Updating: https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22089053
(Jūjin Taijutsu Ougi: Konton Saikuron) Beast Human Martial Art: Chaotic Cyclone
Type: Offensive/Defensive
Rank: B - S
Range: Short
Chakra: N/A - 40
Damage: 40 - 80
Description: Created primarily as a means of counter-attacking an opponent in short-range, Konton Saikuron makes use of an Inuzuka’s rotational ability but to a lesser extent. When faced with a technique that targets a specific part of the body, the user will rotate their body in a clockwise or counterclockwise manner to dodge or deflect the blow, and as they come around the user will strike the opponent with a claw strike directed at vital parts of the body such as the eyes, throat, armpits, or thighs. When these areas are struck they not only cause bleeding that causes the opponent to lose -15 health per turn, but has the potential to either blind the opponent, make them unable to speak or use techniques above B-rank from the mouth, or prevent the movement of a targeted limb. When used with the aid of chakra (A - S rank), the rotational force created from the user’s spin not only adds more power to their strike but will also create a suction effect that pulls the opponent forward and leaves them open to attack by throwing them off balance.
Notes:
- The bleeding effect lasts for four turns.
- The A-ranked version of this technique can only be used four times per battle and requires a single turn cooldown between uses, while the S rank can be used twice and requires two turns between use.
Updating: https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22089053\
- Fixed a typo on the damage value
-Approved-
(Jūjin Taijutsu Ougi: Tōboe Kemono Kiba) Beast Human Martial Art: Howling Beast Fang
Type: Offensive/Supplementary
Rank: B - S
Range: Short - Long
Chakra: N/A
Damage: 40 - 80
Description: Capable of being used as a standalone or collaboration technique that can be done either alone, between ninken, or ninken and their Inuzuka partner, Howling Beast Fang is a Gatsuuga based technique that sees the user(s) spin at ferocious speeds in the form of a drill. This ultra-violent rotation gathers a shell of air around the user(s) that allow them to tear through not only their opponents but solid structures and techniques of equal strength.
Notes:
- The A-ranked version of this technique can only be used four times per battle, while S-ranked can only be used twice per Ninken and Inuzuka and requires a single turn cooldown between uses.
- This technique can only be used by members of the Inuzuka Clan and their ninken.
-Approved-
Resubmitting: https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22095553
(Jinjū Konbi Henge: Osoroshī Ōkami) Human Beast Combination Transformation: Dread Wolf
Type: State
Rank: S
Range: Short
Chakra: 100 (-30 per turn)
Damage: N/A
Description: This technique makes use of the combination transformation ability of an Inuzuka and their Ninken in addition to the incorporation of Yang energy. While merged with at least a single Ninken, the user infuses their body with Yang energy in order to completely fuse into a single entity and transform into a monstrous wolf with the innate ability to freely shift their size between that similar to a tailed beast or slightly larger than seven feet tall. The copious amount of Yang energy in the user’s body serves to tremendously increase their physical capabilities, resulting in an increase of their base speed by 3x, the ability to heal 30 physical damage per turn and shave 40 damage from incoming attacks to the resilience of the user’s compact muscles and thick fur. Through this technique, the user is capable of taking two forms.
Quadruped Form
The first form is that of a quadruped wolf with thick, flowing fur, and when adopted the user loses the ability to use regular taijutsu techniques but is instead able to attack and defend with their bodies without worrying about being harmed unless overpowered. This is achieved through the constant passive release of minute amounts of Yang energy for the body that clashes with incoming attacks first that also serves to burn away Yin energy with chakra equal to or less than this technique. When utilizing their body the user is capable of dealing or defending against 80 damage at the cost of a move as a means of replacing their taijutsu damage. For more powerful attacks, the user is able to gather Yang energy into their mouth and release it in the form of a beam of projectile that can reach up to long-range. This costs 50 chakra, deals 100 base damage, and can only be used twice per transformation. The blast can be empowered to deal 120 damage at the cost 60 chakra
Bipedal Form
The second form is that of a bipedal wolf with thick short fur and well-toned muscles. In this form, the user is capable of using all taijutsu techniques and gain an addition of +40 to their physical attacks, though in return they lose the ability to make use of any technique requiring handseals.
Notes:
- This technique can only be used when Fenrir's Lesser Oblige is active and merged with at least one ninken.
- This technique can be used twice per battle, lasts for four turns, and requires a three-turn cooldown between uses.
- After ending, the user cannot use any S rank or higher Inuzuka techniques for three turns. and their speed is reduced by -2 base speed levels for two turns.
- Regardless of the form chosen the user retains their body seals and their ability to use Inuzuka clan techniques, with the addition of Ninken specific techniques.
- Due to the infusion of Yang energy, the user becomes unable to use Yin techniques, genjutsu, or non-elemental ninjutsu of any kind (including special fields like Fuuinjutsu).
