as he drunkenly throws a punch, narrowly missing the enemy’s head. As he does this movement, the genjutsu takes hold, triggering the Drunkard's effect, inducing the opponent with intoxication like effects, blurring his vision and giving his face a slight burning effect as his balance is disturbed and he staggers. With his opponent visionally "blinded", the user then loops his arm behind the target’s head, and pull forward while seeming to stumble drunkenly backwards, falling. As he falls backwards and the target’s head get’s pulled forward, the user extends his leg quickly, hitting the target in the chin with great force, ending the genjutsu's effect.
Note: Can only be used three times with a one time cooldown period
Note: After using, the user cannot use a Drunken Monkey Fist genjutsu that utilizes the Drunkard's effects next turn.
Drunken Monkey Style: Idiot’s Stupor| Hebereke Seiyuuki Youshiki: Hakuchi Soushin
Type: Offensive
Rank: C
Range: Short
Chakra Cost: N/A
Damage Points: 30(+10 to user)
Description: The user drunkenly swings his left leg slightly in front of him (he swings it to his right) while throwing a punch towards the face of the enemy, losing his balance whilst doing so, causing him to fall forward. As he falls to his left, he head butts the enemy in the stomach, causing them to double over. The user, who by then would have hit the ground, then raises very quickly, once more head butting the enemy, this time in the chin with great force, causing him to fall backwards. The user is then left with a small headache from the drunken, accidental head butting.
*Can only be used in Drunken Monkey Mode*
( Hebereke Seiyuuki Youshiki: Hakuchi Soushin ) - Drunken Monkey Style: Idiot’s Stupor
Type: Offensive
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: Inducing the opponent with a genjutsu, the user begins moving his body, swaying what appears to be uncontrollably. As he does this, the genjutsu takes place, causing the opponent to see a separate sequence of acts. The opponent witnesses the user moving his arms to throw a dark powder into their face, making them believe the user has thrown a hallucenogenic into their face and mouth, triggering the natural human response to gasp and gag, as they target begins to feel intoxicated, staggering and having difficulty performing swift and complicated movements (Fuuinjutsu, Genjutsu, Medjutsu, Kinjutsu, etc and more than 3 seals) without fumbling over them. As this intoxication kicks in, the opponent's surroundings begin to swirl and spiral around as he sees the user attempting to sing and dance. In actuality, the user strikes the opponent with a swift spinning backfist into the opponent's neck at the base of the spinal cord, causing a muscle spasm to occur as he falls to the earth, landing on his face quickly. However, the opponent sees this as the user drunkenly getting booed off the stage and throws a bottle at the opponent, hitting them in the head and causing them to fall.
Note: Cannot be used in consecutive turns.
Note: Can be combined with other Drunken Monkey Fist illusions at the sake of an additional jutsu per turn to be performed at the same time, however the user can only use one other jutsu that turn should this happen.
( Hebereke Seiyuuki Youshiki: ) - Drunken Monkey Style: Misleading Tails of Deceit
Type: Offensive
Rank: B
Range: Short
Chakra Cost: N/A
Damage Points: N/A ( 40 )
Description: The user raises his arms into the Drunken Monkey Fist basic stance, both palms raised in front of him, slightly bent and facing inwards towards him as he begins to sway and stagger around. He then begins to move his right fist outwards as if attacking, but suddenly lowers his back, pivoting on either of his feet, changing positioning as he does so. As he pivots, he then twists and ends in a separate direction, essentially performing an arcstep, or half-step, as he moves. This evasive movement is ideal for escaping a close attack or a projectile, depending on the size of said projectile, and placing the user in a more advantageous position, using the wild movements to confuse the foe as to where he is moving. The user is also able to use this alternatively, raising his arm to intercept an attack as he steps in, minimizing the distance it has to travel and absorbing the impact as he spins outwards, dropping low as he does so, kicking the opponent in the calf muscles, causing him to fall, using the opponent's momentum against him. Using this method, the user is able to absorb up to B rank taijutsu attacks, or taijutsu that contains up to 30 chakra points, and use that force in a lower body kick.
Note: Can only be used 4 times if used to absorb impact and reflect back onto opponent, much like the Jutsu.
Note: If not used to absorb impacts, it can be used up to 8 times.
