[ARCHIVE] Custom Jutsu Submission - II

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Black Butler

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Re: ±±Custom Jutsu Submission±±

(Doton: Assai Tsuchi) Earth Style: Crushing Earth
Type:Attack
Rank:S
Range:Short-Mid
Chakra:40
Damage:80
Description: The user will do 2 handseals, then slam their hands onto the ground. 4 giant walls of earth will emerge from the ground around the opponent, surrounding them like a rectangular prism without a top. On another handseal, the walls will converge onto the opponent, as if they were sliding on the earth, crushing the opponent.
Note: Usable 2x
Note: No A-Rank or above earth next turn
Note: When the walls converge, they travel at high speeds, as though the were skimming along the ground.
Note: Due to strain, the user may only use 1 other jutsu in the same turn


(Doton: Kibaku Tsuchi Kinchou) Earth Style: Exploding Earth Birds
Type:Attack
Rank:A
Range:Short-Long
Chakra:30
Damage:60
Description: The user will do 2 handseals, while sending their chakra into the surrounding earth. On the conclusion, small 6 inch tiny birds, will arise from the earth around the opponent, made entirely of earth, flying around the opponent in a tornado-ish fashion. On another handseal, the birds will explode, sending earth shrapnel at the opponent, piercing their body all over.
Note: Usable 2x
Note: No S-Rank or above Earth next turn
Note: The user must hold the handseal in order to complete the total detonation of all the birds

±± All Declined ±± Posted outside the weekly markers

(Doton: Kibaku Tsuchi Kinchou) Earth Style: Exploding Earth Birds
Type:Attack
Rank:A
Range:Short-Long
Chakra:30
Damage:60
Description: The user will do 2 handseals, while sending their chakra into the surrounding earth. On the conclusion, small 6 inch tiny birds, will arise from the earth around the opponent, made entirely of earth, flying around the opponent in a tornado-ish fashion. On another handseal, the birds will explode, sending earth shrapnel at the opponent, piercing their body all over.
Note: Usable 2x
Note: No S-Rank or above Earth next turn
Note: The user must hold the handseal in order to complete the total detonation of all the birds

±± Declined ±± Don't resubmit. Similar technique exists. Suicidal Birds from Toku
 
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Re: ±±Custom Jutsu Submission±±

Lava Style: Lava Streams (Youton: Yōgan-ryū)
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: this is a technique that was invented by kurotsuchi after seeing darui perform laser circus at the 5 kage summit .the user gathers a large amount of dense lava style chakra into a ball the floats in front of him (the lava can be gathered from any lava source) the user can then manipulate it so that any number of dense, sharp lava streams (the number can range from 1 to 15) can burst out of the orb (the less there are the stronger they are) these will then shoot out at fast pace toward a desired target these can then be used to burn, restrain, distract or cut the enemy
Note: Move very fast
Note: can change direction mid use
Note: can only be used 4 times a battle
Note: must have lava source
Note: streams lose power depending on the number made losing a rank for every 5 made (1-5 is A, 5-10 is B and 10-15 is C)

±± Declined ±± Move very fast? No... Lava "beams" is already pushing the reality of the element to the extreme. Making them move very fast is simply illogical. Also, the streams lose their power...take that off. Also, Mid-range tops.


Lava Style: Viscosity Change (Youton:Neba tabi henka)
Type: supplementary
Rank: D
Range: Any
Chakra: +10
Damage: +10 (if decreasing viscosity this is due to the increased heat and if increasing due to the added concussive power)
Description: by adding extra fire or eath chakra when performing/preparing a lava style jutsu the viscosity of the lava produced can be changed. if viscosity is decreased by adding more fire chakra the lava will flow more quickly because it is less dense however the concussive power behind it will be lessened due to the loss of density. the opposite will happen if more earth chakra is kneaded in because the earth will be melted less and as a result thicker.

Note: if viscosity is increased then due to the added amount of earth chakra the lava jutsu will gain a plus one rank advantage to jutsu's that rely on releasing the concussive power to be effective (like many defensive earth jutsu) at the trade off of moving more slowly and being cooler in temperature.
Note: if you add more fire chakra the lava will be much hotter and move much more quickly but will be weak (lose one rank) against jutsu that rely on cancelling out concussive power
Note: can only be used once per turn
Note: more viscous techs are weaker against techs that rely on cooling (most water techs) to stop a lava tech (1 rank) were as less viscous are more resistant (1 rank) this is due to the difference in temperature

±± Declined ±± Idea is good but the way you worded it specially in the restrictions makes little to no sense. +10 why? also, can you use this in another technique that you just used? do you activate this? Also, you have a problem in your logic. Fluid lava = hotter lava, Denser Lava = cooler one.

Resubmitting
--------------------------------------------------------------------------------

Lava Style: Lava Streams (Youton: Yōgan-ryū)
Type: Offensive
Rank: A
Range: Short-long
Chakra Cost: 30
Damage: 60
Description: this is a technique that was invented by kurotsuchi after seeing darui perform laser circus at the 5 kage summit .the user gathers a large amount of dense lava style chakra into a ball the floats in front of him (the lava can be gathered from any lava source) the user can then manipulate it so that any number of dense, sharp lava streams (the number can range from 1 to 15) can burst out of the orb (the less there are the stronger they are) these will then shoot out toward a desired target these can then be used to burn, restrain, distract or cut the enemy
Note: can change direction mid use
Note: can only be used 4 times a battle
Note: must have lava source

Removed everything you said, scorps


Lava Style: Viscosity Change (Youton:Neba tabi henka)
Type: supplementary
Rank: D
Range: Mid (only the viscosity of lava up to mid range can be changed)
Chakra: +10 to lava tech because you are adding extra chakra to it (either earth or fire)
Damage: N/A
Description: by adding extra fire or eath chakra when performing/preparing a lava style jutsu the viscosity of the lava produced can be changed. if viscosity is decreased by adding more fire chakra and making it more liquidy the lava will flow more quickly because it is less dense and will be hotter however the concussive power behind it will be lessened due to the loss of density. the opposite will happen if more earth chakra is kneaded in because the earth will be melted less and as a result thicker with the concussive power increasing but the heat and the speed of the lava tech going down

