Customs Oh Customs.

Kansas Bred

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Im salvaging my justu from archived CJ Submission Searches, so I may be a bit scattered for a while.

Summoning: Acid, The Joker
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: 40-120 ( Depending on range wanting to be summoned )
Damage Points: N/a
Description: Acid is a very crazy humorous bull, Son to sykes and the 2nd oldest out of the 5. Acid has the ability to use fire tech at A-rank and up to B-rank taijutsu, Due to his several years of intense training in his world. Acid Is very fast and tactical he likes things to be done quickly and diligently. He is human size standing at 6ft 2, 210 pounds.

Note: Must have signed the contract held by Drizzy to summon
Note: Lasts 5 turns
Note: Can only be summoned 1x per battle

Summoning: Sly & Tiger, The Slacker's
Type: Supplementary
Rank: S
Range: N/a
Chakra cost:
Damage Points:
Description:
Biting their thumbs, the user slams them onto the ground, summoning the ox twins Sly & Tiger. They are both human-sized bulls, standing at 6' 5", 320 lbs. They are the 4th and 5th oldest of the 5 brothers, Sly being the younger of the two. They are very intelligent when not slacking off or roughhousing with each other. They are both capable of using taijutsu up to B-rank. Sly is more of a lightning, while Tiger can use water jutsu up to A-rank. They both carry ninja weapons like kunai, shuriken, explosives, etc. whilst walking on their hind legs.

Note: Their jutsu's count towards the user's move count.
Note: Lasts for 5 turns
Note: Can only be summoned once per battle
Note: Must have signed the ox summoning contract held by Drizzy

Summoning: Adam the Heavenly Hammer of Will
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: 40
Damage Points: N/a
Description:
User does 8 handseals, holds out their dominant forearm whilst grabbing said forearm with his/her other hand, thus summoning Adam, the Heavenly Hammer of Will. Once summoned, Adam grants the user its power due to it being a huge hammer made of carbon, which can easily do great damage to anything in its path. The handle of the hammer can extend in length like the Third's Enma staff.

Note:
User must be in short/close range to use these effects or extend the staff.

Lightning Chakra
When the user channels lightning chakra into the hammer, Adam will be able to paralyze the opponent when he/she is struck with Adam.

Fire Chakra:
When the user channels fire chakra into the hammer, Adam is capable of severely burning the foe when struck with Adam.

Note: When elemental chakra Is channeled into adam he can only be out for 3 more turns.
Note: Can only be summoned 2 times per battle, Must wait at least 3 turns to summon again.


(Doton/Fuuton:Chishi chūsha | Earth/Wind Combination :Lethal Injection)
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description:
The user will perform a set of handseals then focus his chakra into the ground
erupting several spikes in front of him which can be picked up and thrown or shot as projectiles when still in the ground. These are no ordinariy spikes, they can be up to a foot long per spike and infused with wind chakra to not only make them get to the foe faster, But upon piercing the opponent it will release the wind chakra into the enemy and burst.
Note: Can only be used 2x per battle
Note: Must be taught by Drizzy
Note: When shot as projetiles there will be 5-10 spikes shot per time

Summoning: Sykes, The Giant Ox
Type: Supplementary
Rank: S
Range: N/a
Chakra Cost: 80
Damage Points: N/a
Description: Sykes is a giant Ox made of pure muscle, Due to that he is very strong just by stomping he can shake the ground causing a foe to be off balance when on the ground. Sykes's attitude is usually not so kind towards people he has a very short temper and loves to take his rage out on people but when not in his fits of rage he makes cruel jokes even towards his summoner.The only person he seems to kinda get along with is his owner (Myself) even then he still has his attitude that he can do whatever he wants but in mind still listens, Sykes is a Very loyal, Crazy Ox. Sykes can also walk on his back legs like a human and usually does when summoned standing with his arm folded across his chest in a tough guy pose. He is the size of gambunta.
Note: Sykes can use Doton, and Katon Jutsu.
Note: Sykes can also use his strength to smash through A-rank and down Doton jutsu's ( Counting towards the move count )
Note: Sykes can only be out in battle for 4 turns per battle.
Note: Must have signed the summoning contract owned by Drizzy
Note: Sykes can only disrupt everything touching the grounds' balance 3 times per battle.


(Doton: Lónglóng zāihài | Earth Style: Rumbling Disaster)
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90 (-30 damage to user)
Description: The user will perform a string of handseals and clasp their hands together forming a handseal, As the users hands come together the earth around them discluding their position, will begin to pulsate violently, Throwing everything off balance and bringing up massive boulders from the ground that get launched into the sky eventually raining down on everything below it. This jutsu acts as a massive earthquake which creates huge faults and canyons with spikes awaiting their victims, The only place not effected by this jutsu is the users.

Note: This is a large radius jutsu which can be used to easily destroy anything around.

Note: The user will not be able to perform any earth jutsu for the rest of the battle, or any elemental jutsu for 1 round and afterwards will not be able to perform any S-Rank jutsu or above for the remainder of the battle.

