[Bleach RP] Rebirth

Matt

Legendary
Joined
Dec 24, 2012
Messages
12,200
Kin
827💸
Kumi
15,093💴
Trait Points
0⚔️
Awards
All right guys here it is the official Bleach RP you can choose who you wish to be custom or cannon character but it must be approved first and not too op I will discuss more later but for now here is the story:

Blood War is over: Most of the Sternritter are dead, what's left of them are scattered. SS was sent into ruins in the process, with only Hueco Mundo and the Human World being inhabitable (Sereitei is still explorable, but it is barren and is home to many Gillian Menos Grande Hollow). Aizen has escaped during the chaos and plans on another attack he has been given the power to rise the dead (Only those who are cannon and have died or have died throughout the RP) But he can only revive a that certain person every 3 days (IRL)

Alright to make a bio please fill out the template and do not copy and paste from the wiki if you are making a canon bio it must be on what you already know only myself and SilverAssasin are moderators of this roleplay for now.

And also you start out with just your sword you cannot currently at the beginning level use that swords power only when deemed worthy by myself or SA can you "Rank up".

You are allowed a maximum of 2 bios and can only drop a certain bio after having it for 3 days (IRL), if you become inactive from the RP your bio will be dropped and open to others who wish to be the character this mean if SilverAssasin is Aizen then only he can be Aizen another way to get someone else bio is to beat them in an official fight (1v1) which will be looked at and approved by myself or SA and from then on that person can also make that bio aswell as the original holder this will be discussed when we get deeper into this RP.

Template:

Character Name:
Zanpakutō's power:
Description on character:
Good or evil:

Heres a PHP

PHP:
[B]Character Name: [/b]
[b]Zanpakutō's power: [/b]
[b]Description on character:[/B]
[b]Good or evil: [/b]
Bio Template for Quincy

PHP:
Name:
Character:
Bow's Power:
Background Info:
Now I will be in posession of the Grimmjoww bio and Ichigo Kurosaki bio I will be the holder of these for now until I find someone worthy of Ichigo I may give them the bio.

Enjoy!

PLEASE NOTE: To check through the posts throughout the RP for special and important updates!!
 
Last edited:

Goetia

Active member
Supreme
Joined
Mar 12, 2014
Messages
34,485
Kin
3,218💸
Kumi
109,579💴
Trait Points
0⚔️
Character Name:Kuchiki Byakuya
Affiliation:Good (Shinigami)
Zanpakutō's power:Senbonzakura

-Shikai Special Ability: In its Shikai, Senbonzakura's blade separates into a thousand tiny, slender blade fragments, which fly away from the hilt, leaving only the sword's handle in Byakuya's hand. The release can be negated before it completes, as seen when Yoruichi Shihōin wrapped the blade in cloth during Byakuya's short battle with Ichigo. However, if the release completes itself, Senbonzakura is rendered near unstoppable. While the blades are supposedly too small to be seen normally, they reflect light in such a way as to resemble cherry blossom petals. By swinging Senbonzakura's hilt, Byakuya can control the blade fragments, allowing him to shred opponents at a distance and break through almost any defense. The blades can be used for defensive purposes, as they can protect Byakuya from an incoming sword swing. In order to protect Byakuya from his own attacks in both Shikai and Bankai, Senbonzakura possesses a Hurtless Area (無傷圏, mushōken; lit. "Woundless Zone") where it does not cut anything within 85 cm of Byakuya unless he himself allows the blades to enter the area.

Bankai - Byakuya's Bankai is a much larger version of Senbonzakura's Shikai. To activate it, Byakuya drops his sword straight down. The sword phases into the ground, as though it were a pool of water. Energy ripples expand out, turning the surrounding area dark, and within seconds, two rows of a thousand giant blades rise up from the ground. Those thousand swords scatter, and countless flying blades pierce the enemy. No one knows the exact number of blades generated, and no one can dodge or even see the movements of these blades. The number of blades is great enough that Byakuya can simultaneously use them for offense and defense. He commonly forms them into large masses to obliterate opponents instantaneously. As they move through the air like torrents of waves, they give the appearance of cherry blossoms flowing swiftly along the wind. Senbonzakura Kageyoshi's defensive use allows Byakuya to cover himself entirely in these tiny blades, forming a body shield. Unlike his Shikai, his Bankai is mentally controlled. While Byakuya can control the blades with his mind alone, using his hands allows him to do so more effectively, making the blades increase in speed threefold.

Description on character:
Byakuya has slate gray eyes and long black hair, which he keeps up in intricate white headpieces called kenseikan, which symbolize his nobility as the head of the Kuchiki Clan, wearing one on top of his head and another two on the right side. In addition to the standard captain uniform, he wears a white scarf, which is woven by the master weaver Tsujishirō Kuroemon III. The scarf is made from silver-white, windflower light silk (ginpaku kazahana no uzuginu) and is a family heirloom, having been handed down from generation to generation and given to each head of the Kuchiki Clan. The scarf alone is worth ten mansions in the Seireitei. He wears fingerless white tekkō which only cover the back of his hands. 17 months after Aizen's defeat, Byakuya wears hairpieces at the back of his head, but it is noted that these hairpieces are not kenseikan. He wears a variation of the captain haori, featuring a high collar with light gold edges and small, light gold tassels attached to the corners. The white scarf is no longer part of his attire.

Character Name:Aizen Sōsuke
Affiliation" Evil
Zanpakutō's power:Shikai: The release command is "Shatter" (砕けろ, kudakero) and is used to both activate and deactivate it.

Shikai Special Ability:
The special ability of Kyōka Suigetsu is Kanzen Saimin (完全催眠, Complete Hypnosis). It controls the five senses to the point where it can make the target misinterpret another person's form, shape, mass, feel, and smell to be an enemy's. The initiation condition for the hypnosis is to show the enemy the release of Kyōka Suigetsu. After seeing it just once, this person will completely succumb to the hypnosis. Afterwards, every time it is released, this person will fall under the thrall of the hypnosis. The hypnosis is long lasting; the Visored are still affected by Kyōka Suigetsu even though they were hypnotized at least 110 years ago.

Because the spell works when one see the ritual, those who cannot see are consequently immune to the hypnosis. When Aizen turns off the hypnosis by force of will, the image shown melts away or shatters. The complete hypnosis of Kyōka Suigetsu is absolutely flawless; even if the target is aware of being under the hypnosis, they cannot resist its influence. The hypnotic abilities of Kyōka Suigetsu make it a highly useful tool in combat, for Aizen can create simple or complex illusions to deceive his opponents. For example, by creating a decoy of himself, or other illusions to distract his opponents, Aizen can hide his own movements and attack with impunity. His opponent will remain focused on the illusion until it is too late to react.

While the illusions Kyōka Suigetsu creates are quite powerful, those with considerable power and skill themselves may be able to note slight differences in the illusions compared to the real thing, even if they are not able to determine what exactly is different. The Reiatsu of Kyōka Suigetsu gives it away to those keen enough to sense its actual presence past the illusions created by its complete hypnosis. The sole way to escape the ability of Kyōka Suigetsu is to touch the blade itself before complete hypnosis is activated.

Description on character:During his ascent to Hueco Mundo, he removed his glasses and swept his hand through his hair, revealing menacing eyes and a very different hairstyle; his hair is now swept back, with a strand hanging down his face.




Since this RP is different to the Naruto RP system established on NB, some rules will need to be set. These rules will be constantly updated. I will make a post mentioning any updates, make sure to read those posts and come back to read the updated rules.

Bio-Making

When someone makes a bio (canon or custom) and someone else wants it, they will need the permission of the original bio holder. Now, this is where the bio system diverges from the Naruto RP. Once you give someone permission to make said bio, your bio will be dropped and the other person will claim ownership. If you want to reclaim the bio, you can ask the other person who holds it for permission. When making a bio, use the proper template. Copy pasting from the wiki is fine, since this is set within the Bleachverse.

And when making custom bios, try not to make your Zanpakutou ability or character ability ridiculously OP or unfair, it will be declined otherwise. If you're making a custom Shinigami bio, please make sure that Bankai and Shikai abilities are different but similar (with Bankai being a superior version of the Shikai). If you're making a custom Arrancar bio, he can have a second release as well, but same as any other bio, do not make it OP. I will be checking bios along with BlackCrow and Clown and moderating the RP.

Quincy

Quincies are also characters you are capable of making bios for in this RP. Quincies use their ability to manipulate Reishi to form weapons for combat. These weapons can range from bows to swords. The bow of a Quincy is a default weapon and thus it is compulsory for every Quincy bio to have one, canon or non-canon. If you want another weapon as well as the bow, you must mention what other weapon you wish to have in your background info. However, Quincy bios are limited to two Spirit Weapons, unless the bio allows the use of more than two Spirit Weapons. There will be other restrictions and rules pertaining to Quincy bios and their weaponry and abilities, but that will be put down in the special bios and ability rules.

