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(Hanasu, Kiku) Miló & Akoúo̱
Type: Weapon
Rank: S
Range: Short (- Mid)
Chakra Cost: X
Damage Points: X
Description:
Origins : Miló & Akoúo̱ is a Transforming Sword or more specifically Xiphos and Shield respectively, Crafted out of some of the finest calcite shell buffering steel. The Shell is very intricately crafted to be able to transform without hindering the steel and it's form, even gone into such detail as to colour the shell Red and Gold - a historic artefact that is rarely given to anyone who signs the contract, usually stuck on a pedestal in their homeland. The First Wielder of Miló & Akoúo̱ was a Red headed female, one of the first contract owner's named Pyrrha Nikos was a glorious warrior and champion in close combat - but first she was kind and gentle and fought for Good, making her worthy to Wield this weapon. Pyrrha was finally brought down by an arrow that pierced her chest and heart, this arrow however sealed Pyrrha who was a user of "Inner Daemons" into the Rhizocephala Parasites that were laced through her body - ensuring her survival with a deadly cost. From then on new wielders of Miló & Akoúo̱ will have Pyrrha's Rhizocephala parasites attach to their body and transform them to look like her wielding her attire and all, but only if they are either Kozui or are fused with "Inner Daemons" themselves. Or else Miló & Akoúo̱ will refuse to be wielded by forcing calcite through both the assailants arms and having it grow as spikes through the bones and skin, shredding them from inside out and rendering them useless. Now handed off to a Dark User, he has adopted the skills of Pyrrha and utilised his Dark Release in combination with the Barnacle Forged Weapons.
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話す Miló : A Multi-Configuration Weapon; it's first is a Xiphos, second is a Javelin and the final is a launcher. Miló can switch through all these forms one after the other really quickly, the Javelin being an extended version of the blade and then the launcher is spun in hand as it converts to form the Javelin or vice versa. As a Xiphos Miló is nimble and fast especially with Akoúo, Pyrrha's mastery of wielding both to be able to keep up with others in close combat also increases the new wielder's speed by 3 levels but only when using the weapon's abilities.
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: The Wielder will perform an A-Rank Flurry of 8 Attacks that will be used to slice through defences and can be as creative as the user needs; spinning on the spot; sidestepping; ducking; rolling or hopping all counts as being a part of the move as long as it follows successfully and can be changed to adapt to the opponent's defences/counters. Miló is made of Wind Affinity Barnacles so will be imbued with Sharp Wind if the user commands it so can be elemental infused or not. Tasuke specifically can channel Black Dark Chakra that causes bone breakages just be hitting or slicing hear a bone but a technique has to be absorbed beforehand (Miló provides the Wind Imbued Blade, but if Dark is chosen then User must provide chakra equal to A-Rank).
As a Javelin Miló becomes very versatile, with multiple properties that separate it from it's Xiphos form. The Javelin can be used in close combat to bat away and parry attacks and even when used in close combat is superior at keeping some form of distance from the opponent. The Javelin goes in the direction it is pointed, the wielder can command it to fire out of the butt end to help it launch across the battlefield though can also be used to perform dash thrusts by the wielder.
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: The wielder can perform a small 2-hit combo of slashing attacks with the Javelin in quick succession before firing the wind from the butt end of the Javelin to thrust the user passed the opponent ending up behind them whilst also damaging them as they move passed in such instant. They then can finish with a another 2-hit combo from behind which can launch the enemy into the air OR proceed with a different ability (Miló: A-Rank Sharp Wind or Dark User: A-Rank Blue Flames OR Absorption Aura from the weapon).
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: The Javelin can Extend itself acting like a poking mechanism, wind is expelled from the butt to increase it's speeding making it hard to counter and capable of adding a couple of pokes in the mix. Once hit by one, the other strikes instantly after meaning opponents will have to block the first and second to successfully counter. Pulse is perfect for disarming, stabbing the weapon and then pulsing it from the opponent's hand with the sudden powerful spring - capable of even pushing over the strongest man or making them spin on the spot (Miló: S-Rank Wind, saps 20 chakra from Wielder).
As a Launcher Miló gains some Range, Volley: capable of Firing up to 3 Pea sized Wind Bullets OR Blue Fireballs (Dark Release) at A-Rank. The Wind will tear straight through weaker objects to get straight their target with excellent accuracy. The wind upon hitting the target will remain in the body and expand a little shredding vital parts. The Fire will explode on Impact and set fire to anything it touches, causing internal damage. (Miló provides the Wind, Tasuke provides the Dark).
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: The user can also use it to perform a quick blast of close combat wind from the barrel that only works to push the target to the floor or away and can be performed mid-Combo with Breaker or Flurry as the weapon's instant transformation allows it. This technique is B-Rank Wind and hurts but does no significant damage except to put the enemy on the ground or to destroy close range techniques.
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聴く Akoúo̱ : A Beautiful circular golden shield made of thoracica type barnacles whose hard calcite has merged to form one smooth surface on one side, the other is where you can tell that it's made up of barnacles whose tendrils will retract in and out and will wrap around the user's arm. Akoúo̱ can move from the wielder's back to their shield arm on it's own by crawling or floating quickly over the shoulder and down the arm which takes no time at all if needed to defend. The Shield can be Thrown into a spin, used as a platform and of course used to defend and this is all controlled by the Thoracica it's made up of.
