pein can u approve my jutsus and put the limits
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<b>Created By:</b><a href=" http://www.narutobase.net/forums/member.php?u=248">hellsbadass</a>
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Suiton: mugen chippoke mizu piranhas (Suiton: finite tiny water piranhas) </b>
<ul>
<li>Rank: s
<li>Type: supplymentary
<li>Range: Short-long
<li>Chakra Cost: 40
<li>Damage Points: +30
<li>Description: the user creates a school of infinite tiny piranhas that can tear flesh from bone. It + 30 more damage when used wit other jutsus </ul>
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<b>Created By:</b><a href=" http://www.narutobase.net/forums/member.php?u=248">hellsbadass</a>
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> Suiton: o-dobi (Suiton: water of life)</b>
<ul>
<li>Rank: B
<li>Type: supplymentary
<li>Range: Short
<li>Chakra Cost: 100
<li>Damage Points: N/A
<li>Description the user creates a suit of water that cover the body, that can heal the user or anyone 1 inside it (must be in the suit of water for 4 turns to heal | chakra: 100)</ul>
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<b>Created By:</b><a href=" http://www.narutobase.net/forums/member.php?u=248">hellsbadass</a>
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> Suiton: kujo tsunami nami (Suiton: destructive tsunami wave) </b>
<ul>
<li>Rank: s
<li>Type: attack
<li>Range: Short-long
<li>Chakra Cost: 70
<li>Damage Points: 100
<li>Description: it?s a mixture of Suiton:Baku Shuishouha)-Water Style:Bursting Water Wave, the user creates a Hugh tsunami while performing the bursting wave, that can level the entire area. It moves at high speeds, can break the opponents bones, and drown them in the water . variations : mud (the wave is mixed wit earth to create a mud tsunami wave, after its over the mud hardens and bury the opponent in mud) lightning ( the wave is mixed wit lightning and it can shock a large army)</ul>
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<b>Created By:</b><a href=" http://www.narutobase.net/forums/member.php?u=248">hellsbadass</a>
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> Suiton: gisugisu mizu kaishuu (Suiton: atmosphere water collection)</b>
<ul>
<li>Rank: B
<li>Type: supplymentary
<li>Range: Short-long
<li>Chakra Cost: 20
<li>Damage Points:N/A
<li>Description:the user collects water from the atmosphere (it takes 3 turns to collect the water)</ul>
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<b>Created By:</b><a href=" http://www.narutobase.net/forums/member.php?u=248">hellsbadass</a>
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> Suiton: taiyou bakufuu (suiton: salor blast) </b>
<ul>
<li>Rank: s
<li>Type: supplymentary
<li>Range: Short-long
<li>Chakra Cost: 70
<li>Damage Points: 100
<li>Description: after usin the suiton: atmosphere water collection (waitin for 3 turns) the user creates a hugh, really thick water disk high above the clouds and it is frozen (bcoz its realy cold). The disk magnifies the suns rays to blast a beam that hits the opponent wit pin point accuracy, after the blast the disk brakes and ice shards falls on the opponent. It?s a one hit K.O (exceptions are time/space jutsu)
<li>Note: can only use once per battle</ul>
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<b>Created By:</b><a href=" http://www.narutobase.net/forums/member.php?u=248">hellsbadass</a>
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> Suiton: taiyou furea- (suiton: solar flare) </b>
<ul>
<li>Rank: B
<li>Type: supplymentary
<li>Range: Short-long
<li>Chakra Cost: 20
<li>Damage Points: N/A
<li>Description: after usin the suiton: atmosphere water collection (waitin for 3 turns) the user reflects the sun?s rays to blind the opponent and to cancels shadows/ shadow jutsus in the entire area for 4 turns</ul>
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<b>Created By:</b><a href=" http://www.narutobase.net/forums/member.php?u=248">hellsbadass</a>
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>(suiton: nettou)-suiton: boiling water</b>
<ul>
<li>Rank: s
<li>Type: supplymentary
<li>Range: Short-long
<li>Chakra Cost: 70
<li>Damage Points: 100
<li>Description:the user boils the water at a really really high temp, so that it cannot be frozen..... all water jutsus performed on/in the boiling water is really hot (cannot be frozen), if the opponent is under water they will be boiled...(it last for 10 or 20 turns and i can use it twice)</ul>
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<b>Created By:</b><a href=" http://www.narutobase.net/forums/member.php?u=248">hellsbadass</a>
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>(kation: gouka)-katon: hell fire</b>
<ul>
<li>Rank: s
<li>Type: attack
<li>Range: Short-long
<li>Chakra Cost: 65
<li>Damage Points: 100
<li>Description: the user creates a hugh fire that turns the whole battle field into flames and severely burning multiple enemy. The fire will remain in the battle field for 3 turns and +30 damage for each turn</ul>