PHP:
[B]Name:[/B]
[B]Spirit Weapons:[/B]
[B]Vollstandig:[/B]
[B]Background info:[/B]
Arrancar

Arrancar are characters that you can make bios for in this RP. Unlike the other two bios you can make, Shinigami and Quincy, Arrancar are hollows that, due to Aizen using the Hogyoku on them, take on a human form and have their own unique powers. Like Shinigami, they have Zanpakutou, that when released grants them a huge boost in power. This release is known as Resurreccion, using it will deprive them of their sword, but grant them power boosts and new abilities in exchange. It is also considered as them returning almost completely returning to their hollow form. If you wish to make a custom Arrancar bio, you must create a Resurreccion and make abilities for it. You will also make a name for your sword, and a release command as well as the release trigger e.g. Grimmjow swipes his hand down his sword while shouting his release command. You must also choose an animal that the Arrancar was in their past life as a hollow, as the Resurreccion appearance will entirely depend on the animal picked. The appearance and powers of the Resureccion must be mentioned in your Arrancar application template.

PHP:
[B]Name:[/B]
[B]Hollow Animal:[/B]
[B]Resurreccion:[/B]
[B]Resurreccion Appearance:[/B]
[B]Background info:[/B]
Ranks

Ranks are what determines how much Reiryoku your bio has, how many abilities your bio is capable of using and what bios you can make. To help people see what rank they are and what abilities they can use, a rank system has been made.

Substitute Shinigami => Genin - 300 Reiryoku/350 health

3rd Seat => Chuunin 500 - Reiryoku/600 Health

Vice-Captain => S-Jounin - 700 Reiryoku/750 Health

Captain => Jounin - 800 Reiryoku/850 Health

Vizard => S-Class - 1,000 Reiryoku/1,000 Health

Vasto Lorde => Sannin - 1,200 Reiryoku/1,250 Health

Head Captain => Kage - 1,400 Reiryoku/1,450 Health

Transcendent => Sage - 1,800 Reiryoku/1,850 Health

Combat

Now, fights in this RP will be conducted the same way they are conducted in the Naruto RP. I will post some of the basic battle rules.

Tech Limit:
You can post max three techniques each turn. First you post your moves, then your opponent posts his in reaction on yours. Not necessarily all the moves you posted will actually go through depending on how the opponent reacted.

Blocking & Avoiding Techs:
You cannot just say "I block the attack", you have to describe exactly how you block or dodge it as techniques can be used in different ways. Neither can you just avoid by saying stuff in the nature of "I make a sidestep", you need to either make a detailed description of your movement or how you counter the attack.

Time Frame Rule:
In a nutshell, time frame comes down to that the first move the opponent uses each turn goes through and you have to defend against it instead of trying to cancel the opponent's entire move by using a technique before the opponent actually used his first technique even though he posted first. This is important as it provides a basis for the chronology of the moves used, creating the time frame of the battle. When it concerns just techniques, it's easy to understand, however it becomes a bit more difficult when it starts with stuff like throwing kunais or smoke bombs. Please note that when throwing projectiles such as knives or even a sword, it does not count towards the move limit.

Arguments:
If you have a problem with the usage of a technique, your opponent's move or whatnot, first talk to the opponent directly to solve it. If you can't come to an agreement, you contact an RP moderator. They will judge the fight and announce their verdict.

How to Battle
If you encounter someone in the Bleach RP and you start a fight, you must come to an agreement that you will fight. You will each state what bio you are using and the distance between each other. You will also decide the terrain upon which you will be fighting on, which skills can be used and who will start. The person who begins makes his first move, stating max 3 techs. The 2nd RPer makes his move based on the move of the 1st RPer. The first technique someone used always goes through, so the 2nd RPer has to block/avoid that move with his own first tech. Depending on how this is done, it's possible (and is often the case) that the other two technique of the 1st RPer are automatically voided. In that case the 2nd RPer can use his two remaining moves to counter attack. Repeat this cycle till someone wins. The 1st RPer now has to make a move based on how the 2nd RPer reacted. It's far from unusual that only one jutsu actually goes through of the max 3 techs that get posted each turn. The victor is decided when the opponent gives up, gets incapacitated to fight any longer or gets killed. Important here is using common sense. If you for instance succeed in stabbing the opponent's leg with a sword, that will not kill him, but will restrict his movement. Even low-ranked techniques have the potential to kill your opponent if used correctly.

Battle Format and Examples

Battle Format

Character A challenges Character B to a battle. The rules will then be posted as an example as the following:

--> No killing allowed
--> No stealing
--> Using Ichigo Bio (Member B also has to state his bio)
--> A grassy field with some trees and a lake nearby
--> Mid-Range
--> Member A starts with

Speed Clones | Supīdokurōn
Type: Supplementary
Rank: A-Rank
Range: Short Range
Reiryoku: 30
Damage: N/A
Description: The practitioner, using Shunpo, can create clones of themselves. While they are indistinguishable from the user's true self and mimic their movements, the clones do not last long.

Note - The maximum number of clones the user can create up to 3 clones, and the minimum being 1.
Note - This ability can only be used once per battle.
Note - Only Sui-Feng and Shihoin Yoruichi bios can use this technique.

to create some clones and confuse the opponent. He then uses

Hadō #4. Byakurai | Way of Destruction #4. Pale Lightning
Type: Hado
Rank: A-Rank
Range: Short-Mid Range
Reiryoku:30
Damage: 60
Description:The practitioner gathers high-density spiritual energy, which they discharge from both hands. Alternatively, the practitioner points at the intended target with their index finger and generates a concentrated bolt of lighting to use against the target.

Note - The user can only use this up to twice per battle.
Note - This technique can only be used by people of at least Captain/Jounin Class.

to deal some damage, but since there are clones, the opponent cannot tell which one is firing the real technique and is hit. While he is stunned and injured from the blow, member A uses this to kill him.

Hadō #63. Raikōhō | Way of Destruction #63. Fiery Lightning Howl
Type: Hado
Rank: A-Rank
Range: Short-Mid Range
Reiryoku:30
Damage:60
Description:Generating an orb of yellow lighting above the palm of his/her hand, the practitioner fires the built-up energy at his/her target as a massive concentration of energy which resembles a lightning strike. The effect has devastatingly destructive results.

Note - Shiba Clan members have an affinity for this Hado and thus costs 25 Reiryoku instead of the normal 30.
Note - People of at least Captain/Jounin Rank are able to use this technique.

----------------End of Member A's Turn---------------------

Seeing the opponent use his clone technique, member B gets ready for member A to launch his next attack. Seeing the opponent and his clones launching Byakurai, member B uses

Bakudō #81. Dankū | Way of Binding #81 Splitting Void
Type: Bakudo
Rank: A-Rank
Range: Short Range
Reiryoku:30
Damage: N/A
Description: A defensive wall is created to protect against an enemy's attack. The practitioner creates a translucent barrier in the form of a large rectangular wall.

Note - This technique can only be used by those of at least Captain/Jounin Rank.
Note - It can block Hado spells up to #89.
Note - This technique can only be used twice per battle.

When that blocks Byakurai, member B sees the opponent launch Raikiho. Because Danku will block the attack, he jumps to the left of the barrier (member A's right) he uses this to counterattack

Hadō #31. Shakkahō | Way of Destruction #31. Red Fire Cannon
Type: Hado
Rank: B-Rank
Range: Short-Mid Range
Reiryoku: 20
Damage: 40
Description: Generating high-temperature flames, the practitioner discharges it from one or both hands. The practitioner generates and fires an orb of crimson red energy on his/her palm or finger. The orb can be small, medium, or large, depending on the level of power being used. The destructive power released by the blast can vary between a simple explosion to a pillar of energy, and in both instances, the spell causes concussive as well as burn damage.

Note - This technique can be used up to 3 times per fight.
Note - This technique can only be used by those of Vice-Captain/S-Jounin Rank.

This cycle keeps repeating until there is a definite winner.

Special Bios and Abilities Rules

Kido and Shunpo
Shunpo | Flash Step
Type: Supplementary
Rank: D-Rank
Range: Short-Long Range
Reiryoku: 10
Damage: N/A
Description: The user, using their ability to manipulate Reishi, steps on the Reishi particles in the air so quickly that it is faster than the eye can follow. This allows the user to get from one place to another quickly. However, the user can only Flash Step in a straight line, they cannot teleport in a circular motion.

Note - This technique can only be used twice per fight.
Note - Opponents of at least 3rd Seat Rank/Chuunin are able to react to Shunpo

Shunpo: Senka | Flash Step: Flash Blossom
Type: Offensive
Rank: C-Rank
Range: Short-Mid Range
Reiryoku: 15
Damage: 30
Description: Moving behind the opponent, the practitioner attacks and seals their Saketsu (鎖結, Chain Binding) and Hakusui (鎖結, Soul Sleep) in two rapid attacks. A victim may not be able to tell whether they were attacked from the front or the back because of the technique's speed, and even an outside observer may find it impossible to tell what the movements are.

Note - This technique can only be used once per fight.
Note - Opponents of at least Vice-Captain level/Chuunin can react to this attack.

Utsusemi | Cicada
Type: Supplementary
Rank: B-Rank
Range: Short Range
Reiryoku: 20
Damage: N/A
Description: The practitioner moves at great speed using Shunpo to avoid an attack, leaving an after-image which can appear to have taken damage.

Note - This technique can only be used once per fight and only by people of at least Captain/Jounin Rank.

Speed Clones | Supīdokurōn
Type: Supplementary
Rank: A-Rank
Range: Short Range
Reiryoku: 30
Damage: N/A
Description: The practitioner, using Shunpo, can create clones of themselves. While they are indistinguishable from the user's true self and mimic their movements, the clones do not last long.