Note: if viscosity is increased due to the added amount of earth chakra the lava jutsu will gain a plus one rank advantage to jutsu's that rely on releasing the concussive power to be effective (like many defensive earth jutsu) because of the fact that it is more dense and has more concussive power at the trade off of moving more slowly and being cooler in temperature.
Note: if you add more fire chakra the lava will melt much more and be much hotter and move much more quickly but will be weak (lose one rank) against jutsu that rely on cancelling out concussive power
Note: can only be used once per turn
Note: due to the fact they are cooler more viscous techs are weaker against techs that rely on cooling (most water tech to stop a lava tech (1 rank) were as less viscous are more resistant (1 rank) this is due to the difference in temperature
Note: Can only be used when preparing the tech or if part of or all of the lava is still in contact with its source (e.g. if part of Melting Apparation tech is still coming out of your mouth). due to the fact that the extra fire or earth chakra has to be poured into it.

I think i've changed the stuff that didnt make sense

±± Both Declined ±± I said mid range tops for the first one and you forgot to bold the changes on both...
 
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-Avenger-

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Re: ±±Custom Jutsu Submission±±

Summoning Animal: Bustard
Scroll Owner: -Avenger-
Other Users who have signed contract: N/A
Summoning Boss if existing: N/A
Other Summoning Animals tied to contract: N/A
Description and Background:
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Origin:
Bustards (including Floricans and Korhaans), are large and highly terrestrial birds mainly associated with dry open country and steppes(Grasslands) in different parts of the (ninja) world.
General Description:
Bustards are all fairly large and frequently cited as the world's heaviest flying birds.The Bustard is mostly grey in color, with a black crest on its head and have strong legs (yellow to cream in color) and big toes. They have long broad wings with "fingered" wingtips, and striking patterns in flight.
General Summon Abilities:
The Bustards are very strong and fast. Some are able to fly with ninjas on their backs with little effort. They all can use chakra, though some have acquired unique abilities, such as Elemental Affinity or other Battle related skills. They all can speak in human language. As these birds are usually from steppes which has extreme temperatures, they have trained their bodies to withstand high temperatures compared to other birds. Also, most of the summons are able to shoot feathers infused with their elemental chakra at high speeds from their 'fingered wingtips' which has the ability to pierce through rocks (will be stated in each summons abilities).


Note: I would like to reserve rights for all species and sub-species of Bustards as i would be creating summons from different species of Bustards in future.


±± Approved ±± Tweaked the description a bit. Also, AWESOME NAME FOR A BIRD! O_O
 
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Iwabi

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Re: ±±Custom Jutsu Submission±±

(Yoton: Shussan Yōgan no Sekai Jutsu) - Lava Release: Birth of Lava World Technique
Rank: B
Type: Supplementary, Defensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user after performing the Horse - Boar hand seal will then manipulate their chakra and releasing into the ground to generate various sized portions of magma which subsequently alter the terrain in various ways. These can be from simple square blocks or pillars standing about 3 meters tall which can be used for various tactics like trying to ambush an opponent or even blocking their view or manouvability.

±± Declined ±± Is the only purpose of this technique to manipulate the terrain? How will it work? Will the magma surface and then solidify in the shapes you wish to make in the field? Will they alter the subterranean levels of the terrain and as such manifest on top as different surface features? How?


(Yoton: Kyodaina hi no Kyojin) - Lava Release: Colossal Fire Giant
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will manipulate their chakra after performing Horse - Snake - Dragon - Ram - Ox hand seals and then releasing a large quantiy of lava from their mouth into the air above the opponent. This lava then begins to fall down towards the opponent forming into a gigantic sphere of lava 10 meters wide and when on impact melts away the ground leaving a large and deep crater 5 meters deep at the center and 15 meters wide due to the collapse of the colossal form as the lava spills outwards.
Note: Can only be used three times per match with two turns before each use.
Note: Cannot use Lava release techniques A rank or above the following turn.

±± Declined ±± Exhaling Lava up to long range? Lava is heavy and dense. Up to mid range, yes. But long range? specially such an ammount and for what you want it to do. If you exhaled a projectile or a bullet of lava...but exhaling enough lava to for into a large orb above your opponent up to long range to collapse him from above?


(Yoton: Jigokumon no Jutsu) - Lava Release: Lava Release: Gates to Hell Technique
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user after performing Horse - Hare - Dragon - Ox - Snake hand seals the user will manipulate their chakra releasing it into the ground and then causing lava to begin burning away a casam in the ground which then starts to fall away underground creating a large casam 10 meters wide and 15 meters long in the ground with lava pouring down the sides making it hard for the opponent to escape.
Note: Can only be used three times per match and must wait two turns before each use.
Note: Cannot use S rank Lava, earth or fire techniques the following turn.

±± Declined ±± Similar Earth technique exist. Even if this one is Lava, the effects are the same as all "fissure" variations made for Earth Release.
 
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Klaus

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Re: ±±Custom Jutsu Submission±±

Katon: Enkou Insei Suto-mu Fire Style: Flame storm frenzy
Type: Offensive
Rank: Forbidden
Range: Long
Chakra: 50
Damage: 100
Description: The user will gather a large deal of chakra throughout his body while using his fire affinity to united with the chakra. He will then release the chakra to the atmosphere and materialize a fire ball shower which rain down on the battle field. This technique must be used in long range or the user will also get caught in the shower. The technique is strong enough to destroy small villages and deal great damage.
-note-
Can only be used once per battle.
Must wait a full turn for the fire to materialize in the atmosphere.
No fire jutsus in a whole 4 turns.
Leaves the user exhausted.

±± Declined ±± Don't resubmit. Too similar to existing ones.


