Battle?

Riku..

Active member
Legendary
Joined
Nov 24, 2008
Messages
10,427
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
O_O I used the geyser while you were using the fissure move, so how could you do two moves before I finished one. O_O
You did two moves as well, I would have stopped using the fissure when your geysers started to come up, and Valor Form basically allows me to move fast enough to do what I did afterwards, since fast to the point where the Sharingan would have trouble reacting would be like 1 or 2 gates, maybe 3 =/.
 

RokuNR

Active member
Legendary
Joined
Jun 23, 2008
Messages
18,814
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
You did two moves as well, I would have stopped using the fissure when your geysers started to come up, and Valor Form basically allows me to move fast enough to do what I did afterwards, since fast to the point where the Sharingan would have trouble reacting would be like 1 or 2 gates, maybe 3 =/.
Okay. Let me reply to it. =/
 

RokuNR

Active member
Legendary
Joined
Jun 23, 2008
Messages
18,814
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Ok



As you're making the geysers I use:

(Keyblade Shukun Gigei: Yuuretsu Tai) Keyblade Master Arts: Valor Form
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage: N/A (depends on the attack)
Description: Sora will use the special ability imbued in his clothing to change into Valor Form. In this form Sora's clothing will take a red coloring with black stripes going down each arm of the clothing and the middle. In this form, Sora is able to wield two Keyblades with different keychains. While in this form, Sora utilizes his physical capabilities to nearly its maximum level. Sora is unable to use any elemental ninjutsu attacks but is much faster, so fast that even the Sharingan would have trouble reacting, jump higher than usually, and all taijutsu attacks will do +20 damage. He will also have many more abilities to use with his Keyblade(s). The user can revert at any time.
Note: This form only lasts for 3 turns and if the user goes longer than that they will lose 10 chakra per turn. Even then, it will last for a maximum of 7 turns.
Note: Once this form is deactivated, the user must wait 3 turns before going into any other form.
Note: Only useable by Riku.., Sora bio.

Allowing me to move quickly enough to dash in front of you (dodging the geysers).

*now that I'm already in front of you it wouldn't take any time to stab you (not killing you, but it does stun you and push the air out of you) stopping you from playing the instrument and the lyre as well*

And finishes with:

(Hayabusa Otoshi) - Peregrine Falcon Drop

Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack were the user grabs his target and lifts them into the air.Where the user attaches him/her self to there back and then locks his/her ankles at the targets neck and smashes there enemy head first into the ground.

Smashing your head into the ground.
As you are activating valor form, I also begin to immediately draw in the water particles from the underground water (from when I was trying to create the geysers), allowing me to activate...

(Mizu Joutei Mo-do)- Water Lord mode
Type: Supplemenatry
Rank: Forbidden
Range: N/A
Chakra Cost: 50 (-10 each turn active)
Damage: Depends (+10 damage to every water technique and +5 to taijutsu)
Description: The user becomes an embodiment-like form of the Japanese Water God, Suijin. The user's hair grows slightly and gains a silver sheen with a tint of sea blue in it. Also, the user also gains cerulean-colored wave-like markings on their arms. The user's chakra greatly increases and they are able to do more damage with water techniqes than usual. In this mode, the user also becomes just like water- calm and flowing- and the user is able to move at high speeds and is able to avoid very fast techniques including lightning techniques (not including Kirin). Also, the user begins to gather the water from the surroundings when this technique is used, allowing them to use any water technique without a source and gain the strength of ocean currents-adding 5 damage to taijutsu. This mode, however, puts great strain on the user and causes 10 damage to the user each turn it is active, and it drains 10chakra each turn it is active. In order to use this jutsu, the user must be near a body water or inside mist.
~Can only be used for up to 4 turns and can only once per battle.

powering me up enough so that once you appear in front of me, I simply speed away from you, far enough to use...

(Suiton: Rikkidou Kusari no Jutsu)- Water Style: Liquid Chains
type: Supplementary
Rank: B
Range: Long
Chakra Cost:25
Damage:N/A
Description: The user binds their opponent using highly concentrated water that comes up, directly under the opponent, from underground which take the form of chains. The water will chase the opponent for a short distance until the opponent gets far away from it. This attack is extremely difficult to evade and can only be escaped with a replacement jutsu, or earth jutsu

to instantaneously bind you before you can react properly since no water source is needed, and then I finish you off with...

(Ongakupou: Aporo Yuuseki)- Music Arts: Apollo's Grief
Type: Supplementary
Rank: S
Range: Long
Chakra Cost: 40
Damage: N/A
Description: The user plays the lyre to summon a figure of the Music God, Apollo. Apollo will promptly grab the opponent and put them (along with the user) into a deep trance [more easily stated as a dreamworld type genjutsu] in which the surroundings, landscape, and occurences ,with limited ability (so the user can not instantly kill the opponent), are controlled by the user. The place is called Apollo's World of Grief. This technique lasts 3 turns in which during the duration, the user can use different techniques that can only be used during this mode. This mode can be used twice per battle.

to trap you within the world of grief. >_< Finally, lol. Welcome to Hell :p
 

Riku..