Note - The maximum number of clones the user can create up to 3 clones, and the minimum being 1.
Note - This ability can only be used once per battle.
Note - Only Sui-Feng and Shihoin Yoruichi bios can use this technique.

Bakudō #61. Rikujōkōrō | Way of Binding #61. Six Rods Prison of Light
Type: Bakudo
Rank: A-Rank
Range: Short-Mid Range
Reiryoku:30
Damage:N/A
Description: Pointing his/her index finger at the target, the practitioner generates a spark of yellow energy, which summons six thin, wide beams of light that slam into a target's midsection and hold them in place. The target is unable to move any part of their body, including the parts which were not struck by the beams.

Note - This technique can only be used by those of the Captain/Jounin Class and once per battle.

Bakudō #63. Sajō Sabaku | Way of Binding #63. Locking Bondage Stripes
Type:Bakudo
Rank: S-Rank
Range: Mid-Long Range
Reiryoku: 40
Damage: N/A
Description: Raising his/her palm up to the target, the practitioner closes his/her hand into a fist and calls forth yellow energy, taking a form of very thick rope, which binds the upper body of the target.

Note - This ability is only usable once per fight.
Note - This ability can only be used by those of at least Vizard/S-Class Rank.

Bakudō #81. Dankū | Way of Binding #81 Splitting Void
Type: Bakudo
Rank: A-Rank
Range: Short Range
Reiryoku:30
Damage: N/A
Description: A defensive wall is created to protect against an enemy's attack. The practitioner creates a translucent barrier in the form of a large rectangular wall.

Note - This technique can only be used by those of at least Captain/Jounin Rank.
Note - It can block Hado spells up to #89.
Note - This technique can only be used twice per battle.

Hadō #4. Byakurai | Way of Destruction #4. Pale Lightning
Type: Hado
Rank: A-Rank
Range: Short-Mid Range
Reiryoku:30
Damage: 60
Description:The practitioner gathers high-density spiritual energy, which they discharge from both hands. Alternatively, the practitioner points at the intended target with their index finger and generates a concentrated bolt of lighting to use against the target.

Note - The user can only use this up to twice per battle.
Note - This technique can only be used by people of at least Captain/Jounin Class.

Hadō #31. Shakkahō | Way of Destruction #31. Red Fire Cannon
Type: Hado
Rank: B-Rank
Range: Short-Mid Range
Reiryoku: 20
Damage: 40
Description: Generating high-temperature flames, the practitioner discharges it from one or both hands. The practitioner generates and fires an orb of crimson red energy on his/her palm or finger. The orb can be small, medium, or large, depending on the level of power being used. The destructive power released by the blast can vary between a simple explosion to a pillar of energy, and in both instances, the spell causes concussive as well as burn damage.

Note - This technique can be used up to 3 times per fight.
Note - This technique can only be used by those of Vice-Captain/S-Jounin Rank.

Hadō #33. Sōkatsui | Way of Destruction #33. Blue Fire, Crash Down
Type: Hado
Rank: B-Rank
Range:Short-Mid Range
Reiryoku:20
Damage: 40
Description:Blue flames discharge from the palm. The practitioner aims the palm of their hand at their target and generates a torrent of blue energy before firing it at their target. The energy moves like a direct blast or a large wave of energy, depending on the amount of power which is placed into it.

Note - Kuchiki Clan members have an affinity for this Hado and thus costs 15 Reiryoku to use instead of the normal 20.
Note - People of at least Vice-Captain/S-Jounin Rank are able to use this technique

Hadō #63. Raikōhō | Way of Destruction #63. Fiery Lightning Howl
Type: Hado
Rank: A-Rank
Range: Short-Mid Range
Reiryoku:30
Damage:60
Description:Generating an orb of yellow lighting above the palm of his/her hand, the practitioner fires the built-up energy at his/her target as a massive concentration of energy which resembles a lightning strike. The effect has devastatingly destructive results.

Note - Shiba Clan members have an affinity for this Hado and thus costs 25 Reiryoku instead of the normal 30.
Note - People of at least Captain/Jounin Rank are able to use this technique.

Hadō #73. Sōren Sōkatsui | Way of Destruction #73. Twin Lotus Blue Fire, Crash Down
Type: Hado
Rank: A-Rank
Range: Short-Mid Range
Reiryoku:30
Damage:60
Description:An advanced form of Hadō #33. Sōkatsui, it has twice the effectiveness. Generating blue energy with his/her index and middle fingers, the practitioner makes a pushing motion with both of his/her palms to push the gathered energy toward the target in a concentrated blast. It is essentially a doubled version of Hadō #33. Sōkatsui because the user fires two bursts of blue energy with much greater potency than the single shot variety.

Note - Users of at least Captain/Jounin Rank are able to use this technique.
Note - Can only be used twice per fight.

Quincy Abilities

Supiritto Buki: Heilig Pfeil | Spirit Weapon: Sacred Destruction Arrows
Type: Tool | Quincy Ability
Rank: D-Rank
Range: N/A
Reireyoku: 10
Damage: 20
Description: They are the primary attack used by Quincy. Spiritual energy formed into the shape of an arrow that is capable of injuring and/or killing spiritual beings. The arrows can be created by collecting Reishi, absorbing Reiryoku from an opponent or gathering spirit energy, giving the Quincy many ways to form their arrows. Using a Spirit Bow, Quincies can fire these arrows.

Note - These arrows can be fired in groups of three at maximum in a single shot.
Note - This ability is exclusive to Quincy bios.

Supiritto Buki: Katana | Spirit Weapon: Sword
Type: Supplementary | Quincy Ability
Rank: C-Rank
Range: N/A
Reiryoku: 15
Damage: N/A
Description: A Quincy combines the Reishi in the atmosphere and the power of their Quincy Cross in order to form a sword. This sword has the same properties as a real sword, except that it can be dispersed at any time.

Note - This ability is exclusive to Quincy bios.

Supiritto Buki: Yumi | Spirit Weapon: Bow
Type: Supplementary | Quincy Ability
Rank: C-Rank
Range: Short-Mid Range
Reiryoku: 15
Damage: N/A
Description: A Quincy combines the Reishi in the atmosphere and the power of their Quincy Cross in order to form a bow. This bow can fire Reishi arrows created by the user to injure and potentially kill targets.

Note - This weapon can fire up to three Reishi arrows in a single shot.
Note - This ability is exclusive to Quincy bios.

Hirenkyaku | Flying Bamboo-Blind Leg
Type: Supplementary
Rank: D-Rank
Range: Short-Long Range
Reiryoku:10
Damage:N/A
Description:Hirenkyaku is an advanced Quincy movement technique, allowing the user to move at high speed by riding on the flow of Reishi created below their feet. To perform this technique, the user gathers Reishi under their feet and rides them to the desired location. It can be used to hover or fly over long distances. It is the Quincy equivalent to the Shinigami's Shunpo and the Arrancar's Sonído.

Note - This technique can only be used twice per fight.
Note - Opponents of at least 3rd Seat Rank/Chuunin are able to react to Hirenkyaku.

Blut Vene | Stilled Blood Guise
Type: Supplementary | Quincy Ability
Rank: A-Rank
Range: N/A
Reiryoku: 30
Damage: N/A
Description: The defensive form of Blut, which grants the user inhuman durability, is represented by a faint pattern tracing the veins beneath the surface of their skin, which is only visible on the afflicted area when struck. It can nullify physical attacks from weapons and their techniques up to B-Rank.

Note - This ability cannot be used to defend against Kido, only against physical attacks.
Note - This ability can only be maintained for 3 turns at maximum.
Note - This ability cannot be used while Blut Arterie is active.
Note - This ability is exclusive to Quincy bios.

Blut Arterie | Moving Blood Guise
Type: Supplementary | Quincy Ability
Rank: A-Rank
Range: N/A
Reiryoku: 30
Damage: +15 to all attacks.
Description: The offensive form of Blut which grants the user inhuman attack power. This power is capable boosting the power of attacks to the point where they can block and defeat attacks up to B-Rank.

Note - This ability can break through attacks up to B-Rank. These attacks include Kido and physical attacks.
Note - This ability can only be maintained for 2 turns at maximum.
Note - This ability cannot be used while Blut Vene is active.
Note - This ability is exclusive to Quincy bios.

Quincy: Vollständig | Monk of Destruction: Complete Holy Form
Type: Supplementary | Quincy Ability
Rank: S-Rank
Range: N/A
Reiryoku: 40
Damage: N/A
Description: In order to activate Quincy: Vollständig, a Quincy must remove their Sanrei Glove. This ability is equivalent to a Shinigami's Bankai, as it grants the user a huge boost in power. Sternritter are able to use more powerful versions of their ability unique to their assigned letter, while ordinary Quincy who were not Sternritter are granted much higher control and mastery over Reishi manipulation. It collects large amounts of Reishi from its surroundings and stores the energy for the user. This ability also grants the user different capabilities as well, such as the ability to fly and create different spirit weapons and

Note - The spirit weapons a Quincy can make whilst in Vollstandig are limited to swords and bows.
Note - This ability can only be maintained for 3 turns at maximum, before the user reverts to their base form.
Note - This ability can only be used by Quincies.