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: Akoúo focuses on strengthening it's own Calcite Shell and uses a variation of "Body of the Thoracica" to strengthen the shell to block techniques and strikes, however Tasuke can use his Dark Release to add absorption properties to the Shield meaning that it's still treated as it's a Hard Calcite Shell defence (Same Strengths and Weaknesses as an Earth Technique) but will extract the chakra from techniques or persons who come into contact with it allowing Tasuke to fuel Dark Release techniques. A Block with the Shield can be followed up with any Taijutsu Move (One can be posted for Reference, but is not required) and it will count as one whole move, utilising a counter attack mindset. The shield can Aid in Taijutsu performing a shield bash rather than a punch or shoulder bash the same way.
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: Akoúo has an elemental affinity of Wind like it's Sword counterpart, this is what allows them both to float into the Wielder's hands passively. It also allows the shield to have the ability to work on it's own - the Thoracica will manoeuvre the shield so that the Wield can use it to push off in mid air or off the floor. (As shown in the GIF above) the Wielder can swiftly do a backflip and push off the shield leaving it behind performing up to a 5 meter dive-bomb in any direction. The Dive-bomb can be followed up with a Taijutsu move of up to A-Rank up to the user's imagination within reason that suits the situation (Like a grab and throw shown in the GIF above) or one can be posted for reference and be counted as one whole move just adding the "Platform" ability before or after it. Throw : The Wielder Throws the Shield as a B-Rank Calcite attack or infused with Impact Wind, or Dark Release to Absorb Chakra and Cause Internal Damage.
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話す、聞く
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: Combines the Previous listed abilities into one move, allowing relentless combinations. The user can designate how strong each attack is where an example of this would be a B-Rank Block, A-Rank Breaker then a B-Rank Volley even if their strength is listed to be higher or lower- the Maximum the power can Exceed is S-Rank and will be performed in quick succession as one move. Because Miló & Akoúo̱ are different weapons abilities with each can be performed simultaneously - a Block and Volley can happen at the same time or a Throw and Breaker. You cannot use "Speak and Listen" twice in the same turn, and has a two turn cooldown, also if "Pulse" and "Volley" are on cooldown then they cannot be used as part of the "Speak" and "Listen" Combo.
激しい勝利 Pyrrhic : When either Miló or Akoúo̱ fall in Battle Pyrrha's Rhizocephala know exactly how it's created, recreating them on the user's back ready for continued use. This Takes two turns from destruction of either weapon.
- Must be infused with "Inner Daemons" or be labelled a "Kozui" in Summons Description to be able to be wielded.
- Each time a Dark Imbued Akoúo comes into contact with a Technique or Person it extracts the same amount as Draining Touch/Inhaling Maw.
- Flurry, Breaker, Pulse, Volley, Block, Platform, Throw Each cost a Move out of Three.
- Pulse and Volley each have a 3 turn cooldown.
Updating :
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(Fūton Hijitsu : Shinkū shōmetsu) - Wind Release Secret Technique : Vacuum Annihilation
Type: Offensive/Supplementary
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description:
This is a Close Combat Technique which uses the ability to draw things using Wind but on a more powerful scale. This technique is used on the user will manipulate the wind to rapidly pull either themselves within Short from Mid range in a linear direction. When this technique is used to pull the user it only has an effective range of 10 meters. The user will use the wind to pull them forward and get into close range so they will crash into a target, can be used to rapidly pull them to the floor whilst in the air and cause a crater in the area when punched, causing the ground to buckle and any opponents to fall over with range. When used to rush forward to directly punch a target, it will cause major damage, enough to shatter bones.
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- Pulling in short range only takes a second, pulling to mid takes significantly longer.
- Cannot be used multiple times in the same turn
- Has two turn cool down
- Can only be taught by LonelyAssassin
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(Futon : Kōha geirufan) - Wind Release : Hardliner Gale Fan
Type: Offense
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Cost: 40
Description:
The user manipulate wind chakra so that it gathers in their legs, they ill then proceed to back flip, the wind in their legs capable of making them faster and higher when they back-flip. When they back-flip they release an arc shaped gust of wind from the back-flip path of their legs that shoots at their opponent.
The user doesn't have to actually make the backflip jump, since the gust of wind propels them anyway, making them backflip without them actually needing to do the action, meaning there doesn't need to be any solid ground for them to jump off and can be performed whilst airborne. And so because it can be done airbourne the jutsu can be performed twice in rapid succession to get even high and to emit arcs of wind one after another.
-Can only be taught by LonelyAssassin
Approved
Updating
(Futon : Kōha geirufan) - Wind Release : Hardliner Gale Fan
Type: Offense
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Cost: 40
Description:
The user manipulate wind chakra so that it gathers in their legs, they ill then proceed to back flip, the wind in their legs capable of making them faster and higher when they back-flip. When they back-flip they release an arc shaped gust of wind from the back-flip path of their legs that shoots at their opponent. The user doesn't have to actually make the backflip jump, since the gust of wind propels them anyway, making them backflip without them actually needing to do the action, meaning there doesn't need to be any solid ground for them to jump off and can be performed whilst airborne. And so because it can be done airbourne the jutsu can be performed twice in rapid succession to get even high and to emit arcs of wind one after another.
User can alternatively perform a roundhouse kick and fire a horizontal arc of sharp Wind from their leg with a 5 meter width that travels in a linear direction but can be fired upwards or downwards for if the user is in midair, this is without the need of a backflip and covers a wider area than vertically.
-Can only be taught by LonelyAssassin
□ Update Approved. □