Kuchiyose no Jutsu: Adam Summoning Jutsu: Adam
Type: Defensive Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user will bite his thumb and slam his hand on the ground calling forth Adam the son of Raijin. Adam is a hot headed blue jay always charging in without actually thinking. He has an affinity to earth and can use up to B-rank earth jutsus. Adam has an amor which can defend from B-Rank jutsus and below. He can fly up to a speed of a special jounin lvl shinobi.

-note-
Can only be summoned once per battle
Earth techniques used by him count towards the users 3 moves
He goes away after 4 turns

signing


±± Declined ±± Earth afinity is bad for a flying summon...he'd need to be in contact with the ground to use earth techniques which by itself makes it so that you lose the edge of having a flying summon.
 
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Ebi..

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Re: ±±Custom Jutsu Submission±±

Resubmitting-

(Kaminari No You Na Boufuu) - Thunderous Gale

-Notice-
My CW composes of only the two swords that he is using in the picture below.
You must be registered for see images

Type: S
Rank: Weapon
Range: Short-Mid
Chakra:40
Damage:40
Description:

Two swords which were said to be forged long ago by the very gods, and thought to be a mere legend. It is said that the swords bring misfortune to all those who come across them. It is said that these swords have many dormant abilities.The swords' name are: Warship Breaker and Zanmaken.
Warship Breaker has the appearance of a normal sword, while Zanmaken is composed of two blades connected through a hilt. The blades are approximately 8 feet long (4 feet for Zanmaken) and its hilt is roughly a foot long (including the guard and the pommel) the width of the blade is roughly 10 inches, the weight of sword is approximately 500 Kg . The swords were forged from a special alloy called Gale, which resides on the highest peak in Kumogakure which is said to be struck by lightning several times a day. The raw material from which the swords were forged is several times harder than the normal steel, as lightning has struck it several times, it is also known to rival diamonds in terms of hardness. The user can only infuse raiton chakra in to the swords, the swords' abilities are as followed:


-Only raiton chakra can be infused into the swords.
-The swords are not indestructible but they are far stronger than your average sword due to their size and density.
-While Raiton chakra is channeled into the swords, the swords gains extra abilities giving the user:

  • +5 to all raiton justu
  • The sword can only be infused with raiton chakra for three turns, afterwards the sword requires a one turn cooldown before it can be infused again.
  • No wind justu above B rank can be used while holding the swords.
  • Can only be wielded by Dakrazyebi and up to [3] people who he sees fit to use.
Example: 0:27 onwards



Note: An Example for this jutsu can also be shown in the video above (excluding the huge sword on the last scene.)

~The hell, remove the picture from the middle of the jutsu details ~


Genjutsu: Sen No Kao No Hīrō (Illusion Technique: Hero Of A Thousand Faces)
Type: Offensive/Defensive
Rank: D-rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description:

After making four hand seals, the user casts the genjutsu upon the opponent disrupting his chakra flow, soon after the user manipulates the opponent's sight giving him the illusions of 10 swords floating around the user in a defensive manner, then instills within the oponnent's brain the sight of 1,000 swords falling from the sky. If the opponent falls under the genjutsu and is unable to break out, then the opponent might take somewhat low real damage if he fails to dodge the swords.

-Note-

This jutsu can only be used by Dakrazyebi.
This Genjutsu takes effect while the opponent is within a 10 feet range of the user

~ Clearly not a Drank ~

Note: If you are not satisfied with the 1,000 swords you may decrease the number.


Summoning Animal: Lightning Tiger.
Scroll Owner: Dakrazyebi
Other Users who have signed contract: None Yet.
Summoning Boss if existing:Ruemon
Other Summoning Animals tied to contract: Raiku, Raltz, Ryoko
Description and Background:

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Although they were thought to be extinct long ago, four lightning tigers hid themselves within the land of Kumogakure to seek refuge from extinction. Each one of them seeking a home of their own, headed into different cardinal point borders within Kumogakure, Ruemon to the North, Raiku to the South, Raltz to the West, and Ryoko to the East; adaptation was a requirement in their new home, and so they all evolved and learn how to use the raiton chakra within their bodies, as well as infusing raiton chakra with their enormous fangs that are said to be 2 feet long, surviving in an environment in which they weren't familiar with, took so many hardships and so forth their bodies toughened making their skins unpierceable by normal swords.

~ Nothing exists called a 'lightning tiger'. If you want tigers that control lightning, submit a tiger contract ( if it doesn't exist already ) and make custom summons. ~

Edit: Feel free to edit anything that you deem necessary, Thank you.

-Notice-
My CW composes of only the two swords that he is using in the picture below.
You must be registered for see images

(Kaminari No You Na Boufuu) - Thunderous Gale
Type: S
Rank: Weapon
Range: Short-Mid
Chakra:40
Damage:40
Description:

Two swords which were said to be forged long ago by the very gods, and thought to be a mere legend. It is said that the swords bring misfortune to all those who come across them. It is said that these swords have many dormant abilities.The swords' name are: Warship Breaker and Zanmaken.
Warship Breaker has the appearance of a normal sword, while Zanmaken is composed of two blades connected through a hilt. The blades are approximately 8 feet long (4 feet for Zanmaken) and its hilt is roughly a foot long (including the guard and the pommel) the width of the blade is roughly 10 inches, the weight of sword is approximately 500 Kg . The swords were forged from a special alloy called Gale, which resides on the highest peak in Kumogakure which is said to be struck by lightning several times a day. The raw material from which the swords were forged is several times harder than the normal steel, as lightning has struck it several times, it is also known to rival diamonds in terms of hardness. The user can only infuse raiton chakra in to the swords, the swords' abilities are as followed:


-Only raiton chakra can be infused into the swords.
-The swords are not indestructible but they are far stronger than your average sword due to their size and density.
-While Raiton chakra is channeled into the swords, the swords gains extra abilities giving the user:

  • +5 to all raiton justu
  • The sword can only be infused with raiton chakra for three turns, afterwards the sword requires a one turn cooldown before it can be infused again.
  • No raiton justu above B rank can be used while holding the swords.
  • Can only be wielded by Ebi.. and up to [3] people who he sees fit to use.

