Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Customs Oh Customs.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Kansas Bred, post: 10779212, member: 38463"]</p><p>(Doton: Yīngxióng de fángyù*|Earth Release: A Hero's Defense)</p><p>Type: Defense</p><p>Rank: S</p><p>Range: N/a</p><p>Damage:</p><p>Chakra: 80</p><p>Description: The user will perform 4 handseals and infuse their chakra into the ground, And upon the target being attacked the user will create huge earth walls capable of blocking incoming jutsu.</p><p></p><p>Note: The walls of earth are really thick and hard to penetrate, they are also very fast upon rising.</p><p></p><p>Note: This jutsu is used to protect others. Only two people can be targeted to protect at a time. </p><p></p><p>Note: The user must remain completely still to focus his chakra, If the user moves the jutsu stops. Lasts up to 3 turns.</p><p></p><p>Note: Can only be used one time per battle.</p><p></p><p>Note: Must be taught by Drizzy</p><p></p><p></p><p>~Hasashi~ or "Drake" Allowed me to use all of his customs before he left NB. Although since Im re-making this thread I have yet to find them all.</p><p></p><p>Taijutsu: Kinetic Absorbing Mode (Douteki Mo-Do)</p><p>Rank: S</p><p>Type: Defense/Attack</p><p>Range: Short</p><p>Chakra: N/a</p><p>Damage: Double the opponents attack</p><p>Description: The user will focus his chakra to his brain and enter this mode while in this mode the user will gain the speed of the 5th gate and the ability to when the opponent tries to punch the user ect... he will absorb the kinetic energy behind the punch of the opponent and transfer it to which ever part of the body he choose to attack with and hit the opponent with twice the power the opponent tried to hit him with</p><p>~2 times per battle</p><p>~Lasts 3 turns</p><p>~No taijutsu that require physical contact for 3 turns after usage</p><p></p><p>mera-mera bodi (flame-flame body)</p><p>rank: A</p><p>type: supplementary </p><p>range: short</p><p>chakra: 30 </p><p>damage: N/A</p><p>description: This technique is a technique Ace uses to turn his body into fire. By focusing his fire chakra out of all pours he can turn his body to fire at will. By doing so he doesn't have the actual appearence of fire, at first it isn't noticable however when an object say, a kunai, passes through him it will just sail through him and you will see the fire reforming his body. B/c of this all Ace's fire jutsu naturally become stronger where all his water and wind become weaker. He is also immune to elements such as earth, wind, which would just blow him away and allow him to reform without taking damage, and fire itself. While he is obviously weak to all techniques strong against fire.</p><p>~can only be activated for maximum 2 turns at a time and a maximum of three times per battle</p><p>~all fire jutsu go +20</p><p>~no water jutsu in the form</p><p>~opponent's earth or fire techniques do no damage; opponent's water techniques do 2x damage and could extinguish the fire should a S-Rank or higher hit Ace.</p><p>~all of Ace's wind jutsu lose half their power</p><p>~No EIG or any other mode while in this form</p><p>[/QUOTE]</p>
[QUOTE="Kansas Bred, post: 10779212, member: 38463"] (Doton: Yīngxióng de fángyù*|Earth Release: A Hero's Defense) Type: Defense Rank: S Range: N/a Damage: Chakra: 80 Description: The user will perform 4 handseals and infuse their chakra into the ground, And upon the target being attacked the user will create huge earth walls capable of blocking incoming jutsu. Note: The walls of earth are really thick and hard to penetrate, they are also very fast upon rising. Note: This jutsu is used to protect others. Only two people can be targeted to protect at a time. Note: The user must remain completely still to focus his chakra, If the user moves the jutsu stops. Lasts up to 3 turns. Note: Can only be used one time per battle. Note: Must be taught by Drizzy ~Hasashi~ or "Drake" Allowed me to use all of his customs before he left NB. Although since Im re-making this thread I have yet to find them all. Taijutsu: Kinetic Absorbing Mode (Douteki Mo-Do) Rank: S Type: Defense/Attack Range: Short Chakra: N/a Damage: Double the opponents attack Description: The user will focus his chakra to his brain and enter this mode while in this mode the user will gain the speed of the 5th gate and the ability to when the opponent tries to punch the user ect... he will absorb the kinetic energy behind the punch of the opponent and transfer it to which ever part of the body he choose to attack with and hit the opponent with twice the power the opponent tried to hit him with ~2 times per battle ~Lasts 3 turns ~No taijutsu that require physical contact for 3 turns after usage mera-mera bodi (flame-flame body) rank: A type: supplementary range: short chakra: 30 damage: N/A description: This technique is a technique Ace uses to turn his body into fire. By focusing his fire chakra out of all pours he can turn his body to fire at will. By doing so he doesn't have the actual appearence of fire, at first it isn't noticable however when an object say, a kunai, passes through him it will just sail through him and you will see the fire reforming his body. B/c of this all Ace's fire jutsu naturally become stronger where all his water and wind become weaker. He is also immune to elements such as earth, wind, which would just blow him away and allow him to reform without taking damage, and fire itself. While he is obviously weak to all techniques strong against fire. ~can only be activated for maximum 2 turns at a time and a maximum of three times per battle ~all fire jutsu go +20 ~no water jutsu in the form ~opponent's earth or fire techniques do no damage; opponent's water techniques do 2x damage and could extinguish the fire should a S-Rank or higher hit Ace. ~all of Ace's wind jutsu lose half their power ~No EIG or any other mode while in this form [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Customs Oh Customs.
Top