-Declined- no to the +40 and no to the empowered damage.
New Submissions:
(Bukijutsu/Kenjutsu: Kunō No Nagare) Weapon Art/Sword Art: Stream Of Anguish
Type: Offensive
Rank: A - S
Range: Short - Mid
Chakra: N/A
Damage: 60 - 80
Description: Inspired by his Gathering Clouds technique’s ability to create shockwaves of air pressure, Kunō No Nagare is a technique created by Kōtetsu Inuzuka. Unlike its predecessor that is used for defensive purposes, this technique is purely offensive in nature. The user will prime their weapon before swinging in any direction of their choosing with such violent force that it produces a shockwave of slicing air pressure that reaches up to mid-range away from the user’s position and gradually spreads outward to a maximum of 10 meters wide as it travels. By holding their weapon perpendicular to their body and rotating the user is also able to release an omnidirectional attack. The power generated by this swing is similar to the leaf dragon god, so visually it appears as a wind jutsu might, despite not being a chakra-based technique.
Notes:
- The A rank can be used four times per battle with a single turn cooldown, while S rank can be used twice and requires a two turn cooldown between each use.
-Declined- I've got two issues with this, one is it comes a little close to Daemon's CFS and the second being the general idea that you're releasing a purely physical omnidirectional slash up to mid range with just base strength, if it required CES active or something maybe.
(Iryo Fuuinjutsu: Shūkaku Tsuki) Medical Sealing Art: Harvest Moon
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 60 (- 15 per turn)
Damage: N/A
Description: The user performs three handseals and deploys a complex translucent crimson chain-like barrier erected from their body that can be connected to either an enemy or an ally in the form of a tether that can reach up to mid-range. In a similar fashion to the Chakra Link technique, Shūkaku Tsuki serves a unique purpose that causes damage to be split and shared equally among those tethered. If connected to an enemy, then damage done to either will be split and shared between them and the user, as is the case when connected to an ally. The user can only connect this tether to a maximum of two targets, but it can be broken by leaving its effective range and cannot be re-established once broken.
Notes:
- This technique lasts for three turns and can be used three times per battle, requiring a three-turn cooldown after each use.
- This technique requires Advanced Fuuinjutsu to use.
-Declined- connecting this to an enemy to share damage conflicts with Jashinism and is at minimum gonna require kinjutsu and a condition to tether it.
(Jūjin Taijutsu Ougi: Konton Saikuron) Beast Human Martial Art: Chaotic Cyclone
Type: Offensive/Defensive
Rank: B - S
Range: Short
Chakra: N/A - 40
Damage: 40 - 80
Description: Created primarily as a means of counter-attacking an opponent in short-range, Konton Saikuron makes use of an Inuzuka’s rotational ability but to a lesser extent. When faced with a technique that targets a specific part of the body, the user will rotate their body in a clockwise or counterclockwise manner to dodge or deflect the blow, and as they come around the user will strike the opponent with a claw strike directed at vital parts of the body such as the eyes, throat, armpits, or thighs. When these areas are struck they not only cause bleeding that causes the opponent to lose -15 health per turn, but has the potential to either blind the opponent, make them unable to speak or use techniques above B-rank from the mouth, or prevent the movement of a targeted limb. When used with the aid of chakra (A - S rank), the rotational force created from the user’s spin not only adds more power to their strike but will also create a suction effect that pulls the opponent forward and leaves them open to attack by throwing them off balance.
Notes:
- The bleeding effect lasts for four turns.
- The A-ranked version of this technique can only be used four times per battle and requires a single turn cooldown between uses, while the S rank can be used twice and requires two turns between use.
Updating: https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22089053\
- Fixed a typo on the damage value
-Approved-
(Jūjin Taijutsu Ougi: Tōboe Kemono Kiba) Beast Human Martial Art: Howling Beast Fang
Type: Offensive/Supplementary
Rank: B - S
Range: Short - Long
Chakra: N/A
Damage: 40 - 80
Description: Capable of being used as a standalone or collaboration technique that can be done either alone, between ninken, or ninken and their Inuzuka partner, Howling Beast Fang is a Gatsuuga based technique that sees the user(s) spin at ferocious speeds in the form of a drill. This ultra-violent rotation gathers a shell of air around the user(s) that allow them to tear through not only their opponents but solid structures and techniques of equal strength.
Notes:
- The A-ranked version of this technique can only be used four times per battle, while S-ranked can only be used twice per Ninken and Inuzuka and requires a single turn cooldown between uses.
- This technique can only be used by members of the Inuzuka Clan and their ninken.
