[Doton] doton with priest sensei

Python

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raiden gathers his doton charka and focuses on it and then claps his hands together, and releases the doton charka around priest sensei clone, then two rocks emerge from the ground and hit the clone in the back with enough power to send him flying forward, which he does go flying forward
 

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(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user manipulates the ground
in front of him to form a slab that tilts
upwards, up to 90º, creating a wall of earth
that can defend from incoming frontal
attacks. In addition, the user can also create
2 slabs that will rise and tilt to the sides in front of him, as if "opening up" the ground.
This can be done to create a clear path if
anything hazardous is above the ground in
that specific area.

(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user summon a river of mud infront of them by
lifting one of their hands in the air. This
technique can have water added to it to
speed up the flow and increase its power.

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish
Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to
attack an opponent by merging with the
ground itself. By utilizing earth-chakra, the
person can stealthily emerge from the
ground without disrupting the ground
around him. The disadvantage with this technique is that merging with the ground is
rather slow and while perfomring the
technique, the user is vulnerable to high
ranked Earth techniques. The user isn't
hidden from doujutsu or sensory ninjas and
cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the
user cannot sense very well what is
happening above.

(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C-A
Type: Supplementary
Range: Short/Long
Chakra Cost: 15-30
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat →
Horse → Tiger → Snake and slamming the
hands on the ground, the user can, by flowing
concentrated chakra into the Dragon Veins
flowing underground, tear the earth apart,
creating large chasms by raising the earth in two oposite sides in the desired location and
then splitting that piece of earth through the
center. The length, width, direction, and
curve of the chasm are all up to the user.
Manipulating the Dragon Veins requires fine
chakra control, but if one has such skill, they can use this technique to divide the space
between the enemy and their own team in
two, destroy enemy camps or defences, and
even to attack.
Note: This does not split the earth appart
directly to cause opponents to fall in the fissure.

(Doton: Tsuchi Douyou no Hira) – Earth
Release: Earth Shaking Palm
Rank: C
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After performing snake hand seal the user slams their hand on the ground.
The result is that the ground becomes
heavily turned up with chunks of rubble
popping out of the ground. This technique is
used as a means to distract opponents to
either create an escape or follow through with a surprise attack although it can also do
some damage or be udes to destroy enemy
earth techniques of equal rank and bellow.

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing
their arm in rock, the user can deal a
powerful hardened punch against an
opponent while being protected from direct
contact with their target. If necessary, the
weight of the rock can be increased to further increase the punch's destructive
power through the Earth Release: Added
Weight Technique or the Earth Release:
Super Added Weight Technique.

(Doton: Ton'neru chika no Jutsu) - Earth
Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat →
Bird is able to create a wide tunnel in the
ground, this cannot travel through rock
though or anything with a high density. The
large tunnel that is created allows the user
to transport others without detection. Note: The initial entry of the technique is
short range.

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After forming the necessary seal Snake, the user creates two walls of
earth and traps their target in between
them, crushing them.

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a
wave of their arm or through the application
of a weapon can cause a small wall of dust
particles and sand to rise up from the
ground and thrusting forwards. This
technique creates a simple dust screen that will fade away after 3 turns.

( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the
ground that will rise up, hammering the
opponent by slamming it down from above
them.

( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra will point their palm or fist at the
opponent, creating a large rock on it which he
then sends at the opponent. Alternatively,
the user can "spit" the rock. In this case he
will spit a large globule of mud which
hardens mid way towards the opponent into a large rock.

( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks
from the ground on either side of the enemy
to send the opponent flying backwards.

( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so,
he causes small fractures to rip through the
ground, which will then force fragments of
earth and rock to rise up from the ground
like protruding rock formations to then deal
blunt force damage to the opponent and can raise them up into the air.

Questions
 

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I start by focusing on my water chakra and spew a large bullet of water towards you to impale you with its massive concussive force.

(Suiton: Teppoudama) - Water Release: Gunshot
Rank: B/A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20/30
Damage Points: 40/60
Description: The user will do the Tiger handseal and will gather water in his mouth
and then spits out either a single very large
sphere of rotating water that can blast a
huge area leaving it soaked or a series of up
to 5 smaller yet faster bullets. The power of
the technique depends on how much chakra the user inputs into it.
 