±± Declined ±± Don't resubmit. Done countless times before.







Summoning Technique: Chamo The Porcupine.
Type:Attack
Rank:S
Range:Short-Mid
Chakra:40
Damage:80
Description: The user will bite his/her thumb. Smear the blood on his/her porcupine tattoo. and do three handseals and palm their hand on the ground. The porcupine will appear in front of the user. It's size is relatively small (similar size to that of a cat), Chamo is the smallest of the porcupines, Chamo is only 50 cm from head to tail, and 30 cm tall, weighing only a mere 200 kgs, Chamo's body contains nearly 100 quills. This porcupine, like the rest of the porcupines, has only two vulnerable spots; under his body (due to lack of quills) and on a small area above its head. This porcupine can fire off quills when it feels it is in danger or just to simply attack multiple opponents. Chamo has an affinity towards lightning (Up to A rank) thus he does not need to do handsigns for lightning jutsus that require handseals due to lightning being his specialty. The quills are the size of toothpicks and have a diameter of 1 inch, they can be fired with tremendous speed, 50-60mph. Due to Lightning being his affinity, Chamo learned to infuse lightning into his quills, therefore making them great conductors of electricity.

-Can only stay on the field for 4 turns
-A maximum of 10 quills can be fired per turn.
-Not phased by lightning jutsu rank A and below.
-If the porcupine uses his quills twice within a turn, it leaves its body vulnerable.
-Can only be Taught by -General Phaze-. As he is the owner of the porcupine contract and can only be used by General and I.


±± Declined ±± 200kgs? the quills...don't you think they move fast, specially because they apparently don't count as a move? Mid range why?


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Tattoo~
(must be placed on right shoulder)
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Summoning Animal:Tiger.
Scroll Owner: Ebi..
Other Users who have signed contract: None Yet.
Summoning Boss if existing:Ruemon
Other Summoning Animals tied to contract: Raiku, Raltz, Ryoko
Description and Background:


Hunted to the point of extinction, four tigers hid themselves within the land of Kumogakure to seek refuge. Each one of them searching for a home of their own, headed into different cardinal point borders within Kumogakure, Ruemon to the North, Raiku to the South, Raltz to the West, and Ryoko to the East; adaptation was a requirement in their new home, and so on they fought countless times hoping to survive in a harsh environment. Adapting to their new homes took a tremendous effort and many hardships so forth their bodies toughened making their skins unpierceable by normal swords. After observing humans and their environment manipulate chakra, the tigers began to learn how to infuse chakra within their bodies, giving them newfound powers to fend off any attacker.

-Please edit as necessary to make it approvable.

±± Declined ±± Contract exists
 
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Frozenstein

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Re: ±±Custom Jutsu Submission±±

(Fuuton: Kaosu Kaze Tora) – Wind Style: Chaotic Wind Tiger
Type: Attack/Supplementary
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: After a short sequence of 3 hand seals the user starts to collect and compress wind from the environtment somewhere around him. Then using this wind, he creates a giant tiger-like beast, which is about the same size as a human and can travel up to long range. The body of the beast is made up from different spinning winds. They are differing in speed, size and direction allowing the beast to consume every physical and elemental attacks. The beast can attack in 2 different manners. It can disperse his body and strike the target with a strong blast of wind capable of blowing away the opponent. In this wind the beast recollects his body and using it’s claws makes deep cuts too. When the beast attacks in it’s full form, instead of simply cutting, it shreads the target. The beast is extremely strong against other elemental jutsus if their size is similar. Because of the structure of it’s body, the beast can last out against A-ranked fire attacks and even absorb it, becoming an even stronger beast.
- the beast can only consume jutsus about the same size and only A-ranked or lower ones
- the beast can only absorb from A-ranked or lower earth, water and fire jutsus to become a stronger S-ranked jutsu
- when absorbing, the size of the opponents technique doesn’t matter, the body won’t disperse
- can only be used 3 times per battle
- can only last for 3 turns
- using attacks in both forms counts as 1 of the 3 moves
- dispersing/absorbing jutsus doesn’t count toward the 3 moves
- can only be taught by Frozenstein

±± Declined ±± Overpowered. Look at the parts i bolded...
 
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Uchiha Jinchuuriki

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Re: ±±Custom Jutsu Submission±±

Katon: Kasai Nami no Jutsu | Fire Release: Fire Wave Technique
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user gathers a large amount katon chakra into their lungs and inhales air to mix with it. The user then weaves 4 hand seals and expels the fire onto the ground in from of them. Using chakra manipulation, the user sends the fire along the ground as a wave, which quickly rises up to 5 meters high and 5 meters wide, and creates a break curl effect as it travels towards its destination. The fire wave continues before crashing down at mid range, or can come down on the users command with a single hand seal. The waves burns everything in its path and leaves the path it travels on charred and singed.
-Only Uchiha Jinchuuriki can teach
-Usable 3 times per battle
-No A-rank or above fire during turn used

±± Declined ±± Similar to existing techniques


Kuchiyose no Jutsu: Jinsoku: Kyo Shou | Summoning Technique: Swift: Lord Shou
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30 (+5 each turn summoned)
Damage points: N/A
Description: Shou is Swift Lord of the Earth Release. He is the brother of Daiki, Lord of all swifts, and he is also related to Isamu, Swift Lord of the Seas. He wears a light metal armor over his wings, and the armor can protect him against elemental attacks up to B rank before it breaks. Shou posses Earth Release, and can expel an A-rank earth spear from his mouth that can extend to long range, as well as create A-rank earth quakes and tremors if he in making contact with the earth that can extend to mid-range. Shou has brown and black feathers, and stands at 1/2 the size of Gamabunta. He in incredibly agile and mobile in the skies, as all Swifts are.
-This Summoning can only be summoned for 3-turns and can fly for all 3 turns
-This Summoning can only be summoned by someone with the Swift Contract.
-this Summoning can be summoned once per battle.
-A-rank earth spear or A-rank earthquake counts as 1 of users 3 turns
-Earth spear can extend to long, earthquake/tremor can extend to mid
-Armor protects up to B rank elemental attacks

±± Declined ±± This is an S-Rank summon. Also, can he use normal earth techniques? If so, up to what rank?