-Approved-
Resubmitting: https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22095553
(Jinjū Konbi Henge: Osoroshī Ōkami) Human Beast Combination Transformation: Dread Wolf
Type: State
Rank: S
Range: Short
Chakra: 100 (-30 per turn)
Damage: N/A
Description: This technique makes use of the combination transformation ability of an Inuzuka and their Ninken in addition to the incorporation of Yang energy. While merged with at least a single Ninken, the user infuses their body with Yang energy in order to completely fuse into a single entity and transform into a monstrous wolf with the innate ability to freely shift their size between that similar to a tailed beast or slightly larger than seven feet tall. The copious amount of Yang energy in the user’s body serves to tremendously increase their physical capabilities, resulting in an increase of their base speed by 3x, the ability to heal 30 physical damage per turn and shave 40 damage from incoming attacks to the resilience of the user’s compact muscles and thick fur. Through this technique, the user is capable of taking two forms.
Quadruped Form
The first form is that of a quadruped wolf with thick, flowing fur, and when adopted the user loses the ability to use regular taijutsu techniques but is instead able to attack and defend with their bodies without worrying about being harmed unless overpowered. This is achieved through the constant passive release of minute amounts of Yang energy for the body that clashes with incoming attacks first that also serves to burn away Yin energy with chakra equal to or less than this technique. When utilizing their body the user is capable of dealing or defending against 80 damage at the cost of a move as a means of replacing their taijutsu damage. For more powerful attacks, the user is able to gather Yang energy into their mouth and release it in the form of a beam of projectile that can reach up to long-range. This costs 50 chakra, deals 100 base damage, and can only be used twice per transformation. The blast can be empowered to deal 120 damage at the cost 60 chakra
Bipedal Form
The second form is that of a bipedal wolf with thick short fur and well-toned muscles. In this form, the user is capable of using all taijutsu techniques and gain an addition of +40 to their physical attacks, though in return they lose the ability to make use of any technique requiring handseals.
Notes:
- This technique can only be used when Fenrir's Lesser Oblige is active and merged with at least one ninken.
- This technique can be used twice per battle, lasts for four turns, and requires a three-turn cooldown between uses.
- After ending, the user cannot use any S rank or higher Inuzuka techniques for three turns. and their speed is reduced by -2 base speed levels for two turns.
- Regardless of the form chosen the user retains their body seals and their ability to use Inuzuka clan techniques, with the addition of Ninken specific techniques.
- Due to the infusion of Yang energy, the user becomes unable to use Yin techniques, genjutsu, or non-elemental ninjutsu of any kind (including special fields like Fuuinjutsu).
-Declined- no to the +40 and no to the empowered damage.
New Submissions:
(Bukijutsu/Kenjutsu: Kunō No Nagare) Weapon Art/Sword Art: Stream Of Anguish
Type: Offensive
Rank: A - S
Range: Short - Mid
Chakra: N/A
Damage: 60 - 80
Description: Inspired by his Gathering Clouds technique’s ability to create shockwaves of air pressure, Kunō No Nagare is a technique created by Kōtetsu Inuzuka. Unlike its predecessor that is used for defensive purposes, this technique is purely offensive in nature. The user will prime their weapon before swinging in any direction of their choosing with such violent force that it produces a shockwave of slicing air pressure that reaches up to mid-range away from the user’s position and gradually spreads outward to a maximum of 10 meters wide as it travels. By holding their weapon perpendicular to their body and rotating the user is also able to release an omnidirectional attack. The power generated by this swing is similar to the leaf dragon god, so visually it appears as a wind jutsu might, despite not being a chakra-based technique.
Notes:
- The A rank can be used four times per battle with a single turn cooldown, while S rank can be used twice and requires a two turn cooldown between each use.
-Declined- I've got two issues with this, one is it comes a little close to Daemon's CFS and the second being the general idea that you're releasing a purely physical omnidirectional slash up to mid range with just base strength, if it required CES active or something maybe.
(Iryo Fuuinjutsu: Shūkaku Tsuki) Medical Sealing Art: Harvest Moon
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 60 (- 15 per turn)
Damage: N/A
Description: The user performs three handseals and deploys a complex translucent crimson chain-like barrier erected from their body that can be connected to either an enemy or an ally in the form of a tether that can reach up to mid-range. In a similar fashion to the Chakra Link technique, Shūkaku Tsuki serves a unique purpose that causes damage to be split and shared equally among those tethered. If connected to an enemy, then damage done to either will be split and shared between them and the user, as is the case when connected to an ally. The user can only connect this tether to a maximum of two targets, but it can be broken by leaving its effective range and cannot be re-established once broken.
Notes:
- This technique lasts for three turns and can be used three times per battle, requiring a three-turn cooldown after each use.
- This technique requires Advanced Fuuinjutsu to use.
-Declined- connecting this to an enemy to share damage conflicts with Jashinism and is at minimum gonna require kinjutsu and a condition to tether it.
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