[Doton] - Deviation/Accelerator

Shady Doctor

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After you use the earth flow river technique, perform the needed hand seals. *shows the hand seals; Ram → Horse → Dragon* this allows you to create a fairly large dragon head which will shoot compressed mud bullets at your opponents. This was used by hiruzen sarutobi against Hashirama and Tobirama in the attack on konoha..

(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent.
 

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(Doton: Doryudan) - Earth Release: Earth Dragon Bullet

How to perform it
*After using the earth flow river technique I quickly perform a set of three hand seals. This allows me to successfully create a large earth dragon head which I make to shoot several compressed mud bullets at some random trees around the area*

Strong points
The opponent could defend themselves against the mud shots all they want but if they don't get rid of the dragon head I can continue to release as many mud shots as I want. This technique can also be used in combination with a fire jutsu to release lave from it's mouth.

Weak points
This jutsu needs to be used in combination with the earth flow river technique.

How to counter
I can use the swamp technique this will cause the earth dragon head to drown. I can also use the lightning armor which is a C-rank and punch the earth dragon breaking it into pieces.
 

Deviation

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After you use the earth flow river technique, perform the needed hand seals. *shows the hand seals; Ram → Horse → Dragon* this allows you to create a fairly large dragon head which will shoot compressed mud bullets at your opponents. This was used by hiruzen sarutobi against Hashirama and Tobirama in the attack on konoha..

(Doton: Doryūdan) - Earth Release: Earth Dragon Bullet
Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent.
How to perform it

After performing Earth Release: Earth Flow River, Bon gathers his chakra and builds it up. As it continues to increase, he performs the handsigns Ram → Horse → Dragon to mold that chakra and releases it into the mud created from Earth Release: Earth Flow River in front of him. The ground then shakes a bit and while manipulating the chakra, a earth dragon head rises out of the ground. It's eyes light up and its mouth opens. Bon then manipulates the dragon mouth to begin shooting strong, mud bullets towards a dummy that was ahead.

Strong points

I really like the range on this one and its ability to combo with another technique to create lava. On it's own it should work quite fine since the bullets are concentrated mud.

Weak points

From what I know, mud is heavier than regular water. Especially since it is concentrated mud, it may be quite slower so the user would need to be aware of that before assuming its speed is greater. I am a little confused on the range part. Can it only reach attack at long range or is it Short-Long?

How to counter

Well taking into consideration that the Earth Flow River is active and you couldn't prevent it, then either use hiding like a mole technique (if possible) or petrify the mud by using Earth Style: Added Weight Rock Technique. Once the earth is petrified, then one can use a defensive wall. I don't know if there is a technique where you could manipulate the enemy's already created mud to your advantage so can't comment further on that. But once the earth is hardened then you can proceed with a defensive wall. A water stream can also work good since it will break down the mud.
 

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Perform the needed hand seal, tiger. This let's you manipulate the earth under the opponent to create a river of mud that pushes the opponent away.

(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand sealTiger, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
 

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How to perform it

*After listening to my Senpai's instructions I perform the famous Tiger hand seal which allows me to turn the ground underneath my opponent into a river of mud that should push my opponent away as well as cause him to lose his balance allowing me to take advantage and use a quick technique*


Strong points

This technique is basically a better version of world shaking since it pushes your opponent away and it also causes him to lose his balance allowing the user to use a quick jutsu to strike the opponent. The opponent should also have trouble performing hand seals since he would be moving and losing his balance probably falling into the river itself.

Weak points

Can't think of good ones but probable the fact that the user won't be able to strike the opponent with taijutsu since he would be stepping on the river. The only way I see it working is if the user jumps to deliver an attack from the air but by being in the air can be a disadvantage since normally you would have more trouble defending yourself against attacks while being in the air.

How to counter

As I feel the ground underneath me becoming softer and softer I could jump and use the wind stream technique to either push myself backwards or to my right/left side that way I get away from the area where the river is being created.
 

Deviation

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Perform the needed hand seal, tiger. This let's you manipulate the earth under the opponent to create a river of mud that pushes the opponent away.

(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal Tiger, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
How to perform it

Shin stands before a dummy within short range of him. He channels the chakra in his body to concentrate on the ground in front of him and molds his chakra to begin transforming the ground into mud. Though it might seem instantaneous, the ground slowly changes into a mud-like state and begins to flow away from Shin. The force of the moving mud river should be enough to throw the dummy off balance and allow me to sneak in another attack.