Suiton: Issen Mizu Jinsoku Renda | Water Release: 1000 Water Swift Barrage
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90 (-25 to user)
Description: The user gathers a massive amount of suiton chakra as they weave 5 hand seals. The user the extends both of their hands out and releases a stream of 1000 small (kunai sized) swifts made of pure water chakra that fly out of their hands in rapid succession. The swifts fly out of the users hands not all at once, but in rapid succession until as they fly forwards and spread out to cover a wide range. Due to the huge amount of swifts, the user doesn't control them individually as they barrel forwards at various angles until there are no more. This jutsu puts a tremendous strain on the user and and leaves him weakened and exhausted after using the technique.
-Only Uchiha Jinchuuriki can teach
-Must have water mastery and have signed Swift contract to use
-Usable 1 times per battle
-No suiton jutsu for 3 turns after using
-Due to the chakra strain on the user can only use 2 techniques in the turn its performed

±± Approved ±±


-please feel free to edit where necessary

 
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anime10

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Re: ±±Custom Jutsu Submission±±

Phoenix flower bomb(fenikkusu kusabana, bakudan)
Type: Attack/Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: 20
Description The user jumps into the air and blows out a big fire ball shape like a Phoenix that explods on in pack

Phoenix flame(fenikkusu honoo)
Type: Attack/Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description The user blows out a large flame that melts everything in its path rock/iron ect

Earth bending(tsuchi henahena)
Type: Attack/Supplementary
Rank: C
Range: Short-Mid
Chakra: 10
Damage: 20
Description The user preforms the hand sings and then stumps down on the ground and earth spikes shoot out of the ground into the sky

±± All Declined ±± Have been done countless times before. Don't Resubmit.
 
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Mockingbird

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Re: ±±Custom Jutsu Submission±±

(Yancha Shodobutsu Woodpecker) Mischievous Little Woodpecker
Rank: B
Type: Offense
Range: Short
Chakra Cost:25
Damage Points: n/a
Description: This is an advanced Taijutsu technique developed for the sole purpose of taking advantage of an enemy’s biology. One will begin by subtly synchronizing with the rhythm of the adversaries breathing, before sub-sequentially concealing their presence within the adversaries “mental blind spot” (Scotoma). While concealed within the scotoma of the eye, the user of this technique will be able to move without even the most diligent of foes noticing-Seemingly moving at blinding speeds that are on par with Rock Lee without his weights on; This however is a deceptive trick. Because the user conceals themselves within the scotoma blind spot, they move at ordinary (chakra augmented) running speeds, and it appears as if the user is moving from place to place without traversing the distance in between. Because of the nature of the technique, it doesn’t put the body under any particular strain and can be used repeatedly periodically throughout a battle. The
~Can only be used once per turn
~Can only be used every other turn.
~Is ineffective when used against Doujutsu users.

±± Declined ±± A Scotoma big enough to hide someone would mean the enemy you'd be facing would have a severe eye disease. It doesn't make sense.


(Tsubaki Hanamidoki Nakatsukasa) Camellia Blossom Endeavor
Rank: S
Type: Offense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This technique is initiated by the user drawing their blade from its scabbard, performing a swift cut, and re-sheathing the blade all in one controlled motion. While doing this, the user will distribute chakra throughout the surrounding air prior to shaping it into hundreds of swords that hover precariously over a predetermined location. These blades emit a distinctive and intimidating howling sound along with a glowing pure white appearance as light reflects off of them upon generation, but despite the evident danger they possess from being suspended precariously above the intended victims, both of these qualities serve only to belie the techniques true nature. The true threat of this technique lies within its fragility, which results in the various swords turning into a storm of razor sharp shards that descend downwards at frightening speeds (Moving as fast as the shrapnel from a frag grenade). The shards will converge on an enemy’s location in order to mince them to pieces, being willed by the user of the technique; This avoids any self-harm, along with eliminating the possibility of hurting an ally. Although the technique demands a high amount of chakra control, it is a swift procedure. The time it takes for this technique to go through its full course is the same as the amount of time it takes for the user to draw, perform a swift cut with, and re-sheathe their blade.
~Can only be used thrice per battle.
~The user is restricted to using only A Ranked and below Ninjutsu techniques the next turn.


±± Declined ±± Too fast and too "immediate". A shrapnel moves at speeds close to the speed of sound. Avoid using RL comparisons also. Try to make it comparable to a cannon thing or just leave it at that if you don't want to compare to anything. Regardless of what you do, nothing can be accepted that can't be followed through normal eyesight when you are creating such blades all around your opponent that fast and without much effort. This said, speed here isn't the big thing.
 
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Kamishiro

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Re: ±±Custom Jutsu Submission±±

(Karasu Geigei : Inperiaru Gekiha Karasus ) - Crow Arts : Two In one !!
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user takes his sword and hold it with his right hand then he throw the sword so It travels towards the opponent on a high speed with a vertical pattern.Afterwards and at a sudden time the user performs the "Snake' hand seal turning the sword into two big crows each one has the half size of Gamabunta.As the user turns his sword into two big crows the two crows spin around each other creating a very huge drill made of the two crow's body aiming towards the opponent.
❖ Can only be used twice per turn.
❖ Can't use any Crow arts technique in the same turn nor the next one.
❖ Can't use any S ranked summoning technique in the same turn.
❖ Must sign the giant crows contract.

Edited the bolded parts.