Active member
Legendary
Joined
Nov 24, 2008
Messages
10,427
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
As you are activating valor form, I also begin to immediately draw in the water particles from the underground water (from when I was trying to create the geysers), allowing me to activate...

(Mizu Joutei Mo-do)- Water Lord mode
Type: Supplemenatry
Rank: Forbidden
Range: N/A
Chakra Cost: 50 (-10 each turn active)
Damage: Depends (+10 damage to every water technique and +5 to taijutsu)
Description: The user becomes an embodiment-like form of the Japanese Water God, Suijin. The user's hair grows slightly and gains a silver sheen with a tint of sea blue in it. Also, the user also gains cerulean-colored wave-like markings on their arms. The user's chakra greatly increases and they are able to do more damage with water techniqes than usual. In this mode, the user also becomes just like water- calm and flowing- and the user is able to move at high speeds and is able to avoid very fast techniques including lightning techniques (not including Kirin). Also, the user begins to gather the water from the surroundings when this technique is used, allowing them to use any water technique without a source and gain the strength of ocean currents-adding 5 damage to taijutsu. This mode, however, puts great strain on the user and causes 10 damage to the user each turn it is active, and it drains 10chakra each turn it is active. In order to use this jutsu, the user must be near a body water or inside mist.
~Can only be used for up to 4 turns and can only once per battle.

powering me up enough so that once you appear in front of me, I simply speed away from you, far enough to use...

(Suiton: Rikkidou Kusari no Jutsu)- Water Style: Liquid Chains
type: Supplementary
Rank: B
Range: Long
Chakra Cost:25
Damage:N/A
Description: The user binds their opponent using highly concentrated water that comes up, directly under the opponent, from underground which take the form of chains. The water will chase the opponent for a short distance until the opponent gets far away from it. This attack is extremely difficult to evade and can only be escaped with a replacement jutsu, or earth jutsu

to instantaneously bind you before you can react properly since no water source is needed, and then I finish you off with...

(Ongakupou: Aporo Yuuseki)- Music Arts: Apollo's Grief
Type: Supplementary
Rank: S
Range: Long
Chakra Cost: 40
Damage: N/A
Description: The user plays the lyre to summon a figure of the Music God, Apollo. Apollo will promptly grab the opponent and put them (along with the user) into a deep trance [more easily stated as a dreamworld type genjutsu] in which the surroundings, landscape, and occurences ,with limited ability (so the user can not instantly kill the opponent), are controlled by the user. The place is called Apollo's World of Grief. This technique lasts 3 turns in which during the duration, the user can use different techniques that can only be used during this mode. This mode can be used twice per battle.

to trap you within the world of grief. >_< Finally, lol. Welcome to Hell :p
Ok so from the description it sounds like the water is still connected to the ground and it simply latches onto my legs holding me in place correct? So it's still connected to the ground.

Uses:

(Doton: Doryuu Kekai) - Earth Style: Earth Fissure

Rank: C
Type:Supplementary
Range:Long
Chakra cost:15
Damage Points:N/A
Descripton: This jutsu splits the earth apart and pushes it up to the left and right making a pathway in between.

Making the fissure under me so that the water isn't connecting me to anything so it turns into simple water and as I'm faling I use:

(Raiton:Toruneedo Raitoningu)-Lightning Style:Tornado Lightninig
Type:Attack/Defence(can be used for both)
Range:Short
Chakra cost:20
Damage Points:40
Descripton:whip of lightning that can branch out when used and doesn?t need to flung at opponent to use.

The lightning wraps around Apollo's wrist (paralyzing him) and I use it to swing myself up back onto normal land and once I'm on land I finish with:

Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)

Type:Attack
Rank: S
Range:Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a
circular area destroying all thats in its way.

At you, I'm assuming that Apollo is near you so the blast would also be enough to hit him as well.
 

RokuNR

Active member
Legendary
Joined
Jun 23, 2008
Messages
18,814
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Ok so from the description it sounds like the water is still connected to the ground and it simply latches onto my legs holding me in place correct? So it's still connected to the ground.

Uses:

(Doton: Doryuu Kekai) - Earth Style: Earth Fissure

Rank: C
Type:Supplementary
Range:Long
Chakra cost:15
Damage Points:N/A
Descripton: This jutsu splits the earth apart and pushes it up to the left and right making a pathway in between.

Making the fissure under me so that the water isn't connecting me to anything so it turns into simple water and as I'm faling I use:

(Raiton:Toruneedo Raitoningu)-Lightning Style:Tornado Lightninig
Type:Attack/Defence(can be used for both)
Range:Short
Chakra cost:20
Damage Points:40
Descripton:whip of lightning that can branch out when used and doesn?t need to flung at opponent to use.

The lightning wraps around Apollo's wrist (paralyzing him) and I use it to swing myself up back onto normal land and once I'm on land I finish with:

Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)

Type:Attack
Rank: S
Range:Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a
circular area destroying all thats in its way.