Strong points

If this is the same one that Sandaime Hokage used, then it is a pretty good one to push back your enemy and/or throws them off balance. It is good to use up close in case you are in a bind or wish to create a gap between you and your enemy. What makes it a little more appealing is that the created mud can be used for another purpose such as creating the Earth Release: Earth Dragon Bullet technique. I wonder though how far the river pushes for but from watching that episode it seems it goes only to mid-range.

Weak points

It can only be initiated in short range of your opponent which means you need to be careful when deciding when to use it. Though the opponent may lose their balance, once they regain their balance, you need to think of a strategy to take advantage of that opportunity.

How to counter

Towards the end of the jutsu Orochimaru was shown to be able to make a handsign which means there would be some time after being pushed back. I would use a water technique that would blow forward like (Suiton: Mizurappa) - Water Release: Water Horn. Hopefully that would work well to push away the water and would work great against any fire technique he may try to use against me.
 

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Do the following hand seals; Rat → Horse → Dog → Snake. This let's you create an abundance of thin pillars of rock that can surround the opponents to trap them in a bamboo like prison..

(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars to rise from under ground. They can then be controlled to surround their opponent and create a bamboo-like prison of rock.

Hit the ground while using Doton chakra to tilt the ground upwards in a 90 degree angle thus forming a shield in front of you..

(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user manipulates the ground in front of him to form a slab that tilts upwards, up to 90º, creating a wall of earth that can defend from incoming frontal attacks. In addition, the user can also create 2 slabs that will rise and tilt to the sides in front of him, as if "opening up" the ground. This can be done to create a clear path if anything hazardous is above the ground in that specific area.

Raise your hand while focusing Doton chakra in the ground. This let's you create a river of mud to carry your opponent away..

(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user summon a river of mud infront of them by lifting one of their hands in the air. This technique can have water added to it to speed up the flow and increase its power.
 

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Do the following hand seals; Rat → Horse → Dog → Snake. This let's you create an abundance of thin pillars of rock that can surround the opponents to trap them in a bamboo like prison..

(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars to rise from under ground. They can then be controlled to surround their opponent and create a bamboo-like prison of rock.

Hit the ground while using Doton chakra to tilt the ground upwards in a 90 degree angle thus forming a shield in front of you..

(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user manipulates the ground in front of him to form a slab that tilts upwards, up to 90º, creating a wall of earth that can defend from incoming frontal attacks. In addition, the user can also create 2 slabs that will rise and tilt to the sides in front of him, as if "opening up" the ground. This can be done to create a clear path if anything hazardous is above the ground in that specific area.

Raise your hand while focusing Doton chakra in the ground. This let's you create a river of mud to carry your opponent away..

(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user summon a river of mud infront of them by lifting one of their hands in the air. This technique can have water added to it to speed up the flow and increase its power.
 

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(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique​

How to perform it
I perform the Rat → Horse → Dog → Snake hand seals which allow me to create earth chakra and create five rock pillars that rise from the ground. I then take control of the rock pillars and send them around my opponent, creating a bamboo-like prison.


Strong points
Traps your opponent by surrounding them giving them only a few options, they could escape through the air which is a disadvantage or escape through the ground which is also a disadvantage for my opponent because if I notice it I could create a swamp and kill him.


Weak points
Too many hand seals and my opponent could easily destroy them rock pillars with C-rank and above lightning techniques.


How to counter
With a lightning jutsu. there's many I could use but I could release multiple lightning bolts towards each pillar breaking them apart.



(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return​

How to perform it
I gather some earth chakra and then I slam my hands on the ground, causing the ground in front of me to shake and o form a slab that tilts upwards, up to 90º, creating a wall of earth that can defend from incoming frontal attacks.


Strong points
This is a great jutsu to avoid frontal attacks like fire jutsus, water jutsus and taijutsu teachniques.


Weak points
The technique blocks your vision which is a great disadvantage because my opponent could prepare a surprise attack against me. my opponent could also use a stronger technique that could cause the ground to shake and make the wall fall on me.


How to counter
I could create a swamp which would get rid of the wall and surprise my opponent. I also believe that due to the walls weight it should fall backwards and onto my opponent. I could also use the lightning armor technique and just punch the wall destroying it.



