(Densetsu-no Kamei Gigei: Tenretsujin) Legendary Command Art: Heaven Rending Blade
Type: Offensive/Supplementary
Rank: Forbidden
Range: Short (Short-Long)
Chakra Cost: 50 (-20 per turn)
Damage: 90 (+equivalent Active Boost to Kenjutsu techniques useable while active)
Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). A legend that always enchanted Keotsu was that of Susano'o, and the power it wielded, especially the stories of the power held in the Susano'o of Madara Uchiha. While Keotsu could match, and at some times surpass, the power wielded by the spectral god, Keotsu desired a way to better refine and harness his strength, in a way to create a "Susano'o" of his own. Keotsu would accomplish this with the incredible power of his technique (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest. Keotsu will call forth the power of the technique, but instead of allowing it to descent upon the landscape Keotsu will call the energy into his blade and focus it there, channeling the energies into his sword. Causing the blade to glow with a brilliant light through the energies of the technique, Tenretsujin gives Keotsu power on par with that of a Perfect Susano'o. While Mythos is cloaked in light, a single swing of the blade has the power to effortlessly shatter the earth, and Keotsu can even project his slashes up to long range to shatter even mountains. However, maintaining the technique requires a tremendous amount of focus and energy, preventing Keotsu from using most techniques while Tenretsujin is active.
*Note: Can only be activated once per battle and requires an upkeep cost of 20 chakra at the end of every turn it is maintained, including the activation turn. The technique persists until it is deactivated or until the chakra upkeep cost is failed to be met.
*Note: The upkeep cost increases by 10 chakra every time it must be payed, up to a maximum of 100 chakra per turn for upkeep.
*Note: This technique is unable to be used if the usage conditions for (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest are not met.
*Note: When activated, only one other technique can be activated in the same turn as Tenretsujin. Like its parent technique, Tenretsujin ends the effect of the First Prayer once it deactivates.
*Note: Once Tenretsujin is active no other Kenjutsu techniques that consume chakra can be activated, with the exceptions of Prayer-type Command Arts, other Legendary Command Arts, and the technique (Kamei Gigei: Kougenjin) Command Art: Mirage Blade. This does not interfer with the upkeep of already active techniques.
*No Ninjutsu, Genjutsu, or chakra-consuming Bukijutsu is useable by the user while Tenretsujin is active excpet those metioned in this technique. Taijutsu is still accessable.
*Note: All freeform physical attacks will do equal damage to the power of Tenretsujin while active, and once per turn the attack can be projected up to long range in a similiar manner to how a Perfect Susano'o does. However, freeform strikes used by the user of Tenretsujin, though having incredibly increased power, are still treated as such and are avoidable in a similar manner.
*The Long-Range Slash projection is treated as a proper technique: it consumes a move per turn and must be treated as if it were a technique and not a freeform attack.
*Note: Because of how Tenretsujin functions, it cannot increase the power of Prayer-type Command arts with the exception of (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest.
*Note: Unlike other Legendary Command Arts, Tenretsujin is useable by others who meet the usage conditions of (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest and who know the technique (Ani) Brother. It cannot be used by others unless both of these conditions are met.
*Note: This technique can only be used with Mythos. Any other weapon, even those that are normally indestructable, will be instantly obliterated the instant the energy is attempted to be focused into them. Ani-infused blades will satsify this usage condition, and the user who attempts it will take the full damage of (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest as if it had direct contact.
*Note: Like (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest, this technique is treated as a Non-elemental attack. Unlike (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest, this technique is treated as a physical attack and not an energy attack.
*Note: (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest can be cast again while Tenretsujin is active so long as all the usage conditions are met; if this occurs, instead of being called down, the blast will be projected forwards from the user's blade and have the combined power of both techniques. However, this instantly ends Tenretsujin and leaves all Command Arts of any type unusable afterwards for the remainder of the battle. It will end the effects of any active non-Prayer Command Arts that may be sustained, as well. This includes Legendary Command Art forms of Mythos, causing the blade to revert to its base state.
*Note: If at any point the user loses contact with the Tenretsujin-infused blade, the technique instantly ends and is treated as if (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest was cast, releasing the stored energy. However, the Tenretsujin user does not get the reduced damage, and instead takes the full force of the attack.
Reference:
✦ Declined, too much to point out with what's wrong with this, DNR ✦
Type: Offensive/Supplementary
Rank: Forbidden
Range: Short (Short-Long)
Chakra Cost: 50 (-20 per turn)
Damage: 90 (+equivalent Active Boost to Kenjutsu techniques useable while active)
Description: The Legendary Command Arts are a series of Command Arts unique to Keotsu himself, and can only be performed with his blade Mythos ("Legend"). A legend that always enchanted Keotsu was that of Susano'o, and the power it wielded, especially the stories of the power held in the Susano'o of Madara Uchiha. While Keotsu could match, and at some times surpass, the power wielded by the spectral god, Keotsu desired a way to better refine and harness his strength, in a way to create a "Susano'o" of his own. Keotsu would accomplish this with the incredible power of his technique (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest. Keotsu will call forth the power of the technique, but instead of allowing it to descent upon the landscape Keotsu will call the energy into his blade and focus it there, channeling the energies into his sword. Causing the blade to glow with a brilliant light through the energies of the technique, Tenretsujin gives Keotsu power on par with that of a Perfect Susano'o. While Mythos is cloaked in light, a single swing of the blade has the power to effortlessly shatter the earth, and Keotsu can even project his slashes up to long range to shatter even mountains. However, maintaining the technique requires a tremendous amount of focus and energy, preventing Keotsu from using most techniques while Tenretsujin is active.