Arrancar

Sonído | Sound Ceremony
Type: Supplementary | Arrancar Ability
Rank: D-Rank
Range: Short-Mid Range
Reiryoku: 10
Damage: N/A
Description: Sonído is a high-speed movement technique of the Arrancar. It is equivalent to the Shinigami's Shunpo, which is roughly equal in terms of speed, and the Quincy's Hirenkyaku.

Note - This ability can only be used twice per battle.
Note - Opponents of at least 3rd Seat Rank/Chuunin are able to react to Sonido.

Bala | Hollow Bullet
Type: Offensive | Arrancar Ability
Rank: C-Rank
Range: Short-Mid Range
Reiryoku: 15
Damage: 30
Description: While similar in function to a Cero, a Bala is not nearly as powerful, but, thanks to its composition, its speed is 20 times faster, allowing it to be fired in quick succession. In addition, it possesses more concussive force than a typical Cero does.

Note - This ability deals only concussive damage, it cannot kill enemies. In other words, it can only stun and do mild damage.
Note - This ability can only be used 4 times per battle.

Cero | Hollow Flash
Type: Offensive | Arrancar Ability
Rank: A-Rank
Range: Short-Mid Range
Reiryoku: 30
Damage: 60
Description: Cero is an attack used by Menos Class Hollow and Arrancar. The practitioner fires a powerful blast of concentrated spiritual energy at the target.

Note - This ability can only be used 3 times per battle.

Gran Rey Cero | Royal Hollow Flash
Type: Offensive | Arrancar Ability
Rank: S-Rank
Range: Short-Long Range
Reiryoku: 40
Damage: 80
Description: Gran Rey Cero is a variation of the Cero technique used by the Espada. By mixing their own blood with a Cero, an Espada can fire a Cero with much greater attack power and speed, in addition to having a change of color unique to them. It is many times more powerful than a normal Cero, disturbing the fabric of space as it travels. Upon release, it spins like a razor as it compresses and decompresses due to the sheer speed and raw power.

Note - This ability can only be used once per battle.

Resurrección | Returning Blade
Type: Supplementary | Arrancar Ability
Rank: S-Rank
Range: N/A
Reiryoku: 80
Damage: N/A
Description: Arrancar usually seal the nuclei of their abilities within the form of a sword, which is entirely different from what the Shinigami use. When they release their weapons' seals, they unleash their true power and their true form. Because their powers are sealed in their Zanpakutō, an Arrancar's release will usually transform their body into a Hollow-like form, allowing them to use all of their abilities freely. This form usually reflects what the Arrancar looked like before becoming Arrancar, although to highly varying degrees. A Resurrección restores an Arrancar to its "true" form, resulting in significantly various increases in speed, strength, stamina, durability and spiritual power, as well as allowing access to both more powerful variations of previous techniques and completely new abilities. Some Arrancar even gain new weapons as a part of their released form.

Note - This ability can only be maintained for 4 turns at maximum before the Arrancar using it returns to their human form.
Note - This ability can only be used twice per battle.

Special Bios Rules and Restrictions

Shinigami
Character: Kurosaki Ichigo

Kurosaki Ichigo is the main character in the Bleach series. His Zanpakutou is Zangetsu, his Bankai is Tensa Zangetsu.

Character Abilities: Kurosaki Ichigo

Zangetsu | Slaying Moon
Type: Zanpakutou
Rank: S-Rank
Range: N/A
Reiryoku: 30 -> 40
Damage: N/A
Description: His Zanpakutō takes the form of two separate, purely black, blades. One is the size of his previous sword, once again in the shape of a khyber knife, with the grip at the base of the blade and a handle extending back from this about roughly the width and length of Ichigo's forearm. There is a thin, hollowed-out portion running along the back edge of the blade from the base to the middle of the blade. The second blade is relatively small, about the size of Ichigo's arm, and is similar to the first blade, but resembles a trench knife more than a sword. Ichigo wraps the hilts of both swords in cloth, and now carries the larger blade on his back and the shorter blade on his right hip.

Getsuga Tenshō | Moon Fang Heaven-Piercer
Type: Offensive | Zanpakutou Ability
Rank: A-Rank
Range: Short-Long Range
Reiryoku: 30
Damage: 60
Description: At the instant of the slash, Zangetsu, absorbing Ichigo's spiritual energy, releases highly condensed spiritual energy at the tip of the blade, which, magnifying the slash attack, flies forward. This slash takes the form of a crescent moon or the shape of a wave. The Getsuga Tenshō is a powerful technique with great force, capable of being used this technique in several different manners, such as striking the ground, creating an omnidirectional blast which knocks away incoming attacks, or slashing at the ground, upturning it and crushing everything in its path.

Note - This technique can only be used up to 4 times per battle.

Getsuga Jūjishō | Moon Fang Cross-Shaped Piercer
Type: Offensive | Zanpakutou Ability
Rank: S-Rank
Range: Short-Mid Range
Reiryoku: 40
Damage: 80
Description: By firing a Getsuga Tenshō with each blade of his true Shikai, Ichigo can fuse them into a large, cross-shaped blast of energy. This technique is simply a more powerful and destructive version of the Getsuga Tensho technique.

Note - This technique can only be used twice per battle.

Character Restrictions: Kurosaki Ichigo

-This bio can only be made by those of Vasto-Lorde/Sannin or above members.
-This does not possess a Bankai as of yet, because Ichigo's true Bankai has not yet been shown. This restriction will be edited upon the reveal of the Bankai.
-To obtain ownership of this bio, one must pass a battle test conducted by a Bleach RP Moderator.

Character: Kuchiki Byakuya

Kuchiki Byakuya is the 28th head of the Kuchiki Clan, one of the four great noble clans in Soul Society. He is also the captain of the 6th Division in the Gotei 13, and his lieutenant is Renji Abarai. His Zanpakutou is Senbonzakura.

Character Abilities: Kuchiki Byakuya

Senbonzakura | Thousand Cherry Blossoms
Type: Zanpakutou
Rank: S-Rank
Range: N/A
Reiryoku 40
Damage: N/A
Description: Senbonzakura is a regular katana. It has a simple cross guard, with an open frame much like a four-pane window. It has a bronze guard, with lavender hilt-wrapping, and a white sheath. It's Shikai is triggered by the command "Scatter"/"Chire". In its Shikai, Senbonzakura's blade separates into a thousand tiny, slender blade fragments, which fly away from the hilt, leaving only the sword's handle in Byakuya's hand. While the blades are supposedly too small to be seen normally, they reflect light in such a way as to resemble cherry blossom petals. By swinging Senbonzakura's hilt, Byakuya can control the blade fragments, allowing him to shred opponents at a distance and break through almost any defense. The blades can be used for defensive purposes, as they can protect Byakuya from an incoming sword swing. In order to protect Byakuya from his own attacks in both Shikai and Bankai, Senbonzakura possesses a "Hurtless Area"/"Mushōken" where it does not cut anything within 85 cm of Byakuya unless he himself allows the blades to enter the area.

Note - The release can be negated before it completes, as seen when Shihōin Yoruichi wrapped the blade in cloth during Byakuya's short battle with Ichigo.
Note - The user uses 15 Reiryoku for every turn the Shikai is activated.
Note - The Shikai can only be maintained for 5 turns at maximum before the sword returns to its sealed form.
Note - The Shikai ability can only be used 4 times per battle.

Bankai: Senbonzakura Kageyoshi | Final Release: Vibrant Display of a Thousand Cherry Blossoms
Type: Zanpakutou Ability
Rank: S-Rank
Range: Short-Long Range
Reiryoku: 40
Damage:80
Description:Byakuya's Bankai is a much larger version of Senbonzakura's Shikai. To activate it, Byakuya drops his sword straight down. The sword phases into the ground, as though it were a pool of water. Energy ripples expand out, turning the surrounding area dark, and within seconds, two rows of a thousand giant blades rise up from the ground. Those thousand swords scatter, and countless flying blades pierce the enemy. No one knows the exact number of blades generated. The number of blades is great enough that Byakuya can simultaneously use them for offense and defense. He commonly forms them into large masses to obliterate opponents instantaneously. As they move through the air like torrents of waves, they give the appearance of cherry blossoms flowing swiftly along the wind. Senbonzakura Kageyoshi's defensive use allows Byakuya to cover himself entirely in these tiny blades, forming a body shield. Unlike his Shikai, his Bankai is mentally controlled. While Byakuya can control the blades with his mind alone, using his hands allows him to do so more effectively, making the blades increase in speed threefold.

Note - The Hurtless Area also exists within the Bankai.
Note - The user consumes 35 Reiryoku for every turn they have Bankai active.
Note - The Bankai can only remain active for 4 turns before it returns to its sealed form.
Note - The user cannot use Kido while in Bankai.
Note - The user can only use this Bankai twice per battle.

Senkei: Senbonzakura Kageyoshi | Annihilate: Vibrant Display of a Thousand Cherry Blossoms
Type: Zanpakutou Ability
Rank: Forbidden Rank
Range: Short-Range
Reiryoku 50
Damage: N/A
Description: The true form of Senbonzakura. This unites the scattered petals into complete glowing swords, numbering in the thousands, which form four rows. These rows float just above each other, and circle around Byakuya and his opponent in a continuously moving, column-like array. It abandons defense in favor of a concentrated offense. Though visually menacing, this form is not meant for attack from all sides; rather, it concentrates his Bankai into fewer blades, thus increasing his attack power. While Byakuya can mentally control these swords, he commonly calls them to his hands for actual melee combat. When in his hand, they lose their glow, and take the form of his sealed Zanpakutō. While they seem solid in this state, the swords can just as easily dissipate back into the multitude of tiny blades they are made up of. Senkei seals Byakuya in with his enemy, allowing neither combatant to move very far from each other, though the area is still large enough for maneuverability. The deadliest aspect of the Senkei form is that it allows for use of all the swords at the same attack level, making it a way to effectively defeat an enemy unaware of the danger of the situation.