(Doton: Doro Hōshi) - Earth Release: Mud Spore​

How to perform it
I gather a lot of earth chakra and I do this as I raise my right hand into the air. I do all of this while I focus my chakra into the ground creating a mud river in front of me and should carry my opponent way.

Strong points
This technique carries your opponent away from you so it would be good to use this against a tajutsu master like Lok. The user could also add water adding to the speed and power of the technique.


Weak points
The technique doesn't really cause damage and it can easily be canceled out by releasing a stream of lighting through the ground and towards da river.


How to counter
I can release a lightning stream through the ground which should reach the river and cancel it out.
 

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(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and then by flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that peice of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure

After doing the required hand seals and placing their hands on the ground they concentrate chakra into the dragon veins of the ground and split the ground apart. The user has full control how and where they want the earth to be torn, this is very efficient jutsu to change the terrain in your favor. For example splitting the ground between you and the opponent this can stop a fast opponent from getting in close as well as push them back. A problem with the jutsu is it takes some time to perform as well as execute, this can easily leave you open for attacks. If their is a dramatic terrain change you can use this to manipulate it in your favor. As shown in the anime the trees were filled with Amaterasu flames, Yamato split the earth apart where they flames where so they can bypass them unharmed.



(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent by merging with the ground itself. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. The disadvantage with this technique is that merging with the ground is rather slow and while perfomring the technique, the user is vulnerable to high ranked Earth techniques. The user isn't hidden from doujutsu or sensory ninjas and cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the user cannot sense very well what is happening above.

This is mainly an evasion jutsu or set up jutsu. The user can quickly drop into the ground for either evading jutsus or escaping tough situations. Its very quick and simple to use. The other main way to use it, is that you can snick attack an opponent, a tough thing is you will be unable to sense anything down their so you must remember the opponents position. Also if an opponent figures out your underground your severely handicapped because you will be unable to perform any jutsu while underground. While rising from the ground though no opponent will be able to notice a disruption since its very silent. Its a great assassination type jutsu.
 

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(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide​

How to perform it
I perform the needed hand seals while I gather some earth chakra. I then slam my palms into the Dragon Veins flowing underground, tearing the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that piece of earth through the center.

Strong points

- The range
- Very destructive technique.


Weak points

- Them hand seals

How to counter
With a B-rank or above Lightning technique or by boosting myself into the air.



(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique​

How to perform it
I gather a lot of earth chakra which I send all through out my body. This allows me to merge with the ground underneath me and hide from my opponent for a second. I then travel through the ground and strike my opponent from behind.

Strong points

- Great technique to escape

Weak points

-If your opponent sees you, you're basically done if he uses a technique like the swamp of the underworld


How to counter
If I see my opponent I could use the stone spikes technique, striking him right away and causing a lot of damage. Basically any technique that comes from the ground.
 

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Simply do the snake hand seal and slam your palm on the earth. Thus let's you make numerous chunks of rock to randomly pop up as a distraction for you to escape or make time. Or could also be used to destroy C-rank and below earth jutsu.

(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack although it can also do some damage or be udes to destroy enemy earth techniques of equal rank and bellow.
 

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(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm

How to perform it

*I start off by performing the Snake hand seal which allows me to gather a large amount of earth chakra in my right hand. After doing that I slam my right hand on the ground, and I release the chakra I had gathered, this basically causes a bunch of of rocks to rise from the ground and around my opponent which serves as a distraction*


Strong points

-Serves as a distraction

-Can be used to destroy c-rank and below earth jutsus.

Weak points

-Doesn't cause any damage

-Jutsu sucks


How to counter

It's only a mere distraction but my character doesn't know that so I could just use hurricane fist or just simply surround my entire body in lightning protecting me.
 

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Basically do the snake seal of confrontation which allows you to encase most of your arm in solid rock. This let's you deliver a more solid, powerful punch. Once I teach you the added weight technique, it can he added to this to gain an even more destructive punch

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.
 

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(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique

How to perform it

*I perform the the snake → Seal of Confrontation hand seals which allow me to gather a large amount of earth chakra in my right arm, encasing that arm in solid rock. After that I dash towards my opponent and before I reach him I plant my left foot in front of my right foot, stopping from running. I then follow up by moving my right arm backwards and then moving it forward with force, delivering a powerful right handed punch to my opponent's stomach*


Strong points

This technique causes a lot more damage than some taijutsu techniques because of the solid rock in the user's arm. I assume it can be used to break apart small walls of earth and through obstacles.


