(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
How to perform it
I perform the Rat → Horse → Dog → Snake hand seals which allow me to create earth chakra and create five rock pillars that rise from the ground. I then take control of the rock pillars and send them around my opponent, creating a bamboo-like prison.
Strong points
Traps your opponent by surrounding them giving them only a few options, they could escape through the air which is a disadvantage or escape through the ground which is also a disadvantage for my opponent because if I notice it I could create a swamp and kill him.
Weak points
Too many hand seals and my opponent could easily destroy them rock pillars with C-rank and above lightning techniques.
How to counter
With a lightning jutsu. there's many I could use but I could release multiple lightning bolts towards each pillar breaking them apart.
(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
How to perform it
I gather some earth chakra and then I slam my hands on the ground, causing the ground in front of me to shake and o form a slab that tilts upwards, up to 90º, creating a wall of earth that can defend from incoming frontal attacks.
Strong points
This is a great jutsu to avoid frontal attacks like fire jutsus, water jutsus and taijutsu teachniques.
Weak points
The technique blocks your vision which is a great disadvantage because my opponent could prepare a surprise attack against me. my opponent could also use a stronger technique that could cause the ground to shake and make the wall fall on me.
How to counter
I could create a swamp which would get rid of the wall and surprise my opponent. I also believe that due to the walls weight it should fall backwards and onto my opponent. I could also use the lightning armor technique and just punch the wall destroying it.
(Doton: Doro Hōshi) - Earth Release: Mud Spore
How to perform it
I gather a lot of earth chakra and I do this as I raise my right hand into the air. I do all of this while I focus my chakra into the ground creating a mud river in front of me and should carry my opponent way.
Strong points
This technique carries your opponent away from you so it would be good to use this against a tajutsu master like Lok. The user could also add water adding to the speed and power of the technique.
Weak points
The technique doesn't really cause damage and it can easily be canceled out by releasing a stream of lighting through the ground and towards da river.
How to counter
I can release a lightning stream through the ground which should reach the river and cancel it out.