Note: The user will be exhausted and fatigued and will need 2 rounds to be back to normal.

Note: Can only be used once per battle.

Note: Must be taught by Drizzy.

Note: Once the user stops holding the handseal the faults will seal up and everything inside will be crushed.


Summoning: Pip Squeaks, The small bulls
Type: Supplementary
Rank: S
Range: N/a
Chakra Cost: 80
Damage Points: N/a
Description: There is Ivan, Aric, and Blake. These bulls are still young but very strong,
Ivan can use A - Rank Lightning Jutsu and below, Aric can use A - Rank Wind Jutsu and below,
Blake can use S -Rank Fire Jutsu and below. They are all the sons of domino, They are triplets standing at 6"8 weighing 320lbs of pure muscle.

Note: Can only be out for 4 turns.
Note: No other summons whilst these are on the field.Note: Must have signed the contract held by Infamous..
 

Kansas Bred

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(Ration: Shandian zhuti | Lightning Release: Lightning Threads)
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user will perform two handseals then channel raiton chakra to their hands while condensing it. The user will then aim their finger(s) at the target and release the chakra into a thin beam of energy that races towards the opponent with great speed and power.

Note: If used on both hands, the user cannot perform any S or A ranked lightning jutsu for two turns.

Note: Useable 3x per Battle


(Doton: Diqiu de shizi | Earth Release: Earth Lion)
Type: Attack
Rank: S
Range: N/a
Chakra Cost: 40
Damage Points: 80
Description: The user will perform three handseals then slam their hands to the ground, thus creating an enormous 6ft tall lion. The lion will only listen to their creater, and do anything to protect it.

Note: The Lion can release a powerful A - Rank blast of wind chakra when it roars. The user must infuse wind chakra upon creation and the roar can only be done once.

Note: The lion can only battle for 2 turns. He will then turn to stone where he stands. Can only be used 2x per battle.

Note: Must be taught by Smokie McPot.

(Katon/Fuuton: Long huxi | Fire & Wind Release Combination: Dragons Breath)
Type: Attack
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will perform four handseals then coat their palm in fire. The user will then close the palm, whilst still leaving a cylinder shape and holding it infront of their mouth. Lastly the user will inhale a large amount of air, and spew it through the gap in their hand, creating a massive flame that bursts outward, coating all things in range with raging fire injected with wind chakra which further enhances the fire, making it blazing hot and difficult to deal with.

Note: Useable 2x per battle.

Note: Must be taught by Smokie McPot.

(Doton: Diqiu De Zhaoya| Earth Release: The Earth's Minions)
Type: Attack
Rank: S
Range: Mid/Long
Chakra Cost: 40
Damage Points: 80
Description: The user will perform 4 handseals then channel their chakra through the earth, creating 3 skeletons that rise out around the opponent straight from the earth to grab and restrict the opponent(s).
Note: The user manipulates the earth and also focuses their chakra extremely to make the clones out of minerals and metals. Making a thin layer around the skeleton made of metal, so they are electrical conducters.
Note: Useable once per battle.
Note: Once performed no earth techniques for two turns.


Storm Customs:

(Ranton: Chujiao de shuimu |Storm Release: Tentacles of a Jelly fish)
Type: Attack
Rank: S
Range: Mid/Long
Chakra: 40
Damage: 80
Description: The user will perform a set of handseals then stomp their foot on the ground, tentacle shaped ropes will burst up all around the opponent and try to wrap him/her up and shock them until they die.
Note: The ropes paralyze on conctact.
Note: Must be taught by Infamous, Must have storm release.
Note: Usable 2x per battle, must wait 4 turns after each use.

(Ranton: Fengbao shouliudan | Storm Release: Storm Grenade)
Type: Attack
Range: Short
Rank: S
Damage:80
Chakra: 40
Description: The user will perform three handseals then place his hands as if doing a rasengan, the user will then generate water and electricity in between his hands, once there is a ball shaped figure created he will then compress it, the ball will look very small in size but dangerous. On impact it will burst outward creating huge waves with lightning surging through out it.
Note: Usable 2x per battle, must wait 3 turns before using again.
Note: Must be taught by Infamous, Must know storm release.

(Ranton: Bo sai dong rao | Storm Release: Poseidons Rejection)
Type: Defense
Rank: S
Range: Short/Mid
Chakra: 40
Damage: N/A
Description: The user will spew out an enormous current of electrified water that sprouts outward making a wall to block/ cancel out incoming jutsu. The stream is very bright.
Note: Usable 2x per battle.
Note: Must be taught by Infamous, Must have storm release.

(Ranton: Ling ren zhenjing de yu |Storm Release: Shocking Rain)
Type: Defense/ Supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/A
Description: After performing the needed handseals the user will use storm release to create electric rain. By casting the users chakra essence into the sky, It will then create clouds, that will rain down extremely bright droplets of rain, which can be dangerous to a foes nervous system.