Python

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raiden does the tiger handseal and exhales 5 dragon head shaped fireballs all aimed at the same positioned to cancel out the water sphere and over power it and continue towards priest sensei

(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in addition to the fire damage. However, this also means that they can be deflected as a solid projectiles.

then as the fireballs go onwards raiden manipulates them to hit priest sensei but line them up so his line of sight so he cant see raiden, raiden then pours doton charka into the ground and begins to dig underground and then creates 2 spikes under priest sensei piercing his shoulder making unable to use his arms

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it,
allowing the user to dig through it like a mole.
While underground one can sense what is
happening on the surface and use the
information to launch a surprise attack on
the enemy. Once can also hide deep in the ground, escaping to a depth where the
enemy cant reach. It also appears that after
digging, the ground can be returned to its
original state, leaving no trace of where the
user entered the earth. While inside the
earth, the user cannot make handseals and can only use Earth techniques below C-Rank.
If he tries to do a higher ranked technique,
he'll disrupt the Hiding like a mole technique
and be left crushed.


(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
 

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Sorry you gonna have to retry your counter to my simple jutsu. My A-rank water would overpower your A-rank fire since water is stronger than fire. Seems you haven't quite grasp the elemental strenghts and weakness thing quite well

check here

using that formular, note the below:

Doton is stonger than Suiton but weaker than Raiton
Suiton is strong to Katon but weak to Doton
Katon is strong to Futon but weak to Suiton
Futon is strong to Raiton but weak to Katon
Raiton is strong to Doton but weak to Futon


now retry your counter.
 

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Sorry you gonna have to retry your counter to my simple jutsu. My A-rank water would overpower your A-rank fire since water is stronger than fire. Seems you haven't quite grasp the elemental strenghts and weakness thing quite well

check here

using that formular, note the below:

Doton is stonger than Suiton but weaker than Raiton
Suiton is strong to Katon but weak to Doton
Katon is strong to Futon but weak to Suiton
Futon is strong to Raiton but weak to Katon
Raiton is strong to Doton but weak to Futon


now retry your counter.
oh right I thought you used a B rank justu but then I saw it was A ranked highlighted sorry for missing that sensei :/


raiden does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth and concretes it into the same size as the water, and over power it and continue towards priest sensei

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

then as the fire go onwards, raiden manipulates them to hit priest sensei but makes it large enough so he cant see raiden in his line of sight, raiden then pours doton charka into the ground and begins to dig underground and then creates 2 spikes under priest sensei piercing his shoulder making unable to use his arms

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it,
allowing the user to dig through it like a mole.
While underground one can sense what is
happening on the surface and use the
information to launch a surprise attack on
the enemy. Once can also hide deep in the ground, escaping to a depth where the
enemy cant reach. It also appears that after
digging, the ground can be returned to its
original state, leaving no trace of where the
user entered the earth. While inside the
earth, the user cannot make handseals and can only use Earth techniques below C-Rank.
If he tries to do a higher ranked technique,
he'll disrupt the Hiding like a mole technique
and be left crushed.


(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
 

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Your S-rank fire won't overcome my A-rank water. They'll cancel each other. You did not read the link that I gave you.
Also thats a dangerouns move.

As the fire and water clashes causing a great steam, I won't be aware that you already slipped into the ground. I am though alerted by the slight tremer that and earth jutsu is knocking. I quickly cloak myself in lightning breaking the earth pillar into pieces and I await your next move.

( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (-5 per turn active)
Damage points: 40
Description: The user manipulating their chakra generates a plasma barrier around
them to serve as a defence which protects
them from incoming attacks, even from
something as wide-ranged as the Quicksand
Waterfall Flow. However the user cannot use
other techniques besides lightning release or physical based techniques while sustaining
the technique. The user can rush at their
opponents even if the barrier is active and
use it to ram against them. The shield can be
used offensively, by discharging the
electricity in the direction of their choice in a wave resulting in using the energy of the
barrier and ending its effects.
Note: Technique remains active for 3 turns.
 

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Your S-rank fire won't overcome my A-rank water. They'll cancel each other. You did not read the link that I gave you.
Also thats a dangerouns move.

As the fire and water clashes causing a great steam, I won't be aware that you already slipped into the ground. I am though alerted by the slight tremer that and earth jutsu is knocking. I quickly cloak myself in lightning breaking the earth pillar into pieces and I await your next move.

( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (-5 per turn active)
Damage points: 40
Description: The user manipulating their chakra generates a plasma barrier around
them to serve as a defence which protects
them from incoming attacks, even from
something as wide-ranged as the Quicksand
Waterfall Flow. However the user cannot use
other techniques besides lightning release or physical based techniques while sustaining
the technique. The user can rush at their
opponents even if the barrier is active and
use it to ram against them. The shield can be
used offensively, by discharging the
electricity in the direction of their choice in a wave resulting in using the energy of the
barrier and ending its effects.
Note: Technique remains active for 3 turns.
I did priest sensei it was the elemental strength and weakness of each element

while underground raiden hears and feels the tremor above not knowing what it was but knows its something to do with sensei, Raiden sense priest sensei location and knows of the steam above so he forms the snake handseal and creates a wall in front of priest sensei and behind him and traps him between them crushing him

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After forming the necessary seal Snake, the user creates two walls of
earth and traps their target in between
them, crushing them.

as soon as raiden is done with that justu he remerges out the ground, priest sensei cant see him and he first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and priest, then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels melting them, then with a single hand seal, the molten rock debris will erupt from the ground underneath the priest, engulfing him and burning him alive

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.
 

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Your earth jutsu fails as you need a handseal but you can't make handseals underground.

You need alot of battle practice my friend. Don't be afraid of loosing, it'll help you a lot.

For B-rank upwards I would want more details from you, how to defend yourself and possible combo of what you did with another technique.

Make 3 handseals and place your hands on the ground while pouring you chakra into the ground. Mix the chakra with earth and channel them underneath your opponent. Next manipulate the earth under your opponent to spiral inward suddenly to crush them and bury them.
 

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ah seems like I've been misreading that justu sensei, I know I've got a lot to learn and im eager to learn it, also I will give more details for the above ranks :)

raiden Makes 3 handseals and places is hands on the ground while pouring his charka into the ground, as raiden does this he mixes the charka with the ground and then channels the doton charka underneath his opponent, next raiden manipulate the earth underneath his opponent to spiral inward suddenly to crush them and bury them in the ground.

I guess the way you would defend from this justu is attacking the user before it got released as you can see him making the handseals, with a fast justu, a possible combo with this justu is a water justu making the earth sloppy mud so it is harder to get out
 

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Your first defense may cause you to break timeframe. So I suggest instead of attack while he's making handseals, try and make your move when you feel the slight tremor before the jutsu happens. Geddit?



Next, instead of making the earth cave in it. Make it shoot out. Though you don't need to place your hands on the ground. Just focus your chakra into the earth beneath and around my clone. Make 4 thin pillars of earth to shoot out from all sides and impale him in the center.
 

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are right yes I get it sensei

raiden channels his doton charka into the ground under priest sensei clone and focuses it underneath him and around him, when raiden focuses enough doton charka around and underneath priest clone he makes 4 pillars that shoot out from all sides and impales priests clone in the centre.

you again could feel a slight tremor before the justu happens and use a fast move to get him as he releases it, a combo with this is using a fire justu as the opponent will be held in place
 

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As you sense the tremor, you should find a way to escape before the earth jutsu emerges or you use raiton to neutralise it before it comes out. Not that you sense the earth rumbling then instead of escaping, you attack your opponent. You will eventually be impaled by the intended jutsu since he had already triggered it.

Now focua earth chakra into your stomach and spit out a rock on the floor. Now because the rock is made out of your chakra, you can quickly shape it into your own image to act like a clone.
 

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or right didn't think of that sensei im still crap at this >_>

raiden gathers charka in his stomach and molds it to doton charka and then gathers it up, raiden then spits out a rock on the floor and adding shape manipulation makes the rock look like a clone of me

one question can the clone use elemental justu like shadow clones?

you can see the clone form so you can use a ration justu to take the clone out and make it disperse, or if you didn't see the clone be formed you would just attack it anyway presuming it was the enemy
 

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Not all elemental jutsu since its made of rock, it can only use doton upto c-rank.

Focus your chakra into the ground and cause the surrounding earth to morph into a protective dome around you. First, make it a hald dome, then secondly, a full dome. You can make eye holes in the dome so you are able to see what is happening outside of it.
 

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raiden focuses his charka into the ground molding it into doton charka and using nature manipulation, causing the nearby earth to rise then using shape manipulation at first forming a half dome, then fully making a full dome with an eyehole for raiden to look out of.

no questions sensei

I would see them make the dome half forming and use a quick lighting justu to pierce through the dome before it fully formed and even then it has a good chance to hit the user damaging them badly
 

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Good.

Focus chakra into your mouth and convert it to earth chakra, then begin to spew mud globules from your mouth. This is an advance version of multiple mudshot that you did in C-ranks.
 
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