~ How does a sword become a crow ? Declined, do not resubmit. ~


[Genjutsu: Karasu Hane Uwappari] - Illusion Technique : Crow's Feather Duster

Type: Attack
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user transfer his mind's chakra to the opponent's mind casting a genjutsu on him causing him to see a plenty amount of crows around him,in a pattern that they surround him from every and each direction to him.Causing him to see nothing but black ,afterwards all of the crows uses their feathers to stab the opponent with a powerful strikes to his body inflicting a terrible damage to him body which also make him body paralyzed due to the pressure of the strikes and damage.
❖ Must sign the giant crows contract.
❖ Cannot use any Genjutsu technique for 3 turns after this turn.
❖ The user remains paralyzed for 1 turn.
❖ Can't use any other genjutsu on the same turn.
❖ Can't use any crow arts technique at the same turn.
❖ Can only be used by Kage ranked Ninjas or above due to their chakra.

Edited few stuff and bolded it.
Edited the bolded parts and I clearly stated that the person activaites the technique by transferring his chakra into the opponent's mind.

~ I presumed you knew something about genjutsu before submitting this. Let me give you the basics of Genjutsu, something I presume you should know before submitting S-rank ones. All genjutsu work by transferring your chakra into the opponent's mind/chakra system. The question is how. Handseals, sight, sound....~





(Karasu Geigei : Inperiaru Gekiha Karasus ) - The Imperial Crushing Crows
Type: Attack
Rank: A-rank
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: The user summon two giant crows each crow has the same size as Pein's bird one on the right side of the opponent and one on the left side of the opponent and whenever the user orders the crows the crow that is in the fly at high speed towards the right side of the opponent and in the same time the crow that is in the left side rushes towards the opponent left side at high speed, crushing the opponent and stabbing his body with their feathers.
❖ Can only be used twice per battle.
❖ Must sign the crow contract.
❖ Can't use any Crow arts technique at the same turn.
❖ Can't use above A rank crow arts technique at the next turn.

~ How far from the opponent are they summoned ? ~

[Genjutsu: Karasu Hane Uwappari] - Illusion Technique : Crow's Feather Duster

Type: Attack
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user transfer his mind's chakra to the opponent's mind cand by performing the snake hand seal the user casts a genjutsu on him causing him to see the user begins to disappear slowly into a feathers till he completely disappears then suddenly the opponent gets attacked by hundreds of crow's beaks from all the directions causing his body to bleed badly causing him to die.
❖ Must sign the giant crows contract..
❖ Can't use any other genjutsu on the same turn.
❖ Can't use any crow arts technique at the same turn.
❖ Can only be used by Kage ranked Ninjas or above due to their chakra.

±± Declined ±± Similar technique already exists.


(Karasu Geigei : Inperiaru Gekiha Karasus ) - The Imperial Crushing Crows
Type: Attack
Rank: A-rank
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: The user summon two giant crows each crow has the same size as Pein's bird one on the right side of the opponent and one on the left side of the opponent each one is 5 meters apart from the opponent and whenever the user orders the crows the crow that is in the fly at high speed towards the right side of the opponent and in the same time the crow that is in the left side rushes towards the opponent left side at high speed, crushing the opponent and stabbing his body with their feathers.
❖ Can only be used twice per battle.
❖ Must sign the crow contract.
❖ Can't use any Crow arts technique at the same turn.
❖ Can't use above A rank crow arts technique at the next turn.

±± Declined ±± Don't resubmit. Very similar technique already exists.



(Karasu Geigei : Karasus Buntai Arufa) - Crow Arts : Crows Squad Alpha

Type: Attack
Rank: B-rank
Range: Short - Long
Chakra Cost: 20
Damage Points: N/A ( - 5 to the opponent every turn it remains )
Description: The user bits his thumb causing it to bleed due to the pressure of the bite ,afterwards the user slams his hand on the ground summoning a large amount of medium sized crows each crow has the same size as Itachi's crows.Upon summoning them the crows starts to fly to the sky and spread into the battle field on the same level as the cloud's level so that the opponent won't be able to notice them and at the same time a crow appears on the user's right shoulder , this crow is the connection between the user and the crows,by this crow the user is able to detect the opponent's location where ever he is.
❖ The Crow that is on the user's shoulder is able to tell the user the opponent's location due to that he is able to speak in English.
❖ Can only be used 3 times per battle.
❖ Remains 5 turns.


±± Declined ±± Don't resubmit.


Also, you do know that these techniques count towards the 10 Summoning animal limits of your Crow contact, right? Because that contract already has some summons...Its not 10 per signer but 10 overall for the whole contract. Just be sure you still have space...
 
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McKnockout

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Re: ±±Custom Jutsu Submission±±

(Magen: Bachi no Ketsuraku Kisoku) – Demonic Illusion: Curse of the Absent Breath
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: This technique was created to quickly apprehend a target without the use of physical force. The user performs a quick sequence of two handseals (Hare -> Inverted Bird) and traps the target in an illusion where the target is suddenly unable to breathe, so to speak. To be precise, once initiated, the target is still able to breathe i.e. their chest and lungs muscles still work, and they are still able to inhale and exhale but when they inhale they suddenly find that their necessity/”thirst” for air (oxygen) is not quenched/satisfied at all. That is, the target experiences a condition/sensation where they are severely and quickly deficient of oxygen – they are suffocated and slowly lose their energy (being less agile, strong, and so on). The effect of the suffocation gets to a point where the target begins to experience a severe headache; which combined with their suffocation will make it difficult for the target to concentrate while affected by this technique. This genjutsu lasts until dispelled by the target or cancelled by the user.
*Note: Can only be used 3 times per battle.
*Note: Due to the target being suffocated and their inability to focus their attention, the target is unable to obtain the required concentration to use Wind techniques above A-rank and techniques above S-rank while affected by this technique, and will have difficulty moving.
*Note: No genjutsu in the same turn.
*Note: No techniques above S-rank in the same turn.
*Can only be taught by McKnockout

±± Declined ±± Too powerfull and too "unescapable". Also, that "thrist" for air has a name. I was tempted to DNR this because you can't simply fool their minds when it comes to a reflexive action but i'll give you a chance to make this approvable.


