So I spent time thinking, and honestly can't think of a way I'd use this with other demonology techs tbf
I do have questions though. So it creates up to 4 bolts, thus the power is split when making them. It says we gain back 60 health when striking an enemy tech or enemy itself; My question is, even with the power split, would I gain the whole 60 health upon contact with a single bolt? So if they have a stone golem out and a single bolt hits the golem, while another hits my opponent directly. I'd gain back 120 health back?
Also to go further into that. This tech doesn't have to over power other techs to work does it? So like with the above example with the golem: Assuming the golem is like 80 damage, would the split damaged bolts still give me health if it strikes the golem and the golem is not damaged or weakened at all?
Spoke with Drackos to clear some things up regarding this one to make sure we were on the same path regarding this. So the first question. For reference, when it mentions targets, it doesn't mean you can target multiple people/objects at one time. The Jutsu or the Ninja/Summoning/etc is the Target and while a Jutsu may be divided into several objects, it’s still considered one “target”. That said, the various bolts will always strike or target the same one target for 60 health.
No, it doesn’t have to overpower it. This is the best part of it as you do not need to destroy a target for this to work. However, keep in mind the tech isn’t destroyed so you could potentially be injured. Because of the potential of this effect, customs will always be watched with heavy scrutiny to ensure this isn’t abused, replicated heavily and misused in customs. It’s one of those strong abilities that could potentially be dialed back and removed from the ability if abused too much. That said, it’s still a strong tech.
Now, for the Lilin techs!
Thoughts on this one:
Akumagaku: Hanbi Ubae) – Demonology: Hanbi’s Siphon
Type: Supplementary
Rank: B
Range: Short – Long
Siris: 30 ( -5 per turn )
Damage: N/A ( -10 per turn )
Description: A cursed technique designed to utilize their beauty to enhance their being, Lilins often employ a Demonology technique cast through their Siris to enhance their appearance in order to bewitch those who look at their eyes. Should direct view of the target be made, targets will find themselves victim to a powerful curse that slowly steals the target’s health should they stay within mid range of them. Stealing 10 health per turn, this allows Lilin’s to use their beautiful appearance to weaken targets without having to fight much.
Note: Direct view is only needed to be made once, but lasts for up to 6 turns per use. To break this curse early, one must either deal 60 damage to the user or escape to long range for more than a turn.
Note: Indirect views such as from Chakra sensory or other abilities will not trigger health loss.