[CJ Lesson] Kryptiic.. & -Scaze-

Kryptiic

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Explain what the technique does in the least gayest way possible. :)
Guess that means I should stop licking your ear than? Lolol

Starts off by making a chakra/fire shroud imitating the looks of a tailed beast state. Using the form allows for defensive and offensive purposes, with the fire being dense. The second part relies on releasing the fire outwards as seeds and as the jutsu states, it can continually grow in size if colliding with the proper rank jutsu. So basically if someone thinks they will screw you over with clones and use suitable jutsu you can chain this. Range etc are cool.

So just to be sure, the fire grows based off the following encounters:
B rank and below water
A rank and below earth and fire
Wind and lightning as it says clash normally.
 

System001

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Guess that means I should stop licking your ear than? Lolol

Starts off by making a chakra/fire shroud imitating the looks of a tailed beast state. Using the form allows for defensive and offensive purposes, with the fire being dense. The second part relies on releasing the fire outwards as seeds and as the jutsu states, it can continually grow in size if colliding with the proper rank jutsu. So basically if someone thinks they will screw you over with clones and use suitable jutsu you can chain this. Range etc are cool.

So just to be sure, the fire grows based off the following encounters:
B rank and below water
A rank and below earth and fire
Wind and lightning as it says clash normally.
No, not a Tailed beast, a Kitsune from Chinese folklore and mythology, noob.
Now, say the magic words.
 

Kryptiic

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No, not a Tailed beast, a Kitsune from Chinese folklore and mythology, noob.
Now, say the magic words.
I swear the jutsu said something about a tailed beast look. >_>
Suck my dıck fgt
When will you come good on your other deal?
Thanks you lord Scaze, master of all that is fire.
How's that? ._.
 

Kryptiic

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Futon: Hakka-Gu | Wind Style: Fire Starter

Type: Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: When a slicing wind jutsu of any kind is performed, the user will control the blades of wind. Through their manipulation, the user will cause the blades to begin colliding rapidly while the original jutsu continues with its course of action. The collisions between the blades create sparks. The multitude of sparks that occur allow them to feed off of the initial wind jutsu and causes fire to become part of the element. The fire would add to the destructive power and potency of the initial wind jutsu. There are two ways the jutsu can be manipulated. First, the parent wind jutsu can become combined with fire creating a fire and wind combination jutsu. The second method is creating enough sparks to ignite the whole wind jutsu, causing the jutsu to become a fire natured attack. Both variations of this jutsu's usage then follow their respective elements strengths and weaknesses and have the same ranking/damage output as the parent jutsu. This jutsu can be used in the same timeframe as the initial jutsu, as it simply requires some additional maipulation while the initial jutsu is being created, or it can be used after the initial jutsu (not in the same timeframe). However if it isn't used in the same timeframe, it still must be used directly after the initial wind jutsu.

Restrictions
- Must be a Wind specialist.
- Can only be used three times
- Can only be taught by Kryptiic

Any Questions???
 
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Kryptiic

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Fuuinjutsu: Deddozōn | Sealing Technique: Dead Zone
Type: Supplementary/Defensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: A seal with the word 'Maintain' will be placed somewhere on the users body. The seal will passively drain chakra from the user which it will then redirect into the surroundings so as to detect attempts at manipulating space (affords no other kind of sensory). When a technique that seeks to distort space/time is utilised within the users vicinity (Mid range radius) this seal will activate, passively draining chakra from the user to erect a barrier that will instantly spread outwards and prevent the space time continuum from being manipulated - in effect the seal will serve to neutralize space time techniques such as summoning jutsu, or techniques that utilise portals such as 'Stick Earth Drop' from being utilised as it forcibly maintains the fabric of space and time. The seal activates automatically upon detecting an attempt at space/time manipulation, and is effective against such jutsu up to, and including A rank. However it is wholly ineffective against S ranked space time manipulation (Such as S rank summoning techniques as the jutsu utilises more chakra than this technique to bring a stronger summon to the field, however it will still be effective against lower ranked space time techniques even if the substance that they attempt to bring to the field is higher ranked)

Note:
- The user can start the battle with the seal already placed, in which case it must be posted at either the start of the battle or in the users bio. Otherwise the user will have to manually place the seal, which counts as a move and can only be done twice.
- The seal can only activate once per turn, and the user cannot use Fuinjutsu above A rank the turn after it triggers.
- The seal passively drains 5 chakra from the user per turn
- When triggered, a barrier of the appropriate strength will be set up (i.e A rank to counter A rank S/T) that will prevent the space time technique and last for that turn. An A rank barrier can be set up once, and a B rank barrier can only be set up twice. For C rank and below however, on account of there being virtually no S/T techniques that weak barring the summoning of certain lesser animals, the barrier can be triggered continuously to prevent these critters from taking to the field.
- As activation is passive, (But does count towards move count) the user is free to continue as normal.
- Won't work on 'Flying Thunder God' as it is a S ranked Space-Time technique.

If you understand everything, then you're good to go.
 

Kryptiic

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Awesome technique that shuts down Space-Time up to A-Rank if it's within mid-range of the user.

(Scaze told me to post).
Wow didn't you read the first post in the thread? Spam clearly wont be tolerated, i'm telling a mod. GG.

Lol yeah I told him to tell you to post here, and you understand so its all good.
 

Kryptiic

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(Raiton: Mjolnir no Kyoku) - Lighting Release: Song of Mjolnir
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: (+10 to future lightning techniques)
Damage Points: N/A
Description: Song of Mjolnir is a technique that allows the user to infuse additional chakra into their lightning techniques. The additionally infused lightning chakra will result in a unique effect wherein the affected lightning techniques will take a condensed pure energy form similar to that of ‘Thunder Sabre’, allowing them to better interact with physical structures, and greatly increasing their potential to inflict piercing and blunt damage. This however will occur at the cost of reducing the lightning techniques inherent paralyzation and shocking capabilities. Namely that the normal shocking and paralyzation effects of lightning will only result upon impaling, not just on contact as usual. As a result of being so densely focused, lightning techniques with Song of Mjolnir applied to them will become inherently volatile, affording them the capability to explode on will, or upon contact with the target, into a powerful discharge of bursting concussive and shocking electrical energy. Such explosions however will always be angled away from the user so as to prevent friendly fire. These explosions always are in scale to the size of the technique utilized alongside with it; should the technique span more than 10 meters in size, then the resulting explosion will be of 10 meters max

Note:
As an activation technique, this technique can be used instantly and in the same timeframe as the following lightning jutsu. It can apply to all future lightning jutsu used within the next three turns, furthermore, when this technique ends the user will be barred from Lightning techniques above A rank for a turn. This technique can be used twice, and has a two turn cooldown between uses.

Questions?
 
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