Drunken Monkey Style: Captain Morgan’s Uprising|Hebereke Seiyuuki Youshiki: Teichou Morgan's Boudou
Type: Offensive
Rank: S
Range: Short
Chakra Cost: N/A
Damage Points: 60 (-15)
Description: The user, after drinking very strong alcohol, becomes very drunk and charges large amounts of chakra to his arms, strengthening them, which he holds out in front of him in the Drunken Monkey starting position. The user will then suddenly fall backwards, swinging his arms behind him to catch himself and swinging his legs upwards, kicking the enemy in his chin, and then quickly boosting himself in the air from his arms, landing with one foot in front of the other. He then immediately stumbles forward, and uppercuts the enemy several times in the chest and face as he/she rise from the “upper-kick”. As the drunken punches are thrown, the user continues to stumble forward, causing them to rise even further. The user then strikes the enemy with a powerful, uppercut sending them several feet into the air. The user then falls forward, but catching himself by his forearms and using the momentum from falling to flip himself over his head into the air, upside-down. He then catches the enemy almost as if by accident, wraps his legs around the enemy's upper body, catching them. The user then drunkenly and, once more if as by accident, twists over in the air, and lands with one of his arm across the throat of the enemy, causing great damage to his neck and the other shielding his face as they hit the ground hard. The user is left slightly disorientated from hitting the earth and vision is extremely blurry, making it hard to make out incoming projectiles and attacks further than mid range from him during the next turn.
*Can only be done once*
*After using, the user’s balance will be thrown off on a level that the user can’t focus and/or stand straight enough to perform jutsus higher than A rank for three turns*
*Can only be used in Drunken Monkey Mode*
( Hebereke Seiyuuki Youshiki: Teichou Morgan's Boudou ) - Drunken Monkey Style: Captain Morgan’s Uprising
Type: Offensive
Rank: S
Range: Short
Chakra Cost: N/A
Damage Points: 80 (-15)
Description: The user, after drinking very strong alcohol, becomes very drunk and charges large amounts of chakra to his arms, strengthening them, which he holds out in front of him in the Drunken Monkey starting position. The user will then suddenly fall backwards, swinging his arms behind him to catch himself and swinging his legs upwards, kicking the enemy in his chin, and then quickly boosting himself in the air from his arms, landing with one foot in front of the other. He then immediately stumbles forward, and uppercuts the enemy several times in the chest and face as he/she rise from the “upper-kick”. As the drunken punches are thrown, the user continues to stumble forward, causing them to rise even further.
Type: Offensive
Rank: A
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: The user, after standing in the Drunken Fist position (with the hands held in front of the user, slightly bent and palms facing to the user), drunkenly throws a punch, narrowly missing the enemy’s head. He then loops it behind the target’s head, and pull forward while seeming to stumble drunkenly backwards, falling. As he falls backwards and the target’s head get’s pulled forward, the user extends his leg quickly, hitting the target in the chin with great force.
*Can only be used twice*
*Can only be used in Drunken Monkey Mode*
( Hebereke Seiyuuki Youshiki: Seiyuuki's Gishi Appa-katto ) - Drunken Monkey Fist: Monkey’s Feigning Uppercut
Type: Offensive
Rank: A
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: The user raises his arms, moving them in a drunkenly manner, triggering a genjutsu as he drunkenly throws a punch, narrowly missing the enemy’s head. As he does this movement, the genjutsu takes hold, triggering the Drunkard's effect, inducing the opponent with intoxication like effects, blurring his vision and giving his face a slight burning effect as his balance is disturbed and he staggers. With his opponent visionally "blinded", the user then loops his arm behind the target’s head, and pull forward while seeming to stumble drunkenly backwards, falling. As he falls backwards and the target’s head get’s pulled forward, the user extends his leg quickly, hitting the target in the chin with great force, ending the genjutsu's effect.
Note: Can only be used three times with a one time cooldown period
Note: After using, the user cannot use a Drunken Monkey Fist genjutsu that utilizes the Drunkard's effects next turn.
Drunken Monkey Style: Idiot’s Stupor| Hebereke Seiyuuki Youshiki: Hakuchi Soushin
Type: Offensive
Rank: C
Range: Short
Chakra Cost: N/A
Damage Points: 30(+10 to user)
Description: The user drunkenly swings his left leg slightly in front of him (he swings it to his right) while throwing a punch towards the face of the enemy, losing his balance whilst doing so, causing him to fall forward. As he falls to his left, he head butts the enemy in the stomach, causing them to double over. The user, who by then would have hit the ground, then raises very quickly, once more head butting the enemy, this time in the chin with great force, causing him to fall backwards. The user is then left with a small headache from the drunken, accidental head butting.