*Note: Can only be activated once per battle and requires an upkeep cost of 20 chakra at the end of every turn it is maintained, including the activation turn. The technique persists until it is deactivated or until the chakra upkeep cost is failed to be met.
*Note: The upkeep cost increases by 10 chakra every time it must be payed, up to a maximum of 100 chakra per turn for upkeep.
*Note: This technique is unable to be used if the usage conditions for (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest are not met.
*Note: When activated, only one other technique can be activated in the same turn as Tenretsujin. Like its parent technique, Tenretsujin ends the effect of the First Prayer once it deactivates.
*Note: Once Tenretsujin is active no other Kenjutsu techniques that consume chakra can be activated, with the exceptions of Prayer-type Command Arts, other Legendary Command Arts, and the technique (Kamei Gigei: Kougenjin) Command Art: Mirage Blade. This does not interfer with the upkeep of already active techniques.
*No Ninjutsu, Genjutsu, or chakra-consuming Bukijutsu is useable by the user while Tenretsujin is active excpet those metioned in this technique. Taijutsu is still accessable.
*Note: All freeform physical attacks will do equal damage to the power of Tenretsujin while active, and once per turn the attack can be projected up to long range in a similiar manner to how a Perfect Susano'o does. However, freeform strikes used by the user of Tenretsujin, though having incredibly increased power, are still treated as such and are avoidable in a similar manner.
*The Long-Range Slash projection is treated as a proper technique: it consumes a move per turn and must be treated as if it were a technique and not a freeform attack.
*Note: Because of how Tenretsujin functions, it cannot increase the power of Prayer-type Command arts with the exception of (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest.
*Note: Unlike other Legendary Command Arts, Tenretsujin is useable by others who meet the usage conditions of (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest and who know the technique (Ani) Brother. It cannot be used by others unless both of these conditions are met.
*Note: This technique can only be used with Mythos. Any other weapon, even those that are normally indestructable, will be instantly obliterated the instant the energy is attempted to be focused into them. Ani-infused blades will satsify this usage condition, and the user who attempts it will take the full damage of (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest as if it had direct contact.
*Note: Like (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest, this technique is treated as a Non-elemental attack. Unlike (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest, this technique is treated as a physical attack and not an energy attack.
*Note: (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest can be cast again while Tenretsujin is active so long as all the usage conditions are met; if this occurs, instead of being called down, the blast will be projected forwards from the user's blade and have the combined power of both techniques. However, this instantly ends Tenretsujin and leaves all Command Arts of any type unusable afterwards for the remainder of the battle. It will end the effects of any active non-Prayer Command Arts that may be sustained, as well. This includes Legendary Command Art forms of Mythos, causing the blade to revert to its base state.
*Note: If at any point the user loses contact with the Tenretsujin-infused blade, the technique instantly ends and is treated as if (Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest was cast, releasing the stored energy. However, the Tenretsujin user does not get the reduced damage, and instead takes the full force of the attack.
Reference:
(Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest
Rank: Forbidden
Type: Offensive
Range: Short-Long
Chakra: 50
Damage: 150 (-50 to user)
Description: The final “Prayer” of the Command Arts, Tenshōha is also the only offensive Prayer to not directly attack with the user’s sword, though it still falls into the Kenjutsu category due to needing the user’s sword to activate. Breaking the semi-crouching stance attained by the first Prayer, the user will stand and focus their chakra into their blade. By sheathing their blade, the user activates the technique. Their chakra will be unleashed in a powerful burst, calling forth a massive pillar of energy from the Heavens that descends upon the battlefield. Falling with incredible strength, the pillar has enough force to level the terrain completely and leave nothing but dust in its wake, though the after-effects of the jutsu seem to encourage the growth of life in the area. The user, at the epicenter of the blast, takes 50 damage; the only reason they do not pass out is because the chakra coursing through their body from the first Prayer forms a protective dome around them, lessening the blow of the blast.
Type: Offensive
Range: Short-Long
Chakra: 50
Damage: 150 (-50 to user)
Description: The final “Prayer” of the Command Arts, Tenshōha is also the only offensive Prayer to not directly attack with the user’s sword, though it still falls into the Kenjutsu category due to needing the user’s sword to activate. Breaking the semi-crouching stance attained by the first Prayer, the user will stand and focus their chakra into their blade. By sheathing their blade, the user activates the technique. Their chakra will be unleashed in a powerful burst, calling forth a massive pillar of energy from the Heavens that descends upon the battlefield. Falling with incredible strength, the pillar has enough force to level the terrain completely and leave nothing but dust in its wake, though the after-effects of the jutsu seem to encourage the growth of life in the area. The user, at the epicenter of the blast, takes 50 damage; the only reason they do not pass out is because the chakra coursing through their body from the first Prayer forms a protective dome around them, lessening the blow of the blast.
*Can only be used if the first “Prayer” was used sometime earlier in the battle.
*When used, the effects of the first “Prayer” end.
*Can only be used once.
*The user can only use two techniques in the turn this is used, this jutsu included in that tally.
*No other Prayer can be used in the same turn.
*No Prayers can be used in the next turn.
*This is a Non-elemental blast.
*When used, the effects of the first “Prayer” end.
*Can only be used once.
*The user can only use two techniques in the turn this is used, this jutsu included in that tally.
*No other Prayer can be used in the same turn.
*No Prayers can be used in the next turn.
*This is a Non-elemental blast.
✦ Declined, too much to point out with what's wrong with this, DNR ✦
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