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Let's do this mate!
Hashirama whom stood a few meters away from his younger brother wondered what he should say. Knowing how their personalities differed, he kept one thing on the back of his head... it was his brother, his younger brother after all.Tobirama @ sig
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Standing on the field with his arms crossed, Tobirama is baffled to who he must face today.
"Brother......this is a day I certainly do not imagine occurring, are you ready?"
Knowing his brother, who he had fought side by side in his entire life, it will certainly be no easy fight, he keeps his sensory skills active while reaching behind his pouch, running his fingers through his kunais to mark 5 of them.
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
( Fuin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
As Hashirama noticed the windmill ripping through the wooden pillar with ease, he observed and remained calm. As the windmill was coming closer and closer whilst sensing that his brother avoided the spikes with ease made him somehow eager and slightly irritated by the windmill. ''Heh, I know you oh too well Tobirama...'' So with the clap of both his hands whilst tilting his arms near chest level quickly made him capable of controlling the air currents around the windmill, negating the lightning and causing the windmill to change direction towards you nevertheless but in this case much faster than before.As Hashirama's wood pillar erupts to the windmill shuriken, Tobirama simply channels his lightning chakra to it, enhancing the windmill to rip through the pillar easily and with blazing speed, continues toward Hashirama. Through sensing, he notices the wooden bear channeling chakra behind him, doubtedly for a surprise attack, Tobirama responds by jetting forward with water forming under his feet, avoiding the spikes from behind.
He continues stand firmly with his arms crossed while speeding around his brother with his water technique, circling Hashirama in mid range.
"In time brother, the battle is still young."
(Raiton: Ikazuchi Fuma Shuriken)- Lightning Release: Thunder Windmill
Type: Attack
Rank: A
Range: Short-Mid(-Long if attached with hidden wires)
Chakra Cost: 30
Damage Points: 60
Description: After throwing a windmill shuriken, the user channels his lightning chakra to it, accelerating the windmill's spin, speed, sharpness enabling it to cut through anything on its path.
(Suiton: Setsuna Mizu no Jutsu) – Water Release: Instant Water Technique
Rank: C
Type: Supplementary
Range: Short – Long
Chakra cost: 15
Damage points: N/A
Description: Tobirama using his water mastery will jets towards his opponent at a high rate of speed. Without moving his feet, water forms under them, as if he is skiing across a body of water. (The speed in which this technique uses can be followed by normal sight)
Note: Can only be used by Tobirama biographies.
Hashirama which senses another disturbance from underneath him made him wait and think when to counter attack. The moment the first few water splashes erupted from the ground and eventually turned into a puddle, he quickly changed his dragon handseal into a ram with ease as they already where positioned in a handseal, thus connected (his palms). So as the water became bigger and bigger which eventually tilted him upwards he caused a water stream to come out of his mouth just a second before the vortex would fatally damage him that combines with the vortex as he stitched his head downwards and eventually create a huge water source which Hashirama lands on as they both have negated each other while a slight wave descends down upon you of the remained water.Watching Hashirama taking control of his windmill with air currrents, Tobirama takes the opportunity to launch an attack by simply doing a hand gesture. A water vortex would rise beneath Hashirama as he sends the windmill back, and then erupt sending the wood user flying upwards.
When the windmill is about to reach Tobirama, he simply transforms into water allowing it to pass right through him and then reform back to normal unharmed.
( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
As Hashirama noticed how easily his brother protected himself time after another, a slight grin appeared upon his face and a warm feeling from inside of him glowed. Excitement, is what was surging through his complete body too. So now with a pressurized stream of water coming towards him, destroying the waves and continuing in a weakened but yet compact state made him come into the conclusion to force a wooden tree willow to erupt from the ground underneath the thick layer of water that protected the both. As the wooden willow shattered in pieces, the bear growled forwards towards his pale colored brother, storming forwards upon the water like a tiger running, hungry to get ready to get his prey. And while his huge pawns splash back and forth upon the water, with a mere claw slash horizontally upon the water as he ran forwards causing a spiraling torrent to race towards you whilst the bear keeps marching closer and closer ready to tear his prey; Tobirama apart.Having reformed himself as his brother sends a large wave of water descending towards him, Tobirama quickly weaves a tiger seal spewing a razor sharp stream of water, splitting the wave in half leaving a gap in the middle which lets the waves pass through Tobirama's left and right unharmed. The sharp stream of water continues with Tobirama tilting his head towards Hashirama and his wooden bear, cutting them both in half.
"Now brother, lets not jump ahead of ourselves."