*Can only be used in Drunken Monkey Mode*
( Hebereke Seiyuuki Youshiki: Hakuchi Soushin ) - Drunken Monkey Style: Idiot’s Stupor
Type: Offensive
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: Inducing the opponent with a genjutsu, the user begins moving his body, swaying what appears to be uncontrollably. As he does this, the genjutsu takes place, causing the opponent to see a separate sequence of acts. The opponent witnesses the user moving his arms to throw a dark powder into their face, making them believe the user has thrown a hallucenogenic into their face and mouth, triggering the natural human response to gasp and gag, as they target begins to feel intoxicated, staggering and having difficulty performing swift and complicated movements (Fuuinjutsu, Genjutsu, Medjutsu, Kinjutsu, etc and more than 3 seals) without fumbling over them. As this intoxication kicks in, the opponent's surroundings begin to swirl and spiral around as he sees the user attempting to sing and dance. In actuality, the user strikes the opponent with a swift spinning backfist into the opponent's neck at the base of the spinal cord, causing a muscle spasm to occur as he falls to the earth, landing on his face quickly. However, the opponent sees this as the user drunkenly getting booed off the stage and throws a bottle at the opponent, hitting them in the head and causing them to fall.
Note: Cannot be used in consecutive turns.
Note: Can be combined with other Drunken Monkey Fist illusions at the sake of an additional jutsu per turn to be performed at the same time, however the user can only use one other jutsu that turn should this happen.
( Hebereke Seiyuuki Youshiki: ) - Drunken Monkey Style: Misleading Tails of Deceit
Type: Offensive
Rank: B
Range: Short
Chakra Cost: N/A
Damage Points: N/A ( 40 )
Description: The user raises his arms into the Drunken Monkey Fist basic stance, both palms raised in front of him, slightly bent and facing inwards towards him as he begins to sway and stagger around. He then begins to move his right fist outwards as if attacking, but suddenly lowers his back, pivoting on either of his feet, changing positioning as he does so. As he pivots, he then twists and ends in a separate direction, essentially performing an arcstep, or half-step, as he moves. This evasive movement is ideal for escaping a close attack or a projectile, depending on the size of said projectile, and placing the user in a more advantageous position, using the wild movements to confuse the foe as to where he is moving. The user is also able to use this alternatively, raising his arm to intercept an attack as he steps in, minimizing the distance it has to travel and absorbing the impact as he spins outwards, dropping low as he does so, kicking the opponent in the calf muscles, causing him to fall, using the opponent's momentum against him. Using this method, the user is able to absorb up to B rank taijutsu attacks, or taijutsu that contains up to 30 chakra points, and use that force in a lower body kick.
Note: Can only be used 4 times if used to absorb impact and reflect back onto opponent, much like the Jutsu.
Note: If not used to absorb impacts, it can be used up to 8 times.
Drunken Monkey Style: Captain Morgan’s Uprising|Hebereke Seiyuuki Youshiki: Teichou Morgan's Boudou
Type: Offensive
Rank: S
Range: Short
Chakra Cost: N/A
Damage Points: 60 (-15)
Description: The user, after drinking very strong alcohol, becomes very drunk and charges large amounts of chakra to his arms, strengthening them, which he holds out in front of him in the Drunken Monkey starting position. The user will then suddenly fall backwards, swinging his arms behind him to catch himself and swinging his legs upwards, kicking the enemy in his chin, and then quickly boosting himself in the air from his arms, landing with one foot in front of the other. He then immediately stumbles forward, and uppercuts the enemy several times in the chest and face as he/she rise from the “upper-kick”. As the drunken punches are thrown, the user continues to stumble forward, causing them to rise even further. The user then strikes the enemy with a powerful, uppercut sending them several feet into the air. The user then falls forward, but catching himself by his forearms and using the momentum from falling to flip himself over his head into the air, upside-down. He then catches the enemy almost as if by accident, wraps his legs around the enemy's upper body, catching them. The user then drunkenly and, once more if as by accident, twists over in the air, and lands with one of his arm across the throat of the enemy, causing great damage to his neck and the other shielding his face as they hit the ground hard. The user is left slightly disorientated from hitting the earth and vision is extremely blurry, making it hard to make out incoming projectiles and attacks further than mid range from him during the next turn.
*Can only be done once*
*After using, the user’s balance will be thrown off on a level that the user can’t focus and/or stand straight enough to perform jutsus higher than A rank for three turns*
*Can only be used in Drunken Monkey Mode*
( Hebereke Seiyuuki Youshiki: Teichou Morgan's Boudou ) - Drunken Monkey Style: Captain Morgan’s Uprising
Type: Offensive
Rank: S
Range: Short
Chakra Cost: N/A
Damage Points: 80 (-15)
Description: The user, after drinking very strong alcohol, becomes very drunk and charges large amounts of chakra to his arms, strengthening them, which he holds out in front of him in the Drunken Monkey starting position. The user will then suddenly fall backwards, swinging his arms behind him to catch himself and swinging his legs upwards, kicking the enemy in his chin, and then quickly boosting himself in the air from his arms, landing with one foot in front of the other. He then immediately stumbles forward, and uppercuts the enemy several times in the chest and face as he/she rise from the “upper-kick”. As the drunken punches are thrown, the user continues to stumble forward, causing them to rise even further.