Weak points

I believe you can't perform other jutsus while having your arm encased in solid rock, forcing the user to keep his chakra focused in that arm. I also believe after performing a move the rock disperses.

How to counter

I can harden my entire body and take the hit which wouldn't cause damage at all. I can also surround my body in lightning by using that C-rank lightning armor technique.
 

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Keep up with the template.

Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them, crushing them.

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.
 

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Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique

How to perform it

I perform the needed hand seals which allow me to gather a large amount of earth chakra which I then send into the ground. A slight second after I manipulate my chakra and create a large and wide tunnel which should be big enough for a few people to travel through.


Strong points

Well, erm, not much I could say about this technique. I would say that it can be useful in the ninja world, to be honest with you I don't see myself using this technique in battle.


Weak points

Your opponent should notice the tunnel and use a technique were it damages the tunnel plus the people inside of it.

How to counter

Swamp of the underworld comes to mind but of course I have to learn it first. ^O^



(Doton: Dāchiganshō) - Earth Release: Ground Bedrock

How to perform it

After hearing the instructions given to me I perform the Snake hand seal which allows me to gather a large amount of earth chakra. I then follow up be sending it into the ground and causing two large walls of earth to rise from the ground, they rise, trapping my opponent between them and then move towards each other, crushing my opponent.

Strong points

Traps your opponent, only leaving his back, front and above him open.


Weak points

I can't come up with a good weak point, erm, probably that my opponent has his front and back available to escape.


How to counter

That B-rank Hurricane fist comes to mind. I could also use that D-rank earth technique and cause a pillar to rise sending me backwards and escaping the earth walls.






(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique


How to perform it

I start to gather a large amount of earth chakra which I then send into the ground. After that I grab my sword and I wave my arm, create a small dust wall and I thrust it forward.

Strong points

The sand dust affects the battlefield, this technique is perfect for a sensory shinobi since the dust basically blocks everyone's vision but a sensor should still be able to point out his opponent's location.

Weak points

Can be canceled out by using a stronger wind jutsu.


How to counter

Using a wind jutsu.
 

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( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.

( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra will point their palm or fist at the opponent, creating a large rock on it which he then sends at the opponent. Alternatively, the user can "spit" the rock. In this case he will spit a large globule of mud which hardens mid way towards the opponent into a large rock.

( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.
 

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( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer

How to perform it

I start off by gathering a large amount of earth chakra in my hands. After that has been done I slam both of my hands onto the ground and at the same time I release the gathered chakra causing a huge rock to rise from the ground that should hammer down my opponent from above.

Strong points

The rock attacks the opponent from above which should surprise them.


Weak points

Only short range.


How to counter

Hiding like a mole comes to mind, also the lightning armor technique to just punch the rock as it makes it's way towards me. Basically any lightning jutsu C-rank and above.







( Doton: Iwa Dangan ) - Earth Release: Rock Bullet

How to perform it

I gather some more earth chakra in my right hand, I then follow up by pointing that same hand at my opponent. This allows me to create a large rock which I send towards my opponent, as it travels I split it which harden into rocks.


Strong points

Can strike more than one target. Once you split the rock it should surprise my opponent. Can be used from short to long range which is pretty cool.


Weak points

Can be easily countered. It's nothing special.


How to counter

Creating an earth wall in front of you or you can create that B-rank earth dome.









( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks

How to perform it

To finish off this set of techniques I gather more earth chakra in both of my hands and then I clap them together causing two huge rocks to rise from the ground. I then direct them towards my opponent from his left side and once they make contact they send him flying backwards.


Strong points

The technique causes some damage but would also send my opponent flying backwards. As that happens I could prepare a long ranged technique so once my opponent lands on the ground I could release it.


Weak points

I guess that the rocks head towards my opponent from the same side. In my opinion it would have been a better technique if one rock rises from his right and the other one from his left side.



How to counter

Hurricane fist comes to mind. I could also use that d-rank earth technique and create an earth pillar to send me away from the rocks as they make their way towards me.
 

Shady Doctor

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( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so, he causes small fractures to rip through the ground, which will then force fragments of earth and rock to rise up from the ground like protruding rock formations to then deal blunt force damage to the opponent and can raise them up into the air.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
 
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