(Genjutsu: Kuchisaki no Zonbi) - Illusionary Arts: Mouth of the Undead
Rank: A
Type: Supplementary/Attack
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The user performs a single handseal (Monkey) and traps the target in an illusion where the target's mouth suddenly starts to fill up with a large amount of greasy dirt, at a very rapid pace. The accumulation of dirt will proceed to fill up the target's mouth and throat, gradually cutting off the target's supply of oxygen and essentially suffocating him. But that is not all, after a few moments, the target will then begin to feel that, within the dirt, are small creatures/organisms moving around (which are in fact a large amount of flesh-eating bugs or scarabs) that burst out from the dirt inside his mouth and begin to burrow into the target's flesh - devouring him alive. This infestation of flesh-eating bugs inside the target's mouth (and neck) cause him to experience excruciatingly debilitating pain causing the target to collapse onto the ground. This genjutsu lasts until dispelled by the target or cancelled by the user.
*Note: Can only be used 3 times per battle.
*Note: While affected by this technique, the target has considerable difficulty moving.
*Note: No genjutsu in the same turn.
*Note: No techniques above S-rank in the same turn.
*Can only be taught by McKnockout

±± Declined ±± Don't resubmit. Similar to existing technique... Genjutsu: Akuma no Izumi, one of my own genjutsu. Your's just uses earth but the idea is the same. I dunno what to say anymore, so next time i won't say anything at all. I'll simply act.
 
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Re: ±±Custom Jutsu Submission±±

(Suiton: Mizu Assaku Katana) Water Release: Water Compression Blades
Type:Supplamentary
Rank: A - rank
Range: Mid- Long
Chakra:30
Damage:60
Description:The user performs the Rat,Boar,dragon and ram handseals and release several bullets (limit 8). After the bullets are release the user then claps their hands together while focusing their chakra turning the bullets into spiralling Disk like blades. These blades travel at great speeds and are very sharp . They can cut through B rank and lower Earth. The blades are so sharp that they are able to carve lines through the ground below.

-Can only be taught by light
-Needs Mastery Over Water
- Has to be S-class ninja or higher

±± All Declined ±± Posted outside the weekly markers

Resubmitting


(Suiton: Mizu Assaku Katana) Water Release: Water Compression Blades
Type:Supplamentary
Rank: A - rank
Range: Mid- Long
Chakra:30
Damage:60
Description:The user performs the Rat,Boar,dragon and ram handseals and release several bullets (limit 8). After the bullets are release the user then claps their hands together while focusing their chakra turning the bullets into spiralling Disk like blades. These blades travel at great speeds and are very sharp . They can cut through B rank and lower Earth. The blades are so sharp that they are able to carve lines through the ground below.

-Can only be taught by light
-Needs Mastery Over Water
- Has to be S-class ninja or higher


±± Declined ±± A-Rank water would be cancelled by B-Rank earth...it wouldn't overcome it. Also, A-Ranks require usage limitation
 
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Makoto Yuki

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Re: ±±Custom Jutsu Submission±±

You must be registered for see images
Summoning Animal:Giant Opossum
Scroll Owner:Z-one
Other Users who have signed contract: none yet
Summoning Boss if existing:none yet
Other Summoning Animals tied to contract:none
Description and Background: Opossums make up the largest order of marsupials with103 or more species. They are also commonly called possums. the largest just exceeding Eight feet and the smallest the size of a Large Dog. They tend to be semi-arboreal omnivores, although there are many exceptions. Most members of this taxon have long snouts, a narrow braincase, and a prominent sagittal crest. The Giant Opossum Were usually found underground near Kessokugakure and are about 8 feet in height and 5 feet in length.

~ Scorpseh ~
~Resubmiting~ it was never checked


±± Next time simply VM me ±±
 
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Re: ±±Custom Jutsu Submission±±

## Attention! ##

The CJ thread has currently 5 unchecked pages of submissions so we need to close it to be checked. I will close it tonight (in about 10 hours or so), so any change you need to do on your submissions must be done until then. I promise you, we will try our best to make this as briefly as we possibly can. Thank you!

PS-> Anyone who hasn't submitted anything after the last marker can still post after this notice. The cycle is still ongoing until i close the thread.
 

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Re: ±±Custom Jutsu Submission±±

Katon&Doton: Iwa-Nenshou Tama | Fire&Earth Style style: Cinder shot
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After a fire has been doused and cinders are remaining. The user can build up and channel his fire and earth chakara into the cinders. If the user does not manipulate these burning cinders within 2 turns the cinders will cool, crumble and will not be able to use them. The cinders size vary from pebbles to rocks the size of a fist. The fire chakara increase the heat and the earth chakara manipulate the cinders movements as they are composed of earth, then preforms the Tiger, Ram and Snake hand-seals and directs several of them (5 max) towards their target at high speed. The target takes some brute damage along with moderate burns when struck by the cinders.
Note: Can only be used when a fire is put out by Fire Style: Douse
Note: Can only be used 3 times per battle
Note: Must have begun training in both elements and be up to B rank in at least one.
Note: Can only be taught by ShikamarUchiha10

> <

±± Declined ±± To channel 2 elemental chakras at the same time requires Yin/Yang training.
Katon&Doton: Iwa-Nenshou Tama | Fire&Earth Style style: Cinder shot
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After a fire has been doused and cinders are remaining. The user builds up and channels his fire chakara into the cinders to increase the heat. If the user does not manipulate these burning cinders within 2 turns the cinders will cool, crumble and will not be able to use them. The cinders size vary from pebbles to rocks the size of a fist. Once the fire chakara increase the heat the user then stops channeling his fire chakara and uses his earth chakara manipulate the cinders movements as they are composed of earth, then preforms the Tiger, Ram and Snake hand-seals and directs several of them (5 max) towards their target at high speed. The target takes some brute damage along with moderate burns when struck by the cinders.
Note: Can only be used when a fire is put out by Fire Style: Douse
Note: Can only be used 3 times per battle
Note: Must have begun training in both elements and be up to B rank in at least one.
Note: Can only be taught by ShikamarUchiha10