Note: Gives storm release techniques a +10 damage increase.
Note: Usable once per battle
Note: Lasts 3 full turns, unless the clouds are blown away.
Note: Must be taught by Infamous, Must have storm release.
Note: The rain slows the opponent down, due to the raindrops electrocuting the nervous system enough to slow down processes but not enough to kill.
 

Kansas Bred

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(Doton: Yīngxióng de fángyù*|Earth Release: A Hero's Defense)
Type: Defense
Rank: S
Range: N/a
Damage:
Chakra: 80
Description: The user will perform 4 handseals and infuse their chakra into the ground, And upon the target being attacked the user will create huge earth walls capable of blocking incoming jutsu.

Note: The walls of earth are really thick and hard to penetrate, they are also very fast upon rising.

Note: This jutsu is used to protect others. Only two people can be targeted to protect at a time.

Note: The user must remain completely still to focus his chakra, If the user moves the jutsu stops. Lasts up to 3 turns.

Note: Can only be used one time per battle.

Note: Must be taught by Drizzy


~Hasashi~ or "Drake" Allowed me to use all of his customs before he left NB. Although since Im re-making this thread I have yet to find them all.

Taijutsu: Kinetic Absorbing Mode (Douteki Mo-Do)
Rank: S
Type: Defense/Attack
Range: Short
Chakra: N/a
Damage: Double the opponents attack
Description: The user will focus his chakra to his brain and enter this mode while in this mode the user will gain the speed of the 5th gate and the ability to when the opponent tries to punch the user ect... he will absorb the kinetic energy behind the punch of the opponent and transfer it to which ever part of the body he choose to attack with and hit the opponent with twice the power the opponent tried to hit him with
~2 times per battle
~Lasts 3 turns
~No taijutsu that require physical contact for 3 turns after usage

mera-mera bodi (flame-flame body)
rank: A
type: supplementary
range: short
chakra: 30
damage: N/A
description: This technique is a technique Ace uses to turn his body into fire. By focusing his fire chakra out of all pours he can turn his body to fire at will. By doing so he doesn't have the actual appearence of fire, at first it isn't noticable however when an object say, a kunai, passes through him it will just sail through him and you will see the fire reforming his body. B/c of this all Ace's fire jutsu naturally become stronger where all his water and wind become weaker. He is also immune to elements such as earth, wind, which would just blow him away and allow him to reform without taking damage, and fire itself. While he is obviously weak to all techniques strong against fire.
~can only be activated for maximum 2 turns at a time and a maximum of three times per battle
~all fire jutsu go +20
~no water jutsu in the form
~opponent's earth or fire techniques do no damage; opponent's water techniques do 2x damage and could extinguish the fire should a S-Rank or higher hit Ace.
~all of Ace's wind jutsu lose half their power
~No EIG or any other mode while in this form
 
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Kansas Bred

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Lightning Style: Lightning Manipulation: (Raiton: Denkou Soujou)
Rank: S
Type: attack/supplementary
Range: short-long
Chakra: 40
Damage: 80
Description: the user focuses his lightning chakra throughout the air causing any already created lightning to fall under the users manipulation once the jutsu is in affect the user can control the lightning anyway way he pleases
~the lightning must be already created
~once per battle
~lasts 2 turns

(Katon/Fuuton: Long huxi | Fire & Wind Release Combination: Dragons Breath)
Type: Attack
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will perform four handseals then coat their palm in fire. The user will then close the palm, whilst still leaving a cylinder shape and holding it infront of their mouth. Lastly the user will inhale a large amount of air, and spew it through the gap in their hand, creating a massive flame that bursts outward, coating all things in range with raging fire injected with wind chakra which further enhances the fire, making it blazing hot and difficult to deal with.
Note: Useable 2x per battle.
Note: Must be taught by Smokie McPot.

Earth Style: Death Trap (Doton: Zetsumei Kansei)
Rank: S
Type: attack
Range: short-mid
Chakra: 40
Damage: 80
Description: the user will slam his hands on the ground and the earth around the opponent will come up and trap then in a dome of earth (with about 6 inches of room) the dome is special if the opponent attacks the walls of the dome they will instantly shatter and earth spikes will shoot out of the wall spewing the opponent all over however the entire after the dome is formed the user focuses his fire chakra into the dome so if the opponent doesn't attack the walls after 1 turn the walls will melt to lava and burn the opponent
~no earth jutsu for 3 turns after
~no fire jutsu 3 turns after
~once per battle
~the dome forms quickly so if the opponent is in middle of a jutsu and does not realize the dome is forming it is very hard to dodge

Wind Style: Protection Shield (Fuuton: Bouie Tate)
Rank: S
Type: defense
Range: short
Chakra: 40
Damage: n/a
Description: the user will focus his chakra throughout the air around him causing the wind to form into an invisible shield the shield is strong enough to block any lightning attack (including kirin if the shield is created b4 chidori is fully charged) and any other element or attack A rank and down besides fire however if fire is used on the shield (B rank and higher) it will cause anything protected by the shield (inside it it is a 360 degree shield) to completely burn
~once per battle
~lasts 4 turns
~no fire jutsu inside the shield
 
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