( Fuuinjutsu: Furui no Manmosu ) Sealing Technique: The Tusk of the Lost Mammoth
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40 ( +20 per turn )
Damage Points: N/A
Description: Mammoth is an ancient sealing technique that combines Elemental Ninjutsu with Fuuinjutsu. The user creates a ball of chakra the size of a pea, with the kanji for "Primal" inscribed in it's surface. The user is then able to feed their own elemental chakra onto the pea, which will then grow and collapse at a rapid rate, becoming darker and darker. The user is required to maintain contact with the collapsing ball for a whole turn, as one embues the elemental chakra. After a turn passed, the user is capable of passively manipulate Mammoth with shape manipulation to turn into any generic weapon of the user's choice, normally a Shakujo, which can then be used to perform Bukijutsu and any fitting Weapon CFS, passively acquiring an elemental edge of +20 damage and rank boost to their technique. The user is capable of performing one freestyle action with the weapon itself, be it a slash, or a parry, or launching an elemental crescent or blast of chakra, with the power of an S rank ( 80 damage ) per turn, counting towards the jutsu slot per turn. This attack will always follow the main release of the elemental nature, and entails generic and simple attacks like blasts, crescents, slices, parries, cuts, strikes, etc.
In the turn that Mammoth is charging, the user is unable to perform any other technique, though one is capable of manipulating or sustaiting techniques that were previously activated. The technique lasts until deactivated or the user runs out of chakra. This technique can only be used 3 times per battle, requiring a cooldown of 3 turns between usages.
Yin Release or Sealing Specialists are capable of spending 2 extra turns embuing the "Primal" seal with a second elemental nature. The same restrictions apply, where the user is unable to perform any other technique for 3 turns, though one can manipulate and sustain previously activated jutsu. This additional infusion wiil, in turn, create a Mammoth Weapon capable of giving a double elemental boost of +40, while also increasing the cost of the technique to 40 chakra throughout the 3 turns one is charging and 40 chakra to maintain. Freestyle techniques will now be considered an empowered S rank ( 100 damage ). The Advanced Mammoth technique can only be used once per battle and lasts 4 turns.
-Declined- honestly this is really generic it's not much different than the flounder fish 7sm sword except you are going for double elements and multiple weapon types to use with CFS, the double elements feels like a weird addition and since it doesn't mention being just the base five elements this could be really problematic.
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40 ( +20 per turn )
Damage Points: N/A
Description: Mammoth is an ancient sealing technique that combines Elemental Ninjutsu with Fuuinjutsu. The user creates a ball of chakra the size of a pea, with the kanji for "Primal" inscribed in it's surface. The user is then able to feed their own elemental chakra onto the pea, which will then grow and collapse at a rapid rate, becoming darker and darker. The user is required to maintain contact with the collapsing ball for a whole turn, as one embues the elemental chakra. After a turn passed, the user is capable of passively manipulate Mammoth with shape manipulation to turn into any generic weapon of the user's choice, normally a Shakujo, which can then be used to perform Bukijutsu and any fitting Weapon CFS, passively acquiring an elemental edge of +20 damage and rank boost to their technique. The user is capable of performing one freestyle action with the weapon itself, be it a slash, or a parry, or launching an elemental crescent or blast of chakra, with the power of an S rank ( 80 damage ) per turn, counting towards the jutsu slot per turn. This attack will always follow the main release of the elemental nature, and entails generic and simple attacks like blasts, crescents, slices, parries, cuts, strikes, etc.
In the turn that Mammoth is charging, the user is unable to perform any other technique, though one is capable of manipulating or sustaiting techniques that were previously activated. The technique lasts until deactivated or the user runs out of chakra. This technique can only be used 3 times per battle, requiring a cooldown of 3 turns between usages.
Yin Release or Sealing Specialists are capable of spending 2 extra turns embuing the "Primal" seal with a second elemental nature. The same restrictions apply, where the user is unable to perform any other technique for 3 turns, though one can manipulate and sustain previously activated jutsu. This additional infusion wiil, in turn, create a Mammoth Weapon capable of giving a double elemental boost of +40, while also increasing the cost of the technique to 40 chakra throughout the 3 turns one is charging and 40 chakra to maintain. Freestyle techniques will now be considered an empowered S rank ( 100 damage ). The Advanced Mammoth technique can only be used once per battle and lasts 4 turns.
-Declined- honestly this is really generic it's not much different than the flounder fish 7sm sword except you are going for double elements and multiple weapon types to use with CFS, the double elements feels like a weird addition and since it doesn't mention being just the base five elements this could be really problematic.
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