Note - This ability can only be used once per battle.
Note - This ability only lasts for 3 turns, before the Bankai reverts back the sealed form of the sword.

Gōkei: Senbonzakura Kageyoshi | Mawscape: Vibrant Display of a Thousand Cherry Blossoms
Type: Zanpakutou Ability
Rank: Forbidden
Range: Short-Range
Reiryoku: 50
Damage: 90
Description: This form increases the number of tiny blades immensely. It creates a spherical formation of innumerable blade fragments, which swirl around the opponent like a cloud before flying into them from every possible angle, leaving no blind spots and no possibility of escape. It proceeds to collapse in on itself, obliterating the opponent.

Note - This ability can only be used once per battle.
Note - This attack occurs on the turn it is activated.
Note - Once this ability has activated and has resolved, the sword reverts back to the sealed state.

Character Restrictions: Kuchiki Byakuya

- This bio can only be made by members of at least Vizard/S-Class Rank.
- To own this bio, one must pass a battle test conducted by a Bleach RP Moderator.

Character: Aizen Sōsuke

Aizen Sōsuke is the former captain of the 5th Division in the Gotei 13. He later leaves Soul Society with his followers, Gin Ichimaru and Kaname Tōsen. His lieutenant was Momo Hinamori. After waging war against Soul Society with an army of Arrancar, Aizen was defeated by Ichigo Kurosaki and sealed away by Kisuke Urahara, and then imprisoned for his crimes. His Zanpakutou is Kyōka Suigetsu.

Character Abilities: Aizen Sōsuke

Kyōka Suigetsu | Mirror Flower, Water Moon
Type: Zanpakutou
Rank: S-Rank
Range: N/A
Reiryoku: 40
Damage: N/A
Description: Kyōka Suigetsu resembles a normal katana. The only decoration is the tsuba, which is a hexagon. The two sides parallel to the blade are long, whereas the four sides above and below the blade are shortened, making it into almost a diamond or prism-like shape. It has a green handle. The release command is "Shatter" and is used to both activate and deactivate it.

Kanzen Saimin | Complete Hypnosis
Type: Zanpakutou Ability
Rank: S-Rank
Range: Short-Mid Range
Reiryoku: 40
Damage: N/A
Description: The special ability of Kyōka Suigetsu is Kanzen Saimin. It controls the five senses to the point where it can make the target misinterpret another person's form, shape, mass, feel, and smell to be an enemy's. The initiation condition for the hypnosis is to show the enemy the release of Kyōka Suigetsu. After seeing it just once, this person will completely succumb to the hypnosis. Afterwards, every time it is released, this person will fall under the thrall of the hypnosis. Because the spell works when one see the ritual, those who cannot see are consequently immune to the hypnosis. When Aizen turns off the hypnosis by force of will, the image shown melts away or shatters. The complete hypnosis of Kyōka Suigetsu is absolutely flawless; even if the target is aware of being under the hypnosis, they cannot resist its influence. While the illusions Kyōka Suigetsu creates are quite powerful, those with considerable power and skill themselves may be able to note slight differences in the illusions compared to the real thing, even if they are not able to determine what exactly is different. The sole way to escape the ability of Kyōka Suigetsu is to touch the blade itself before complete hypnosis is activated.

Note - This ability can only be used once per fight.
Note - This ability lasts only for a turn.

Character Restrictions: Aizen Sōsuke

- This bio can only be made by members that are of at least Head Captain/Kage Rank.
- Ownership of this bio can only be achieved by passing a test checked by two Bleach RP Moderators.

Character: Urahara Kisuke

Urahara Kisuke is the former captain of the 12th Division, as well as the founder and 1st President of the Shinigami Research and Development Institute. He currently lives in the Human World after being exiled, where he owns a small convenience store, "Urahara Shop", which doubles in selling Shinigami items.

Character Abilities: Urahara Kisuke

Benehime | Crimson Princess
Type: Zanpakutou
Rank: A-Rank
Range: N/A
Chakra: 30
Damage: N/A
Description: A blade described by Urahara as "not nice", it is one of the few known Zanpakutō with a female spirit owned by a male. When sealed, Benihime is a beige-colored shikomizue (a blade hidden inside a cane) with a curved handle and silver base. As the blade resides in a cane, the cane's handle is still the hilt and the shaft is the sheath, allowing it to still operate like other Zanpakutō. The shaft's base bears a skull and blue flame mark on the bottom, which can separate souls from bodies by pressing the mark to it. Benihime' Shikai command is "Awaken"/"Okiro". Its Shikai takes the form of a sleek, medium-sized sword. The hilt's grip, which has a gentle black-decorative wrapping, bends forward at the end, with a pommel shaped overlap three times, and a crimson tassel dangling from its base. Instead of a tsuba, there is a U-shape guard covering three inches of blade, with a flower petal design. At the base of the guard is a red string wrapped thrice around the hilt, with a three-loop bow on the back side and a folded paper decoration on the front side. The blade is black with a silver edge, and is somewhat thicker than the cane-sealed state. It remains straight and slim with a somewhat short size, with the tip ending in a slanted razor-like edge instead of tapering to a point.

Note - The Shikai can only be maintained for 5 turns before the sword reverts back to its sealed form.

Nake, Benihime | Sing, Crimson Princess
Type: Zanpakutou Ability
Rank: A-Rank
Range: Short-Range
Chakra: 30
Damage: 60
Description: This technique fires particularly strong and destructive crimson-colored energy blasts. The energy flows out of the blade and fires in the arc of the sword's swing. While this technique is similar to the Getsuga Tensho in terms of how the technique is performed, the energy blast does not fire forward, it remains where the sword was swung.

Note - This technique can only be used twice per battle.
Chikasumi no Tate | Blood Mist Shield
Type: Zanpakutou Ability
Rank: A-Rank
Range: Short-Range
Chakra: 30
Damage: N/A
Description: The user holds Benehime in front of them and calls the technique command. This technique forms a hexagon-shaped crimson barrier in front of the blade for defensive purposes. The barrier is called out with the same command as the "Nake" technique.

Note - This technique can only be used once per battle.

Hadō #91. Senjū Kōten Taihō | Way of Destruction #91. Thousand-Hand Bright Heaven Culling-Sear
Type: Hadō
Rank: Forbidden
Range: Short-Mid Range
Reiryoku: 50
Damage: 90
Description: Generating ten pink energy points around themselves, the user then points in the direction they want the energy points to go. The points then converge on the chosen area, resulting in an exceedingly devastating explosion.

Note - This Hado can only be used once per fight.
Note - This Hado is exclusive to Urahara Kisuke bios.

Bakudō #79. Kuyō Shibari | Way of Binding #79. Nine Sunlight Traps
Type: Bakudo
Rank: Forbidden
Range: Short-Mid Range
Reiryoku: 50
Damage: N/A
Description: The practitioner creates eight black holes with purple outlines which emit spiritual energy in the space surrounding the target, with the ninth black hole manifesting itself at the center of the target's chest, with the intention of immobilizing the target.

Note - This technique can only be used once per fight.
Note - This technique is exclusive to Urahara Kisuke bios.

Kaizō Kidō: Jūgeki Byakurai | Modified Kidō: Heavy-Strike Pale Lightning
Type: Modified Hado
Rank: Forbidden
Range: Short-Long Range
Reiryoku: 50
Damage: 90
Description: A modified version of Hadō #4. Byakurai. Unlike its unmodified counterpart, this spell takes the appearance of a powerful red beam. This version of Byakurai has more piercing power, though it cannot be fired as a wave.

Note - This technique can only be used twice per fight.
Note - This technique is exclusive to Urahara Kisuke bios.

Gigai | Faux Body
Type: Tool
Rank: A-Rank
Range: N/A
Reiryoku: 30
Damage: N/A
Description: Urahara developed this Gigai to use as a decoy in battle. By filling it with air and the user's Reiryoku, the clone is able to move like a person. This Gigai is not invulnerable, as it can take damage and can be destroyed.

Note - This Gigai can only be used once per fight.
Note - This Gigai can take damage from attacks up to B-Rank
Note - The ability to use Gigai is exclusive to Urahara Kisuke bios.

Special Note - Due to being a master of Kido, Urahara can use all Kido in the Kido list automatically, while other Kido users can only use Kido that they have been shown to use.

Character Restrictions: Urahara Kisuke

- This bio can only be made by members of at least Head Captain/Kage Rank.
- To obtain ownership of this bio, the member must pass a Battle Test checked by two Bleach RP Moderators.


Character: Ichimaru Gin

Ichimari Gin was the captain of the 3rd Division of the Gotei 13 until he betrayed Soul Society, alongside Sōsuke Aizen and Kaname Tōsen. His lieutenant was Izuru Kira.