> <


±± Approved ±±
 
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Lord of Kaos

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Re: ±±Custom Jutsu Submission±±

1). Kongou Kokuretsu Zan | Diamond Country Splitting Cut
Type: Attack
Rank: S-Forbidden
Range: Short - Mid
Chakra Cost: 40-50
Damage Points: 80-90
Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky charges all the chakra into said arm, which takes around a second or two. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 6 meters deep (around 20 feet) and 10 meters wide, with the user left standing in the middle. If an opponent is under the user and is struck by this technique, the opponent takes severe physical damage, resulting in great internal damage, limiting their actions greatly. If the user choices to use more chakra with the jutsu, it takes him an even greater time to charge all the chakra into his arm (around 5 secs) but the results are much more lethal. The sheer force and power of the strike only is so great that it causes a massive earthquake to be felt around the field; this earthquake alone causes no damage to any opponent unless they under ground, of course. The wave is so great that opponents caught in it will feel great heat emanating from it, causing second degree burns along their body and will be blown backwards with enough force to break Gamabunta's bones. The point of impact will be stuck so hard that it causes the earth itself to literally split and break completely (meaning if it is used on an island for example, it has enough strength and force to destroy the island). If the opponent is struck head-on, the impact will cause they're body to be severely broken, and near the point of death. However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it twice, the user is only able to use one other jutsu during the turn this is used. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is also only able to use two jutsus the next turn and if the Forbidden version is used, then only one jutsu is left.

Notes:
*No taijutsu/kenjutsu for two turns with said arm.
*Can only be used twice with an interval of at least 3 turns
*Cannot be used with any other mode such as Sage Mode or EIG.




S-rank version:
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Forbidden version:
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±± Declined ±± Requires some minor simplification and I need you to pick a rank. This has nothing really of a Forbidden rank as it doesn't do damage to yourself. And if it does, it needs to be more restricted which will make it less useful. Also, what would happen if you hit someone with this? or is it to be used only towards the ground?
 
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Re: ±±Custom Jutsu Submission±±

±± New Cycle! ±±

A new submission cycle will start today. Because the thread was closed for a bit longer than we wanted, I decided to make a longer cycle. So, this cycle starts today, the 7th of July and ends on the 15th of July. During this cycle you can submit 3 awesome techniques for us to check.

A personal note (although I have said this before): Please try to think of the viability and use your idea will have. Submitting something that is useless in terms of the RP, is pointless, regardless of how cool it may be. Try to keep it logical and practical. Useless things will only occupy space on your cj thread in the future.
 
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Re: ±±Custom Jutsu Submission±±

Kamisama かみさま God's Sacrifice
Type: Weapon
Rank: A
Range: Short - Medium
Chakra: 30
Damage: N/A (+10 Wind Combinations)
Description: Kamisama is a weapon which was crafted by Alexander himself, after reading and analyzing information throughout the years about Madara Uchiha's infamous weapon. Kamisama is a medium sized war-fan rivaling the height of an average shionbi when placed along side with one another. The light brown fins decorated with a strange symbol on each end of the war-fan are made of a very lightweight and durable material that does not conduct electricity, nor is it able to be engulfed in flames. The core of the war-fan is a nearly indestructible pole with a thin rubber layer to avoid conductivity that is bandaged up from the bottom end all the way to the middle of the poll. At the very bottom of the pole lays a very lightweight, thin, and durable chain link which appears to have metallic spheres evenly spaced every three inches which ensures enhanced gripping. The other end of the chain-link is connected to a medium sized nearly indestructible scythe which was rumored to be one of Madara's deadliest weapons in combination with the war-fan. Just like the pole, the scythe's hand is also laced in a thin layer of rubber with bandages covering the entire thing up to the blade itself. The chain-link is long enough to allow Alexander to throw his scythe up to medium range distance similar to Hidan's scythe. Both the war-fan and scythe are strapped in the center of his back in an "X" manner. The unique ability of the war fan is to coat elemental projectile-type techniques with wind chakra. When the user releases an elemental projectile type technique, he will swing the fan and coat the technique with wind chakra, causing the technique in question to be turned into a XX/wind combination. Meaning that if the user releases a fireball and swings the fan, it would turn into a fire/wind combination. Although it does not boost the rank nor size of the technique in question, it does boost them by ten damage points. In order to release the projectile techniques successfully and coat them in wind, Alexander found out a way to exchange hand signs for fan swings. Meaning that for every two hand seals required in a projectile type technique, the user is required to swing his fan once. (ex: If I release a fire technique that requires four hand seals, I would need to swing the fan twice as I then release the fire and coat it in wind, increasing its damage while it maintains the same rank.) The wind enhancement would not be effective against lightning techniques because the lightning technique in question would disperse. Kamisama is chakra reactive, which if channeled with expansion chakra it will expand at the users will. Expanding it refers to using any variation of the Akimichi clan's expansion techniques and so leading to count towards the user's jutsu per turn. When releasing a wind style technique from Kamisama, the technique in question would automatically receive the ten damage boost due to the fact that is not physically possible to create a wind/wind combination. The user is also able to release physical projectiles like kunais, shuriken, senbons etc and coat them in wind chakra for increased speed and damage. This is accomplished in the same manner that the elemental projectile techniques are enhanced into combinations.

▵ Utilizing the expansion ability requires an Akimichi biography
▵ Can only be wielded by Hard

Picture of Kamisama:
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This is my first CW/CJ submission so please bare with me. I have read a few submissions so far and I've noticed that some people have gotten +10 damage approved by simply having the item in question on their possession. I figured that if I implemented it this way, it would also have a chance at approval. Thank you for taking the time to read my submission, I highly appreciate it. ^_^

~Approved~ Well done.
 
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