(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
''Gotcha, lil brother!''As the teddy charges forward to attack, Tobirama swift takes out his hilt which then expands to a blade of pure lightning energy. He swings the blade across, sending a arc of lightning that rips apart the bear, ending it and its attack. Because Hashirama is surrounded by puddles of water from the large water from his own previous water jutsu(Great Exploding Water Colliding Wave), the lightning quickly conducts through the water to his tanned skin brother, at the very least numbing/paralysing him if not electrocution.
To add the pressure, Tobirama immediately follows up with handseal to form a water prison rising beneath his brother, trapping him as the lightning hits.
"You're going to need to try harder to see my fancy tricks."
(Raijin no Ken) Sword of the Thunder God
Type: Weapon
Rank: A-Rank
Range: Short
Chakra: N/A (-5 per turn)
Damage: N/A
Description: A sword held by Senju Tobirama, the Raijin no Ken is made of a hilt which releases lightning natured chakra which forms a blade of pure lightning energy. It is so focused and dense that it manifests and behaves as a physical sword. The sword uses the owners chakra to produce the blade and discharge lightning attacks. The blade, when used for physical melee attacks, adds +20 lightning damage to Kenjutsu techniques and can discharge unfocused lightning, A-Rank, short to mid range in large arcs. To do so, the user swings the sword towards the target, producing the discharge which ravages towards the enemy. This can only be done once every two turns and counts as a move. The sword is not indestructible, being resistant to only up to A-Rank techniques. But, if destroyed, can be recreated after one turn unless the hilt is damaged.
Note: Can only be used by Senju Tobirama bios.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
''I'll guess I'll have to force it outta you huh lil bro! SHOW ME SOME FANCY TRICKS ALREADY, IT HAS BEEN A WHILE!?''Note that I didn't directly slice the bear, I meant to kill it with an arc of lightning like I said before. xD
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Noticing his brother halt his bear all of a sudden and felt the compression in chakra like its about to explode, he responds by immediately casting a torrent of water expelled from his mouth, covering him from the explosion instantaneously.
"Thats new.."
Tobirama quickly follows by throwing a FTG marked kunai at his brother, quickly expands to a large tornado towards him. He then throws another marked kunai at the sky before they multiple into hundreds falling and covering every inch of the battlefield.
( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
(Fuuton: Henteko Kunai ) - Wind Style: Strange Kunai
Type: Attack
Rank: B
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user focuses their wind chakra onto the kunais. After they are thrown, they explode and turn into large tornados. If missed, tornado follows the opponent for a few seconds and disappears.
(Kouu Kikaku) Raining Projectiles
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user throws a projectile(kunais, shuriken..etc)at the sky. Then the sky comes raining down the copies of the orginal projectile to the whole field. (not continuous raining and cannot be directed to the opponent)
''Space time jutsu technique's time!!!! ~''Noticing wood structures rising around his surroundings, Tobirama knew he had to act quick to get out; wood's weakness to lightning was known, but dangerous to use being surrounded by water. As the remaining wood dome closes the roof, Tobirama jumps up with a tiger handseal, spitting out a line of pressurized water to slice a hole on the ceiling just big enough for him to escape.
As he leaps out of the dome, he weaves another handseal forming a giant water wolf, that rises from the ground charging at his brother from mid range. He then throws another marked kunai at the sky before they multiple into hundreds falling and covering every inch of the battlefield.
(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns
(Kouu Kikaku) Raining Projectiles
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user throws a projectile(kunais, shuriken..etc)at the sky. Then the sky comes raining down the copies of the original projectile to the whole field. (not continuous raining and cannot be directed to the opponent)
Hashirama, which knew for sure that his brother has escaped for sure this time crossed his arms upon each other and waited, noticing a enormous water tsunami coming his way which made the water source even bigger. So within' a blink of an eye, he causes a wind whirlwind to surround him causing the water to disperse and fall onto the rest of the water source as million tiny water droplets and started shouting as he became wet.As Tobirama starts to spew his pressurized water, he detects the chakra fluctuation changing in the wood dome same as the wooden bear, leading him to believe its about to explode. He would quickly gain spinning momentum with his pressurized water, through tilting his head sideways, spinning himself a tornado that shields him from the explosion. Also worth noting that the tornado would mix up some water below for additional protection.
"You seem to be really getting desperate brother.."
Tobirama emerges out of the smoke from the aftermath of the explosion, unharmed with a handseal formed, a water vortex few meters in front burst out from the ground that expands to a massive wave, moving forwards like a tsunami crashing onto his brother.
(Fuuton: Boushi Senpuu) Wind Style: Spinning Whirlwind
Rank: S
Type: Attack/Defence
Range: Short
Chakra Cost: 40
Damage: N/A(60 if tornado hits the opponent)
Description: The user spins and creates a big tornado around them for defence, this can damage the opponent if they get too close. The tornado can defend high rank lightning.
(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.