Character Abilities: Ichimaru Gin

Shinsō | God Spear
Type: Zanpakutou
Rank: A-Rank
Range: N/A
Reiryoku: 30
Damage: 60
Description: It looks like an ordinary wakizashi. The hilt is light-blue with a tsuba made of two slim swirls of metal looping around the blade to make an open oval, resembling an "S". It is triggered by the phrase "Shoot to Kill"/"Ikorose". In its Shikai, Shinsō's blade glows white and extends at high speed to impale Gin's opponents from a distance. The blade also carries tremendous force when extending. In addition, Gin can maintain the extension and swing the activated Shinsō in wide arcs, attacking multiple targets quickly and simultaneously. Shinsō's maximum length is equivalent to one hundred times its original length, earning it the nickname Hyapponzashi/Hundred-span.

Note - This Shikai can only be maintained for 3 turns before the sword returns to its sealed state.
Note - Each time the blade extends and contracts, the user consumes 15 Reiryoku.

Bankai: Kamishini no Yari | Final Release: God-Killing Spear
Type: Zanpakutou Ability
Rank: S-Rank
Range: Short-Long Range
Reiryoku: 40
Damage: 80
Description: In its Bankai form, Gin's Zanpakutō does not change in appearance at all, retaining its small wakizashi form. Gin's Bankai's abilities are essentially the same as his Shikai's, but its force, cutting power, length and speed are vastly amplified. As Kamishini no Yari, Gin claims that his sword can extend itself up to 13 km (8.1 miles) at 500 times the speed of sound: exactly 171,500 meters per second in order to arrive at its full length in under 0.08 seconds, which makes it not the longest Zanpakutō, but the fastest. The blade can also retract to its normal size at the same rate.

Note - This Bankai can only be maintained for two turns before the sword returns to its sealed state.
Note - Each time the blade extends and contracts, the user consumes 25 Reiryoku.

Korose, Kamishini no Yari | Kill, God-Killing Spear
Type: Zanpakutou Ability
Rank: Forbidden
Range: Short-Long Range
Reiryoku: 50
Damage: 90
Description: Kamishini no Yari's true ability, as well as its deadliest aspect, is not based on its length or speed, but rather its ability to turn into dust for just a second when it expands and contracts. There is a deadly poison inside the blade that dissolves and breaks down cells. He can leave a sliver of his Zanpakutō in an opponent when he retracts Kamishini no Yari, allowing him to kill an opponent at any time he chooses to. He does so by uttering the technique name while placing his hand up to the target, which causes the target to completely break down and dissolve at the cellular level from the inside out.

Note - This ability can only be used once per fight.
Note - When this ability is activated and resolved, the sword returns to its sealed state.

Butō | No/Null Step
Type: Zanpakutou Ability
Rank: S-Rank
Range: Short-Mid Range
Reiryoku: 40
Damage: 80
Description: By adopting a stance where he firmly grips Kamishini no Yari with both hands and places the Zanpakutō's hilt squarely on the center of his chest, Gin is able to utilize the tremendous extension and contraction properties of his Bankai to an even more terrifying extent than its normal state. This occurs in the form of a piercing maneuver where the extension and contraction of the blade becomes almost completely unseen to even the most diligent of observers.

Character Restrictions: Ichimaru Gin

- Due to how incredibly powerful Gin's Zanpakutou is and that he has never been seen using it, Gin cannot use Kido.
- To make a Gin bio, one must be at least Head Captain/Kage Rank.
- To obtain a Gin bio, the member must pass a battle test that will be checked by two Bleach RP moderators.

Quincy

Character: Ishida Uryū

Ishida Uryū is a Gemischt Quincy residing in Karakura Town. He is a student at Karakura High School, where he is a classmate and friend of Ichigo Kurosaki. He is a member of the Wandenreich with the designation "A", as well as Yhwach's future successor.

Character Abilities: Ishida Uryū

Supiritto Yumi: Ginrei Kojaku | Spirit Bow: Arc Sparrow of the Silver Peak
Type: Offensive | Quincy Ability
Rank: A-Rank
Range: Short-Long Range
Reiryoku: 30
Damage: N/A
Description: After Uryū regains his powers with the aid of his father; he uses this new Quincy cross, this one resembling a pentacle, and a variant of his original bow. Unlike his original bow, this bow is shaped like a spider's web.

Note - This weapon can only be used by Ishida Uryū bios.

Licht Regen | Rain of Light
Type: Offensive | Quincy Ability
Rank: A-Rank
Range: Short-Long Range
Reiryoku: 30
Damage: 60
Description: After amassing a large quantity of Reishi from his surroundings along his left arm to well beyond his shoulder, Uryū unleashes a devastating volley of innumerable arrows upon a single target.

Note - The amount of arrows this ability launches is 1200 per second.
Note - This move can only be used thrice per battle.
Note - This move is exclusive to Ishida Uryū bios.

Arrancar

Character: Grimmjow JaggerJack

Grimmjow JaggerJack is an Arrancar and the Sexta (6th) Espada in Aizen Sōsuke's Espada Army before Aizen's defeat. Before Grimmjow became an Arrancar, he was a panther-like Adjuchas-class Menos.

Character Abilities: Grimmjow JaggerJack

Pantera | Panther King
Type: Weapon
Rank: S-Rank
Range: N/A
Reiryoku: 40
Damage: N/A
Description: Pantera is the Zanpakutō of Grimmjow JaggerJack. The Zanpakutō's tsuba resembles a rigid, crooked "S," while the sheath and handle are light blue. It's release command is "Grind"/"Kishire".

Resurrección: Pantera | Returning Blade: Panther King
Type: Supplementary | Arrancar Abilities
Rank: S-Rank
Range: N/A
Reiryoku: 40
Damage: N/A
Description: To release his Zanpakutō, Grimmjow holds it up, like the start of a low sweep stroke, with his right hand. The sword glows light blue as he puts his left hand up to it. He then rakes his hand along the length of the blade with a swift motion, while calling out its release command, which in turn releases a torrent of spiritual power that creates tremendous gusts of wind in the immediate vicinity. Grimmjow's appearance changes drastically to something more feline and predatory. His teeth become jagged and sharp, his hands turn into black claws and his feet become black clawed paws, similar to that of a cat, along with a slender whip-like tail that's longer than his body. His hair becomes very long and flowing, and the markings around his eyes enlarge and extend to the tips of his ears, which become swept back and cat-like. He loses his distinctive jaw mask, which is replaced by a sort of a headgear upon his brow covering his forehead. His clothing changes to become form-fitting white segmented armor, similar to his original Adjuchas-Hollow form. He has blades protruding from his forearms and his calves.

Note - This ability can only be maintained for 4 turns at maximum before Grimmjow returns to his human form.
Note - This ability can only be used twice per battle.

Garra de la Pantera | Panther Hook/Barb
Type: Offensive | Arrancar Ability
Rank: A-Rank
Range: Short-Long Range
Reiryoku: 30
Damage: 60
Description: Acutely shaped bombs fired at high speed from his elbow, five of which can be fired at once. They have a devastating effect. They take the appearance of dark green, crystalline, unevenly cut stone darts.

Note - This ability can only be used twice per battle.
Note - This ability is exclusive to Grimmjow JaggerJack bios.

Desgarrón | Panther King's Claw
Type: Offensive | Arrancar Ability
Rank: Forbidden Rank
Range: Short-Long Range
Reiryoku: 50
Damage: 90
Description: His claws glow, and he makes a slashing motion. Each claw becomes a long, sharp blade composed of Reishi that can be hurled at the enemy. He can swing a maximum of ten blades at the enemy. The attacks act as a ranged claw attack, which he controls like his regular claw attacks, by using slashing motions.

Note - This ability can only be used twice per fight.
Note - When this ability has been used twice while Grimmjow is in release, he will revert back to human form immediately. He cannot use this ability again if he releases again.
Note - This ability is exclusive to Grimmjow JaggerJack bios.

Unlocking Abilities

Throughout the RP, Shinigami have the potential to unlock the Shikai and the Bankai. Asking for the Shikai to be unlocked will result in either I or BlackCrow conducting a Battle Test. To request training, send a Bleach RP Mod PM asking for Shikai, Bankai or Resurreccion training. The training will be carried out either in the thread or via PM.

This will test your ability to RP clearly and well, this means that your RP description has to be clear and detailed. There is no I slice at your left and then stab you in the gut, you must describe your movements and swordplay clearly when fighting. You must also demonstrate good skill with your sword. When unlocking the Shikai, demonstration of good RP and such will grant a pass, but the Bankai test will not be lenient.

Taking the Shikai and Bankai battle test means that you will have to fight your Zanpakutou manifestation and beat it. This test will be conducted by a Bleach RP Mod, we will take on the role of your Zanpakutou and fight you. And just for clarification, the manifestation will be using Shikai and basic Bankai abilities.

Canon Arrancar bios do not need their Resurreccion unlocked, custom bios do however. To do this, they will need to pass a training session conducted by a Bleach RP Mod. The teacher will be using either one of their bios in only Shikai, and if needs be Bankai, and will help the custom bio unlock their Resurreccion. Similar to the Naruto RP's Sharingan Activation training. I'll link the training for those who do not know what I'm talking about.

