Ways of the fist. I am here to learn how to kick some ninja ass z.z*appears out of nowhere*
o_o
Hullo.
I got you fam.Yosh! Ok.
I don't know much about the ways of the fist, though. Tell me about it, in layman's terms, please ;_;
No I don't want to. Leave me alone. :-(I heard there was a taijutsu style that used chakra. There are two, in fact: Gentle Fist and Eight Gates. I've only heard about them; can you tell me more about each? How do they work? Which one do you prefer?
Also, why do you want to learn Tai?
I'll definitely check it out, right now. I'm heavily interested in NinTai!xd
Regarding your NinTai question, there are indeed CFS that try to fit this criteria. I'd suggest perusing the thread to see which ones you like. Though not in the same league as the Raikage's speed and strength boosts, there are plenty that can have similar functions.
Alright! Let's begin. Warm up a little (stretch if you need to), and take your most comfortable battle stance. Be detailed with your limb placement, spacing, and all that jazz!
(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and force able punches it into the enemy's behind.
Good, good! Nice stance![]()
*makes a crapton of Shadow Clones*
Ok, so there are basic principles in Taijutsu such as punches, kicks, slaps, and all that. I'm sure you can do all those so we won't go over them.
So for this training, we'll basically just be focusing on the performances of the techniques, making sure that our descriptions have zero errors and are clear as day. I'll teach you more advanced concepts the further we go along, as well as tips to improve your tai game
I'll start off by teaching you the most powerful jutsu in the Narutoverse. Ready?
Make the tiger handseal (you should remember this from the Academy) and hold it, forcibly using your raised fingers to penetrate one of my clone's... buttocks.
Yes, 1000 years of death. Don't forget to shout it!
(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user will strike their opponent with a strong punch to the chest
(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:20
Description:A taijutsu attack were the user does a jumping kick into the opponents face.
You must be registered for see images
>mfw Souji feels what happened to his clone.
Good!
Ok. That was the only E-rank, so D-rank time! These do more damage. Now, we'll work on combinations. Combinations are stringing together two moves seamlessly into a smooth string of attacks. It's up to you to figure out how moves work best together. Again, focus on where your limbs are, how you move/rotate/all that good stuff, and I'll evaluate your performance.
Use these two together. One of the attacks is a strong punch to the chest, and the other is a jumping kick into your target's face. Remember to once again shout "DYNAMIC ENTRY" when you do it!
*clone waits, looking a little nervous*
(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:20
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 20
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.
Lehgo fam*clone le poofs away after being solo'd*
Excellent! *nods in approval*
Ok, two more techniques. The first one is a spinning low kick that throws your opponent off-balance, and depending on how you strike, you can send them up into the air.
The second one uses a series of high and low kicks. The high kick is actually a fake that distracts and lowers your opponent's guard. With that split-second opportunity, you can deliver a kick to their ribcage area, which brings a lot of pain!
I'm going to teach you a relatively advanced strategy in battles called "partial move integration" (it's not actually called that; I wanted to sound cool ;~; ). Basically, it deals with the description of jutsus. Contrary to popular belief, you don't have to use the entire description of a technique in order to execute the move. The initial action may remain the same, but it can be up to your discretion on how to proceed after that.
For example: you can use the High Kick of the Leaf Hurricane to distract your enemy, but instead of using the low kick to smack their ribcage (as per the description), you can transition seamlessly into the spinning low kick of the Leaf Gale and instead throw them off balance and off their feet.
Try it out! This works logically, so use moves that work best together! It can also apply to elements, etc. So go ahead; if you have questions, ask.
(Fōringu Hōyō) Falling Embrace
Rank: D
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user runs at the enemy and tackles them, slamming them into the earth.
Ooooh, following through with more than one move!
Ok, that was a great combo, but I think multiple leg sweeps may count twice (so, you'd have to post Leaf Gale twice and you sacrifice a possible third move), so be aware of that. Otherwise, good job u_u
*Two of Souji's clones line up as if they're in an American football game. The first clone at the back (obviously the quarterback), receives a ball and throws it at the second clone who's running down the field. A pass!*
HEY! STOP THAT CLONE, HE'S GOING TO SCORE! TACKLE HIM! *rest of the Souji clones start cheering on both sides*
... This is literally an upward kick. You squat, spring upward, and kick your target's head, forcing them upward. Dunno why the description is super long, but of course, details are king u_u(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
That really is long for no reason.. Lmao. Where's my award @ for MVP tho? That sack on the Running Back was savage asf. :Sparks:Sorry for my absence, life and all ;-;
Ok, I'll try to reply as best as I can, with HASTE!
C-rank time. Good job on that defense for the previous tech, MVP
... This is literally an upward kick. You squat, spring upward, and kick your target's head, forcing them upward. Dunno why the description is super long, but of course, details are king u_u
(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.
(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.
(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the opponent with a forwarding palm thrust.