At you, I'm assuming that Apollo is near you so the blast would also be enough to hit him as well.
The chains are instantaneous O_O
And they are also more effective due to the water lord mode, so you wouldn't have time to make the fissure, thus you are within Apollo's world of grief anyways. So you can redo your move again. But my jutsu (along withh Apollo's Grief are in effect) :D

I'm going to show you the wrath ;)
 

Riku..

Active member
Legendary
Joined
Nov 24, 2008
Messages
10,427
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
The chains are instantaneous O_O
And they are also more effective due to the water lord mode, so you wouldn't have time to make the fissure, thus you are within Apollo's world of grief anyways. So you can redo your move again. But my jutsu (along withh Apollo's Grief are in effect) :D

I'm going to show you the wrath ;)
Argh >.<. I was really hoping I could avoid getting in here (I still remember last time lol). Ok so here goes nothing

Uses:

(Doton: Kouka jutsu) - Earth Style: Hardening

Rank:S
Type:Defence
Range:Short
Chakra cost:60
Damage Points:N/A
Descripton: The user will use encase his/hers body in a hard rock material in defense. The user can also use this rock to create spiked clubs for his arms.

And afterwards I use:

(Kuchyoise: Geri-n Iguana) Summoning Green Iguana
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage: N/A
Description: The user will summon two green iguanas. The iguanas both have the ability to blend in with their environment allowing them to move completely unseen by the naked eye. They also have sharp claws to attack with. The iguanas are able, as a last resort, to use the dewlap under their neck to surround their head making a shield that can block nearly anything. Once this happens, the iguana that used it, if the rank is of their rank or higher, will dissappear due to their head still being exposed. If it is lower than their rank then the iguana will be badly injured.
Note: When one iguana is destroyed, the other one's power is cut in half.
Note: Must have signed a contract with the lizards.

They both disappear after being summoned.

*makes 3 shadow clones*
 

RokuNR

Active member
Legendary
Joined
Jun 23, 2008
Messages
18,814
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Argh >.<. I was really hoping I could avoid getting in here (I still remember last time lol). Ok so here goes nothing

Uses:

(Doton: Kouka jutsu) - Earth Style: Hardening

Rank:S
Type:Defence
Range:Short
Chakra cost:60
Damage Points:N/A
Descripton: The user will use encase his/hers body in a hard rock material in defense. The user can also use this rock to create spiked clubs for his arms.

And afterwards I use:

(Kuchyoise: Geri-n Iguana) Summoning Green Iguana
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage: N/A
Description: The user will summon two green iguanas. The iguanas both have the ability to blend in with their environment allowing them to move completely unseen by the naked eye. They also have sharp claws to attack with. The iguanas are able, as a last resort, to use the dewlap under their neck to surround their head making a shield that can block nearly anything. Once this happens, the iguana that used it, if the rank is of their rank or higher, will dissappear due to their head still being exposed. If it is lower than their rank then the iguana will be badly injured.
Note: When one iguana is destroyed, the other one's power is cut in half.
Note: Must have signed a contract with the lizards.

They both disappear after being summoned.

*makes 3 shadow clones*
When you use Earth Style:Hardening, I use (i've never used this on anyone, but since you've experienced this world before, I might as well let you know that just because you've been in it before doesn't mean that the wrath ends. Do not forget this...U_U)

(Aporo Kyuushuu)- Apollo's Revenge
Type: Attack
Rank: Forbidden
Range: Long
Chakra Cost: 60
Damage: 100
Description: The god that put the opponent in the trance, Apollo, summons the sun and minimizes it to a containable size. The sun grows slowly and burns everything in its path. The user takes 20 damage from the heat over 2 turns and the opponent cannot escape it unless they know the former technique-Apollo's Grief. This jutsu can only be used once per battle and ends Apollo's grief for the rest of the battle.
~Can only be used while Apollo's Grief is active.

Destroying you and all your iguanas. Nuff said U.U

Good match :p
 

Riku..

Active member
Legendary
Joined
Nov 24, 2008
Messages
10,427
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
When you use Earth Style:Hardening, I use (i've never used this on anyone, but since you've experienced this world before, I might as well let you know that just because you've been in it before doesn't mean that the wrath ends. Do not forget this...U_U)

(Aporo Kyuushuu)- Apollo's Revenge
Type: Attack
Rank: Forbidden
Range: Long
Chakra Cost: 60
Damage: 100
Description: The god that put the opponent in the trance, Apollo, summons the sun and minimizes it to a containable size. The sun grows slowly and burns everything in its path. The user takes 20 damage from the heat over 2 turns and the opponent cannot escape it unless they know the former technique-Apollo's Grief. This jutsu can only be used once per battle and ends Apollo's grief for the rest of the battle.
~Can only be used while Apollo's Grief is active.

Destroying you and all your iguanas. Nuff said U.U

Good match :p
O________________O'. Lol, it's times like this, when I'm reminded of The World of Grief, that I almost drop battling :p. Good match :D.
 
Last edited:
Top