Quincy bios, custom or canon, do not need their basic abilities unlocked, but both bios need to unlock Vollstandig if they want to use it. To unlock the Vollstandig, they will need to pass a training session conducted by a Bleach RP Mod. The teacher will be using either one of their bios in only Shikai, and if needs be Bankai, or if they're using an Arrancar bio, only the resurreccion, and will help the bio unlock their Vollstandig.



The Resurreccion training session will be conducted in this manner, as well as the Vollstandig training session.

Any and all Shinigami can use Kido, but they must pick 2 Bakudo and 2 Hado spells that their character will use. Certain bios such as the Urahara Kisuke bio can use all of the Kido spells, as he is the most powerful Kido practitioner. When picking Kido spells for your character, mention it in your bio the 2 Bakudo and 2 Hado your character will use.

Updating Bios

When you have learned a new skill, such as the Shikai, Bankai, Resurreccion or Vollstandig etc... you must update the bio. That means you must resubmit your old bio, but add the new information (Shikai or description on other abilities). The description must be clear and be fair, not OP, otherwise it will be declined. Also, make sure any and all required details are included. Failure to include all information will result in your bio being declined.

Current RP Moderators





Make sure to read these rules before taking part in the RP. Enjoy.
 
Last edited:

itachixnamikaze

Active member
Regular
Joined
Apr 7, 2012
Messages
1,134
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Character Name: NiTian ErXing
Zanpakutō's power:
Night of Fury; able to form copies of itself from thin-air and can be controlled with precise accuracy and control: Release command is "Smelting Aura"
Description on character:
NiTian ErXing is a massive man, towering to the heights of 6'4 and easily dwarfing many he has encountered. Said to be the very embodiment of a warrior, NiTian ErXing is overly built with many scars and injuries tattooed on his grey skin. He sports illuminating green eyes and a brown/green long ponytail, descending to his shoulders. The most distinctive feature of NiTian is the white tattoo imprinted within his forehead. Outside of battles, NiTian ErXing coats himself with multiple layers of armor, mostly colored with black and white. He then conceals a fraction of his face with a black cloth attached to his inner layering of clothing. When in battle, NiTian removes his armor and clothing, but keeps the black cloth covering his face.
 
Last edited:

Aoihime

Active member
Elite
Joined
Mar 19, 2014
Messages
5,432
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Character Name: Yachiru
Zanpakutō's power: none
Description on character: Yachiru is childlike in most aspects - she is small, cheerful, energetic and carefree most of the time. She is often seen latched onto the back of her captain, Kenpachi Zaraki, just over his left shoulder and is somewhat territorial about this position. She can be intimidating at times, especially when annoyed. Yachiru resents being criticized in any way and will often attack the perpetrator. Further reflecting her childlike nature, Yachiru likes to give people nicknames. For example, she gave Makizō Aramaki the name "Maki-Maki" and later when he reminds her of that name, she finds it funny. She later renames him "mini-mustache". She also calls Ikkaku Madarame "Baldy". Like Kenpachi, she has no sense of direction, but even so, he relies on her for directions.
 

Matt

Legendary
Joined
Dec 24, 2012
Messages
12,200
Kin
827💸
Kumi
15,093💴
Trait Points
0⚔️
Awards
Character Name: NiTian ErXing
Zanpakutō's power:
Night of Fury
Description on character:
NiTian ErXing is a massive man, towering to the heights of 6'4 and easily dwarfing many he has encountered. Said to be the very embodiment of a warrior, NiTian ErXing is overly built with many scars and injuries tattooed on his grey skin. He sports illuminating green eyes and a brown/green long ponytail, descending to his shoulders. The most distinctive feature of NiTian is the white tattoo imprinted within his forehead. Outside of battles, NiTian ErXing coats himself with multiple layers of armor, mostly colored with black and white. He then conceals a fraction of his face with a black cloth attached to his inner layering of clothing. When in battle, NiTian removes his armor and clothing, but keeps the black cloth covering his face.
Accepted but you do not have your swords abilities yet as you will need to be trained in them

Character Name: Yachiru
Zanpakutō's power: none
Description on character: Yachiru is childlike in most aspects - she is small, cheerful, energetic and carefree most of the time. She is often seen latched onto the back of her captain, Kenpachi Zaraki, just over his left shoulder and is somewhat territorial about this position. She can be intimidating at times, especially when annoyed. Yachiru resents being criticized in any way and will often attack the perpetrator. Further reflecting her childlike nature, Yachiru likes to give people nicknames. For example, she gave Makizō Aramaki the name "Maki-Maki" and later when he reminds her of that name, she finds it funny. She later renames him "mini-mustache". She also calls Ikkaku Madarame "Baldy". Like Kenpachi, she has no sense of direction, but even so, he relies on her for directions.
Approved but when you can unlock your swords abilities choose a name etc

Character Name:Kuchiki Byakuya
Zanpakutō's power:Senbonzakura

-Shikai Special Ability: In its Shikai, Senbonzakura's blade separates into a thousand tiny, slender blade fragments, which fly away from the hilt, leaving only the sword's handle in Byakuya's hand. The release can be negated before it completes, as seen when Yoruichi Shihōin wrapped the blade in cloth during Byakuya's short battle with Ichigo. However, if the release completes itself, Senbonzakura is rendered near unstoppable. While the blades are supposedly too small to be seen normally, they reflect light in such a way as to resemble cherry blossom petals. By swinging Senbonzakura's hilt, Byakuya can control the blade fragments, allowing him to shred opponents at a distance and break through almost any defense. The blades can be used for defensive purposes, as they can protect Byakuya from an incoming sword swing. In order to protect Byakuya from his own attacks in both Shikai and Bankai, Senbonzakura possesses a Hurtless Area (無傷圏, mushōken; lit. "Woundless Zone") where it does not cut anything within 85 cm of Byakuya unless he himself allows the blades to enter the area.

Bankai - Byakuya's Bankai is a much larger version of Senbonzakura's Shikai. To activate it, Byakuya drops his sword straight down. The sword phases into the ground, as though it were a pool of water. Energy ripples expand out, turning the surrounding area dark, and within seconds, two rows of a thousand giant blades rise up from the ground. Those thousand swords scatter, and countless flying blades pierce the enemy. No one knows the exact number of blades generated, and no one can dodge or even see the movements of these blades. The number of blades is great enough that Byakuya can simultaneously use them for offense and defense. He commonly forms them into large masses to obliterate opponents instantaneously. As they move through the air like torrents of waves, they give the appearance of cherry blossoms flowing swiftly along the wind. Senbonzakura Kageyoshi's defensive use allows Byakuya to cover himself entirely in these tiny blades, forming a body shield. Unlike his Shikai, his Bankai is mentally controlled. While Byakuya can control the blades with his mind alone, using his hands allows him to do so more effectively, making the blades increase in speed threefold.

Description on character:
Byakuya has slate gray eyes and long black hair, which he keeps up in intricate white headpieces called kenseikan, which symbolize his nobility as the head of the Kuchiki Clan, wearing one on top of his head and another two on the right side. In addition to the standard captain uniform, he wears a white scarf, which is woven by the master weaver Tsujishirō Kuroemon III. The scarf is made from silver-white, windflower light silk (ginpaku kazahana no uzuginu) and is a family heirloom, having been handed down from generation to generation and given to each head of the Kuchiki Clan. The scarf alone is worth ten mansions in the Seireitei. He wears fingerless white tekkō which only cover the back of his hands. 17 months after Aizen's defeat, Byakuya wears hairpieces at the back of his head, but it is noted that these hairpieces are not kenseikan. He wears a variation of the captain haori, featuring a high collar with light gold edges and small, light gold tassels attached to the corners. The white scarf is no longer part of his attire.

Character Name:Aizen Sōsuke
Zanpakutō's power:Shikai: The release command is "Shatter" (砕けろ, kudakero) and is used to both activate and deactivate it.

Shikai Special Ability:
The special ability of Kyōka Suigetsu is Kanzen Saimin (完全催眠, Complete Hypnosis). It controls the five senses to the point where it can make the target misinterpret another person's form, shape, mass, feel, and smell to be an enemy's. The initiation condition for the hypnosis is to show the enemy the release of Kyōka Suigetsu. After seeing it just once, this person will completely succumb to the hypnosis. Afterwards, every time it is released, this person will fall under the thrall of the hypnosis. The hypnosis is long lasting; the Visored are still affected by Kyōka Suigetsu even though they were hypnotized at least 110 years ago.

Because the spell works when one see the ritual, those who cannot see are consequently immune to the hypnosis. When Aizen turns off the hypnosis by force of will, the image shown melts away or shatters. The complete hypnosis of Kyōka Suigetsu is absolutely flawless; even if the target is aware of being under the hypnosis, they cannot resist its influence. The hypnotic abilities of Kyōka Suigetsu make it a highly useful tool in combat, for Aizen can create simple or complex illusions to deceive his opponents. For example, by creating a decoy of himself, or other illusions to distract his opponents, Aizen can hide his own movements and attack with impunity. His opponent will remain focused on the illusion until it is too late to react.

While the illusions Kyōka Suigetsu creates are quite powerful, those with considerable power and skill themselves may be able to note slight differences in the illusions compared to the real thing, even if they are not able to determine what exactly is different. The Reiatsu of Kyōka Suigetsu gives it away to those keen enough to sense its actual presence past the illusions created by its complete hypnosis. The sole way to escape the ability of Kyōka Suigetsu is to touch the blade itself before complete hypnosis is activated.

Description on character:During his ascent to Hueco Mundo, he removed his glasses and swept his hand through his hair, revealing menacing eyes and a very different hairstyle; his hair is now swept back, with a strand hanging down his face.




Since this RP is different to the Naruto RP system established on NB, some rules will need to be set.

When someone makes a bio (canon or custom) and someone else wants it, they will need the permission of the original bio holder. Now, this is where the bio system diverges from the Naruto RP. Once you give someone permission to make said bio, your bio will be dropped and the other person will claim ownership. If you want to reclaim the bio, you can ask the other person who holds it for permission. When making a bio, use the proper template. Copy pasting from the wiki is fine, since this is set within the Bleachverse.

And when making custom bios, try not to make your Zanpakutou ability or character ability ridiculously OP or unfair, it will be declined otherwise.

I will be checking bios along with BlackCrow and moderate the RP.

Make sure to read these rules before taking part in the RP. Enjoy.

--

Alright guys now you have to state whos side you will be on in your bios etc Good or Bad now if you have a cannon character who was good etc Rukia etc then your good if Ulquoirra then bad etc.
 
Last edited:

Aoihime

Active member
Elite
Joined
Mar 19, 2014
Messages
5,432
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
I want a second bio tooXD

Character Name: Orihime Inoue
Zanpakutō's power: none
Description on character: Orihime is a teenager of average height. She has brown eyes and long, waist-length, burnt orange hair. Her most noticeable physical trait is her slender yet curvaceous figure for a teenager, especially in terms of her large breasts. She wears her hair in bangs tucked behind her ears with hairpins, which she only removes to sleep, as they are worn in the memory of her brother. Orihime initially wears her hair with a full but parted fringe before pulling most of her bangs behind her ears as she was ready to leave for Soul Society, a change noted by Tatsuki.
Good or evil: good
 

Goetia

Active member
Supreme
Joined
Mar 12, 2014
Messages
34,485
Kin
3,218💸
Kumi
109,579💴
Trait Points
0⚔️
Walking in his Gigai, Kuchiki Byakuya strolls through Karakura Town aimlessly, exploring the town of the peasant known as Kurosaki Ichigo.

So this is Karakura Town? Peaceful, but the inhabitants show no etiquette or good manners. How disgraceful.

Moments later, he hears a loud bellow coming from the south of Karakura Town. It was the roar of a hollow.

A hollow huh? I guess I'll go an exterminate it, for the pride of the Gotei 13.

Leaving his Gigai in a safe place, Byakuya goes to kill the hollow.





SasukeUchiha143 said:
I want a second bio too XD

Character Name: Orihime Inoue
Zanpakutō's power: none
Description on character: Orihime is a teenager of average height. She has brown eyes and long, waist-length, burnt orange hair. Her most noticeable physical trait is her slender yet curvaceous figure for a teenager, especially in terms of her large breasts. She wears her hair in bangs tucked behind her ears with hairpins, which she only removes to sleep, as they are worn in the memory of her brother. Orihime initially wears her hair with a full but parted fringe before pulling most of her bangs behind her ears as she was ready to leave for Soul Society, a change noted by Tatsuki.
Good or evil: good
Accepted.
 

Matt

Legendary
Joined
Dec 24, 2012
Messages
12,200
Kin
827💸
Kumi
15,093💴
Trait Points
0⚔️
Awards
I want a second bio tooXD

Character Name: Orihime Inoue
Zanpakutō's power: none
Description on character: Orihime is a teenager of average height. She has brown eyes and long, waist-length, burnt orange hair. Her most noticeable physical trait is her slender yet curvaceous figure for a teenager, especially in terms of her large breasts. She wears her hair in bangs tucked behind her ears with hairpins, which she only removes to sleep, as they are worn in the memory of her brother. Orihime initially wears her hair with a full but parted fringe before pulling most of her bangs behind her ears as she was ready to leave for Soul Society, a change noted by Tatsuki.
Good or evil: good
Approved later in an update we will add her powers and Chad's etc

Walking in his Gigai, Kuchiki Byakuya strolls through Karakura Town aimlessly, exploring the town of the peasant known as Kurosaki Ichigo.

So this is Karakura Town? Peaceful, but the inhabitants show no etiquette or good manners. How disgraceful.

Moments later, he hears a loud bellow coming from the south of Karakura Town. It was the roar of a hollow.

A hollow huh? I guess I'll go an exterminate it, for the pride of the Gotei 13.

Leaving his Gigai in a safe place, Byakuya goes to kill the hollow.
OOC: Decided to change to Ichigo since he went with Byakuya > . >




Ichigo walking around his town in his Spirit Reaper form looking out for Hollow's that could perhaps be a risk he suddenly felt the presence of a powerful spirit

I wonder who this could be...

He flash steps off into the distance
 

Goetia

Active member
Supreme
Joined
Mar 12, 2014
Messages
34,485
Kin
3,218💸
Kumi
109,579💴
Trait Points
0⚔️
Confronting the hollow, Byakuya keeps his watchful eyes on it, getting ready for any sudden moves it may make.

Hmph, disgusting creature. I shall now relieve you of your life.

Unsheathing his sword, he calls the release command.

Scatter...Senbonzakura.

Waving his sword arm to the right, the blade petals sweep over the hollow and crush its mask completely, killing it. As it dies, it becomes spirit particles and floats up into the air, beginning its travel to the now abandoned Soul Society. Re-sheathing his sword, Byakuya Flash Steps back to his Gigai.
 

Matt

Legendary
Joined
Dec 24, 2012
Messages
12,200
Kin
827💸
Kumi
15,093💴
Trait Points
0⚔️
Awards
UPDATE: Now only me and SA are capable of training people in activating their Zanpakuto




Ichigo after travelling for a very short period of time comes to a immediate halt and notices Byakuya in the distance

Byakuya, what are you doing here
 

Aoihime

Active member
Elite
Joined
Mar 19, 2014
Messages
5,432
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Orihime keeps running until she sees ichigo and Byakuya in the distance. She stops and thinks

I want to help but I don't want to be a burden. I will just observe for now.
 

Dãrth1

Active member
Elite
Joined
Mar 10, 2014
Messages
7,548
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Character Name: Darth
Zanpakutō's power: Unknown yet, still needs to unluck shikai
Description on character: Is a human that became shinigami to help the little shinigami that survived
Good or evil: Good
 

Latios

Active member
Veteran
Joined
Mar 10, 2014
Messages
2,600
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Character Name: Naraki Fuyuki
Zanpakutō's power: Unknown
Name Of Zanpakutō: Yamagari
Picture Of Zanpakutō:
You must be registered for see images

Description on character: Naraki Fuyuki is a new shinigami who joined soul society recently
Looks:
You must be registered for see images

This drawing isn't Ulquiorra v-v
Good or evil: Good
 
Last edited:

Goetia

Active member
Supreme
Joined
Mar 12, 2014
Messages
34,485
Kin
3,218💸
Kumi
109,579💴
Trait Points
0⚔️
Character Name: Naraki Fuyuki
Zanpakutō's power: Unknown
Name Of Zanpakutō: Yamagari
Picture Of Zanpakutō:
You must be registered for see images

Description on character: Naraki Fuyuki is a new shinigami who joined soul society recently
Looks:
You must be registered for see images

This drawing isn't Ulquiorra v-v
Good or evil: Good
Character Name: Darth
Zanpakutō's power: Unknown yet, still needs to unluck shikai
Description on character: Is a human that became shinigami to help the little shinigami that survived
Good or evil: Good

Both accepted.




UPDATE: Now only me and SA are capable of training people in activating their Zanpakuto



BlackCrow said:
Ichigo after travelling for a very short period of time comes to a immediate halt and notices Byakuya in the distance

Byakuya, what are you doing here
Byakuya, almost at his Gigai, looks to his right and notices Kurosaki Ichigo and Inoue Orihime. Turning around and leaving his Gigai, he Shunpo's towards Ichigo.

Greetings, Kurosaki Ichigo.


BlackCrow said:
Byakuya, what are you doing here[/FONT]
The Blood-War between the Quincy and Shinigami is over, but it has annihilated Soul Society in the process. Now Sereitei is uninhabitable, and is also home to many Menos Grande Gillian.

Orihime keeps running until she sees ichigo and Byakuya in the distance. She stops and thinks

I want to help but I don't want to be a burden. I will just observe for now.
He glances to his left and sees Orihime.

Kurosaki Ichigo, what is your friend doing over there? The hollow has been exterminated, she has no need to hide.
 

Dãrth1

Active member
Elite
Joined
Mar 10, 2014
Messages
7,548
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Getting back home, Darth notices a hollow, he quickly turns into shinigami form and go defeat the hollow
(It's to someone appear)
 

Latios

Active member
Veteran
Joined
Mar 10, 2014
Messages
2,600
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Walking across the streets of Karakura town Naraki hears a sound all too familiar... It was a hollow
Damn! Already?
Naraki unsheathes his sword and starts running towards the sound of the commotion
 

Dãrth1

Active member
Elite
Joined
Mar 10, 2014
Messages
7,548
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Darth is fighting the hollow
"I've never seen such a strong hollow before, is it a menos? They said Menos were stronger hollows"
He sees Naraki and asks for help
(The hollow is a Gillian)
 
Top